Re3/src/Pools.cpp

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#include "common.h"
#include "Pools.h"
CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044;
CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448;
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CPedPool *&CPools::ms_pPedPool = *(CPedPool**)0x8F2C60;
CVehiclePool *&CPools::ms_pVehiclePool = *(CVehiclePool**)0x9430DC;
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CBuildingPool *&CPools::ms_pBuildingPool = *(CBuildingPool**)0x8F2C04;
CTreadablePool *&CPools::ms_pTreadablePool = *(CTreadablePool**)0x8F2568;
CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28;
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CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18;
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void
CPools::Initialise(void)
{
// TODO: unused right now
ms_pPtrNodePool = new CCPtrNodePool(NUMPTRNODES);
ms_pEntryInfoNodePool = new CEntryInfoNodePool(NUMENTRYINFOS);
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ms_pPedPool = new CPedPool(NUMPEDS);
ms_pVehiclePool = new CVehiclePool(NUMVEHICLES);
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ms_pBuildingPool = new CBuildingPool(NUMBUILDINGS);
ms_pTreadablePool = new CTreadablePool(NUMTREADABLES);
ms_pObjectPool = new CObjectPool(NUMOBJECTS);
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ms_pDummyPool = new CDummyPool(NUMDUMMIES);
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}