Re3/src/extras/frontendoption.cpp

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#include "common.h"
#ifdef CUSTOM_FRONTEND_OPTIONS
#include "frontendoption.h"
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#include "Text.h"
int numCustomFrontendOptions = 0;
FrontendOption *customFrontendOptions;
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int numCustomFrontendScreens = 0;
FrontendScreen* customFrontendScreens;
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int numFrontendOptionReplacements = 0;
CMenuScreen::CMenuEntry* frontendOptionReplacements;
int lastOgScreen = MENUPAGES; // means no new pages
int optionCursor = -2;
int currentMenu;
bool optionOverwrite = false;
void ChangeScreen(int screen, int option, bool fadeIn)
{
FrontEndMenuManager.m_nPrevScreen = FrontEndMenuManager.m_nCurrScreen;
FrontEndMenuManager.m_nCurrScreen = screen;
FrontEndMenuManager.m_nCurrOption = option;
if (fadeIn)
FrontEndMenuManager.m_nMenuFadeAlpha = 0;
}
void GoBack(bool fadeIn)
{
int screen = !FrontEndMenuManager.m_bGameNotLoaded ?
aScreens[FrontEndMenuManager.m_nCurrScreen].m_PreviousPage[1] : aScreens[FrontEndMenuManager.m_nCurrScreen].m_PreviousPage[0];
int option = !FrontEndMenuManager.m_bGameNotLoaded ?
aScreens[FrontEndMenuManager.m_nCurrScreen].m_ParentEntry[1] : aScreens[FrontEndMenuManager.m_nCurrScreen].m_ParentEntry[0];
FrontEndMenuManager.ThingsToDoBeforeGoingBack();
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ChangeScreen(screen, option, fadeIn);
}
uint8
GetNumberOfMenuOptions(int screen)
{
uint8 Rows = 0;
for (int i = 0; i < NUM_MENUROWS; i++) {
if (aScreens[screen].m_aEntries[i].m_Action == MENUACTION_NOTHING)
break;
++Rows;
}
return Rows;
}
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uint8
GetLastMenuScreen()
{
uint8 page = -1;
for (int i = 0; i < MENUPAGES; i++) {
if (strcmp(aScreens[i].m_ScreenName, "") == 0 && aScreens[i].unk == 0)
break;
++page;
}
return page;
}
// Used before populating options, but effective in InitialiseChangedLanguageSettings and debugmenu
void
RemoveCustomFrontendOptions()
{
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if (numCustomFrontendOptions != 0) {
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for (int i = 0; i < MENUPAGES; i++) {
for (int j = 0; j < NUM_MENUROWS; j++) {
if (aScreens[i].m_aEntries[j].m_SaveSlot == SAVESLOT_CFO) {
int ogOptionId = customFrontendOptions[aScreens[i].m_aEntries[j].m_TargetMenu].ogOptionId;
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if (customFrontendOptions[aScreens[i].m_aEntries[j].m_TargetMenu].type == FEOPTION_SELECT)
free(customFrontendOptions[aScreens[i].m_aEntries[j].m_TargetMenu].rightTexts);
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if (ogOptionId == -1) {
int k;
for (k = j; k < NUM_MENUROWS - 1; k++) {
memcpy(&aScreens[i].m_aEntries[k], &aScreens[i].m_aEntries[k + 1], sizeof(CMenuScreen::CMenuEntry));
}
aScreens[i].m_aEntries[k].m_Action = MENUACTION_NOTHING;
aScreens[i].m_aEntries[k].m_SaveSlot = SAVESLOT_NONE;
aScreens[i].m_aEntries[k].m_EntryName[0] = '\0';
j--;
} else {
memcpy(&aScreens[i].m_aEntries[j], &frontendOptionReplacements[ogOptionId], sizeof(CMenuScreen::CMenuEntry));
}
}
}
}
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free(customFrontendOptions);
numCustomFrontendOptions = 0;
if (numFrontendOptionReplacements != 0) {
free(frontendOptionReplacements);
numFrontendOptionReplacements = 0;
}
}
if (numCustomFrontendScreens == 0)
return;
for (int i = 0; i < MENUPAGES; i++) {
if (i > lastOgScreen) {
aScreens[i].m_ScreenName[0] = '\0';
aScreens[i].unk = 0;
}
}
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free(customFrontendScreens);
numCustomFrontendScreens = 0;
lastOgScreen = MENUPAGES;
}
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int8 RegisterNewScreen(const char *name, int prevPage)
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{
if (lastOgScreen == MENUPAGES)
lastOgScreen = GetLastMenuScreen();
numCustomFrontendScreens++;
if (numCustomFrontendScreens == 1)
customFrontendScreens = (FrontendScreen*)malloc(5 * sizeof(FrontendScreen));
else if (numCustomFrontendScreens % 5 == 1)
customFrontendScreens = (FrontendScreen*)realloc(customFrontendScreens, (numCustomFrontendScreens + 4) * sizeof(FrontendScreen));
assert(customFrontendScreens != nil && "Custom frontend screens can't be allocated");
int id = lastOgScreen + numCustomFrontendScreens;
assert(id < MENUPAGES && "No room for new custom frontend screens! Increase MENUPAGES");
strncpy(aScreens[id].m_ScreenName, name, 8);
aScreens[id].m_PreviousPage[0] = aScreens[id].m_PreviousPage[1] = prevPage;
aScreens[id].unk = 1;
return id;
}
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int8 RegisterNewOption()
{
numCustomFrontendOptions++;
if (numCustomFrontendOptions == 1)
customFrontendOptions = (FrontendOption*)malloc(5 * sizeof(FrontendOption));
else if (numCustomFrontendOptions % 5 == 1)
customFrontendOptions = (FrontendOption*)realloc(customFrontendOptions, (numCustomFrontendOptions + 4) * sizeof(FrontendOption));
assert(customFrontendOptions != nil && "Custom frontend options can't be allocated");
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uint8 numOptions = GetNumberOfMenuOptions(currentMenu);
uint8 curIdx;
if (optionCursor < 0) {
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optionCursor = curIdx = numOptions + optionCursor + 1;
} else
curIdx = optionCursor;
if (!optionOverwrite) {
if (aScreens[currentMenu].m_aEntries[curIdx].m_Action != MENUACTION_NOTHING) {
for (int i = numOptions - 1; i >= curIdx; i--) {
memcpy(&aScreens[currentMenu].m_aEntries[i + 1], &aScreens[currentMenu].m_aEntries[i], sizeof(CMenuScreen::CMenuEntry));
}
}
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}
optionCursor++;
if (optionOverwrite) {
numFrontendOptionReplacements++;
if (numFrontendOptionReplacements == 1)
frontendOptionReplacements = (CMenuScreen::CMenuEntry*)malloc(5 * sizeof(CMenuScreen::CMenuEntry));
else if (numFrontendOptionReplacements % 5 == 1)
frontendOptionReplacements = (CMenuScreen::CMenuEntry*)realloc(frontendOptionReplacements, (numFrontendOptionReplacements + 4) * sizeof(CMenuScreen::CMenuEntry));
memcpy(&frontendOptionReplacements[numFrontendOptionReplacements - 1], &aScreens[currentMenu].m_aEntries[curIdx], sizeof(CMenuScreen::CMenuEntry));
customFrontendOptions[numCustomFrontendOptions - 1].ogOptionId = numFrontendOptionReplacements - 1;
} else {
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customFrontendOptions[numCustomFrontendOptions - 1].ogOptionId = -1;
}
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customFrontendOptions[numCustomFrontendOptions - 1].screen = currentMenu;
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aScreens[currentMenu].m_aEntries[curIdx].m_Action = MENUACTION_TRIGGERFUNC;
aScreens[currentMenu].m_aEntries[curIdx].m_SaveSlot = SAVESLOT_CFO;
aScreens[currentMenu].m_aEntries[curIdx].m_TargetMenu = numCustomFrontendOptions - 1;
aScreens[currentMenu].m_aEntries[curIdx].m_EntryName[0] = 1; // just something to fool it
return curIdx;
}
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void FrontendOptionSetCursor(int screen, int8 option, bool overwrite)
{
currentMenu = screen;
optionCursor = option;
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optionOverwrite = overwrite;
}
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void FrontendOptionAddBuiltinAction(const wchar* leftText, int action, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc) {
int8 screenOptionOrder = RegisterNewOption();
FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1];
// To fool the Frontend, we will still display the text passed via first param.
switch (action) {
case MENUACTION_SCREENRES:
strcpy(aScreens[currentMenu].m_aEntries[screenOptionOrder].m_EntryName, "FED_RES");
break;
case MENUACTION_AUDIOHW:
strcpy(aScreens[currentMenu].m_aEntries[screenOptionOrder].m_EntryName, "FEA_3DH");
break;
}
aScreens[currentMenu].m_aEntries[screenOptionOrder].m_Action = action;
option.type = FEOPTION_BUILTIN_ACTION;
option.buttonPressFunc = buttonPressFunc;
TextCopy(option.leftText, leftText);
option.screenOptionOrder = screenOptionOrder;
option.returnPrevPageFunc = returnPrevPageFunc;
option.save = false;
}
void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc, bool save)
{
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int8 screenOptionOrder = RegisterNewOption();
FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1];
option.type = FEOPTION_SELECT;
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TextCopy(option.leftText, leftText);
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option.rightTexts = (wchar**)malloc(numRightTexts * sizeof(wchar*));
memcpy(option.rightTexts, rightTexts, numRightTexts * sizeof(wchar*));
option.numRightTexts = numRightTexts;
option.value = var;
option.displayedValue = *var;
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option.lastSavedValue = *var;
option.save = save;
option.onlyApplyOnEnter = onlyApplyOnEnter;
option.changeFunc = changeFunc;
option.screenOptionOrder = screenOptionOrder;
option.returnPrevPageFunc = returnPrevPageFunc;
}
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void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc, bool save)
{
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int8 screenOptionOrder = RegisterNewOption();
FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1];
option.type = FEOPTION_DYNAMIC;
option.drawFunc = drawFunc;
option.buttonPressFunc = buttonPressFunc;
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TextCopy(option.leftText, leftText);
option.value = var;
option.save = save;
option.screenOptionOrder = screenOptionOrder;
option.returnPrevPageFunc = returnPrevPageFunc;
}
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void FrontendOptionAddRedirect(const wchar* text, int to, int8 selectedOption, bool fadeIn)
{
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int8 screenOptionOrder = RegisterNewOption();
FrontendOption &option = customFrontendOptions[numCustomFrontendOptions - 1];
option.type = FEOPTION_REDIRECT;
option.to = to;
option.option = selectedOption;
option.fadeIn = fadeIn;
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TextCopy(option.leftText, text);
option.screenOptionOrder = screenOptionOrder;
option.returnPrevPageFunc = nil;
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option.save = false;
}
void FrontendOptionAddBackButton(const wchar* text, bool fadeIn)
{
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int8 screenOptionOrder = RegisterNewOption();
FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1];
option.type = FEOPTION_GOBACK;
option.fadeIn = fadeIn;
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TextCopy(option.leftText, text);
option.screenOptionOrder = screenOptionOrder;
option.returnPrevPageFunc = nil;
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option.save = false;
}
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uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight,
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int8 font, float fontScaleX, float fontScaleY, int8 alignment, bool showLeftRightHelper, ReturnPrevPageFunc returnPrevPageFunc) {
uint8 screenOrder = RegisterNewScreen(gxtKey, prevPage);
FrontendScreen &screen = customFrontendScreens[numCustomFrontendScreens - 1];
screen.id = screenOrder;
screen.sprite = sprite;
screen.prevPage = prevPage;
strncpy(screen.name, gxtKey, 8);
screen.columnWidth = columnWidth;
screen.headerHeight = headerHeight;
screen.lineHeight = lineHeight;
screen.font = font;
screen.fontScaleX = fontScaleX;
screen.fontScaleY = fontScaleY;
screen.alignment = alignment;
screen.returnPrevPageFunc = returnPrevPageFunc;
return screenOrder;
}
#endif