Merge pull request #25 from gennariarmando/master
Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h.
This commit is contained in:
commit
109cde810c
383
src/Radar.cpp
383
src/Radar.cpp
@ -5,15 +5,73 @@
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#include "Hud.h"
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#include "World.h"
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#include "Frontend.h"
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#include "General.h"
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#include "Vehicle.h"
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#include "Pools.h"
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#include "Script.h"
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//WRAPPER void CRadar::DrawMap () { EAXJMP(0x4A4200); }
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//WRAPPER void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha) { EAXJMP(0x4A5D10); }
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//WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in) { EAXJMP(0x4A50D0); }
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//WRAPPER void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha) { EAXJMP(0x4A5EF0); }
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//WRAPPER void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) { EAXJMP(0x4A59C0); }
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//WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }
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WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); }
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WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); }
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//WRAPPER void CRadar::DrawMap () { EAXJMP(0x4A4200); }
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WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }
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WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
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WRAPPER float CRadar::LimitRadarPoint(CVector2D *point) { EAXJMP(0x4A4F30); }
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WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha) { EAXJMP(0x4A5870); }
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float &CRadar::m_RadarRange = *(float*)0x8E281C;
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CVector2D &CRadar::vec2DRadarOrigin = *(CVector2D*)0x6299B8;
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CBlip *CRadar::ms_RadarTrace = (CBlip*)0x6ED5E0;
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float CRadar::cachedSin;
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float CRadar::cachedCos;
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CSprite2d *CRadar::AsukaSprite = (CSprite2d*)0x8F1A40;
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CSprite2d *CRadar::BombSprite = (CSprite2d*)0x8F5FB4;
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CSprite2d *CRadar::CatSprite = (CSprite2d*)0x885B24;
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CSprite2d *CRadar::CentreSprite = (CSprite2d*)0x8F6268;
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CSprite2d *CRadar::CopcarSprite = (CSprite2d*)0x8F1A2C;
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CSprite2d *CRadar::DonSprite = (CSprite2d*)0x8F2BE0;
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CSprite2d *CRadar::EightSprite = (CSprite2d*)0x8F2BCC;
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CSprite2d *CRadar::ElSprite = (CSprite2d*)0x8F1B80;
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CSprite2d *CRadar::IceSprite = (CSprite2d*)0x9415FC;
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CSprite2d *CRadar::JoeySprite = (CSprite2d*)0x8F2C00;
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CSprite2d *CRadar::KenjiSprite = (CSprite2d*)0x8F2C68;
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CSprite2d *CRadar::LizSprite = (CSprite2d*)0x8F5830;
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CSprite2d *CRadar::LuigiSprite = (CSprite2d*)0x8F1A3C;
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CSprite2d *CRadar::NorthSprite = (CSprite2d*)0x8F6274;
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CSprite2d *CRadar::RaySprite = (CSprite2d*)0x8E2A7C;
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CSprite2d *CRadar::SalSprite = (CSprite2d*)0x8F29EC;
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CSprite2d *CRadar::SaveSprite = (CSprite2d*)0x8F5F74;
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CSprite2d *CRadar::SpraySprite = (CSprite2d*)0x94307C;
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CSprite2d *CRadar::TonySprite = (CSprite2d*)0x885B58;
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CSprite2d *CRadar::WeaponSprite = (CSprite2d*)0x941534;
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CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
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NULL,
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AsukaSprite,
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BombSprite,
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CatSprite,
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CentreSprite,
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CopcarSprite,
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DonSprite,
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EightSprite,
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ElSprite,
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IceSprite,
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JoeySprite,
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KenjiSprite,
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LizSprite,
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LuigiSprite,
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NorthSprite,
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RaySprite,
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SalSprite,
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SaveSprite,
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SpraySprite,
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TonySprite,
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WeaponSprite
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};
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void CRadar::DrawMap()
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{
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@ -37,10 +95,327 @@ void CRadar::DrawMap()
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}
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}
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void CRadar::DrawBlips()
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{
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if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
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RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
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RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
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RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
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RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
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RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
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CVector2D out;
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CVector2D in = CVector2D(0.0f, 0.0f);
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CRadar::TransformRadarPointToScreenSpace(&out, &in);
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float angle;
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if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::CamMode::MODE_TOPDOWN1)
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angle = PI + FindPlayerHeading();
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else
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angle = FindPlayerHeading() - (PI + atan2(-TheCamera.m_matrix.m_matrix.up.x, TheCamera.m_matrix.m_matrix.up.y));
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CRadar::DrawRotatingRadarSprite(CentreSprite, out.x, out.y, angle, 255);
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CVector2D vec2d;
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vec2d.x = vec2DRadarOrigin.x;
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vec2d.y = M_SQRT2 * CRadar::m_RadarRange + vec2DRadarOrigin.y;
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CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
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CRadar::LimitRadarPoint(&in);
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CRadar::TransformRadarPointToScreenSpace(&out, &in);
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CRadar::DrawRadarSprite(RADAR_SPRITE_NORTH, out.x, out.y, 255);
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/*
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DrawEntityBlip
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*/
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for (int i = 0; i < 32; i++) {
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if (ms_RadarTrace[i].m_bInUse) {
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if (ms_RadarTrace[i].m_eBlipType <= BLIP_OBJECT) {
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CEntity *e = nil;
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switch (CRadar::ms_RadarTrace[i].m_eBlipType) {
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case BLIP_CAR:
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e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
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break;
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case BLIP_CHAR:
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e = CPools::GetPedPool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
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break;
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case BLIP_OBJECT:
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e = CPools::GetObjectPool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
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break;
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};
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if (e) {
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if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
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if (CTheScripts::DbgFlag) {
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CRadar::ShowRadarMarker(e->GetPosition(), CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius);
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CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f;
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if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f)
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CRadar::ms_RadarTrace[i].m_Radius = 5.0;
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}
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}
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if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
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vec2d = e->GetPosition();
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CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
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float dist = CRadar::LimitRadarPoint(&in);
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int a = CRadar::CalculateBlipAlpha(dist);
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CRadar::TransformRadarPointToScreenSpace(&out, &in);
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CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim);
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if (CRadar::ms_RadarTrace[i].m_IconID)
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CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a);
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else
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CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
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}
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}
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}
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}
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}
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/*
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DrawCoordBlip
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*/
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for (int i = 0; i < 32; i++) {
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if (CRadar::ms_RadarTrace[i].m_bInUse) {
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if (ms_RadarTrace[i].m_eBlipType >= BLIP_COORD) {
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if (CRadar::DisplayThisBlip(ms_RadarTrace[i].m_IconID) && CRadar::ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || !CTheScripts::IsPlayerOnAMission()) {
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if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
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if (CTheScripts::DbgFlag) {
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CRadar::ShowRadarMarker(CRadar::ms_RadarTrace[i].m_vecPos, CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius);
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CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f;
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if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f)
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CRadar::ms_RadarTrace[i].m_Radius = 5.0f;
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}
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}
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if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
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CRadar::TransformRealWorldPointToRadarSpace(&in, &ms_RadarTrace[i].m_vec2DPos);
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float dist = CRadar::LimitRadarPoint(&in);
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int a = CRadar::CalculateBlipAlpha(dist);
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CRadar::TransformRadarPointToScreenSpace(&out, &in);
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CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim);
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if (CRadar::ms_RadarTrace[i].m_IconID)
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CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a);
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else
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CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
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}
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}
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}
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};
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}
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}
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}
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bool CRadar::DisplayThisBlip(int16 spriteid)
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{
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switch (spriteid) {
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case RADAR_SPRITE_NONE:
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return true;
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break;
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case RADAR_SPRITE_ASUKA:
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case RADAR_SPRITE_BOMB:
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case RADAR_SPRITE_CAT:
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return false;
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break;
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case RADAR_SPRITE_CENTRE:
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return true;
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break;
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case RADAR_SPRITE_COPCAR:
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case RADAR_SPRITE_DON:
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case RADAR_SPRITE_EIGHT:
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case RADAR_SPRITE_EL:
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case RADAR_SPRITE_ICE:
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case RADAR_SPRITE_JOEY:
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case RADAR_SPRITE_KENJI:
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case RADAR_SPRITE_LIZ:
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case RADAR_SPRITE_LUIGI:
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return false;
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break;
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case RADAR_SPRITE_NORTH:
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return true;
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break;
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case RADAR_SPRITE_RAY:
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case RADAR_SPRITE_SAL:
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case RADAR_SPRITE_SAVE:
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case RADAR_SPRITE_SPRAY:
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case RADAR_SPRITE_TONY:
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case RADAR_SPRITE_WEAPON:
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return false;
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break;
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};
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}
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int CRadar::CalculateBlipAlpha(float dist)
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{
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if (dist <= 1.0f)
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return 255;
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if (dist <= 5.0f)
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return (((1.0f - ((dist * 0.25f) - 0.25f)) * 255.0f) + (((dist * 0.25f) - 0.25f) * 128.0f));
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return 128;
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}
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CRGBA CRadar::GetRadarTraceColour(uint32 color, bool bright)
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{
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switch (color) {
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case 0:
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if (bright)
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return CRGBA(113, 43, 73, 255);
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else
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return CRGBA(127, 0, 0, 255);
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break;
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case 1:
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if (bright)
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return CRGBA(95, 160, 106, 255);
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else
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return CRGBA(127, 0, 255, 255);
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break;
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case 2:
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if (bright)
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return CRGBA(128, 167, 243, 255);
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else
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return CRGBA(0, 127, 255, 255);
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break;
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case 3:
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if (bright)
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return CRGBA(225, 225, 225, 255);
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else
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return CRGBA(127, 127, 127, 255);
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break;
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case 4:
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if (bright)
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return CRGBA(255, 225, 0, 255);
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else
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return CRGBA(127, 127, 0, 255);
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break;
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case 5:
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if (bright)
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return CRGBA(255, 0, 255, 255);
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else
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return CRGBA(127, 0, 127, 255);
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break;
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case 6:
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if (bright)
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return CRGBA(255, 255, 255, 255);
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else
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return CRGBA(127, 127, 255, 255);
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break;
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default:
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return CRGBA(0, 0, 0, 255);
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break;
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}
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}
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void CRadar::TransformRadarPointToScreenSpace(CVector2D *out, CVector2D *in)
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{
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out->x = in->x * HUD_STRETCH_X(47.0f) + HUD_STRETCH_X(47.0f + 20.0f);
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out->y = (HUD_STRETCH_Y(76.0f)) * 0.5f + SCREEN_HEIGHT - (HUD_STRETCH_Y(123.0f)) - in->y * (HUD_STRETCH_Y(76.0f)) * 0.5f;
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out->x = in->x * SCREEN_SCALE_X(47.0f) + SCREEN_SCALE_X(47.0f + 20.0f);
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out->y = (SCREEN_SCALE_Y(76.0f)) * 0.5f + SCREEN_HEIGHT - (SCREEN_SCALE_Y(123.0f)) - in->y * (SCREEN_SCALE_Y(76.0f)) * 0.5f;
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}
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void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in)
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{
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if (TheCamera.Cams->Mode != CCam::CamMode::MODE_TOPDOWN1 && TheCamera.Cams->Mode != CCam::CamMode::MODE_TOPDOWNPED) {
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if (TheCamera.GetLookDirection() != LOOKING_FORWARD) {
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cachedSin = sin(atan2(-TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.x, TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.y));
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cachedCos = cos(atan2(-TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.x, TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.y));
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}
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else {
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CVector vecCamera;
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if (TheCamera.Cams->Mode == CCam::CamMode::MODE_FIRSTPERSON) {
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vecCamera = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up;
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vecCamera.Normalise();
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}
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else
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vecCamera = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.pos - TheCamera.Cams[TheCamera.ActiveCam].SourceBeforeLookBehind;
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cachedSin = sin(atan2(-vecCamera.x, vecCamera.y));
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cachedCos = cos(atan2(-vecCamera.x, vecCamera.y));
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}
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}
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else {
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cachedSin = 0.0f;
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cachedCos = 1.0f;
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}
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float x = (in->x - vec2DRadarOrigin.x) * (1.0f / m_RadarRange);
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float y = (in->y - vec2DRadarOrigin.y) * (1.0f / m_RadarRange);
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out->x = cachedSin * y + cachedCos * x;
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out->y = cachedCos * y - cachedSin * x;
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}
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void CRadar::DrawRadarSprite(int sprite, float x, float y, int alpha)
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{
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float w = SCREEN_SCALE_X(8.0f);
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float h = SCREEN_SCALE_Y(8.0f);
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RadarSprites[sprite]->Draw(CRect(x - w, y - h, x + w, y + h), CRGBA(255, 255, 255, alpha));
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}
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void CRadar::ShowRadarMarker(CVector pos, CRGBA color, float radius) {
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float z2 = pos.z + (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.at.z;
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float y2 = (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.at.y + pos.y;
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float x2 = (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.at.x + pos.x;
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float z1 = pos.z + (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.at.z;
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float y1 = (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.at.y + pos.y;
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float x1 = (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.at.x + pos.x;
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CTheScripts::ScriptDebugLine3D(x1, y1, z1, x2, y2, z2, color.color32, color.color32);
|
||||
|
||||
z2 = pos.z - (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.at.x;
|
||||
y2 = pos.y - (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.at.x;
|
||||
x2 = pos.x - (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.at.x;
|
||||
z1 = pos.z - (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.at.x;
|
||||
y1 = pos.y - (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.at.x;
|
||||
x1 = pos.x - (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.at.x;
|
||||
CTheScripts::ScriptDebugLine3D(x1, y1, z1, x2, y2, z2, color.color32, color.color32);
|
||||
|
||||
z2 = (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.right.x + pos.z;
|
||||
y2 = (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.right.x + pos.y;
|
||||
x2 = (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.right.x + pos.x;
|
||||
z1 = (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.right.x + pos.z;
|
||||
y1 = (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.right.x + pos.y;
|
||||
x1 = (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.right.x + pos.x;
|
||||
CTheScripts::ScriptDebugLine3D(x1, y1, z1, x2, y2, z2, color.color32, color.color32);
|
||||
|
||||
z2 = pos.z - (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.right.x;
|
||||
y2 = pos.y - (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.right.x;
|
||||
x2 = pos.x - (0.5f * color.color32) * TheCamera.m_matrix.m_matrix.right.x;
|
||||
z1 = pos.z - (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.right.x;
|
||||
y1 = pos.y - (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.right.x;
|
||||
x1 = pos.x - (1.4f * color.color32) * TheCamera.m_matrix.m_matrix.right.x;
|
||||
CTheScripts::ScriptDebugLine3D(x1, y1, z1, x2, y2, z2, color.color32, color.color32);
|
||||
}
|
||||
|
||||
void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha)
|
||||
{
|
||||
CVector curPosn[4];
|
||||
CVector oldPosn[4];
|
||||
|
||||
curPosn[0].x = x - SCREEN_SCALE_X(5.6f);
|
||||
curPosn[0].y = y + SCREEN_SCALE_Y(5.6f);
|
||||
|
||||
curPosn[1].x = x + SCREEN_SCALE_X(5.6f);
|
||||
curPosn[1].y = y + SCREEN_SCALE_Y(5.6f);
|
||||
|
||||
curPosn[2].x = x - SCREEN_SCALE_X(5.6f);
|
||||
curPosn[2].y = y - SCREEN_SCALE_Y(5.6f);
|
||||
|
||||
curPosn[3].x = x + SCREEN_SCALE_X(5.6f);
|
||||
curPosn[3].y = y - SCREEN_SCALE_Y(5.6f);
|
||||
|
||||
for (uint32 i = 0; i < 4; i++) {
|
||||
oldPosn[i] = curPosn[i];
|
||||
|
||||
curPosn[i].x = x + (oldPosn[i].x - x) * cosf(angle) + (oldPosn[i].y - y) * sinf(angle);
|
||||
curPosn[i].y = y - (oldPosn[i].x - x) * sinf(angle) + (oldPosn[i].y - y) * cosf(angle);
|
||||
}
|
||||
|
||||
sprite->Draw(curPosn[2].x, curPosn[2].y, curPosn[3].x, curPosn[3].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
|
87
src/Radar.h
87
src/Radar.h
@ -11,11 +11,89 @@ enum eBlipType
|
||||
BLIP_CONTACT_POINT
|
||||
};
|
||||
|
||||
enum eBlipDisplay
|
||||
{
|
||||
BLIP_DISPLAY_NEITHER = 0,
|
||||
BLIP_DISPLAY_MARKER_ONLY = 1,
|
||||
BLIP_DISPLAY_BLIP_ONLY = 2,
|
||||
BLIP_DISPLAY_BOTH = 3,
|
||||
};
|
||||
|
||||
enum eRadarSprite
|
||||
{
|
||||
RADAR_SPRITE_NONE = 0,
|
||||
RADAR_SPRITE_ASUKA = 1,
|
||||
RADAR_SPRITE_BOMB = 2,
|
||||
RADAR_SPRITE_CAT = 3,
|
||||
RADAR_SPRITE_CENTRE = 4,
|
||||
RADAR_SPRITE_COPCAR = 5,
|
||||
RADAR_SPRITE_DON = 6,
|
||||
RADAR_SPRITE_EIGHT = 7,
|
||||
RADAR_SPRITE_EL = 8,
|
||||
RADAR_SPRITE_ICE = 9,
|
||||
RADAR_SPRITE_JOEY = 10,
|
||||
RADAR_SPRITE_KENJI = 11,
|
||||
RADAR_SPRITE_LIZ = 12,
|
||||
RADAR_SPRITE_LUIGI = 13,
|
||||
RADAR_SPRITE_NORTH = 14,
|
||||
RADAR_SPRITE_RAY = 15,
|
||||
RADAR_SPRITE_SAL = 16,
|
||||
RADAR_SPRITE_SAVE = 17,
|
||||
RADAR_SPRITE_SPRAY = 18,
|
||||
RADAR_SPRITE_TONY = 19,
|
||||
RADAR_SPRITE_WEAPON = 20,
|
||||
RADAR_SPRITE_COUNT = 21,
|
||||
};
|
||||
|
||||
struct CBlip
|
||||
{
|
||||
int32 m_nColor;
|
||||
int16 m_eBlipType; // eBlipType
|
||||
int32 m_nEntityHandle;
|
||||
CVector2D m_vec2DPos;
|
||||
CVector m_vecPos;
|
||||
int16 m_BlipIndex;
|
||||
int8 m_bDim;
|
||||
int8 m_bInUse;
|
||||
float m_Radius;
|
||||
int16 m_wScale;
|
||||
int16 m_eBlipDisplay; // eBlipDisplay
|
||||
int16 m_IconID; // eRadarSprite
|
||||
char gap_46[2];
|
||||
};
|
||||
|
||||
static_assert(sizeof(CBlip) == 0x30, "CBlip: error");
|
||||
|
||||
class CRadar
|
||||
{
|
||||
static float cachedSin;
|
||||
static float cachedCos;
|
||||
|
||||
public:
|
||||
static float &m_RadarRange;
|
||||
static CVector2D &vec2DRadarOrigin;
|
||||
static CBlip *ms_RadarTrace;
|
||||
static CSprite2d *AsukaSprite;
|
||||
static CSprite2d *BombSprite;
|
||||
static CSprite2d *CatSprite;
|
||||
static CSprite2d *CentreSprite;
|
||||
static CSprite2d *CopcarSprite;
|
||||
static CSprite2d *DonSprite;
|
||||
static CSprite2d *EightSprite;
|
||||
static CSprite2d *ElSprite;
|
||||
static CSprite2d *IceSprite;
|
||||
static CSprite2d *JoeySprite;
|
||||
static CSprite2d *KenjiSprite;
|
||||
static CSprite2d *LizSprite;
|
||||
static CSprite2d *LuigiSprite;
|
||||
static CSprite2d *NorthSprite;
|
||||
static CSprite2d *RaySprite;
|
||||
static CSprite2d *SalSprite;
|
||||
static CSprite2d *SaveSprite;
|
||||
static CSprite2d *SpraySprite;
|
||||
static CSprite2d *TonySprite;
|
||||
static CSprite2d *WeaponSprite;
|
||||
static CSprite2d *RadarSprites[21];
|
||||
|
||||
public:
|
||||
static void ClearBlipForEntity(eBlipType type, int32 id);
|
||||
@ -23,5 +101,14 @@ public:
|
||||
static void DrawMap();
|
||||
static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in);
|
||||
static void DrawBlips();
|
||||
static bool DisplayThisBlip(int16 spriteid);
|
||||
static int CalculateBlipAlpha(float dist);
|
||||
static CRGBA GetRadarTraceColour(uint32 color, bool bright);
|
||||
static void DrawRadarMap();
|
||||
static void DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int alpha);
|
||||
static void TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in);
|
||||
static float LimitRadarPoint(CVector2D *point);
|
||||
static void DrawRadarSprite(int sprite, float x, float y, int alpha);
|
||||
static void ShowRadarMarker(CVector pos, CRGBA color, float radius);
|
||||
static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);
|
||||
};
|
||||
|
@ -594,4 +594,4 @@ WRAPPER CVehicle *FindPlayerVehicle(void) { EAXJMP(0x4A10C0); }
|
||||
WRAPPER CVehicle *FindPlayerTrain(void) { EAXJMP(0x4A1120); }
|
||||
WRAPPER CVector FindPlayerSpeed(void) { EAXJMP(0x4A1090); }
|
||||
WRAPPER CVector FindPlayerCentreOfWorld_NoSniperShift(void) { EAXJMP(0x4A11C0); }
|
||||
|
||||
WRAPPER float FindPlayerHeading(void) { EAXJMP(0x4A1220); }
|
||||
|
@ -100,4 +100,5 @@ CVector &FindPlayerCoors(CVector &v);
|
||||
CVehicle *FindPlayerVehicle(void);
|
||||
CVehicle *FindPlayerTrain(void);
|
||||
CVector FindPlayerSpeed(void);
|
||||
CVector FindPlayerCentreOfWorld_NoSniperShift(void);
|
||||
CVector FindPlayerCentreOfWorld_NoSniperShift(void);
|
||||
float FindPlayerHeading(void);
|
||||
|
@ -9,10 +9,12 @@
|
||||
#include "World.h"
|
||||
#include "ModelIndices.h"
|
||||
#include "SampleManager.h"
|
||||
#include "Replay.h"
|
||||
|
||||
cMusicManager &MusicManager = *(cMusicManager*)0x8F3964;
|
||||
int &gNumRetunePresses = *(int*)0x650B80;
|
||||
int &gRetuneCounter = *(int*)0x650B84;
|
||||
int32 &gNumRetunePresses = *(int32*)0x650B80;
|
||||
wchar *pCurrentStation = (wchar*)0x650B9C;
|
||||
uint8 &cDisplay = *(uint8*)0x650BA1;
|
||||
|
||||
//WRAPPER void cMusicManager::DisplayRadioStationName(void) { EAXJMP(0x57E6D0); }
|
||||
|
||||
@ -44,98 +46,127 @@ bool cMusicManager::PlayerInCar()
|
||||
|
||||
void cMusicManager::DisplayRadioStationName()
|
||||
{
|
||||
wchar *RadioName = nullptr;
|
||||
uint32 RadioStation = gNumRetunePresses + MusicManager.m_nCurrentStreamedSound;
|
||||
int8 pRetune;
|
||||
int8 gStreamedSound;
|
||||
int8 gRetuneCounter;
|
||||
|
||||
switch (RadioStation) {
|
||||
case HEAD_RADIO:
|
||||
RadioName = TheText.Get("FEA_FM0");
|
||||
break;
|
||||
case DOUBLE_CLEF:
|
||||
RadioName = TheText.Get("FEA_FM1");
|
||||
break;
|
||||
case JAH_RADIO:
|
||||
RadioName = TheText.Get("FEA_FM2");
|
||||
break;
|
||||
case RISE_FM:
|
||||
RadioName = TheText.Get("FEA_FM3");
|
||||
break;
|
||||
case LIPS_106:
|
||||
RadioName = TheText.Get("FEA_FM4");
|
||||
break;
|
||||
case GAME_FM:
|
||||
RadioName = TheText.Get("FEA_FM5");
|
||||
break;
|
||||
case MSX_FM:
|
||||
RadioName = TheText.Get("FEA_FM6");
|
||||
break;
|
||||
case FLASHBACK:
|
||||
RadioName = TheText.Get("FEA_FM7");
|
||||
break;
|
||||
case CHATTERBOX:
|
||||
RadioName = TheText.Get("FEA_FM8");
|
||||
break;
|
||||
case USERTRACK:
|
||||
RadioName = TheText.Get("FEA_FM9");
|
||||
break;
|
||||
default:
|
||||
RadioName = nullptr;
|
||||
break;
|
||||
}
|
||||
if (!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && cMusicManager::PlayerInCar() && CReplay::Mode != 1) {
|
||||
if (MusicManager.m_bPlayerInCar && !MusicManager.m_bPreviousPlayerInCar)
|
||||
pCurrentStation = nullptr;
|
||||
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(HUD_STRETCH_X(640.0f));;
|
||||
if (cSampleManager.IsMP3RadioChannelAvailable()) {
|
||||
gStreamedSound = MusicManager.m_nCurrentStreamedSound;
|
||||
|
||||
static int32 nTime = 0;
|
||||
if (!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && MusicManager.PlayerInCar()) {
|
||||
if (gNumRetunePresses || (MusicManager.m_bPlayerInCar && !MusicManager.m_bPreviousPlayerInCar))
|
||||
nTime = CTimer::GetTimeInMilliseconds() + 2000;
|
||||
|
||||
if (CTimer::GetTimeInMilliseconds() < nTime) {
|
||||
if (RadioStation) {
|
||||
if (MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_WATER_AMBIENT ||
|
||||
MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_POLICE ||
|
||||
MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_WATER_AMBIENT ||
|
||||
MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_CITY_AMBIENT)
|
||||
RadioStation = RADIO_OFF;
|
||||
else {
|
||||
if (RadioStation > HEAD_RADIO) {
|
||||
if (cSampleManager.IsMP3RadioChannelAvailable()) {
|
||||
if (RadioStation > USERTRACK) {
|
||||
RadioStation = RADIO_OFF;
|
||||
return;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (RadioStation > CHATTERBOX) {
|
||||
RadioStation = RADIO_OFF;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
RadioStation = RADIO_OFF;
|
||||
}
|
||||
if (gStreamedSound != STREAMED_SOUND_CITY_AMBIENT && gStreamedSound != STREAMED_SOUND_WATER_AMBIENT) {
|
||||
if (gStreamedSound > STREAMED_SOUND_RADIO_MP3_PLAYER)
|
||||
return;
|
||||
}
|
||||
else {
|
||||
gStreamedSound = STREAMED_SOUND_RADIO_POLICE;
|
||||
}
|
||||
|
||||
if (RadioName) {
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
pRetune = gNumRetunePresses + gStreamedSound;
|
||||
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, HUD_STRETCH_Y(23.0f), RadioName);
|
||||
|
||||
if (gNumRetunePresses)
|
||||
CFont::SetColor(CRGBA(102, 133, 143, 255));
|
||||
else
|
||||
CFont::SetColor(CRGBA(147, 196, 211, 255));
|
||||
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, HUD_STRETCH_Y(22.0f), RadioName);
|
||||
CFont::DrawFonts();
|
||||
if (pRetune == POLICE_RADIO) {
|
||||
pRetune = RADIO_OFF;
|
||||
}
|
||||
else if (pRetune > POLICE_RADIO) {
|
||||
pRetune = pRetune - 11;
|
||||
}
|
||||
}
|
||||
else {
|
||||
gStreamedSound = MusicManager.m_nCurrentStreamedSound;
|
||||
pRetune = gNumRetunePresses + gStreamedSound;
|
||||
|
||||
if (pRetune >= USERTRACK) {
|
||||
gRetuneCounter = gNumRetunePresses;
|
||||
pRetune = MusicManager.m_nCurrentStreamedSound;
|
||||
|
||||
if (gStreamedSound == STREAMED_SOUND_WATER_AMBIENT)
|
||||
pRetune = RADIO_OFF;
|
||||
|
||||
while (gRetuneCounter) {
|
||||
if (pRetune == RADIO_OFF) {
|
||||
pRetune = HEAD_RADIO;
|
||||
}
|
||||
else if (pRetune < USERTRACK) {
|
||||
pRetune = pRetune + 1;
|
||||
}
|
||||
if (pRetune == USERTRACK)
|
||||
pRetune = RADIO_OFF;
|
||||
|
||||
--gRetuneCounter;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
wchar *string = nullptr;
|
||||
|
||||
switch (pRetune) {
|
||||
case HEAD_RADIO:
|
||||
string = TheText.Get("FEA_FM0");
|
||||
break;
|
||||
case DOUBLE_CLEF:
|
||||
string = TheText.Get("FEA_FM1");
|
||||
break;
|
||||
case JAH_RADIO:
|
||||
string = TheText.Get("FEA_FM2");
|
||||
break;
|
||||
case RISE_FM:
|
||||
string = TheText.Get("FEA_FM3");
|
||||
break;
|
||||
case LIPS_106:
|
||||
string = TheText.Get("FEA_FM4");
|
||||
break;
|
||||
case GAME_FM:
|
||||
string = TheText.Get("FEA_FM5");
|
||||
break;
|
||||
case MSX_FM:
|
||||
string = TheText.Get("FEA_FM6");
|
||||
break;
|
||||
case FLASHBACK:
|
||||
string = TheText.Get("FEA_FM7");
|
||||
break;
|
||||
case CHATTERBOX:
|
||||
string = TheText.Get("FEA_FM8");
|
||||
break;
|
||||
case USERTRACK:
|
||||
string = TheText.Get("FEA_FM9");
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
};
|
||||
|
||||
if (pRetune > CHATTERBOX && !CSampleManager::IsMP3RadioChannelAvailable()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (string && pCurrentStation != string || MusicManager.m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_MP3_PLAYER && MusicManager.m_nPreviousStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER) {
|
||||
pCurrentStation = string;
|
||||
cDisplay = 60;
|
||||
}
|
||||
else {
|
||||
if (!cDisplay)
|
||||
return;
|
||||
--cDisplay;
|
||||
}
|
||||
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(23.0f), pCurrentStation);
|
||||
|
||||
if (gNumRetunePresses)
|
||||
CFont::SetColor(CRGBA(102, 133, 143, 255));
|
||||
else
|
||||
CFont::SetColor(CRGBA(147, 196, 211, 255));
|
||||
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(22.0f), pCurrentStation);
|
||||
CFont::DrawFonts();
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,7 @@ public:
|
||||
static uint32 &nNumOfMp3Files;
|
||||
|
||||
public:
|
||||
bool IsMP3RadioChannelAvailable();
|
||||
static bool IsMP3RadioChannelAvailable();
|
||||
};
|
||||
|
||||
extern CSampleManager &cSampleManager;
|
26
src/common.h
26
src/common.h
@ -56,6 +56,17 @@ extern void **rwengine;
|
||||
#include "skel\skeleton.h"
|
||||
#include "Draw.h"
|
||||
|
||||
/*
|
||||
{ SCREEN_STRETCH } Done originally by the game for most of the printed stuff.
|
||||
Stretches everything to screen avoiding it's aspect ratio.
|
||||
Looks good only in 4:3.
|
||||
|
||||
{ SCREEN_SCALE } Alternative to the one above, it's used in this project to scale
|
||||
original content to a *DEFINED aspect ratio with the possibility to
|
||||
set a multiplier and scale content differently.
|
||||
In theory should look good on any screen.
|
||||
*/
|
||||
|
||||
#define SCREEN_ASPECT_RATIO (CDraw::GetAspectRatio())
|
||||
|
||||
#define SCREENW (RsGlobal.maximumWidth)
|
||||
@ -66,15 +77,16 @@ extern void **rwengine;
|
||||
#define SCREEN_WIDTH float(RsGlobal.width)
|
||||
#define SCREEN_HEIGHT float(RsGlobal.height)
|
||||
#define SCREEN_STRETCH_X(a) float((a) * (SCREEN_WIDTH / float(DEFAULT_SCREEN_WIDTH)))
|
||||
#define SCREEN_STRETCH_X_AR(a) float((a) * (SCREEN_WIDTH / float(DEFAULT_SCREEN_WIDTH)) * (4.0/3.0f)/SCREEN_ASPECT_RATIO)
|
||||
#define SCREEN_STRETCH_Y(a) float((a) * (SCREEN_HEIGHT / float(DEFAULT_SCREEN_HEIGHT)))
|
||||
#define SCREEN_FROM_RIGHT(a) float(SCREEN_WIDTH - SCREEN_STRETCH_X(a))
|
||||
#define SCREEN_FROM_BOTTOM(a) float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
|
||||
#define SCREEN_STRETCH_FROM_RIGHT(a) float(SCREEN_WIDTH - SCREEN_STRETCH_X(a))
|
||||
#define SCREEN_STRETCH_FROM_BOTTOM(a) float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
|
||||
|
||||
#define HUD_STRETCH_X SCREEN_STRETCH_X_AR
|
||||
#define HUD_STRETCH_Y SCREEN_STRETCH_Y
|
||||
#define HUD_FROM_RIGHT(a) (SCREEN_WIDTH - HUD_STRETCH_X(a))
|
||||
#define HUD_FROM_BOTTOM(a) (SCREEN_HEIGHT - HUD_STRETCH_Y(a))
|
||||
#define SCREEN_MULTIPLIER (CDraw::GetScreenMult())
|
||||
#define SCREEN_SCALE(a) float((a) * (4.0f / 3.0f) / SCREEN_ASPECT_RATIO)
|
||||
#define SCREEN_SCALE_X(a) SCREEN_SCALE(SCREEN_STRETCH_X(a) * SCREEN_MULTIPLIER)
|
||||
#define SCREEN_SCALE_Y(a) (SCREEN_STRETCH_Y(a) * SCREEN_MULTIPLIER)
|
||||
#define SCREEN_SCALE_FROM_RIGHT(a) (SCREEN_WIDTH - SCREEN_SCALE_X(a))
|
||||
#define SCREEN_SCALE_FROM_BOTTOM(a) (SCREEN_HEIGHT - SCREEN_SCALE_Y(a))
|
||||
|
||||
#include "math/Vector.h"
|
||||
#include "math/Vector2D.h"
|
||||
|
@ -68,40 +68,40 @@ CGarages::IsModelIndexADoor(uint32 id)
|
||||
void CGarages::PrintMessages()
|
||||
{
|
||||
if (CTimer::GetTimeInMilliseconds() > CGarages::MessageStartTime && CTimer::GetTimeInMilliseconds() < CGarages::MessageEndTime) {
|
||||
CFont::SetScale(HUD_STRETCH_X(1.2f / 2), HUD_STRETCH_Y(1.5f / 2)); // BUG: game doesn't use macro here.
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.2f / 2), SCREEN_SCALE_Y(1.5f / 2)); // BUG: game doesn't use macro here.
|
||||
CFont::SetPropOn();
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetCentreSize(HUD_FROM_RIGHT(50.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
|
||||
if (CGarages::MessageNumberInString2 < 0) {
|
||||
if (CGarages::MessageNumberInString < 0) {
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH/ 2) + HUD_STRETCH_X(2.0f), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
|
||||
CFont::PrintString((SCREEN_WIDTH/ 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
|
||||
|
||||
CFont::SetColor(CRGBA(89, 115, 150, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f), TheText.Get(CGarages::MessageIDString));
|
||||
}
|
||||
else {
|
||||
CMessages::InsertNumberInString(TheText.Get(CGarages::MessageIDString), CGarages::MessageNumberInString, -1, -1, -1, -1, -1, gUString);
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2) + HUD_STRETCH_X(2.0f), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f + 2.0 - 40.0f), gUString);
|
||||
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0 - 40.0f), gUString);
|
||||
|
||||
CFont::SetColor(CRGBA(89, 115, 150, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f - 40.0f), gUString);
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f - 40.0f), gUString);
|
||||
}
|
||||
}
|
||||
else {
|
||||
CMessages::InsertNumberInString(TheText.Get(CGarages::MessageIDString), CGarages::MessageNumberInString2, -1, -1, -1, -1, -1, gUString);
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2) + HUD_STRETCH_X(2.0f), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f + 2.0 - 40.0f), gUString);
|
||||
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f + 2.0 - 40.0f), gUString);
|
||||
|
||||
CFont::SetColor(CRGBA(89, 115, 150, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(-84.0f - 40.0f), gUString);
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(-84.0f - 40.0f), gUString);
|
||||
}
|
||||
}
|
||||
}
|
@ -7,3 +7,8 @@ uint8 *CTheScripts::ScriptSpace = (uint8*)0x74B248;
|
||||
CTextLine* CTheScripts::IntroTextLines = (CTextLine*)0x70EA74;
|
||||
CScriptRectangle* CTheScripts::IntroRectangles = (CScriptRectangle*)0x72D109;
|
||||
CSprite2d* CTheScripts::ScriptSprites = (CSprite2d*)0x72B090;
|
||||
bool CTheScripts::DbgFlag = *(bool*)0x95CD87;
|
||||
uint32 CTheScripts::OnAMissionFlag = *(uint32*)0x8F1B64;
|
||||
|
||||
WRAPPER bool CTheScripts::IsPlayerOnAMission() { EAXJMP(0x439410); }
|
||||
WRAPPER void CTheScripts::ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2) { EAXJMP(0x4534E0); }
|
||||
|
@ -39,4 +39,10 @@ public:
|
||||
static CTextLine* IntroTextLines;
|
||||
static CScriptRectangle* IntroRectangles;
|
||||
static CSprite2d* ScriptSprites;
|
||||
static bool DbgFlag;
|
||||
static uint32 OnAMissionFlag;
|
||||
|
||||
public:
|
||||
static bool IsPlayerOnAMission();
|
||||
static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, int col, int col2);
|
||||
};
|
||||
|
24
src/main.cpp
24
src/main.cpp
@ -328,15 +328,15 @@ Render2dStuff(void)
|
||||
|
||||
// top and bottom strips
|
||||
if (weaponType == WEAPONTYPE_ROCKETLAUNCHER) {
|
||||
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH / 2 - HUD_STRETCH_Y(180)), black);
|
||||
CSprite2d::DrawRect(CRect(0.0f, SCREENH / 2 + HUD_STRETCH_Y(170), SCREENW, SCREENH), black);
|
||||
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH / 2 - SCREEN_SCALE_Y(180)), black);
|
||||
CSprite2d::DrawRect(CRect(0.0f, SCREENH / 2 + SCREEN_SCALE_Y(170), SCREENW, SCREENH), black);
|
||||
}
|
||||
else {
|
||||
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH / 2 - HUD_STRETCH_Y(210)), black);
|
||||
CSprite2d::DrawRect(CRect(0.0f, SCREENH / 2 + HUD_STRETCH_Y(210), SCREENW, SCREENH), black);
|
||||
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH / 2 - SCREEN_SCALE_Y(210)), black);
|
||||
CSprite2d::DrawRect(CRect(0.0f, SCREENH / 2 + SCREEN_SCALE_Y(210), SCREENW, SCREENH), black);
|
||||
}
|
||||
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW / 2 - HUD_STRETCH_X(210), SCREENH), black);
|
||||
CSprite2d::DrawRect(CRect(SCREENW / 2 + HUD_STRETCH_X(210), 0.0f, SCREENW, SCREENH), black);
|
||||
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW / 2 - SCREEN_SCALE_X(210), SCREENH), black);
|
||||
CSprite2d::DrawRect(CRect(SCREENW / 2 + SCREEN_SCALE_X(210), 0.0f, SCREENW, SCREENH), black);
|
||||
}
|
||||
|
||||
MusicManager.DisplayRadioStationName();
|
||||
@ -536,17 +536,17 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
|
||||
if(str1){
|
||||
NumberOfChunksLoaded += 1;
|
||||
|
||||
float hpos = SCREEN_STRETCH_X(40);
|
||||
float length = SCREENW - SCREEN_STRETCH_X(100);
|
||||
float vpos = SCREENH - SCREEN_STRETCH_Y(13);
|
||||
float height = SCREEN_STRETCH_Y(7);
|
||||
float hpos = SCREEN_SCALE_X(40);
|
||||
float length = SCREENW - SCREEN_SCALE_X(100);
|
||||
float vpos = SCREENH - SCREEN_SCALE_Y(13);
|
||||
float height = SCREEN_SCALE_Y(7);
|
||||
CSprite2d::DrawRect(CRect(hpos, vpos, hpos + length, vpos + height), CRGBA(40, 53, 68, 255));
|
||||
|
||||
length *= NumberOfChunksLoaded/TOTALNUMCHUNKS;
|
||||
CSprite2d::DrawRect(CRect(hpos, vpos, hpos + length, vpos + height), CRGBA(81, 106, 137, 255));
|
||||
|
||||
// this is done by the game but is unused
|
||||
CFont::SetScale(SCREEN_STRETCH_X(2), SCREEN_STRETCH_Y(2));
|
||||
CFont::SetScale(SCREEN_SCALE_X(2), SCREEN_SCALE_Y(2));
|
||||
CFont::SetPropOn();
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
@ -554,7 +554,7 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
|
||||
#ifdef CHATTYSPLASH
|
||||
// my attempt
|
||||
static wchar tmpstr[80];
|
||||
float scale = SCREEN_STRETCH_Y(0.8f);
|
||||
float scale = SCREEN_SCALE_Y(0.8f);
|
||||
vpos -= 50*scale;
|
||||
CFont::SetScale(scale, scale);
|
||||
CFont::SetPropOn();
|
||||
|
@ -5,6 +5,7 @@
|
||||
#include "Camera.h"
|
||||
|
||||
float CDraw::ms_fAspectRatio;
|
||||
float CDraw::ms_fScreenMultiplier;
|
||||
|
||||
float &CDraw::ms_fNearClipZ = *(float*)0x8E2DC4;
|
||||
float &CDraw::ms_fFarClipZ = *(float*)0x9434F0;
|
||||
@ -18,6 +19,8 @@ uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53;
|
||||
void
|
||||
CDraw::CalculateAspectRatio()
|
||||
{
|
||||
SetScreenMult(DEFAULT_SCALE);
|
||||
|
||||
if(FrontEndMenuManager.m_PrefsUseWideScreen)
|
||||
ms_fAspectRatio = 16.0f/9.0f;
|
||||
else if(TheCamera.m_WideScreenOn)
|
||||
|
@ -1,5 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#define HUD_SCALE 0.8f
|
||||
#define DEFAULT_SCALE 1.0f
|
||||
|
||||
class CDraw
|
||||
{
|
||||
private:
|
||||
@ -7,6 +10,7 @@ private:
|
||||
static float &ms_fFarClipZ;
|
||||
static float &ms_fFOV;
|
||||
static float ms_fAspectRatio;
|
||||
static float ms_fScreenMultiplier;
|
||||
|
||||
public:
|
||||
static uint8 &FadeValue;
|
||||
@ -24,5 +28,6 @@ public:
|
||||
|
||||
static void CalculateAspectRatio();
|
||||
static float GetAspectRatio(void) { return ms_fAspectRatio; }
|
||||
|
||||
static void SetScreenMult(float mult) { ms_fScreenMultiplier = mult; };
|
||||
static float GetScreenMult(void) { return ms_fScreenMultiplier; };
|
||||
};
|
||||
|
@ -22,7 +22,7 @@
|
||||
|
||||
//WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
|
||||
//WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }
|
||||
WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
|
||||
//WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
|
||||
WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
|
||||
WRAPPER void CHud::SetHelpMessage(wchar *message, bool quick) { EAXJMP(0x5051E0); }
|
||||
WRAPPER void CHud::SetMessage(wchar *message) { EAXJMP(0x50A210); }
|
||||
@ -38,19 +38,19 @@ wchar *CHud::m_HelpMessageToPrint = (wchar*)0x664480;
|
||||
float &CHud::m_HelpMessageDisplayTime = *(float*)0x8E2C28;
|
||||
float &CHud::m_fTextBoxNumLines = *(float*)0x8E2C28;
|
||||
float &CHud::m_fHelpMessageTime = *(float *)0x8E2C28;
|
||||
bool &CHud::m_bHelpMessageQuick = *(bool *)0x95CCF7;
|
||||
bool &CHud::m_HelpMessageQuick = *(bool *)0x95CCF7;
|
||||
int32 CHud::m_ZoneState = *(int32*)0x8F29AC;
|
||||
int32 CHud::m_ZoneFadeTimer;
|
||||
int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50;
|
||||
wchar *&CHud::m_pZoneName = *(wchar **)0x8E2C2C;
|
||||
wchar *CHud::m_pLastZoneName = (wchar*)0x8F432C;
|
||||
wchar *&CHud::m_ZoneName = *(wchar **)0x8E2C2C;
|
||||
wchar *CHud::m_LastZoneName = (wchar*)0x8F432C;
|
||||
wchar *CHud::m_ZoneToPrint;
|
||||
int32 CHud::m_VehicleState = *(int32*)0x940560;
|
||||
int32 CHud::m_VehicleFadeTimer;
|
||||
int32 CHud::m_VehicleNameTimer = *(int32*)0x8F2A14;
|
||||
wchar *&CHud::m_pVehicleName = *(wchar **)0x942FB4;
|
||||
wchar *CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8;
|
||||
wchar *CHud::m_pVehicleNameToPrint;
|
||||
wchar *&CHud::m_VehicleName = *(wchar **)0x942FB4;
|
||||
wchar *CHud::m_LastVehicleName = *(wchar **)0x8E2DD8;
|
||||
wchar *CHud::m_VehicleNameToPrint;
|
||||
wchar *CHud::m_Message = (wchar*)0x72E318;
|
||||
wchar *CHud::m_PagerMessage = (wchar*)0x878840;
|
||||
bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
|
||||
@ -130,6 +130,8 @@ RwTexture *&gpRocketSightTex = *(RwTexture**)0x8E2C20;
|
||||
|
||||
void CHud::Initialise()
|
||||
{
|
||||
debug("Init CHud");
|
||||
|
||||
ReInitialise();
|
||||
|
||||
int HudTXD = CTxdStore::AddTxdSlot("hud");
|
||||
@ -150,6 +152,8 @@ void CHud::Initialise()
|
||||
|
||||
void CHud::Shutdown()
|
||||
{
|
||||
debug("Shutdown CHud");
|
||||
|
||||
for (int i = 0; i < ARRAY_SIZE(WeaponFilenames) / 2; ++i) {
|
||||
Sprites[i].Delete();
|
||||
}
|
||||
@ -166,12 +170,12 @@ void CHud::Shutdown()
|
||||
|
||||
void CHud::SetVehicleName(wchar *name)
|
||||
{
|
||||
m_pVehicleName = name;
|
||||
m_VehicleName = name;
|
||||
}
|
||||
|
||||
void CHud::SetZoneName(wchar *name)
|
||||
{
|
||||
m_pZoneName = name;
|
||||
m_ZoneName = name;
|
||||
}
|
||||
|
||||
void CHud::Draw()
|
||||
@ -230,7 +234,7 @@ void CHud::Draw()
|
||||
|
||||
if (CMenuManager::m_PrefsUseWideScreen) {
|
||||
fWidescreenOffset[0] = 0.0f;
|
||||
fWidescreenOffset[1] = HUD_STRETCH_Y(18.0f);
|
||||
fWidescreenOffset[1] = SCREEN_SCALE_Y(18.0f);
|
||||
}
|
||||
|
||||
if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
|
||||
@ -238,18 +242,18 @@ void CHud::Draw()
|
||||
float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
|
||||
|
||||
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
|
||||
rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.6f);
|
||||
rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.6f);
|
||||
rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.6f);
|
||||
rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.6f);
|
||||
rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f);
|
||||
rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f);
|
||||
rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.6f);
|
||||
rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.6f);
|
||||
|
||||
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
|
||||
}
|
||||
else {
|
||||
rect.left = f3rdX - HUD_STRETCH_X(32.0f * 0.4f);
|
||||
rect.top = f3rdY - HUD_STRETCH_Y(32.0f * 0.4f);
|
||||
rect.right = f3rdX + HUD_STRETCH_X(32.0f * 0.4f);
|
||||
rect.bottom = f3rdY + HUD_STRETCH_Y(32.0f * 0.4f);
|
||||
rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.4f);
|
||||
rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.4f);
|
||||
rect.right = f3rdX + SCREEN_SCALE_X(32.0f * 0.4f);
|
||||
rect.bottom = f3rdY + SCREEN_SCALE_Y(32.0f * 0.4f);
|
||||
|
||||
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
|
||||
}
|
||||
@ -257,36 +261,36 @@ void CHud::Draw()
|
||||
else {
|
||||
if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) {
|
||||
if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) {
|
||||
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f * 0.7f);
|
||||
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f * 0.7f);
|
||||
rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f * 0.7f);
|
||||
rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f * 0.7f);
|
||||
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f * 0.7f);
|
||||
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f * 0.7f);
|
||||
rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f * 0.7f);
|
||||
rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f * 0.7f);
|
||||
|
||||
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
|
||||
}
|
||||
else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) {
|
||||
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f);
|
||||
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f);
|
||||
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
|
||||
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
|
||||
rect.right = SCREEN_WIDTH / 2;
|
||||
rect.bottom = SCREEN_HEIGHT / 2;
|
||||
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
|
||||
|
||||
rect.right = (SCREEN_WIDTH / 2);
|
||||
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(210.0f);
|
||||
rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
|
||||
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(210.0f);
|
||||
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
|
||||
rect.bottom = SCREEN_HEIGHT / 2;
|
||||
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
|
||||
|
||||
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(210.0f);
|
||||
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(210.0f);
|
||||
rect.bottom = (SCREEN_HEIGHT / 2);
|
||||
rect.right = (SCREEN_WIDTH / 2);
|
||||
rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
|
||||
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
|
||||
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
|
||||
|
||||
rect.right = (SCREEN_WIDTH / 2);
|
||||
rect.bottom = (SCREEN_HEIGHT / 2);
|
||||
rect.left = HUD_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
|
||||
rect.top = HUD_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
|
||||
rect.left = SCREEN_SCALE_X(210.0f) + (SCREEN_WIDTH / 2);
|
||||
rect.top = SCREEN_SCALE_Y(210.0f) + (SCREEN_HEIGHT / 2);
|
||||
CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
|
||||
}
|
||||
else {
|
||||
@ -297,14 +301,14 @@ void CHud::Draw()
|
||||
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
|
||||
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
|
||||
|
||||
CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, HUD_STRETCH_X(40.0f), HUD_STRETCH_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
|
||||
CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_SCALE_X(40.0f), SCREEN_SCALE_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
|
||||
}
|
||||
}
|
||||
else {
|
||||
rect.left = (SCREEN_WIDTH / 2) - HUD_STRETCH_X(32.0f);
|
||||
rect.top = (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(32.0f);
|
||||
rect.right = (SCREEN_WIDTH / 2) + HUD_STRETCH_X(32.0f);
|
||||
rect.bottom = (SCREEN_HEIGHT / 2) + HUD_STRETCH_Y(32.0f);
|
||||
rect.left = (SCREEN_WIDTH / 2) - SCREEN_SCALE_X(32.0f);
|
||||
rect.top = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(32.0f);
|
||||
rect.right = (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(32.0f);
|
||||
rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_SCALE_Y(32.0f);
|
||||
CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
|
||||
}
|
||||
}
|
||||
@ -328,7 +332,7 @@ void CHud::Draw()
|
||||
|
||||
CFont::SetPropOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
|
||||
CFont::SetCentreOff();
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
@ -337,10 +341,10 @@ void CHud::Draw()
|
||||
CFont::SetPropOff();
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
|
||||
CFont::PrintString(HUD_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(43.0f + 2.0f), sPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(43.0f + 2.0f), sPrint);
|
||||
|
||||
CFont::SetColor(CRGBA(89, 115, 150, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(110.0f), HUD_STRETCH_Y(43.0f), sPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(43.0f), sPrint);
|
||||
|
||||
/*
|
||||
DrawClock
|
||||
@ -350,10 +354,10 @@ void CHud::Draw()
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
|
||||
CFont::PrintString(HUD_FROM_RIGHT(111.0f - 2.0f), HUD_STRETCH_Y(22.0f + 2.0f), sPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f - 2.0f), SCREEN_SCALE_Y(22.0f + 2.0f), sPrint);
|
||||
|
||||
CFont::SetColor(CRGBA(194, 165, 120, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(111.0f), HUD_STRETCH_Y(22.0f), sPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(111.0f), SCREEN_SCALE_Y(22.0f), sPrint);
|
||||
|
||||
/*
|
||||
DrawAmmo
|
||||
@ -382,10 +386,10 @@ void CHud::Draw()
|
||||
AsciiToUnicode(sTemp, sPrint);
|
||||
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(HUD_STRETCH_X(0.4f), HUD_STRETCH_Y(0.6f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(HUD_STRETCH_X(640.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
|
||||
@ -393,7 +397,7 @@ void CHud::Draw()
|
||||
if (WeaponType) {
|
||||
if (WeaponType != 1) {
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(66.0f), HUD_STRETCH_Y(73.0f), sPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(66.0f), SCREEN_SCALE_Y(73.0f), sPrint);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -402,7 +406,7 @@ void CHud::Draw()
|
||||
DrawWeaponIcon
|
||||
*/
|
||||
CHud::Sprites[WeaponType].Draw(
|
||||
CRect(HUD_FROM_RIGHT(99.0f), HUD_STRETCH_Y(27.0f), HUD_FROM_RIGHT(35.0f), HUD_STRETCH_Y(91.0f)),
|
||||
CRect(SCREEN_SCALE_FROM_RIGHT(99.0f), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_FROM_RIGHT(35.0f), SCREEN_SCALE_Y(91.0f)),
|
||||
CRGBA(255, 255, 255, 255),
|
||||
0.015f,
|
||||
0.015f,
|
||||
@ -417,7 +421,7 @@ void CHud::Draw()
|
||||
DrawHealth
|
||||
*/
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetCentreOff();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
@ -437,17 +441,17 @@ void CHud::Draw()
|
||||
AsciiToUnicode(sTemp, sPrint);
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(110.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint);
|
||||
|
||||
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
|
||||
CFont::PrintString(HUD_FROM_RIGHT(164.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon);
|
||||
}
|
||||
CFont::SetColor(CRGBA(186, 101, 50, 255));
|
||||
|
||||
CFont::PrintString(HUD_FROM_RIGHT(110.0f), HUD_STRETCH_Y(65.0f), sPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f), SCREEN_SCALE_Y(65.0f), sPrint);
|
||||
|
||||
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
|
||||
CFont::PrintString(HUD_FROM_RIGHT(164.0f), HUD_STRETCH_Y(65.0f), sPrintIcon);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(164.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -456,25 +460,25 @@ void CHud::Draw()
|
||||
DrawArmour
|
||||
*/
|
||||
if (CHud::m_ItemToFlash == ITEM_ARMOUR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_ARMOUR) {
|
||||
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
|
||||
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) {
|
||||
AsciiToUnicode("[", sPrintIcon);
|
||||
sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour);
|
||||
AsciiToUnicode(sTemp, sPrint);
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(182.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrint);
|
||||
|
||||
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) {
|
||||
CFont::PrintString(HUD_FROM_RIGHT(234.0f - 2.0f), HUD_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f - 2.0f), SCREEN_SCALE_Y(65.0f + 2.0f), sPrintIcon);
|
||||
}
|
||||
|
||||
CFont::SetColor(CRGBA(124, 140, 95, 255));
|
||||
|
||||
CFont::PrintString(HUD_FROM_RIGHT(182.0f), HUD_STRETCH_Y(65.0f), sPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(182.0f), SCREEN_SCALE_Y(65.0f), sPrint);
|
||||
|
||||
if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) {
|
||||
CFont::PrintString(HUD_FROM_RIGHT(234.0f), HUD_STRETCH_Y(65.0f), sPrintIcon);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(234.0f), SCREEN_SCALE_Y(65.0f), sPrintIcon);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -483,7 +487,7 @@ void CHud::Draw()
|
||||
DrawWantedLevel
|
||||
*/
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetCentreOff();
|
||||
CFont::SetRightJustifyOff();
|
||||
@ -494,27 +498,27 @@ void CHud::Draw()
|
||||
|
||||
for (int i = 0; i < 6; i++) {
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(2.0f + HUD_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), HUD_STRETCH_Y(87.0f + 2.0f), sPrintIcon);
|
||||
CFont::PrintString(2.0f + SCREEN_SCALE_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f + 2.0f), sPrintIcon);
|
||||
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel > i
|
||||
&& (CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nLastWantedLevelChange
|
||||
+ 2000 || CTimer::GetFrameCounter() & 4)) {
|
||||
|
||||
CFont::SetColor(CRGBA(193, 164, 120, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(60.0f + 23.0f * i), HUD_STRETCH_Y(87.0f), sPrintIcon);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(60.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
DrawZoneName
|
||||
*/
|
||||
if (CHud::m_pZoneName) {
|
||||
if (CHud::m_ZoneName) {
|
||||
float fZoneAlpha = 0.0f;
|
||||
|
||||
if (CHud::m_pZoneName != CHud::m_pLastZoneName) {
|
||||
if (CHud::m_ZoneName != CHud::m_LastZoneName) {
|
||||
switch (CHud::m_ZoneState) {
|
||||
case 0:
|
||||
CHud::m_ZoneState = 2;
|
||||
CHud::m_ZoneToPrint = CHud::m_pZoneName;
|
||||
CHud::m_ZoneToPrint = CHud::m_ZoneName;
|
||||
CHud::m_ZoneNameTimer = 0;
|
||||
CHud::m_ZoneFadeTimer = 0;
|
||||
break;
|
||||
@ -528,7 +532,7 @@ void CHud::Draw()
|
||||
default:
|
||||
break;
|
||||
}
|
||||
CHud::m_pLastZoneName = CHud::m_pZoneName;
|
||||
CHud::m_LastZoneName = CHud::m_ZoneName;
|
||||
}
|
||||
|
||||
if (CHud::m_ZoneState) {
|
||||
@ -560,7 +564,7 @@ void CHud::Draw()
|
||||
CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
|
||||
if (CHud::m_ZoneFadeTimer < 0) {
|
||||
CHud::m_ZoneFadeTimer = 0;
|
||||
CHud::m_ZoneToPrint = CHud::m_pLastZoneName;
|
||||
CHud::m_ZoneToPrint = CHud::m_LastZoneName;
|
||||
CHud::m_ZoneNameTimer = 0;
|
||||
CHud::m_ZoneState = 2;
|
||||
}
|
||||
@ -577,24 +581,24 @@ void CHud::Draw()
|
||||
CFont::SetBackgroundOff();
|
||||
|
||||
if (CMenuManager::m_PrefsLanguage == 4)
|
||||
CFont::SetScale(HUD_STRETCH_X(1.2f * 0.8f), HUD_STRETCH_Y(1.2f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.8f), SCREEN_SCALE_Y(1.2f));
|
||||
else
|
||||
CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
|
||||
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(32.0f - 1.0f), HUD_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint);
|
||||
|
||||
CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(32.0f), HUD_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
CHud::m_pLastZoneName = 0;
|
||||
CHud::m_LastZoneName = 0;
|
||||
CHud::m_ZoneState = 0;
|
||||
CHud::m_ZoneFadeTimer = 0;
|
||||
CHud::m_ZoneNameTimer = 0;
|
||||
@ -603,14 +607,14 @@ void CHud::Draw()
|
||||
/*
|
||||
DrawVehicleName
|
||||
*/
|
||||
if (CHud::m_pVehicleName) {
|
||||
if (CHud::m_VehicleName) {
|
||||
float fVehicleAlpha = 0.0f;
|
||||
|
||||
if (CHud::m_pVehicleName != CHud::m_pLastVehicleName) {
|
||||
if (CHud::m_VehicleName != CHud::m_LastVehicleName) {
|
||||
switch (CHud::m_VehicleState) {
|
||||
case 0:
|
||||
CHud::m_VehicleState = 2;
|
||||
CHud::m_pVehicleNameToPrint = CHud::m_pVehicleName;
|
||||
CHud::m_VehicleNameToPrint = CHud::m_VehicleName;
|
||||
CHud::m_VehicleNameTimer = 0;
|
||||
CHud::m_VehicleFadeTimer = 0;
|
||||
break;
|
||||
@ -624,7 +628,7 @@ void CHud::Draw()
|
||||
default:
|
||||
break;
|
||||
}
|
||||
CHud::m_pLastVehicleName = CHud::m_pVehicleName;
|
||||
CHud::m_LastVehicleName = CHud::m_VehicleName;
|
||||
}
|
||||
|
||||
if (CHud::m_VehicleState) {
|
||||
@ -656,7 +660,7 @@ void CHud::Draw()
|
||||
CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
|
||||
if (CHud::m_VehicleFadeTimer < 0) {
|
||||
CHud::m_VehicleFadeTimer = 0;
|
||||
CHud::m_pVehicleNameToPrint = CHud::m_pLastVehicleName;
|
||||
CHud::m_VehicleNameToPrint = CHud::m_LastVehicleName;
|
||||
CHud::m_VehicleNameTimer = 0;
|
||||
CHud::m_VehicleState = 2;
|
||||
}
|
||||
@ -673,24 +677,24 @@ void CHud::Draw()
|
||||
CFont::SetBackgroundOff();
|
||||
|
||||
if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4)
|
||||
CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.2f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.2f));
|
||||
else
|
||||
CFont::SetScale(HUD_STRETCH_X(1.2f * 0.85f), HUD_STRETCH_Y(1.2f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.2f * 0.85f), SCREEN_SCALE_Y(1.2f));
|
||||
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(32.0f - 1.0f), HUD_FROM_BOTTOM(55.0f - 1.0f), CHud::m_pVehicleNameToPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f - 1.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f - 1.0f), CHud::m_VehicleNameToPrint);
|
||||
|
||||
CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(32.0f), HUD_FROM_BOTTOM(55.0f), CHud::m_pVehicleNameToPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f), SCREEN_SCALE_FROM_BOTTOM(55.0f), CHud::m_VehicleNameToPrint);
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
CHud::m_pLastVehicleName = 0;
|
||||
CHud::m_LastVehicleName = 0;
|
||||
CHud::m_VehicleState = 0;
|
||||
CHud::m_VehicleFadeTimer = 0;
|
||||
CHud::m_VehicleNameTimer = 0;
|
||||
@ -721,27 +725,27 @@ void CHud::Draw()
|
||||
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer);
|
||||
CFont::SetPropOn();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetPropOff();
|
||||
CFont::SetBackGroundOnlyTextOn();
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(110.0f + 2.0f), sTimer);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f - 2.0f), SCREEN_SCALE_Y(110.0f + 2.0f), sTimer);
|
||||
|
||||
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
|
||||
CFont::SetColor(CRGBA(186, 101, 50, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(27.0f), HUD_STRETCH_Y(110.0f), sTimer);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f), SCREEN_SCALE_Y(110.0f), sTimer);
|
||||
|
||||
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) {
|
||||
CFont::SetPropOn();
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 78.0f), HUD_STRETCH_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 78.0f), SCREEN_SCALE_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
|
||||
|
||||
CFont::SetColor(CRGBA(186, 101, 50, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 80.0f), HUD_STRETCH_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 80.0f), SCREEN_SCALE_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -758,39 +762,39 @@ void CHud::Draw()
|
||||
|
||||
if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) {
|
||||
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) {
|
||||
CSprite2d::DrawRect(CRect(HUD_FROM_RIGHT(127.0f - 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), HUD_FROM_RIGHT(23.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80));
|
||||
CSprite2d::DrawRect(CRect(HUD_FROM_RIGHT(127.0f + 4.0f), HUD_STRETCH_Y(132.0 + 8.0f), HUD_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), HUD_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255));
|
||||
CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(127.0f - 4.0f), SCREEN_SCALE_Y(132.0 + 8.0f), SCREEN_SCALE_FROM_RIGHT(23.0f), SCREEN_SCALE_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80));
|
||||
CSprite2d::DrawRect(CRect(SCREEN_SCALE_FROM_RIGHT(127.0f + 4.0f), SCREEN_SCALE_Y(132.0 + 8.0f), SCREEN_SCALE_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), SCREEN_SCALE_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255));
|
||||
}
|
||||
else {
|
||||
AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
|
||||
|
||||
CFont::SetPropOn();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
|
||||
CFont::SetCentreOff();
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetColor(CRGBA(244, 20, 20, 255));
|
||||
CFont::SetWrapx(HUD_STRETCH_X(640.0f));
|
||||
CFont::SetWrapx(SCREEN_SCALE_X(640.0f));
|
||||
CFont::SetPropOff();
|
||||
CFont::SetBackGroundOnlyTextOn();
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(27.0f - 2.0f), HUD_STRETCH_Y(132.0f + 2.0f), sTimer);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f - 2.0f), SCREEN_SCALE_Y(132.0f + 2.0f), sTimer);
|
||||
|
||||
CFont::SetColor(CRGBA(0, 106, 164, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(27.0f), HUD_STRETCH_Y(132.0f), sTimer);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f), SCREEN_SCALE_Y(132.0f), sTimer);
|
||||
}
|
||||
|
||||
if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) {
|
||||
CFont::SetPropOn();
|
||||
CFont::SetScale(HUD_STRETCH_X(0.8f), HUD_STRETCH_Y(1.35f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 59.0f), HUD_STRETCH_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 59.0f), SCREEN_SCALE_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
|
||||
|
||||
CFont::SetColor(CRGBA(0, 106, 164, 255));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(27.0f + 61.0f), HUD_STRETCH_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(27.0f + 61.0f), SCREEN_SCALE_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -833,10 +837,10 @@ void CHud::Draw()
|
||||
}
|
||||
}
|
||||
|
||||
CHud::Sprites[HUD_PAGER].Draw(CRect(HUD_STRETCH_X(26.0f - PagerXOffset), HUD_STRETCH_Y(27.0f), HUD_STRETCH_X(160.0 + 26.0f - PagerXOffset), HUD_STRETCH_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
|
||||
CHud::Sprites[HUD_PAGER].Draw(CRect(SCREEN_SCALE_X(26.0f - PagerXOffset), SCREEN_SCALE_Y(27.0f), SCREEN_SCALE_X(160.0 + 26.0f - PagerXOffset), SCREEN_SCALE_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
|
||||
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(HUD_STRETCH_X(0.84f), HUD_STRETCH_Y(1.0f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.84f), SCREEN_SCALE_Y(1.0f));
|
||||
CFont::SetColor(CRGBA(32, 162, 66, 205));
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
@ -844,7 +848,7 @@ void CHud::Draw()
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetPropOff();
|
||||
CFont::SetFontStyle(FONT_PAGER);
|
||||
CFont::PrintString(HUD_STRETCH_X(52.0f - PagerXOffset), HUD_STRETCH_Y(54.0f), CHud::m_PagerMessage);
|
||||
CFont::PrintString(SCREEN_SCALE_X(52.0f - PagerXOffset), SCREEN_SCALE_Y(54.0f), CHud::m_PagerMessage);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -852,7 +856,7 @@ void CHud::Draw()
|
||||
*/
|
||||
if (CHud::m_ItemToFlash == ITEM_RADAR && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != ITEM_RADAR) {
|
||||
CRadar::DrawMap();
|
||||
CHud::Sprites[HUD_RADARDISC].Draw(CRect(HUD_STRETCH_X(16.0f), HUD_FROM_BOTTOM(123.0f + 4.0f), HUD_STRETCH_X(94.0f + 20.0f + 5.0f), HUD_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255));
|
||||
CHud::Sprites[HUD_RADARDISC].Draw(CRect(SCREEN_SCALE_X(16.0f), SCREEN_SCALE_FROM_BOTTOM(123.0f + 4.0f), SCREEN_SCALE_X(94.0f + 20.0f + 5.0f), SCREEN_SCALE_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255));
|
||||
CRadar::DrawBlips();
|
||||
}
|
||||
}
|
||||
@ -872,7 +876,7 @@ void CHud::Draw()
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
if (CTheScripts::IntroTextLines[i].m_awText[0] && CTheScripts::IntroTextLines[i].field_29) {
|
||||
CFont::SetScale(HUD_STRETCH_X(CTheScripts::IntroTextLines[i].m_fScaleX), HUD_STRETCH_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fScaleX), SCREEN_SCALE_Y(CTheScripts::IntroTextLines[i].m_fScaleY * 0.5f));
|
||||
CFont::SetColor(CTheScripts::IntroTextLines[i].m_sColor);
|
||||
|
||||
if (CTheScripts::IntroTextLines[i].m_bJustify)
|
||||
@ -890,8 +894,8 @@ void CHud::Draw()
|
||||
else
|
||||
CFont::SetCentreOff();
|
||||
|
||||
CFont::SetWrapx(HUD_STRETCH_X(CTheScripts::IntroTextLines[i].m_fWrapX));
|
||||
CFont::SetCentreSize(HUD_STRETCH_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
|
||||
CFont::SetWrapx(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fWrapX));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(CTheScripts::IntroTextLines[i].m_fCenterSize));
|
||||
|
||||
if (CTheScripts::IntroTextLines[i].m_bBackground)
|
||||
CFont::SetBackgroundOn();
|
||||
@ -911,7 +915,7 @@ void CHud::Draw()
|
||||
CFont::SetPropOff();
|
||||
|
||||
CFont::SetFontStyle(CTheScripts::IntroTextLines[i].m_nFont);
|
||||
CFont::PrintString(HUD_STRETCH_X(640.0f - CTheScripts::IntroTextLines[i].field_36), HUD_STRETCH_Y(448.0f - CTheScripts::IntroTextLines[i].field_40), IntroText->m_awText);
|
||||
CFont::PrintString(SCREEN_SCALE_X(640.0f - CTheScripts::IntroTextLines[i].field_36), SCREEN_SCALE_Y(448.0f - CTheScripts::IntroTextLines[i].field_40), IntroText->m_awText);
|
||||
}
|
||||
}
|
||||
|
||||
@ -947,20 +951,20 @@ void CHud::Draw()
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
|
||||
CFont::SetScale(HUD_STRETCH_X(0.48f), HUD_STRETCH_Y(1.120f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
|
||||
if (TheCamera.m_WideScreenOn)
|
||||
CFont::SetCentreSize(HUD_FROM_RIGHT(120.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(120.0f));
|
||||
else
|
||||
CFont::SetCentreSize(HUD_FROM_RIGHT(280.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(280.0f));
|
||||
|
||||
CFont::SetDropShadowPosition(1);
|
||||
CFont::SetDropColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetColor(CRGBA(235, 235, 235, 255));
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, HUD_FROM_BOTTOM(64.0f), CHud::m_Message);
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(64.0f), CHud::m_Message);
|
||||
CFont::SetDropShadowPosition(0);
|
||||
}
|
||||
|
||||
@ -973,10 +977,10 @@ void CHud::Draw()
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetScale(HUD_STRETCH_X(1.8f), HUD_STRETCH_Y(1.8f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.8f), SCREEN_SCALE_Y(1.8f));
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetCentreSize(HUD_STRETCH_X(615.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(615.0f));
|
||||
CFont::SetColor(CRGBA(255, 255, 0, 255));
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
|
||||
@ -997,10 +1001,10 @@ void CHud::Draw()
|
||||
}
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f - 2.0f), m_BigMessage[0]);
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f - 2.0f), m_BigMessage[0]);
|
||||
|
||||
CFont::SetColor(CRGBA(85, 119, 133, BigMessageAlpha[0]));
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f), m_BigMessage[0]);
|
||||
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f), m_BigMessage[0]);
|
||||
}
|
||||
else {
|
||||
BigMessageAlpha[0] = 0.0;
|
||||
@ -1023,19 +1027,19 @@ void CHud::Draw()
|
||||
CFont::SetBackgroundOff();
|
||||
|
||||
if (CGame::frenchGame || CGame::germanGame)
|
||||
CFont::SetScale(HUD_STRETCH_X(1.4f), HUD_STRETCH_Y(1.4f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.4f), SCREEN_SCALE_Y(1.4f));
|
||||
else
|
||||
CFont::SetScale(HUD_STRETCH_X(2.0f), HUD_STRETCH_Y(2.0f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(2.0f));
|
||||
|
||||
CFont::SetPropOn();
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 0.75f * BigMessageAlpha[2]));
|
||||
|
||||
CFont::PrintString(HUD_FROM_RIGHT(20.0f + 4.0f), HUD_FROM_BOTTOM(78.0f), CHud::m_BigMessage[2]);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f + 4.0f), SCREEN_SCALE_FROM_BOTTOM(78.0f), CHud::m_BigMessage[2]);
|
||||
|
||||
CFont::SetColor(CRGBA(170, 123, 87, BigMessageAlpha[2]));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(20.0f), HUD_FROM_BOTTOM(82.0f), CHud::m_BigMessage[2]);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(82.0f), CHud::m_BigMessage[2]);
|
||||
}
|
||||
else {
|
||||
BigMessageAlpha[2] = 0.0;
|
||||
@ -1087,7 +1091,7 @@ void CHud::DrawAfterFade()
|
||||
case 1:
|
||||
fAlpha = 255.0f;
|
||||
m_HelpMessageFadeTimer = 600;
|
||||
if (m_HelpMessageTimer > m_fHelpMessageTime * 1000 || m_bHelpMessageQuick && m_HelpMessageTimer > 1500) {
|
||||
if (m_HelpMessageTimer > m_fHelpMessageTime * 1000 || m_HelpMessageQuick && m_HelpMessageTimer > 1500) {
|
||||
m_HelpMessageFadeTimer = 600;
|
||||
m_HelpMessageState = 3;
|
||||
}
|
||||
@ -1128,20 +1132,20 @@ void CHud::DrawAfterFade()
|
||||
CFont::SetPropOn();
|
||||
|
||||
if (CGame::germanGame)
|
||||
CFont::SetScale(HUD_STRETCH_X(0.52f * 0.85f), HUD_STRETCH_Y(1.1f * 0.85f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f));
|
||||
else
|
||||
CFont::SetScale(HUD_STRETCH_X(0.52f), HUD_STRETCH_Y(1.1f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f));
|
||||
|
||||
CFont::SetColor(CRGBA(175, 175, 175, 255));
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetWrapx(HUD_STRETCH_X(200.0f + 26.0f - 4.0f));
|
||||
CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetBackgroundOn();
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CRGBA BackColor = { 0, 0, 0, (uint8)(0.9f * fAlpha) };
|
||||
CFont::SetBackgroundColor(BackColor);
|
||||
CFont::SetColor(CRGBA(175, 175, 175, 255));
|
||||
CFont::PrintString(HUD_STRETCH_X(26.0f), HUD_STRETCH_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
|
||||
CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
|
||||
CFont::SetAlphaFade(255.0f);
|
||||
CFont::DrawFonts();
|
||||
}
|
||||
@ -1156,17 +1160,17 @@ void CHud::DrawAfterFade()
|
||||
if (m_BigMessage[4][0]) {
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(HUD_STRETCH_X(1.2f), HUD_STRETCH_Y(1.5f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.2f), SCREEN_SCALE_Y(1.5f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(HUD_STRETCH_X(600.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]);
|
||||
CFont::PrintString(SCREEN_SCALE_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[4]);
|
||||
|
||||
CFont::SetColor(CRGBA(89, 115, 150, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(84.0f), m_BigMessage[4]);
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f), m_BigMessage[4]);
|
||||
}
|
||||
|
||||
// Oddjob result
|
||||
@ -1216,16 +1220,16 @@ void CHud::DrawAfterFade()
|
||||
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetScale(HUD_STRETCH_X(1.0f), HUD_STRETCH_Y(1.2f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(1.2f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(HUD_FROM_RIGHT(20.0f));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::PrintString(HUD_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
|
||||
CFont::PrintString(SCREEN_SCALE_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f + 2.0f), m_BigMessage[5]);
|
||||
|
||||
CFont::SetColor(CRGBA(156, 91, 40, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - HUD_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
|
||||
CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f + 2.0f), m_BigMessage[5]);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -1237,9 +1241,9 @@ void CHud::DrawAfterFade()
|
||||
CFont::SetBackgroundOff();
|
||||
|
||||
if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4)
|
||||
CFont::SetScale(HUD_STRETCH_X(0.884f), HUD_STRETCH_Y(1.36f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.884f), SCREEN_SCALE_Y(1.36f));
|
||||
else
|
||||
CFont::SetScale(HUD_STRETCH_X(1.04f), HUD_STRETCH_Y(1.6f));
|
||||
CFont::SetScale(SCREEN_SCALE_X(1.04f), SCREEN_SCALE_Y(1.6f));
|
||||
|
||||
CFont::SetPropOn();
|
||||
CFont::SetRightJustifyWrap(-500);
|
||||
@ -1261,10 +1265,10 @@ void CHud::DrawAfterFade()
|
||||
BigMessageAlpha[1] = 255.0f;
|
||||
}
|
||||
CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1]));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(20.0f - 2.0f), HUD_FROM_BOTTOM(120.0f), m_BigMessage[1]);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f - 2.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
|
||||
|
||||
CFont::SetColor(CRGBA(220, 172, 2, BigMessageAlpha[1]));
|
||||
CFont::PrintString(HUD_FROM_RIGHT(20.0f), HUD_FROM_BOTTOM(120.0f), m_BigMessage[1]);
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
|
||||
}
|
||||
else {
|
||||
BigMessageAlpha[1] = 0.0f;
|
||||
@ -1277,6 +1281,55 @@ void CHud::DrawAfterFade()
|
||||
}
|
||||
}
|
||||
|
||||
void CHud::ReInitialise() {
|
||||
m_Wants_To_Draw_Hud = true;
|
||||
m_ZoneState = 0;
|
||||
m_Wants_To_Draw_3dMarkers = true;
|
||||
m_LastZoneName = 0;
|
||||
m_ZoneNameTimer = 0;
|
||||
m_ZoneName = 0;
|
||||
|
||||
for (int i = 0; i < 256; i++) {
|
||||
m_HelpMessage[i] = 0;
|
||||
m_LastHelpMessage[i] = 0;
|
||||
m_HelpMessageToPrint[i] = 0;
|
||||
m_Message[i] = 0;
|
||||
|
||||
if (i <= 6)
|
||||
BigMessageInUse[i] = 0.0f;
|
||||
|
||||
if (i <= 128)
|
||||
*(wchar*)(m_BigMessage[i]) = 0;
|
||||
}
|
||||
|
||||
m_HelpMessageTimer = 0;
|
||||
m_HelpMessageFadeTimer = 0;
|
||||
m_HelpMessageState = 0;
|
||||
m_HelpMessageQuick = 0;
|
||||
m_VehicleName = 0;
|
||||
m_LastVehicleName = 0;
|
||||
m_VehicleNameToPrint = 0;
|
||||
m_VehicleNameTimer = 0;
|
||||
m_VehicleFadeTimer = 0;
|
||||
m_VehicleState = 0;
|
||||
m_HelpMessageDisplayTime = 1.0f;
|
||||
|
||||
CounterOnLastFrame = 0;
|
||||
m_ItemToFlash = ITEM_NONE;
|
||||
OddJob2Timer = 0;
|
||||
OddJob2OffTimer = 0.0f;
|
||||
CounterFlashTimer = 0;
|
||||
TimerOnLastFrame = 0;
|
||||
TimerFlashTimer = 0;
|
||||
SpriteBrightness = 0;
|
||||
PagerOn = 0;
|
||||
PagerTimer = 0;
|
||||
PagerSoundPlayed = 0;
|
||||
OddJob2On = 0;
|
||||
PagerXOffset = 150.0f;
|
||||
OddJob2XOffset = 0.0f;
|
||||
}
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x48BC9A, &CHud::Initialise, PATCH_CALL);
|
||||
InjectHook(0x48C4F1, &CHud::ReInitialise, PATCH_CALL);
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
enum eItems
|
||||
{
|
||||
ITEM_NONE = -1,
|
||||
ITEM_ARMOUR = 3,
|
||||
ITEM_HEALTH = 4,
|
||||
ITEM_RADAR = 8
|
||||
@ -43,16 +44,16 @@ public:
|
||||
static float &m_HelpMessageDisplayTime;
|
||||
static float &m_fTextBoxNumLines;
|
||||
static float &m_fHelpMessageTime;
|
||||
static bool &m_bHelpMessageQuick;
|
||||
static bool &m_HelpMessageQuick;
|
||||
static int32 m_ZoneState;
|
||||
static int32 m_ZoneFadeTimer;
|
||||
static int32 m_ZoneNameTimer;
|
||||
static wchar *&m_pZoneName;
|
||||
static wchar *m_pLastZoneName;
|
||||
static wchar *&m_ZoneName;
|
||||
static wchar *m_LastZoneName;
|
||||
static wchar *m_ZoneToPrint;
|
||||
static wchar *&m_pVehicleName;
|
||||
static wchar *m_pLastVehicleName;
|
||||
static wchar *m_pVehicleNameToPrint;
|
||||
static wchar *&m_VehicleName;
|
||||
static wchar *m_LastVehicleName;
|
||||
static wchar *m_VehicleNameToPrint;
|
||||
static int32 m_VehicleState;
|
||||
static int32 m_VehicleFadeTimer;
|
||||
static int32 m_VehicleNameTimer;
|
||||
|
@ -82,8 +82,8 @@ public:
|
||||
return m_flags[i].free ? nil : (T*)&m_entries[i];
|
||||
}
|
||||
T *GetAt(int handle){
|
||||
return m_flags[handle>>8].u == handle & 0xFF ?
|
||||
(T*)&m_entries[handle>>8] : nil;
|
||||
return m_flags[handle>>8].u == (handle & 0xFF) ?
|
||||
(T*)&m_entries[handle >> 8] : nil;
|
||||
}
|
||||
int GetIndex(T *entry){
|
||||
int i = GetJustIndex(entry);
|
||||
|
Loading…
Reference in New Issue
Block a user