Re3/src/audio/DMAudio.cpp

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2019-05-18 06:39:39 -04:00
#include "common.h"
#include "patcher.h"
#include "DMAudio.h"
WRAPPER void cDMAudio::ReportCollision(CEntity *A, CEntity *B, uint8 surfA, uint8 surfB, float impulse, float speed) { EAXJMP(0x161684); }