Re3/src/render/Draw.cpp

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2019-05-15 10:52:37 -04:00
#include "common.h"
#include "Draw.h"
float &CDraw::ms_fNearClipZ = *(float*)0x8E2DC4;
float &CDraw::ms_fFarClipZ = *(float*)0x9434F0;
float &CDraw::ms_fFOV = *(float*)0x5FBC6C;