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@ -5,7 +5,7 @@ class CStats
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public:
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public:
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static int32 &DaysPassed;
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static int32 &DaysPassed;
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static int32 &HeadShots;
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static int32 &HeadShots;
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static bool& CommercialPassed;
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static bool& CommercialPassed;
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static int32 &NumberKillFrenziesPassed;
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static int32 &NumberKillFrenziesPassed;
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static int32 &PeopleKilledByOthers;
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static int32 &PeopleKilledByOthers;
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@ -2702,9 +2702,9 @@ CPed::QuitEnteringCar(void)
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bUsesCollision = true;
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bUsesCollision = true;
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if (IsPlayer() && GetWeapon()->m_eWeaponType == WEAPONTYPE_UZI) {
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if (IsPlayer() && GetWeapon()->m_eWeaponType == WEAPONTYPE_UZI) {
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if (IsPlayer() && m_storedWeapon != NO_STORED_WEAPON) {
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if (IsPlayer() && m_storedWeapon != WEAPONTYPE_UNIDENTIFIED) {
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SetCurrentWeapon(m_storedWeapon);
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SetCurrentWeapon(m_storedWeapon);
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m_storedWeapon = NO_STORED_WEAPON;
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m_storedWeapon = WEAPONTYPE_UNIDENTIFIED;
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}
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}
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} else {
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} else {
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CWeaponInfo *curWeapon = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
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CWeaponInfo *curWeapon = CWeaponInfo::GetWeaponInfo(GetWeapon()->m_eWeaponType);
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