A few fixes
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@ -122,12 +122,18 @@ public:
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};
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bool m_bFirstCapture;
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#ifdef __DINPUT_INCLUDED__
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DIJOYSTATE2 m_OldState;
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DIJOYSTATE2 m_NewState;
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#elif defined RW_GL3
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#if defined RW_GL3
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GlfwJoyState m_OldState;
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GlfwJoyState m_NewState;
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#else
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#ifdef __DINPUT_INCLUDED__
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DIJOYSTATE2 m_OldState;
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DIJOYSTATE2 m_NewState;
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#else
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// this is here to fix the size of a struct
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// TODO: find a better was a remove this
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uint32 ___padd[0x110 / 4 * 2];
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#endif
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#endif
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wchar m_aActionNames[MAX_CONTROLLERACTIONS][ACTIONNAME_LENGTH];
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bool m_aButtonStates[MAX_BUTTONS];
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@ -204,6 +210,8 @@ public:
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void ResetSettingOrder (e_ControllerAction action);
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};
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//VALIDATE_SIZE(CControllerConfigManager, 0x143C);
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#ifndef RW_GL3
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VALIDATE_SIZE(CControllerConfigManager, 0x143C);
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#endif
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extern CControllerConfigManager ControlsManager;
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@ -200,7 +200,9 @@ enum Config {
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//#define PS2_ALTERNATIVE_CARSPLASH // unused on PS2
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// Pad
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// #define XINPUT
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#ifndef RW_GL3
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#define XINPUT
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#endif
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#define KANGAROO_CHEAT
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#define REGISTER_START_BUTTON
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