2019-05-30 15:24:47 -04:00
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#pragma once
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2019-06-14 19:34:19 -04:00
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#include "Sprite2d.h"
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2019-05-30 15:24:47 -04:00
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2020-10-18 12:16:37 -04:00
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#define HELP_MSG_LENGTH 256
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enum eItems
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{
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ITEM_NONE = -1,
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ITEM_ARMOUR = 3,
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ITEM_HEALTH = 4,
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ITEM_RADAR = 8
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};
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enum eSprites
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{
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HUD_FIST,
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HUD_BAT,
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HUD_PISTOL,
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HUD_UZI,
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HUD_SHOTGUN,
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HUD_AK47,
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HUD_M16,
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HUD_SNIPER,
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HUD_ROCKET,
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HUD_FLAME,
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HUD_MOLOTOV,
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HUD_GRENADE,
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HUD_DETONATOR,
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HUD_RADARDISC = 15,
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HUD_PAGER = 16,
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HUD_SITESNIPER = 20,
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HUD_SITEM16,
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HUD_SITEROCKET,
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NUM_HUD_SPRITES,
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};
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class CHud
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{
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public:
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static int16 m_ItemToFlash;
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static CSprite2d Sprites[NUM_HUD_SPRITES];
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static wchar *m_pZoneName;
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static wchar *m_pLastZoneName;
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static wchar *m_ZoneToPrint;
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static wchar m_Message[256];
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static wchar m_BigMessage[6][128];
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static wchar m_PagerMessage[256];
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static uint32 m_ZoneNameTimer;
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static int32 m_ZoneFadeTimer;
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static uint32 m_ZoneState;
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static wchar m_HelpMessage[HELP_MSG_LENGTH];
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static wchar m_LastHelpMessage[HELP_MSG_LENGTH];
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static wchar m_HelpMessageToPrint[HELP_MSG_LENGTH];
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static uint32 m_HelpMessageTimer;
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static int32 m_HelpMessageFadeTimer;
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static uint32 m_HelpMessageState;
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static bool m_HelpMessageQuick;
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static float m_HelpMessageDisplayTime;
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static int32 SpriteBrightness;
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static bool m_Wants_To_Draw_Hud;
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static bool m_Wants_To_Draw_3dMarkers;
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static wchar *m_pVehicleName;
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static wchar *m_pLastVehicleName;
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static uint32 m_VehicleNameTimer;
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static int32 m_VehicleFadeTimer;
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static uint32 m_VehicleState;
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static wchar *m_pVehicleNameToPrint;
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public:
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static void Initialise();
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static void Shutdown();
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static void ReInitialise();
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static void GetRidOfAllHudMessages();
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static void SetZoneName(wchar *name);
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static void SetHelpMessage(wchar *message, bool quick);
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static void SetVehicleName(wchar *name);
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static void Draw();
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static void DrawAfterFade();
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static void SetMessage(wchar *message);
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static void SetBigMessage(wchar *message, uint16 style);
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static void SetPagerMessage(wchar *message);
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};
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