72 lines
2.0 KiB
C++
72 lines
2.0 KiB
C++
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#include "common.h"
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#include "patcher.h"
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#include "Gangs.h"
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CGangInfo(&CGangs::Gang)[TOTAL_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78;
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void CGangs::Initialize(void)
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{
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Gang[GANG_MAFIA].m_nVehicleMI = MI_MAFIA;
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Gang[GANG_TRIAD].m_nVehicleMI = MI_BELLYUP;
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Gang[GANG_DIABLOS].m_nVehicleMI = MI_DIABLOS;
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Gang[GANG_YAKUZA].m_nVehicleMI = MI_YAKUZA;
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Gang[GANG_YARDIE].m_nVehicleMI = MI_YARDIE;
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Gang[GANG_COLUMB].m_nVehicleMI = MI_COLUMB;
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Gang[GANG_HOODS].m_nVehicleMI = MI_HOODS;
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Gang[GANG_7].m_nVehicleMI = -1;
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Gang[GANG_8].m_nVehicleMI = -1;
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}
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void CGangs::SetGangVehicleModel(int16 gang, int model)
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{
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GetGangInfo(gang)->m_nVehicleMI = model;
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}
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void CGangs::SetGangWeapons(int16 gang, eWeaponType weapon1, eWeaponType weapon2)
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{
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CGangInfo *gi = GetGangInfo(gang);
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gi->m_Weapon1 = weapon1;
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gi->m_Weapon2 = weapon2;
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}
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void CGangs::SetGangPedModelOverride(int16 gang, int8 ovrd)
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{
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GetGangInfo(gang)->m_nPedModelOverride = ovrd;
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}
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int8 CGangs::GetGangPedModelOverride(int16 gang)
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{
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return GetGangInfo(gang)->m_nPedModelOverride;
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}
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void CGangs::SaveAllGangData(uint8 *buffer, uint32 *size)
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{
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tGangSaveData *data = (tGangSaveData*)buffer;
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data->tag[0] = 'G';
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data->tag[1] = 'N';
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data->tag[2] = 'G';
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data->tag[3] = '\0';
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data->size = *size = sizeof(tGangSaveData);
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for (int i = 0; i < TOTAL_GANGS; i++)
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data->gangs[i] = *GetGangInfo(i);
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buffer += sizeof(tGangSaveData);
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}
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void CGangs::LoadAllGangData(uint8 *buffer, uint32 size)
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{
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Initialize();
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tGangSaveData* data = (tGangSaveData*)buffer;
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for (int i = 0; i < TOTAL_GANGS; i++)
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*GetGangInfo(i) = data->gangs[i];
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}
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STARTPATCHES
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InjectHook(0x4C3FB0, CGangs::Initialize, PATCH_JUMP);
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InjectHook(0x4C4010, CGangs::SetGangVehicleModel, PATCH_JUMP);
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InjectHook(0x4C4030, CGangs::SetGangWeapons, PATCH_JUMP);
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InjectHook(0x4C4050, CGangs::SetGangPedModelOverride, PATCH_JUMP);
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InjectHook(0x4C4070, CGangs::GetGangPedModelOverride, PATCH_JUMP);
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InjectHook(0x4C4080, CGangs::SaveAllGangData, PATCH_JUMP);
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InjectHook(0x4C4100, CGangs::LoadAllGangData, PATCH_JUMP);
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ENDPATCHES
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