Re3/src/render/Rubbish.cpp

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#include "common.h"
#include "patcher.h"
#include "Rubbish.h"
WRAPPER void CRubbish::Render(void) { EAXJMP(0x512190); }
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WRAPPER void CRubbish::StirUp(CVehicle *veh) { EAXJMP(0x512690); }