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version : 1.0 .{build}
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image : Visual Studio 2019
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configuration :
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- Debug
- Release
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platform :
- win-x86-librw_d3d9-mss
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- win-x86-librw_gl3_glfw-mss
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environment :
APPVEYOR_SAVE_CACHE_ON_ERROR : true
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GLEW_VER : "2.1.0"
GLFW_VER : "3.3.2"
GLEW_BASE : glew-%GLEW_VER%
GLFW_BASE : glfw-%GLFW_VER%.bin.WIN32
GLEW_FILE : "%GLEW_BASE%-win32.zip"
GLFW_FILE : "%GLFW_BASE%.zip"
GLEW_URL : https://github.com/nigels-com/glew/releases/download/%GLEW_BASE%/%GLEW_FILE%
GLFW_URL : https://github.com/glfw/glfw/releases/download/%GLFW_VER%/%GLFW_FILE%
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install :
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- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] IF NOT EXIST %GLEW_FILE% appveyor DownloadFile %GLEW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLEW_FILE%"
- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] 7z x "%APPVEYOR_BUILD_FOLDER%/%GLEW_FILE%"
- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] IF NOT EXIST %GLFW_FILE% appveyor DownloadFile %GLFW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLFW_FILE%"
- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] 7z x "%APPVEYOR_BUILD_FOLDER%/%GLFW_FILE%"
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- cmd : >-
git submodule update --init --recursive
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premake5 vs2019 --with-librw --glewdir=%APPVEYOR_BUILD_FOLDER%/%GLEW_BASE% --glfwdir32=%APPVEYOR_BUILD_FOLDER%/%GLFW_BASE%
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build :
project : build/re3.sln
verbosity : minimal
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after_build :
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- 7z a "re3_%configuration%_%platform%_%APPVEYOR_BUILD_VERSION%.zip" bin/%PLATFORM%/%CONFIGURATION%/re3.exe bin/%PLATFORM%/%CONFIGURATION%/re3.pdb
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artifacts :
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- path : "re3_%configuration%_%platform%_%APPVEYOR_BUILD_VERSION%.zip"
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name : re3
deploy :
- provider : BinTray
username : shfil119
api_key :
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secure : xWnYDfNWM87iPoBFbz6L1XAduxijJRWSpQLhMDOjznmzbMCsORtdx2tmWmFLTwf6
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subject : gtamodding
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repo : re3
package : "%configuration%_%platform%"
version : "%APPVEYOR_BUILD_VERSION%"
artifact : re3
publish : true
on :
branch : master
APPVEYOR_REPO_TAG : false
cache :
- "%GLEW_FILE%"
- "%GLFW_FILE%"