2019-05-31 05:44:43 -04:00
|
|
|
#pragma once
|
2019-09-11 20:43:18 -04:00
|
|
|
#include "CutsceneObject.h"
|
2019-05-31 05:44:43 -04:00
|
|
|
|
2019-09-28 11:16:52 -04:00
|
|
|
#define CUTSCENENAMESIZE 8
|
|
|
|
|
2019-06-12 14:07:37 -04:00
|
|
|
class CDirectory;
|
2019-09-28 10:03:00 -04:00
|
|
|
class CAnimBlendAssocGroup;
|
|
|
|
class CCutsceneHead;
|
2019-06-12 14:07:37 -04:00
|
|
|
|
2019-05-31 05:44:43 -04:00
|
|
|
class CCutsceneMgr
|
|
|
|
{
|
2019-06-12 10:52:26 -04:00
|
|
|
static bool &ms_running;
|
2019-09-11 20:43:18 -04:00
|
|
|
static CCutsceneObject *(&ms_pCutsceneObjects)[NUMCUTSCENEOBJECTS];
|
2019-06-12 20:35:26 -04:00
|
|
|
|
2019-09-28 10:03:00 -04:00
|
|
|
static int32 &ms_numCutsceneObjs;
|
|
|
|
static bool &ms_loaded;
|
|
|
|
static bool &ms_animLoaded;
|
|
|
|
static bool &ms_useLodMultiplier;
|
|
|
|
|
2019-09-28 11:16:52 -04:00
|
|
|
static char(&ms_cutsceneName)[CUTSCENENAMESIZE];
|
2019-09-28 10:03:00 -04:00
|
|
|
static CAnimBlendAssocGroup &ms_cutsceneAssociations;
|
|
|
|
static CVector &ms_cutsceneOffset;
|
|
|
|
static float &ms_cutsceneTimer;
|
2019-10-19 09:47:30 -04:00
|
|
|
static bool &ms_cutsceneProcessing;
|
2019-05-31 05:44:43 -04:00
|
|
|
public:
|
2019-06-12 14:07:37 -04:00
|
|
|
static CDirectory *&ms_pCutsceneDir;
|
2019-09-28 10:03:00 -04:00
|
|
|
static uint32 &ms_cutsceneLoadStatus;
|
2019-06-12 14:07:37 -04:00
|
|
|
|
2020-02-16 15:08:54 -05:00
|
|
|
static void SetRunning(bool running) { ms_running = running; }
|
2019-06-12 10:52:26 -04:00
|
|
|
static bool IsRunning(void) { return ms_running; }
|
2019-05-31 05:44:43 -04:00
|
|
|
static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; }
|
2019-09-11 20:43:18 -04:00
|
|
|
static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; }
|
2019-09-28 10:31:14 -04:00
|
|
|
static int GetCutsceneTimeInMilleseconds(void) { return 1000.0f * ms_cutsceneTimer; }
|
2019-09-28 10:03:00 -04:00
|
|
|
static char *GetCutsceneName(void) { return ms_cutsceneName; }
|
2019-10-21 17:39:59 -04:00
|
|
|
static void SetCutsceneOffset(const CVector& vec) { ms_cutsceneOffset = vec; }
|
2019-09-28 10:03:00 -04:00
|
|
|
static bool HasCutsceneFinished(void);
|
|
|
|
|
|
|
|
static void Initialise(void);
|
|
|
|
static void Shutdown(void);
|
|
|
|
static void LoadCutsceneData(const char *szCutsceneName);
|
|
|
|
static void FinishCutscene(void);
|
|
|
|
static void SetHeadAnim(const char *animName, CObject *pObject);
|
|
|
|
static void SetupCutsceneToStart(void);
|
|
|
|
static void SetCutsceneAnim(const char *animName, CObject *pObject);
|
|
|
|
static CCutsceneHead *AddCutsceneHead(CObject *pObject, int modelId);
|
|
|
|
static CCutsceneObject *CreateCutsceneObject(int modelId);
|
|
|
|
static void DeleteCutsceneData(void);
|
|
|
|
static void Update(void);
|
2019-05-31 05:44:43 -04:00
|
|
|
};
|