2020-01-03 11:48:13 -05:00
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#pragma once
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2020-04-15 01:03:53 -04:00
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class CEntity;
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enum eWeaponType;
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2020-01-03 11:48:13 -05:00
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class CBulletInfo
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{
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public:
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2020-04-15 01:03:53 -04:00
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static void Initialise(void);
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static void Shutdown(void);
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static void AddBullet(CEntity *firingEntity, eWeaponType type, CVector pos, CVector velocity);
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static void Update(void);
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2020-01-03 11:48:13 -05:00
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static bool TestForSniperBullet(float x1, float x2, float y1, float y2, float z1, float z2);
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};
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