937 lines
24 KiB
C++
937 lines
24 KiB
C++
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#include "common.h"
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#include "main.h"
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#include "patcher.h"
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#include "ModelInfo.h"
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#include "ModelIndices.h"
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#include "TempColModels.h"
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#include "HandlingDataMgr.h"
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#include "CarCtrl.h"
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#include "PedType.h"
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#include "PedStats.h"
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#include "AnimManager.h"
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#include "Game.h"
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#include "RwHelper.h"
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#include "NodeName.h"
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#include "TxdStore.h"
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#include "PathFind.h"
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#include "VisibilityPlugins.h"
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#include "FileMgr.h"
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#include "FileLoader.h"
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char CFileLoader::ms_line[256];
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const char*
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GetFilename(const char *filename)
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{
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char *s = strrchr((char*)filename, '\\');
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return s ? s+1 : filename;
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}
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void
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LoadingScreenLoadingFile(const char *filename)
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{
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sprintf(gString, "Loading %s", GetFilename(filename));
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LoadingScreen("Loading the Game", gString, 0);
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}
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void
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CFileLoader::LoadLevel(const char *filename)
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{
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int fd;
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RwTexDictionary *savedTxd;
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int savedLevel;
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bool objectsLoaded;
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char *line;
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char txdname[64];
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savedTxd = RwTexDictionaryGetCurrent();
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objectsLoaded = false;
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savedLevel = CGame::currLevel;
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if(savedTxd == nil){
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savedTxd = RwTexDictionaryCreate();
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RwTexDictionarySetCurrent(savedTxd);
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}
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fd = CFileMgr::OpenFile(filename, "r");
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assert(fd > 0);
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for(line = LoadLine(fd); line; line = LoadLine(fd)){
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if(*line == '#')
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continue;
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if(strncmp(line, "EXIT", 9) == 0) // BUG: 9?
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break;
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if(strncmp(line, "IMAGEPATH", 9) == 0){
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RwImageSetPath(line + 10);
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}else if(strncmp(line, "TEXDICTION", 10) == 0){
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strcpy(txdname, line+11);
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LoadingScreenLoadingFile(txdname);
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RwTexDictionary *txd = LoadTexDictionary(txdname);
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AddTexDictionaries(savedTxd, txd);
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RwTexDictionaryDestroy(txd);
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}else if(strncmp(line, "COLFILE", 7) == 0){
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int level;
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sscanf(line+8, "%d", &level);
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CGame::currLevel = level;
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LoadingScreenLoadingFile(line+10);
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LoadCollisionFile(line+10);
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CGame::currLevel = savedLevel;
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}else if(strncmp(line, "MODELFILE", 9) == 0){
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LoadingScreenLoadingFile(line + 10);
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LoadModelFile(line + 10);
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}else if(strncmp(line, "HIERFILE", 8) == 0){
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LoadingScreenLoadingFile(line + 9);
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LoadClumpFile(line + 9);
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}else if(strncmp(line, "IDE", 3) == 0){
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LoadingScreenLoadingFile(line + 4);
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LoadObjectTypes(line + 4);
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}
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}
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CFileMgr::CloseFile(fd);
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RwTexDictionarySetCurrent(savedTxd);
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}
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void
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CFileLoader::LoadCollisionFromDatFile(int currlevel)
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{
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int fd;
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char *line;
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fd = CFileMgr::OpenFile(CGame::aDatFile, "r");
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assert(fd > 0);
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for(line = LoadLine(fd); line; line = LoadLine(fd)){
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if(*line == '#')
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continue;
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if(strncmp(line, "COLFILE", 7) == 0){
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int level;
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sscanf(line+8, "%d", &level);
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if(currlevel == level)
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LoadCollisionFile(line+10);
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}
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}
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CFileMgr::CloseFile(fd);
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}
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char*
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CFileLoader::LoadLine(int fd)
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{
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int i;
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char *line;
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if(CFileMgr::ReadLine(fd, ms_line, 256) == nil)
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return nil;
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for(i = 0; ms_line[i] != '\0'; i++)
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if(ms_line[i] < ' ' || ms_line[i] == ',')
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ms_line[i] = ' ';
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for(line = ms_line; *line <= ' ' && *line != '\0'; line++);
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return line;
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}
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RwTexDictionary*
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CFileLoader::LoadTexDictionary(const char *filename)
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{
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RwTexDictionary *txd;
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RwStream *stream;
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txd = nil;
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stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
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debug("Loading texture dictionary file %s\n", filename);
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if(stream){
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if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil))
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txd = RwTexDictionaryGtaStreamRead(stream);
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RwStreamClose(stream, nil);
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}
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if(txd == nil)
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txd = RwTexDictionaryCreate();
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return txd;
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}
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void
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CFileLoader::LoadCollisionFile(const char *filename)
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{
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int fd;
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char modelname[24];
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CBaseModelInfo *mi;
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struct {
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char ident[4];
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uint32 size;
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} header;
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debug("Loading collision file %s\n", filename);
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fd = CFileMgr::OpenFile(filename, "rb");
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while(CFileMgr::Read(fd, (char*)&header, sizeof(header))){
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assert(strncmp(header.ident, "COLL", 4) == 0);
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CFileMgr::Read(fd, (char*)work_buff, header.size);
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memcpy(modelname, work_buff, 24);
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mi = CModelInfo::GetModelInfo(modelname, nil);
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if(mi){
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if(mi->GetColModel()){
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LoadCollisionModel(work_buff+24, *mi->GetColModel(), modelname);
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}else{
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CColModel *model = new CColModel;
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LoadCollisionModel(work_buff+24, *model, modelname);
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mi->SetColModel(model, true);
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}
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}else{
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debug("colmodel %s can't find a modelinfo\n", modelname);
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}
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}
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CFileMgr::CloseFile(fd);
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}
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void
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CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
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{
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int i;
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model.boundingSphere.radius = *(float*)(buf);
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model.boundingSphere.center.x = *(float*)(buf+4);
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model.boundingSphere.center.y = *(float*)(buf+8);
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model.boundingSphere.center.z = *(float*)(buf+12);
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model.boundingBox.min.x = *(float*)(buf+16);
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model.boundingBox.min.y = *(float*)(buf+20);
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model.boundingBox.min.z = *(float*)(buf+24);
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model.boundingBox.max.x = *(float*)(buf+28);
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model.boundingBox.max.y = *(float*)(buf+32);
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model.boundingBox.max.z = *(float*)(buf+36);
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model.numSpheres = *(int16*)(buf+40);
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buf += 44;
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if(model.numSpheres > 0){
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model.spheres = (CColSphere*)RwMalloc(model.numSpheres*sizeof(CColSphere));
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for(i = 0; i < model.numSpheres; i++){
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model.spheres[i].Set(*(float*)buf, *(CVector*)(buf+4), buf[16], buf[17]);
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buf += 20;
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}
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}else
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model.spheres = nil;
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model.numLines = *(int16*)buf;
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buf += 4;
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if(model.numLines > 0){
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model.lines = (CColLine*)RwMalloc(model.numLines*sizeof(CColLine));
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for(i = 0; i < model.numLines; i++){
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model.lines[i].Set(*(CVector*)buf, *(CVector*)(buf+12));
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buf += 24;
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}
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}else
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model.lines = nil;
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model.numBoxes = *(int16*)buf;
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buf += 4;
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if(model.numBoxes > 0){
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model.boxes = (CColBox*)RwMalloc(model.numBoxes*sizeof(CColBox));
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for(i = 0; i < model.numBoxes; i++){
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model.boxes[i].Set(*(CVector*)buf, *(CVector*)(buf+12), buf[24], buf[25]);
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buf += 28;
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}
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}else
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model.boxes = nil;
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int32 numVertices = *(int16*)buf;
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buf += 4;
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if(numVertices > 0){
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model.vertices = (CVector*)RwMalloc(numVertices*sizeof(CVector));
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for(i = 0; i < numVertices; i++){
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model.vertices[i] = *(CVector*)buf;
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if(fabs(model.vertices[i].x) >= 256.0f ||
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fabs(model.vertices[i].y) >= 256.0f ||
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fabs(model.vertices[i].z) >= 256.0f)
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printf("%s:Collision volume too big\n", modelname);
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buf += 12;
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}
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}else
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model.vertices = nil;
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model.numTriangles = *(int16*)buf;
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buf += 4;
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if(model.numTriangles > 0){
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model.triangles = (CColTriangle*)RwMalloc(model.numTriangles*sizeof(CColTriangle));
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for(i = 0; i < model.numTriangles; i++){
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model.triangles[i].Set(model.vertices, *(int32*)buf, *(int32*)(buf+4), *(int32*)(buf+8), buf[12], buf[13]);
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buf += 16;
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}
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}else
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model.triangles = nil;
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}
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static void
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GetNameAndLOD(char *nodename, char *name, int *n)
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{
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char *underscore = nil;
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for(char *s = nodename; *s != '\0'; s++){
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if(s[0] == '_' && (s[1] == 'l' || s[1] == 'L'))
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underscore = s;
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}
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if(underscore){
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strncpy(name, nodename, underscore - nodename);
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name[underscore - nodename] = '\0';
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*n = atoi(underscore + 2);
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}else{
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strncpy(name, nodename, 24);
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*n = 0;
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}
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}
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RpAtomic*
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CFileLoader::FindRelatedModelInfoCB(RpAtomic *atomic, void *data)
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{
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CSimpleModelInfo *mi;
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char *nodename, name[24];
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int n;
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RpClump *clump = (RpClump*)data;
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nodename = GetFrameNodeName(RpClumpGetFrame(atomic));
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GetNameAndLOD(nodename, name, &n);
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mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(name, 0);
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if(mi){
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assert(mi->IsSimple());
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mi->SetAtomic(n, atomic);
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RpClumpRemoveAtomic(clump, atomic);
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RpAtomicSetFrame(atomic, RwFrameCreate());
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CVisibilityPlugins::SetAtomicModelInfo(atomic, mi);
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CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
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}else{
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debug("Can't find Atomic %s\n", name);
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}
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return atomic;
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}
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void
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CFileLoader::LoadModelFile(const char *filename)
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{
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RwStream *stream;
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RpClump *clump;
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debug("Loading model file %s\n", filename);
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stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
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if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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clump = RpClumpStreamRead(stream);
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if(clump){
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RpClumpForAllAtomics(clump, FindRelatedModelInfoCB, clump);
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RpClumpDestroy(clump);
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}
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}
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RwStreamClose(stream, nil);
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}
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void
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CFileLoader::LoadClumpFile(const char *filename)
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{
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RwStream *stream;
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RpClump *clump;
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char *nodename, name[24];
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int n;
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CClumpModelInfo *mi;
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debug("Loading model file %s\n", filename);
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stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
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while(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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clump = RpClumpStreamRead(stream);
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if(clump){
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nodename = GetFrameNodeName(RpClumpGetFrame(clump));
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GetNameAndLOD(nodename, name, &n);
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mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(name, 0);
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assert(mi->IsClump());
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if(mi)
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mi->SetClump(clump);
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else
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RpClumpDestroy(clump);
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}
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}
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RwStreamClose(stream, nil);
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}
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bool
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CFileLoader::LoadClumpFile(RwStream *stream, uint32 id)
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{
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RpClump *clump;
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CClumpModelInfo *mi;
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if(!RwStreamFindChunk(stream, rwID_CLUMP, nil, nil))
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return false;
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clump = RpClumpStreamRead(stream);
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if(clump == nil)
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return false;
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mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
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mi->SetClump(clump);
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if(mi->m_type == MITYPE_PED && id != 0 && RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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// Read LOD ped
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clump = RpClumpStreamRead(stream);
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if(clump){
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((CPedModelInfo*)mi)->SetLowDetailClump(clump);
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RpClumpDestroy(clump);
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}
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}
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return true;
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}
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bool
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CFileLoader::StartLoadClumpFile(RwStream *stream, uint32 id)
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{
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if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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printf("Start loading %s\n", CModelInfo::GetModelInfo(id)->GetName());
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return RpClumpGtaStreamRead1(stream);
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}else{
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printf("FAILED\n");
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return false;
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}
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}
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bool
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CFileLoader::FinishLoadClumpFile(RwStream *stream, uint32 id)
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{
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RpClump *clump;
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CClumpModelInfo *mi;
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printf("Finish loading %s\n", CModelInfo::GetModelInfo(id)->GetName());
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clump = RpClumpGtaStreamRead2(stream);
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if(clump){
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mi = (CClumpModelInfo*)CModelInfo::GetModelInfo(id);
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mi->SetClump(clump);
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return true;
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}else{
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printf("FAILED\n");
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return false;
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}
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}
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CSimpleModelInfo *gpRelatedModelInfo;
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bool
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CFileLoader::LoadAtomicFile(RwStream *stream, uint32 id)
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{
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RpClump *clump;
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if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil)){
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clump = RpClumpStreamRead(stream);
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if(clump == nil)
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return false;
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gpRelatedModelInfo = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
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RpClumpForAllAtomics(clump, SetRelatedModelInfoCB, clump);
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RpClumpDestroy(clump);
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}
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return true;
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}
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RpAtomic*
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CFileLoader::SetRelatedModelInfoCB(RpAtomic *atomic, void *data)
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{
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char *nodename, name[24];
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int n;
|
||
|
RpClump *clump = (RpClump*)data;
|
||
|
|
||
|
nodename = GetFrameNodeName(RpAtomicGetFrame(atomic));
|
||
|
GetNameAndLOD(nodename, name, &n);
|
||
|
gpRelatedModelInfo->SetAtomic(n, atomic);
|
||
|
RpClumpRemoveAtomic(clump, atomic);
|
||
|
RpAtomicSetFrame(atomic, RwFrameCreate());
|
||
|
CVisibilityPlugins::SetAtomicModelInfo(atomic, gpRelatedModelInfo);
|
||
|
CVisibilityPlugins::SetAtomicRenderCallback(atomic, 0);
|
||
|
return atomic;
|
||
|
}
|
||
|
|
||
|
RpClump*
|
||
|
CFileLoader::LoadAtomicFile2Return(const char *filename)
|
||
|
{
|
||
|
RwStream *stream;
|
||
|
RpClump *clump;
|
||
|
|
||
|
clump = nil;
|
||
|
debug("Loading model file %s\n", filename);
|
||
|
stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename);
|
||
|
if(RwStreamFindChunk(stream, rwID_CLUMP, nil, nil))
|
||
|
clump = RpClumpStreamRead(stream);
|
||
|
RwStreamClose(stream, nil);
|
||
|
return clump;
|
||
|
}
|
||
|
|
||
|
static RwTexture*
|
||
|
MoveTexturesCB(RwTexture *texture, void *pData)
|
||
|
{
|
||
|
RwTexDictionaryAddTexture((RwTexDictionary*)pData, texture);
|
||
|
return texture;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CFileLoader::AddTexDictionaries(RwTexDictionary *dst, RwTexDictionary *src)
|
||
|
{
|
||
|
RwTexDictionaryForAllTextures(src, MoveTexturesCB, dst);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CFileLoader::LoadObjectTypes(const char *filename)
|
||
|
{
|
||
|
enum {
|
||
|
NONE,
|
||
|
OBJS,
|
||
|
MLO,
|
||
|
TOBJ,
|
||
|
HIER,
|
||
|
CARS,
|
||
|
PEDS,
|
||
|
PATH,
|
||
|
TWO2FX
|
||
|
};
|
||
|
char *line;
|
||
|
int fd;
|
||
|
int section;
|
||
|
int pathIndex;
|
||
|
char pathTypeStr[20];
|
||
|
int id, pathType;
|
||
|
// int mlo;
|
||
|
|
||
|
section = 0;
|
||
|
pathIndex = -1;
|
||
|
// mlo = 0;
|
||
|
debug("Loading object types from %s...\n", filename);
|
||
|
|
||
|
fd = CFileMgr::OpenFile(filename, "rb");
|
||
|
for(line = CFileLoader::LoadLine(fd); line; line = CFileLoader::LoadLine(fd)){
|
||
|
if(*line == '\0' || *line == '#')
|
||
|
continue;
|
||
|
|
||
|
if(section == NONE){
|
||
|
if(strncmp(line, "objs", 4) == 0) section = OBJS;
|
||
|
else if(strncmp(line, "tobj", 4) == 0) section = TOBJ;
|
||
|
else if(strncmp(line, "hier", 4) == 0) section = HIER;
|
||
|
else if(strncmp(line, "cars", 4) == 0) section = CARS;
|
||
|
else if(strncmp(line, "peds", 4) == 0) section = PEDS;
|
||
|
else if(strncmp(line, "path", 4) == 0) section = PATH;
|
||
|
else if(strncmp(line, "2dfx", 4) == 0) section = TWO2FX;
|
||
|
}else if(strncmp(line, "end", 3) == 0){
|
||
|
section = section == MLO ? OBJS : NONE;
|
||
|
}else switch(section){
|
||
|
case OBJS:
|
||
|
if(strncmp(line, "sta", 3) == 0)
|
||
|
assert(0); // LoadMLO
|
||
|
else
|
||
|
LoadObject(line);
|
||
|
break;
|
||
|
case MLO:
|
||
|
assert(0); // LoadMLOInstance
|
||
|
break;
|
||
|
case TOBJ:
|
||
|
LoadTimeObject(line);
|
||
|
break;
|
||
|
case HIER:
|
||
|
LoadClumpObject(line);
|
||
|
break;
|
||
|
case CARS:
|
||
|
LoadVehicleObject(line);
|
||
|
break;
|
||
|
case PEDS:
|
||
|
LoadPedObject(line);
|
||
|
break;
|
||
|
case PATH:
|
||
|
if(pathIndex == -1){
|
||
|
id = LoadPathHeader(line, pathTypeStr);
|
||
|
if(strncmp(pathTypeStr, "ped", 4) == 0)
|
||
|
pathType = 1;
|
||
|
else if(strncmp(pathTypeStr, "car", 4) == 0)
|
||
|
pathType = 0;
|
||
|
pathIndex = 0;
|
||
|
}else{
|
||
|
if(pathType == 1)
|
||
|
LoadPedPathNode(line, id, pathIndex);
|
||
|
else if(pathType == 0)
|
||
|
LoadCarPathNode(line, id, pathIndex);
|
||
|
pathIndex++;
|
||
|
if(pathIndex == 12)
|
||
|
pathIndex = -1;
|
||
|
}
|
||
|
break;
|
||
|
case TWO2FX:
|
||
|
Load2dEffect(line);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
CFileMgr::CloseFile(fd);
|
||
|
|
||
|
for(id = 0; id < MODELINFOSIZE; id++){
|
||
|
CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
|
||
|
if(mi && mi->IsSimple())
|
||
|
mi->SetupBigBuilding();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
SetModelInfoFlags(CSimpleModelInfo *mi, uint32 flags)
|
||
|
{
|
||
|
mi->m_normalCull = !!(flags & 1);
|
||
|
mi->m_noFade = !!(flags & 2);
|
||
|
mi->m_drawLast = !!(flags & (4|8));
|
||
|
mi->m_additive = !!(flags & 8);
|
||
|
mi->m_isSubway = !!(flags & 0x10);
|
||
|
mi->m_ignoreLight = !!(flags & 0x20);
|
||
|
mi->m_noZwrite = !!(flags & 0x40);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CFileLoader::LoadObject(const char *line)
|
||
|
{
|
||
|
int id, numObjs;
|
||
|
char model[24], txd[24];
|
||
|
float dist[3];
|
||
|
uint32 flags;
|
||
|
int damaged;
|
||
|
CSimpleModelInfo *mi;
|
||
|
|
||
|
if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4)
|
||
|
return;
|
||
|
|
||
|
switch(numObjs){
|
||
|
case 1:
|
||
|
sscanf(line, "%d %s %s %d %f %d",
|
||
|
&id, model, txd, &numObjs, &dist[0], &flags);
|
||
|
damaged = 0;
|
||
|
break;
|
||
|
case 2:
|
||
|
sscanf(line, "%d %s %s %d %f %f %d",
|
||
|
&id, model, txd, &numObjs, &dist[0], &dist[1], &flags);
|
||
|
damaged = dist[0] < dist[1] ? // Are distances increasing?
|
||
|
0 : // Yes, no damage model
|
||
|
1; // No, 1 is damaged
|
||
|
break;
|
||
|
case 3:
|
||
|
sscanf(line, "%d %s %s %d %f %f %f %d",
|
||
|
&id, model, txd, &numObjs, &dist[0], &dist[1], &dist[2], &flags);
|
||
|
damaged = dist[0] < dist[1] ? // Are distances increasing?
|
||
|
(dist[1] < dist[2] ? 0 : 2) : // Yes, only 2 can still be a damage model
|
||
|
1; // No, 1 and 2 are damaged
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
mi = CModelInfo::AddSimpleModel(id);
|
||
|
mi->SetName(model);
|
||
|
mi->SetNumAtomics(numObjs);
|
||
|
mi->SetLodDistances(dist);
|
||
|
SetModelInfoFlags(mi, flags);
|
||
|
mi->m_firstDamaged = damaged;
|
||
|
mi->SetTexDictionary(txd);
|
||
|
MatchModelString(model, id);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CFileLoader::LoadTimeObject(const char *line)
|
||
|
{
|
||
|
int id, numObjs;
|
||
|
char model[24], txd[24];
|
||
|
float dist[3];
|
||
|
uint32 flags;
|
||
|
int timeOn, timeOff;
|
||
|
int damaged;
|
||
|
CTimeModelInfo *mi, *other;
|
||
|
|
||
|
if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4)
|
||
|
return;
|
||
|
|
||
|
switch(numObjs){
|
||
|
case 1:
|
||
|
sscanf(line, "%d %s %s %d %f %d %d %d",
|
||
|
&id, model, txd, &numObjs, &dist[0], &flags, &timeOn, &timeOff);
|
||
|
damaged = 0;
|
||
|
break;
|
||
|
case 2:
|
||
|
sscanf(line, "%d %s %s %d %f %f %d %d %d",
|
||
|
&id, model, txd, &numObjs, &dist[0], &dist[1], &flags, &timeOn, &timeOff);
|
||
|
damaged = dist[0] < dist[1] ? // Are distances increasing?
|
||
|
0 : // Yes, no damage model
|
||
|
1; // No, 1 is damaged
|
||
|
break;
|
||
|
case 3:
|
||
|
sscanf(line, "%d %s %s %d %f %f %f %d %d %d",
|
||
|
&id, model, txd, &numObjs, &dist[0], &dist[1], &dist[2], &flags, &timeOn, &timeOff);
|
||
|
damaged = dist[0] < dist[1] ? // Are distances increasing?
|
||
|
(dist[1] < dist[2] ? 0 : 2) : // Yes, only 2 can still be a damage model
|
||
|
1; // No, 1 and 2 are damaged
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
mi = CModelInfo::AddTimeModel(id);
|
||
|
mi->SetName(model);
|
||
|
mi->SetNumAtomics(numObjs);
|
||
|
mi->SetLodDistances(dist);
|
||
|
SetModelInfoFlags(mi, flags);
|
||
|
mi->m_firstDamaged = damaged;
|
||
|
mi->SetTimes(timeOn, timeOff);
|
||
|
mi->SetTexDictionary(txd);
|
||
|
other = mi->FindOtherTimeModel();
|
||
|
if(other)
|
||
|
other->SetOtherTimeModel(id);
|
||
|
MatchModelString(model, id);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CFileLoader::LoadClumpObject(const char *line)
|
||
|
{
|
||
|
int id;
|
||
|
char model[24], txd[24];
|
||
|
CClumpModelInfo *mi;
|
||
|
|
||
|
if(sscanf(line, "%d %s %s", &id, &model, &txd) == 3){
|
||
|
mi = CModelInfo::AddClumpModel(id);
|
||
|
mi->SetName(model);
|
||
|
mi->SetTexDictionary(txd);
|
||
|
mi->SetColModel(&CTempColModels::ms_colModelBBox);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CFileLoader::LoadVehicleObject(const char *line)
|
||
|
{
|
||
|
int id;
|
||
|
char model[24], txd[24];
|
||
|
char type[8], handlingId[16], gamename[32], vehclass[12];
|
||
|
uint32 frequency, comprules;
|
||
|
int32 level, misc;
|
||
|
float wheelScale;
|
||
|
CVehicleModelInfo *mi;
|
||
|
char *p;
|
||
|
|
||
|
sscanf(line, "%d %s %s %s %s %s %s %d %d %x %d %f",
|
||
|
&id, model, txd,
|
||
|
type, handlingId, gamename, vehclass,
|
||
|
&frequency, &level, &comprules, &misc, &wheelScale);
|
||
|
|
||
|
mi = CModelInfo::AddVehicleModel(id);
|
||
|
mi->SetName(model);
|
||
|
mi->SetTexDictionary(txd);
|
||
|
for(p = gamename; *p; p++)
|
||
|
if(*p == '_') *p = ' ';
|
||
|
strncpy(mi->m_gameName, gamename, 32);
|
||
|
mi->m_level = level;
|
||
|
mi->m_compRules = comprules;
|
||
|
|
||
|
if(strncmp(type, "car", 4) == 0){
|
||
|
mi->m_wheelId = misc;
|
||
|
mi->m_wheelScale = wheelScale;
|
||
|
mi->m_vehicleType = VEHICLE_TYPE_CAR;
|
||
|
}else if(strncmp(type, "boat", 5) == 0){
|
||
|
mi->m_vehicleType = VEHICLE_TYPE_BOAT;
|
||
|
}else if(strncmp(type, "train", 6) == 0){
|
||
|
mi->m_vehicleType = VEHICLE_TYPE_TRAIN;
|
||
|
}else if(strncmp(type, "heli", 5) == 0){
|
||
|
mi->m_vehicleType = VEHICLE_TYPE_HELI;
|
||
|
}else if(strncmp(type, "plane", 6) == 0){
|
||
|
mi->m_wheelId = misc;
|
||
|
mi->m_wheelScale = 1.0f;
|
||
|
mi->m_vehicleType = VEHICLE_TYPE_PLANE;
|
||
|
}else if(strncmp(type, "bike", 5) == 0){
|
||
|
mi->m_bikeSteerAngle = misc;
|
||
|
mi->m_wheelScale = wheelScale;
|
||
|
mi->m_vehicleType = VEHICLE_TYPE_BIKE;
|
||
|
}else
|
||
|
assert(0);
|
||
|
|
||
|
mi->m_handlingId = mod_HandlingManager.GetHandlingId(handlingId);
|
||
|
|
||
|
// Well this is kinda dumb....
|
||
|
if(strncmp(vehclass, "poorfamily", 11) == 0){
|
||
|
mi->m_vehicleClass = VEHICLE_CLASS_POOR;
|
||
|
while(frequency-- > 0)
|
||
|
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_POOR);
|
||
|
}else if(strncmp(vehclass, "richfamily", 11) == 0){
|
||
|
mi->m_vehicleClass = VEHICLE_CLASS_RICH;
|
||
|
while(frequency-- > 0)
|
||
|
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_RICH);
|
||
|
}else if(strncmp(vehclass, "executive", 10) == 0){
|
||
|
mi->m_vehicleClass = VEHICLE_CLASS_EXECUTIVE;
|
||
|
while(frequency-- > 0)
|
||
|
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_EXECUTIVE);
|
||
|
}else if(strncmp(vehclass, "worker", 7) == 0){
|
||
|
mi->m_vehicleClass = VEHICLE_CLASS_WORKER;
|
||
|
while(frequency-- > 0)
|
||
|
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_WORKER);
|
||
|
}else if(strncmp(vehclass, "special", 8) == 0){
|
||
|
mi->m_vehicleClass = VEHICLE_CLASS_SPECIAL;
|
||
|
while(frequency-- > 0)
|
||
|
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_SPECIAL);
|
||
|
}else if(strncmp(vehclass, "big", 4) == 0){
|
||
|
mi->m_vehicleClass = VEHICLE_CLASS_BIG;
|
||
|
while(frequency-- > 0)
|
||
|
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_BIG);
|
||
|
}else if(strncmp(vehclass, "taxi", 5) == 0){
|
||
|
mi->m_vehicleClass = VEHICLE_CLASS_TAXI;
|
||
|
while(frequency-- > 0)
|
||
|
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_TAXI);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CFileLoader::LoadPedObject(const char *line)
|
||
|
{
|
||
|
int id;
|
||
|
char model[24], txd[24];
|
||
|
char pedType[24], pedStats[24], animGroup[24];
|
||
|
int carsCanDrive;
|
||
|
CPedModelInfo *mi;
|
||
|
int animGroupId;
|
||
|
|
||
|
if(sscanf(line, "%d %s %s %s %s %s %x",
|
||
|
&id, model, txd,
|
||
|
pedType, pedStats, animGroup, &carsCanDrive) != 7)
|
||
|
return;
|
||
|
|
||
|
mi = CModelInfo::AddPedModel(id);
|
||
|
mi->SetName(model);
|
||
|
mi->SetTexDictionary(txd);
|
||
|
mi->SetColModel(&CTempColModels::ms_colModelPed1);
|
||
|
mi->m_pedType = CPedType::FindPedType(pedType);
|
||
|
mi->m_pedStatType = CPedStats::GetPedStatType(pedStats);
|
||
|
for(animGroupId = 0; animGroupId < NUM_ANIM_ASSOC_GROUPS; animGroupId++)
|
||
|
if(strcmp(animGroup, CAnimManager::GetAnimGroupName((AssocGroupId)animGroupId)) == 0)
|
||
|
break;
|
||
|
mi->m_animGroup = animGroupId;
|
||
|
|
||
|
// ???
|
||
|
CModelInfo::GetModelInfo(MI_LOPOLYGUY)->SetColModel(&CTempColModels::ms_colModelPed1);
|
||
|
}
|
||
|
|
||
|
int
|
||
|
CFileLoader::LoadPathHeader(const char *line, char *type)
|
||
|
{
|
||
|
int id;
|
||
|
char modelname[32];
|
||
|
|
||
|
sscanf(line, "%s %d %s", type, &id, modelname);
|
||
|
return id;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CFileLoader::LoadPedPathNode(const char *line, int id, int node)
|
||
|
{
|
||
|
int type, next, cross;
|
||
|
float x, y, z, width;
|
||
|
|
||
|
sscanf(line, "%d %d %d %f %f %f %f", &type, &next, &cross, &x, &y, &z, &width);
|
||
|
ThePaths.StoreNodeInfoPed(id, node, type, next, x, y, z, 0, !!cross);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CFileLoader::LoadCarPathNode(const char *line, int id, int node)
|
||
|
{
|
||
|
int type, next, cross, numLeft, numRight;
|
||
|
float x, y, z, width;
|
||
|
|
||
|
sscanf(line, "%d %d %d %f %f %f %f %d %d", &type, &next, &cross, &x, &y, &z, &width, &numLeft, &numRight);
|
||
|
ThePaths.StoreNodeInfoCar(id, node, type, next, x, y, z, 0, numLeft, numRight);
|
||
|
}
|
||
|
|
||
|
void
|
||
|
CFileLoader::Load2dEffect(const char *line)
|
||
|
{
|
||
|
int id, r, g, b, a, type;
|
||
|
float x, y, z;
|
||
|
char corona[32], shadow[32];
|
||
|
int shadowIntens, flash, roadReflection, flare, flags, probability;
|
||
|
CBaseModelInfo *mi;
|
||
|
C2dEffect *effect;
|
||
|
char *p;
|
||
|
|
||
|
sscanf(line, "%d %f %f %f %d %d %d %d %d", &id, &x, &y, &z, &r, &g, &b, &a, &type);
|
||
|
|
||
|
CTxdStore::PushCurrentTxd();
|
||
|
CTxdStore::SetCurrentTxd(CTxdStore::FindTxdSlot("particle"));
|
||
|
|
||
|
mi = CModelInfo::GetModelInfo(id);
|
||
|
effect = CModelInfo::Get2dEffectStore().alloc();
|
||
|
mi->Add2dEffect(effect);
|
||
|
effect->pos = CVector(x, y, z);
|
||
|
effect->col = CRGBA(r, g, b, a);
|
||
|
effect->type = type;
|
||
|
|
||
|
switch(effect->type){
|
||
|
case EFFECT_LIGHT:
|
||
|
while(*line++ != '"');
|
||
|
p = corona;
|
||
|
while(*line != '"') *p++ = *line++;
|
||
|
*p = '\0';
|
||
|
line++;
|
||
|
|
||
|
while(*line++ != '"');
|
||
|
p = shadow;
|
||
|
while(*line != '"') *p++ = *line++;
|
||
|
*p = '\0';
|
||
|
line++;
|
||
|
|
||
|
sscanf(line, "%f %f %f %f %d %d %d %d %d",
|
||
|
&effect->light.dist,
|
||
|
&effect->light.outerRange,
|
||
|
&effect->light.size,
|
||
|
&effect->light.innerRange,
|
||
|
&shadowIntens, &flash, &roadReflection, &flare, &flags);
|
||
|
effect->light.corona = RwTextureRead(corona, nil);
|
||
|
effect->light.shadow = RwTextureRead(shadow, nil);
|
||
|
effect->light.shadowIntensity = shadowIntens;
|
||
|
effect->light.flash = flash;
|
||
|
effect->light.roadReflection = roadReflection;
|
||
|
effect->light.flareType = flare;
|
||
|
// TODO: check out the flags
|
||
|
if(flags & 4)
|
||
|
flags &= ~2;
|
||
|
effect->light.flags = flags;
|
||
|
break;
|
||
|
|
||
|
case EFFECT_PARTICLE:
|
||
|
sscanf(line, "%d %f %f %f %d %d %d %d %d %d %f %f %f %f",
|
||
|
&id, &x, &y, &z, &r, &g, &b, &a, &type,
|
||
|
&effect->particle.particleType,
|
||
|
&effect->particle.dir.x,
|
||
|
&effect->particle.dir.y,
|
||
|
&effect->particle.dir.z,
|
||
|
&effect->particle.scale);
|
||
|
break;
|
||
|
|
||
|
case EFFECT_ATTRACTOR:
|
||
|
sscanf(line, "%d %f %f %f %d %d %d %d %d %d %f %f %f %d",
|
||
|
&id, &x, &y, &z, &r, &g, &b, &a, &type,
|
||
|
&flags,
|
||
|
&effect->attractor.dir.x,
|
||
|
&effect->attractor.dir.y,
|
||
|
&effect->attractor.dir.z,
|
||
|
&probability);
|
||
|
effect->attractor.flags = flags;
|
||
|
effect->attractor.probability = probability;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
CTxdStore::PopCurrentTxd();
|
||
|
}
|
||
|
|
||
|
|
||
|
STARTPATCHES
|
||
|
InjectHook(0x476520, CFileLoader::LoadCollisionFromDatFile, PATCH_JUMP);
|
||
|
InjectHook(0x4761D0, CFileLoader::LoadLine, PATCH_JUMP);
|
||
|
InjectHook(0x4765B0, CFileLoader::LoadTexDictionary, PATCH_JUMP);
|
||
|
InjectHook(0x478B20, CFileLoader::LoadCollisionFile, PATCH_JUMP);
|
||
|
InjectHook(0x478C20, CFileLoader::LoadCollisionModel, PATCH_JUMP);
|
||
|
InjectHook(0x476750, CFileLoader::LoadModelFile, PATCH_JUMP);
|
||
|
InjectHook(0x476810, (void (*)(const char*))CFileLoader::LoadClumpFile, PATCH_JUMP);
|
||
|
InjectHook(0x476990, (bool (*)(RwStream*,uint32))CFileLoader::LoadClumpFile, PATCH_JUMP);
|
||
|
InjectHook(0x476A20, CFileLoader::StartLoadClumpFile, PATCH_JUMP);
|
||
|
InjectHook(0x476A70, CFileLoader::FinishLoadClumpFile, PATCH_JUMP);
|
||
|
InjectHook(0x476930, CFileLoader::LoadAtomicFile, PATCH_JUMP);
|
||
|
InjectHook(0x4767C0, CFileLoader::LoadAtomicFile2Return, PATCH_JUMP);
|
||
|
InjectHook(0x476630, CFileLoader::AddTexDictionaries, PATCH_JUMP);
|
||
|
|
||
|
InjectHook(0x476AC0, CFileLoader::LoadObjectTypes, PATCH_JUMP);
|
||
|
InjectHook(0x477040, CFileLoader::LoadObject, PATCH_JUMP);
|
||
|
InjectHook(0x4774B0, CFileLoader::LoadTimeObject, PATCH_JUMP);
|
||
|
InjectHook(0x477920, CFileLoader::LoadClumpObject, PATCH_JUMP);
|
||
|
InjectHook(0x477990, CFileLoader::LoadVehicleObject, PATCH_JUMP);
|
||
|
InjectHook(0x477DE0, CFileLoader::LoadPedObject, PATCH_JUMP);
|
||
|
InjectHook(0x477ED0, CFileLoader::LoadPathHeader, PATCH_JUMP);
|
||
|
InjectHook(0x477FF0, CFileLoader::LoadCarPathNode, PATCH_JUMP);
|
||
|
InjectHook(0x477F00, CFileLoader::LoadPedPathNode, PATCH_JUMP);
|
||
|
InjectHook(0x4780E0, CFileLoader::Load2dEffect, PATCH_JUMP);
|
||
|
ENDPATCHES
|