33 lines
1.0 KiB
C++
33 lines
1.0 KiB
C++
#pragma once
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#include "../libraries/event.h"
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#include "networked.h"
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#include <thread>
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class client : public networked
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{
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auto accept_message() -> void //add const later
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{
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while(is_valid()) /* Accept all messages */
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{
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auto message = receive_message();
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if (message.empty() && is_valid()) //connection is closed or broken.
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{
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disconnect();
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break;
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}
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message_received.execute(message);
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}
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}
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public:
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event<std::string&> message_received {};
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explicit client() : networked(net::socket(AF_INET, SOCK_STREAM, 0)){}
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auto connect(const std::string& ip, const port port) -> std::thread
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{
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const auto address = net::getaddrinfo(ip, std::to_string(port));
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auto remote_address = net::getaddrinfo(ip, std::to_string(port));
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if (!remote_address || net::connect(socket, remote_address) < 0)
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return std::thread();
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auto thread = std::thread(&client::accept_message, this);
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return thread;
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}
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}; |