commit
1c74d111e8
@ -10,38 +10,17 @@ install:
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- cmd: >-
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- cmd: >-
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git submodule update --init --recursive
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git submodule update --init --recursive
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premake-vs2019.cmd
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copy premake5.exe "librw/premake5.exe"
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cd "librw" && premake5 vs2019 && msbuild "build/librw.sln" /property:Configuration=%CONFIGURATION% /property:Platform="win-x86-d3d9"
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cd "%APPVEYOR_BUILD_FOLDER%" && premake5 vs2019
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build:
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build:
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project: build/re3.sln
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project: build/re3.sln
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verbosity: minimal
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verbosity: minimal
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after_build:
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# downloading latest release of UAL to make release with UAL and ASI.
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- ps: >-
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$releases = "https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases"
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$name = "Ultimate-ASI-Loader.zip"
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$latestRelease = Invoke-WebRequest $releases/latest -Headers @{"Accept"="application/json"}
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$json = $latestRelease.Content | ConvertFrom-Json
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$latestVersion = $json.tag_name
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$url = "$releases/download/$latestVersion/$name"
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Start-FileDownload $url -FileName 'C:\Ultimate-ASI-Loader.zip'
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7z e c:\Ultimate-ASI-Loader.zip -oc:\Projects\re3\bin\${env:CONFIGURATION}
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cd "bin\${env:CONFIGURATION}"
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copy re3.dll re3.asi
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7z u "RE3_${env:CONFIGURATION}+UAL.zip" re3.asi dinput8.dll
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Get-ChildItem .\*.zip | % { Push-AppveyorArtifact $_.FullName -FileName $_.Name }
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artifacts:
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artifacts:
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- path: bin/%CONFIGURATION%/re3.dll
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- path: bin/%CONFIGURATION%/re3.exe
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name: re3.dll
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name: re3.exe
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- path: bin/%CONFIGURATION%/re3.pdb
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- path: bin/%CONFIGURATION%/re3.pdb
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name: re3.pdb
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name: re3.pdb
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58
premake5.lua
58
premake5.lua
@ -1,7 +1,7 @@
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Librw = os.getenv("LIBRW")
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Librw = os.getenv("LIBRW")
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workspace "re3"
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workspace "re3"
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configurations { "Debug", "Release", "ReleaseFH", "DebugRW", "ReleaseRW", "DebugLIBRW" }
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configurations { "Debug", "Release", "ReleaseFH", "DebugRW", "ReleaseRW" }
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location "build"
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location "build"
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files { "src/*.*" }
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files { "src/*.*" }
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@ -51,20 +51,20 @@ workspace "re3"
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libdirs { "dxsdk/lib" }
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libdirs { "dxsdk/lib" }
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libdirs { "milessdk/lib" }
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libdirs { "milessdk/lib" }
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filter "configurations:*LIBRW"
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filter "configurations:Debug or Release"
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files { "src/fakerw/*.*" }
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files { "src/fakerw/*.*" }
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includedirs { "src/fakerw" }
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includedirs { "src/fakerw" }
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includedirs { Librw }
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includedirs { "librw" }
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libdirs { path.join(Librw, "lib/win-x86-d3d9/Debug") }
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includedirs { "librw/src" }
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links { "rw", "d3d9" }
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libdirs { path.join("librw", "lib/win-x86-d3d9/%{cfg.buildcfg}") }
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links { "rw", "d3d9" }
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filter "configurations:not *LIBRW"
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filter {}
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includedirs { "rwsdk/include/d3d8" }
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filter "configurations:DebugRW or ReleaseRW"
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filter "configurations:DebugRW or configurations:ReleaseRW"
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defines { "RWLIBS" }
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defines { "RWLIBS" }
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includedirs { "rwsdk/include/d3d8" }
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libdirs { "rwsdk/lib/d3d8/release" }
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libdirs { "rwsdk/lib/d3d8/release" }
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links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp" }
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links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp" }
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filter {}
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filter {}
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@ -95,49 +95,43 @@ workspace "re3"
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end
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end
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project "re3"
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project "re3"
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kind "SharedLib"
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kind "WindowedApp"
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language "C++"
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language "C++"
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targetname "re3"
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targetname "re3"
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targetdir "bin/%{cfg.buildcfg}"
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targetdir "bin/%{cfg.buildcfg}"
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targetextension ".dll"
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targetextension ".exe"
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characterset ("MBCS")
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characterset ("MBCS")
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linkoptions "/SAFESEH:NO"
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linkoptions "/SAFESEH:NO"
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filter "configurations:Debug"
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filter "configurations:Debug"
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defines { "DEBUG" }
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defines { "DEBUG", "LIBRW", "RW_D3D9" }
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staticruntime "on"
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staticruntime "off"
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symbols "Full"
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symbols "Full"
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setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/")
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setpaths("$(GTA_III_RE_DIR)/", "re3.exe", "")
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filter "configurations:Release"
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filter "configurations:Release"
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defines { "NDEBUG" }
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defines { "NDEBUG", "LIBRW", "RW_D3D9" }
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optimize "On"
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optimize "On"
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staticruntime "on"
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staticruntime "off"
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symbols "Full"
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symbols "Full"
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setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/")
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setpaths("$(GTA_III_RE_DIR)/", "re3.exe", "")
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filter "configurations:ReleaseFH"
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filter "configurations:ReleaseFH"
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defines { "NDEBUG" }
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defines { "NDEBUG" }
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symbols "Full"
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symbols "Full"
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optimize "off"
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optimize "off"
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staticruntime "on"
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staticruntime "on"
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targetextension ".asi"
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setpaths("$(GTA_III_RE_DIR)/", "re3.exe", "")
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setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "scripts/")
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filter "configurations:DebugRW"
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filter "configurations:DebugRW"
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defines { "DEBUG" }
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defines { "DEBUG" }
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staticruntime "on"
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staticruntime "on"
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symbols "On"
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symbols "On"
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setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/")
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setpaths("$(GTA_III_RE_DIR)/", "re3.exe", "")
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filter "configurations:ReleaseRW"
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filter "configurations:ReleaseRW"
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defines { "NDEBUG" }
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defines { "NDEBUG" }
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optimize "On"
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optimize "On"
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staticruntime "on"
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staticruntime "on"
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setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/")
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setpaths("$(GTA_III_RE_DIR)/", "re3.exe", "")
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filter "configurations:DebugLIBRW"
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defines { "DEBUG", "LIBRW", "RW_D3D9" }
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symbols "On"
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setpaths("$(GTA_III_RE_DIR)/", "gta3.exe", "plugins/")
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@ -1,5 +1,5 @@
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#include "common.h"
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#include "common.h"
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#include "patcher.h"
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#include "General.h"
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#include "General.h"
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#include "ModelInfo.h"
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#include "ModelInfo.h"
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#include "AnimManager.h"
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#include "AnimManager.h"
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@ -148,15 +148,3 @@ CAnimBlendAssocGroup::CreateAssociations(const char *blockName, RpClump *clump,
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}
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}
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numAssociations = numAssocs;
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numAssociations = numAssocs;
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}
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}
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STARTPATCHES
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InjectHook(0x4012D0, &CAnimBlendAssocGroup::DestroyAssociations, PATCH_JUMP);
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InjectHook(0x4013D0, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(uint32))&CAnimBlendAssocGroup::GetAnimation, PATCH_JUMP);
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InjectHook(0x401300, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(const char*))&CAnimBlendAssocGroup::GetAnimation, PATCH_JUMP);
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InjectHook(0x401420, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(uint32))&CAnimBlendAssocGroup::CopyAnimation, PATCH_JUMP);
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InjectHook(0x4013E0, (CAnimBlendAssociation *(CAnimBlendAssocGroup::*)(const char*))&CAnimBlendAssocGroup::CopyAnimation, PATCH_JUMP);
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InjectHook(0x401130, (void (CAnimBlendAssocGroup::*)(const char*))&CAnimBlendAssocGroup::CreateAssociations, PATCH_JUMP);
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InjectHook(0x401220, (void (CAnimBlendAssocGroup::*)(const char*, RpClump*, const char**, int))&CAnimBlendAssocGroup::CreateAssociations, PATCH_JUMP);
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ENDPATCHES
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@ -1,5 +1,5 @@
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#include "common.h"
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#include "common.h"
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#include "patcher.h"
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#include "AnimBlendHierarchy.h"
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#include "AnimBlendHierarchy.h"
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#include "AnimBlendClumpData.h"
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#include "AnimBlendClumpData.h"
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#include "RpAnimBlend.h"
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#include "RpAnimBlend.h"
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@ -202,33 +202,3 @@ CAnimBlendAssociation::UpdateBlend(float timeDelta)
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return true;
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return true;
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}
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}
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#include <new>
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class CAnimBlendAssociation_ : public CAnimBlendAssociation
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{
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public:
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CAnimBlendAssociation *ctor1(void) { return ::new (this) CAnimBlendAssociation(); }
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CAnimBlendAssociation *ctor2(CAnimBlendAssociation &other) { return ::new (this) CAnimBlendAssociation(other); }
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void dtor(void) { this->CAnimBlendAssociation::~CAnimBlendAssociation(); }
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};
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STARTPATCHES
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InjectHook(0x4016A0, &CAnimBlendAssociation::AllocateAnimBlendNodeArray, PATCH_JUMP);
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InjectHook(0x4016F0, &CAnimBlendAssociation::FreeAnimBlendNodeArray, PATCH_JUMP);
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InjectHook(0x4017B0, &CAnimBlendAssociation::GetNode, PATCH_JUMP);
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InjectHook(0x401560, (void (CAnimBlendAssociation::*)(RpClump*, CAnimBlendHierarchy*))&CAnimBlendAssociation::Init, PATCH_JUMP);
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InjectHook(0x401620, (void (CAnimBlendAssociation::*)(CAnimBlendAssociation&))&CAnimBlendAssociation::Init, PATCH_JUMP);
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InjectHook(0x4017E0, &CAnimBlendAssociation::SetBlend, PATCH_JUMP);
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InjectHook(0x401820, &CAnimBlendAssociation::SetFinishCallback, PATCH_JUMP);
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InjectHook(0x401800, &CAnimBlendAssociation::SetDeleteCallback, PATCH_JUMP);
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InjectHook(0x401700, &CAnimBlendAssociation::SetCurrentTime, PATCH_JUMP);
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InjectHook(0x401780, &CAnimBlendAssociation::SyncAnimation, PATCH_JUMP);
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InjectHook(0x4017D0, &CAnimBlendAssociation::Start, PATCH_JUMP);
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InjectHook(0x4031F0, &CAnimBlendAssociation::UpdateTime, PATCH_JUMP);
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InjectHook(0x4032B0, &CAnimBlendAssociation::UpdateBlend, PATCH_JUMP);
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InjectHook(0x401460, &CAnimBlendAssociation_::ctor1, PATCH_JUMP);
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InjectHook(0x4014C0, &CAnimBlendAssociation_::ctor2, PATCH_JUMP);
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InjectHook(0x401520, &CAnimBlendAssociation_::dtor, PATCH_JUMP);
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ENDPATCHES
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@ -1,5 +1,5 @@
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#include "common.h"
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#include "common.h"
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#include "patcher.h"
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#include "AnimBlendClumpData.h"
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#include "AnimBlendClumpData.h"
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#include "RwHelper.h"
|
#include "RwHelper.h"
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|
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@ -35,20 +35,3 @@ CAnimBlendClumpData::ForAllFrames(void (*cb)(AnimBlendFrameData*, void*), void *
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for(i = 0; i < numFrames; i++)
|
for(i = 0; i < numFrames; i++)
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cb(&frames[i], arg);
|
cb(&frames[i], arg);
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}
|
}
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|
|
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#include <new>
|
|
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|
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class CAnimBlendClumpData_ : public CAnimBlendClumpData
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|
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{
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|
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public:
|
|
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CAnimBlendClumpData *ctor(void) { return ::new (this) CAnimBlendClumpData(); }
|
|
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void dtor(void) { this->CAnimBlendClumpData::~CAnimBlendClumpData(); }
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|
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};
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|
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|
|
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|
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STARTPATCHES
|
|
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InjectHook(0x401880, &CAnimBlendClumpData_::ctor, PATCH_JUMP);
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|
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InjectHook(0x4018B0, &CAnimBlendClumpData_::dtor, PATCH_JUMP);
|
|
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InjectHook(0x4018F0, &CAnimBlendClumpData::SetNumberOfFrames, PATCH_JUMP);
|
|
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InjectHook(0x401930, &CAnimBlendClumpData::ForAllFrames, PATCH_JUMP);
|
|
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ENDPATCHES
|
|
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|
@ -1,5 +1,5 @@
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#include "common.h"
|
#include "common.h"
|
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#include "patcher.h"
|
|
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#include "AnimBlendSequence.h"
|
#include "AnimBlendSequence.h"
|
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#include "AnimBlendHierarchy.h"
|
#include "AnimBlendHierarchy.h"
|
||||||
|
|
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@ -72,13 +72,3 @@ CAnimBlendHierarchy::RemoveUncompressedData(void)
|
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// useless
|
// useless
|
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compressed = 1;
|
compressed = 1;
|
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}
|
}
|
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|
|
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STARTPATCHES
|
|
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InjectHook(0x4019A0, &CAnimBlendHierarchy::Shutdown, PATCH_JUMP);
|
|
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InjectHook(0x4019C0, &CAnimBlendHierarchy::SetName, PATCH_JUMP);
|
|
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InjectHook(0x4019E0, &CAnimBlendHierarchy::CalcTotalTime, PATCH_JUMP);
|
|
||||||
InjectHook(0x401A80, &CAnimBlendHierarchy::RemoveQuaternionFlips, PATCH_JUMP);
|
|
||||||
InjectHook(0x401AB0, &CAnimBlendHierarchy::RemoveAnimSequences, PATCH_JUMP);
|
|
||||||
InjectHook(0x401AD0, &CAnimBlendHierarchy::Uncompress, PATCH_JUMP);
|
|
||||||
InjectHook(0x401B00, &CAnimBlendHierarchy::RemoveUncompressedData, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "AnimBlendAssociation.h"
|
#include "AnimBlendAssociation.h"
|
||||||
#include "AnimBlendNode.h"
|
#include "AnimBlendNode.h"
|
||||||
|
|
||||||
@ -158,13 +158,3 @@ CAnimBlendNode::GetEndTranslation(CVector &trans, float weight)
|
|||||||
trans = kf->translation * blend;
|
trans = kf->translation * blend;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x401B10, &CAnimBlendNode::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x401B30, &CAnimBlendNode::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x401DC0, &CAnimBlendNode::NextKeyFrame, PATCH_JUMP);
|
|
||||||
InjectHook(0x4021B0, &CAnimBlendNode::FindKeyFrame, PATCH_JUMP);
|
|
||||||
InjectHook(0x401E70, &CAnimBlendNode::CalcDeltas, PATCH_JUMP);
|
|
||||||
InjectHook(0x401FE0, &CAnimBlendNode::GetCurrentTranslation, PATCH_JUMP);
|
|
||||||
InjectHook(0x402110, &CAnimBlendNode::GetEndTranslation, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "AnimBlendSequence.h"
|
#include "AnimBlendSequence.h"
|
||||||
|
|
||||||
CAnimBlendSequence::CAnimBlendSequence(void)
|
CAnimBlendSequence::CAnimBlendSequence(void)
|
||||||
@ -60,9 +60,3 @@ CAnimBlendSequence::RemoveQuaternionFlips(void)
|
|||||||
last = frame->rotation;
|
last = frame->rotation;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x402330, &CAnimBlendSequence::SetName, PATCH_JUMP);
|
|
||||||
InjectHook(0x402350, &CAnimBlendSequence::SetNumFrames, PATCH_JUMP);
|
|
||||||
InjectHook(0x4023A0, &CAnimBlendSequence::RemoveQuaternionFlips, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "General.h"
|
#include "General.h"
|
||||||
#include "ModelInfo.h"
|
#include "ModelInfo.h"
|
||||||
#include "ModelIndices.h"
|
#include "ModelIndices.h"
|
||||||
@ -909,23 +909,3 @@ CAnimManager::RemoveLastAnimFile(void)
|
|||||||
for(i = 0; i < ms_aAnimBlocks[ms_numAnimBlocks].numAnims; i++)
|
for(i = 0; i < ms_aAnimBlocks[ms_numAnimBlocks].numAnims; i++)
|
||||||
ms_aAnimations[ms_aAnimBlocks[ms_numAnimBlocks].firstIndex + i].RemoveAnimSequences();
|
ms_aAnimations[ms_aAnimBlocks[ms_numAnimBlocks].firstIndex + i].RemoveAnimSequences();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x403380, CAnimManager::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x4033B0, CAnimManager::Shutdown, PATCH_JUMP);
|
|
||||||
InjectHook(0x403410, CAnimManager::UncompressAnimation, PATCH_JUMP);
|
|
||||||
InjectHook(0x4034A0, CAnimManager::GetAnimationBlock, PATCH_JUMP);
|
|
||||||
InjectHook(0x4034F0, (CAnimBlendHierarchy *(*)(const char*, CAnimBlock*))CAnimManager::GetAnimation, PATCH_JUMP);
|
|
||||||
InjectHook(0x4035B0, CAnimManager::GetAnimGroupName, PATCH_JUMP);
|
|
||||||
InjectHook(0x4035C0, CAnimManager::CreateAnimAssociation, PATCH_JUMP);
|
|
||||||
InjectHook(0x4035E0, (CAnimBlendAssociation *(*)(AssocGroupId, AnimationId))CAnimManager::GetAnimAssociation, PATCH_JUMP);
|
|
||||||
InjectHook(0x403600, (CAnimBlendAssociation *(*)(AssocGroupId, const char*))CAnimManager::GetAnimAssociation, PATCH_JUMP);
|
|
||||||
InjectHook(0x403620, CAnimManager::AddAnimation, PATCH_JUMP);
|
|
||||||
InjectHook(0x4036A0, CAnimManager::AddAnimationAndSync, PATCH_JUMP);
|
|
||||||
InjectHook(0x403710, CAnimManager::BlendAnimation, PATCH_JUMP);
|
|
||||||
InjectHook(0x4038F0, CAnimManager::LoadAnimFiles, PATCH_JUMP);
|
|
||||||
InjectHook(0x403A10, (void (*)(const char *))CAnimManager::LoadAnimFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x403A40, (void (*)(int, bool))CAnimManager::LoadAnimFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x404320, CAnimManager::RemoveLastAnimFile, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#define WITHWINDOWS // just for VK_SPACE
|
#define WITHWINDOWS // just for VK_SPACE
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "General.h"
|
#include "General.h"
|
||||||
#include "CutsceneMgr.h"
|
#include "CutsceneMgr.h"
|
||||||
#include "Directory.h"
|
#include "Directory.h"
|
||||||
@ -423,19 +423,3 @@ CCutsceneMgr::Update(void)
|
|||||||
|
|
||||||
bool CCutsceneMgr::HasCutsceneFinished(void) { return TheCamera.GetPositionAlongSpline() == 1.0f; }
|
bool CCutsceneMgr::HasCutsceneFinished(void) { return TheCamera.GetPositionAlongSpline() == 1.0f; }
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4045D0, &CCutsceneMgr::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x404630, &CCutsceneMgr::Shutdown, PATCH_JUMP);
|
|
||||||
InjectHook(0x404650, &CCutsceneMgr::LoadCutsceneData, PATCH_JUMP);
|
|
||||||
InjectHook(0x405140, &CCutsceneMgr::FinishCutscene, PATCH_JUMP);
|
|
||||||
InjectHook(0x404D80, &CCutsceneMgr::SetHeadAnim, PATCH_JUMP);
|
|
||||||
InjectHook(0x404DC0, &CCutsceneMgr::SetupCutsceneToStart, PATCH_JUMP);
|
|
||||||
InjectHook(0x404D20, &CCutsceneMgr::SetCutsceneAnim, PATCH_JUMP);
|
|
||||||
InjectHook(0x404CD0, &CCutsceneMgr::AddCutsceneHead, PATCH_JUMP);
|
|
||||||
InjectHook(0x404BE0, &CCutsceneMgr::CreateCutsceneObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x4048E0, &CCutsceneMgr::DeleteCutsceneData, PATCH_JUMP);
|
|
||||||
InjectHook(0x404EE0, &CCutsceneMgr::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x4051B0, &CCutsceneMgr::GetCutsceneTimeInMilleseconds, PATCH_JUMP);
|
|
||||||
InjectHook(0x4051F0, &CCutsceneMgr::HasCutsceneFinished, PATCH_JUMP);
|
|
||||||
InjectHook(0x404B40, &CalculateBoundingSphereRadiusCB, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -28,6 +28,7 @@ public:
|
|||||||
|
|
||||||
static void StartCutsceneProcessing() { ms_cutsceneProcessing = true; }
|
static void StartCutsceneProcessing() { ms_cutsceneProcessing = true; }
|
||||||
static bool IsRunning(void) { return ms_running; }
|
static bool IsRunning(void) { return ms_running; }
|
||||||
|
static bool HasLoaded(void) { return ms_loaded; }
|
||||||
static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; }
|
static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; }
|
||||||
static bool UseLodMultiplier(void) { return ms_useLodMultiplier; }
|
static bool UseLodMultiplier(void) { return ms_useLodMultiplier; }
|
||||||
static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; }
|
static CCutsceneObject* GetCutsceneObject(int id) { return ms_pCutsceneObjects[id]; }
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "NodeName.h"
|
#include "NodeName.h"
|
||||||
#include "VisibilityPlugins.h"
|
#include "VisibilityPlugins.h"
|
||||||
#include "AnimBlendClumpData.h"
|
#include "AnimBlendClumpData.h"
|
||||||
@ -220,9 +220,3 @@ FrameUpdateCallBackWith3dVelocityExtraction(AnimBlendFrameData *frame, void *arg
|
|||||||
}
|
}
|
||||||
RwMatrixUpdate(mat);
|
RwMatrixUpdate(mat);
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4025F0, FrameUpdateCallBack, PATCH_JUMP);
|
|
||||||
InjectHook(0x4028B0, FrameUpdateCallBackWithVelocityExtraction, PATCH_JUMP);
|
|
||||||
InjectHook(0x402D40, FrameUpdateCallBackWith3dVelocityExtraction, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "General.h"
|
#include "General.h"
|
||||||
#include "NodeName.h"
|
#include "NodeName.h"
|
||||||
#include "VisibilityPlugins.h"
|
#include "VisibilityPlugins.h"
|
||||||
@ -8,7 +8,7 @@
|
|||||||
#include "AnimBlendAssociation.h"
|
#include "AnimBlendAssociation.h"
|
||||||
#include "RpAnimBlend.h"
|
#include "RpAnimBlend.h"
|
||||||
|
|
||||||
RwInt32 &ClumpOffset = *(RwInt32*)0x8F1B84;
|
RwInt32 ClumpOffset;
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
@ -378,26 +378,3 @@ RpAnimBlendClumpUpdateAnimations(RpClump *clump, float timeDelta)
|
|||||||
}
|
}
|
||||||
RwFrameUpdateObjects(RpClumpGetFrame(clump));
|
RwFrameUpdateObjects(RpClumpGetFrame(clump));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4052D0, RpAnimBlendPluginAttach, PATCH_JUMP);
|
|
||||||
InjectHook(0x4052A0, RpAnimBlendAllocateData, PATCH_JUMP);
|
|
||||||
InjectHook(0x405780, (CAnimBlendAssociation *(*)(CAnimBlendAssociation*))RpAnimBlendGetNextAssociation, PATCH_JUMP);
|
|
||||||
InjectHook(0x4057A0, (CAnimBlendAssociation *(*)(CAnimBlendAssociation*,uint32))RpAnimBlendGetNextAssociation, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x405520, RpAnimBlendClumpSetBlendDeltas, PATCH_JUMP);
|
|
||||||
InjectHook(0x405560, RpAnimBlendClumpRemoveAllAssociations, PATCH_JUMP);
|
|
||||||
InjectHook(0x405570, RpAnimBlendClumpRemoveAssociations, PATCH_JUMP);
|
|
||||||
InjectHook(0x405480, RpAnimBlendClumpInit, PATCH_JUMP);
|
|
||||||
InjectHook(0x405500, RpAnimBlendClumpIsInitialized, PATCH_JUMP);
|
|
||||||
InjectHook(0x4055C0, RpAnimBlendClumpGetAssociation, PATCH_JUMP);
|
|
||||||
InjectHook(0x4055F0, RpAnimBlendClumpGetMainAssociation, PATCH_JUMP);
|
|
||||||
InjectHook(0x405680, RpAnimBlendClumpGetMainPartialAssociation, PATCH_JUMP);
|
|
||||||
InjectHook(0x4056D0, RpAnimBlendClumpGetMainAssociation_N, PATCH_JUMP);
|
|
||||||
InjectHook(0x405710, RpAnimBlendClumpGetMainPartialAssociation_N, PATCH_JUMP);
|
|
||||||
InjectHook(0x405750, (CAnimBlendAssociation *(*)(RpClump*, uint32))RpAnimBlendClumpGetFirstAssociation, PATCH_JUMP);
|
|
||||||
InjectHook(0x4031B0, (CAnimBlendAssociation *(*)(RpClump*))RpAnimBlendClumpGetFirstAssociation, PATCH_JUMP);
|
|
||||||
InjectHook(0x405460, RpAnimBlendClumpFillFrameArray, PATCH_JUMP);
|
|
||||||
InjectHook(0x4024B0, RpAnimBlendClumpUpdateAnimations, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -11,7 +11,7 @@ struct AnimBlendFrameUpdateData
|
|||||||
CAnimBlendNode *nodes[16];
|
CAnimBlendNode *nodes[16];
|
||||||
};
|
};
|
||||||
|
|
||||||
extern RwInt32 &ClumpOffset;
|
extern RwInt32 ClumpOffset;
|
||||||
#define RPANIMBLENDCLUMPDATA(o) (RWPLUGINOFFSET(CAnimBlendClumpData*, o, ClumpOffset))
|
#define RPANIMBLENDCLUMPDATA(o) (RWPLUGINOFFSET(CAnimBlendClumpData*, o, ClumpOffset))
|
||||||
|
|
||||||
bool RpAnimBlendPluginAttach(void);
|
bool RpAnimBlendPluginAttach(void);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "DMAudio.h"
|
#include "DMAudio.h"
|
||||||
#include "Entity.h"
|
#include "Entity.h"
|
||||||
#include "AudioCollision.h"
|
#include "AudioCollision.h"
|
||||||
@ -406,14 +406,3 @@ cAudioManager::ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface
|
|||||||
m_sCollisionManager.AddCollisionToRequestedQueue();
|
m_sCollisionManager.AddCollisionToRequestedQueue();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x5685E0, &cAudioCollisionManager::AddCollisionToRequestedQueue, PATCH_JUMP);
|
|
||||||
InjectHook(0x569060, &cAudioManager::GetCollisionOneShotRatio, PATCH_JUMP);
|
|
||||||
InjectHook(0x5693B0, &cAudioManager::GetCollisionRatio, PATCH_JUMP);
|
|
||||||
InjectHook(0x568410, &cAudioManager::ReportCollision, PATCH_JUMP);
|
|
||||||
InjectHook(0x5686D0, &cAudioManager::ServiceCollisions, PATCH_JUMP);
|
|
||||||
InjectHook(0x568E20, &cAudioManager::SetLoopingCollisionRequestedSfxFreqAndGetVol, PATCH_JUMP);
|
|
||||||
InjectHook(0x568D30, &cAudioManager::SetUpLoopingCollisionSound, PATCH_JUMP);
|
|
||||||
InjectHook(0x5689D0, &cAudioManager::SetUpOneShotCollisionSound, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
|
|
||||||
#include "audio_enums.h"
|
#include "audio_enums.h"
|
||||||
#include "AudioManager.h"
|
#include "AudioManager.h"
|
||||||
@ -40,18 +40,18 @@
|
|||||||
#include "sampman.h"
|
#include "sampman.h"
|
||||||
|
|
||||||
cAudioManager AudioManager;
|
cAudioManager AudioManager;
|
||||||
uint32 gPornNextTime; // = *(uint32*)0x6508A0;
|
uint32 gPornNextTime;
|
||||||
uint32 gSawMillNextTime; // = *(uint32*)0x6508A4;
|
uint32 gSawMillNextTime;
|
||||||
uint32 gShopNextTime; // = *(uint32*)0x6508A8;
|
uint32 gShopNextTime;
|
||||||
uint32 gAirportNextTime; // = *(uint32*)0x6508AC;
|
uint32 gAirportNextTime;
|
||||||
uint32 gCinemaNextTime; //= *(uint32*)0x6508B0;
|
uint32 gCinemaNextTime;
|
||||||
uint32 gDocksNextTime; // = *(uint32*)0x6508B4;
|
uint32 gDocksNextTime;
|
||||||
uint32 gHomeNextTime; // = *(uint32*)0x6508B8;
|
uint32 gHomeNextTime;
|
||||||
uint32 gCellNextTime; // = *(uint32*)0x6508BC;
|
uint32 gCellNextTime;
|
||||||
uint32 gNextCryTime; // = *(uint32*)0x6508C0;
|
uint32 gNextCryTime;
|
||||||
uint8 gJumboVolOffsetPercentage; // = *(uint8 *)0x6508ED;
|
uint8 gJumboVolOffsetPercentage;
|
||||||
bool bPlayerJustEnteredCar; // = *(bool *)0x6508C4;
|
bool bPlayerJustEnteredCar;
|
||||||
bool g_bMissionAudioLoadFailed; // = *(bool *)0x95CD8E;
|
bool g_bMissionAudioLoadFailed;
|
||||||
|
|
||||||
const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
|
const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples);
|
||||||
const int policeChannel = channels + 1;
|
const int policeChannel = channels + 1;
|
||||||
@ -10147,217 +10147,3 @@ cAudioManager::ComputeEmittingVolume(uint8 emittingVolume, float intensity, floa
|
|||||||
quatIntensity;
|
quatIntensity;
|
||||||
return emittingVolume;
|
return emittingVolume;
|
||||||
}
|
}
|
||||||
|
|
||||||
// STARTPATCHES
|
|
||||||
// InjectHook(0x57B210, &cAudioManager::AddDetailsToRequestedOrderList, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56AD30, &cAudioManager::AddPlayerCarSample, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57B300, &cAudioManager::AddReflectionsToRequestedQueue, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57B8D0, &cAudioManager::AddReleasingSounds, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57B070, &cAudioManager::AddSampleToRequestedQueue, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5697A0, &cAudioManager::CalculateDistance, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57AA10, &cAudioManager::CheckForAnAudioFileOnCD, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57C160, &cAudioManager::ClearActiveSamples, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5796A0, &cAudioManager::ClearMissionAudio, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57C120, &cAudioManager::ClearRequestedQueue, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57AE00, &cAudioManager::ComputeDopplerEffectedFrequency, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57AD20, &cAudioManager::ComputePan, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57ABB0, &cAudioManager::ComputeVolume, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A830, &cAudioManager::DestroyAllGameCreatedEntities, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57C290, &cAudioManager::GenerateIntegerRandomNumberTable, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A8C0, &cAudioManager::Get3DProviderName, PATCH_JUMP);
|
|
||||||
// InjectHook(0x571110, &cAudioManager::GetArmyTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x573AB0, &cAudioManager::GetBlackBusinessFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x572050, &cAudioManager::GetBlackCasualFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574380, &cAudioManager::GetBlackConstructionWorkerTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x571D80, &cAudioManager::GetBlackCriminalTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5735E0, &cAudioManager::GetBlackDockerMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5724D0, &cAudioManager::GetBlackFatFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5726C0, &cAudioManager::GetBlackFatMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5728B0, &cAudioManager::GetBlackFemaleProstituteTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x572C20, &cAudioManager::GetBlackProjectFemaleOldTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x572D20, &cAudioManager::GetBlackProjectFemaleYoungTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x572AF0, &cAudioManager::GetBlackProjectMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5739C0, &cAudioManager::GetBlackWorkerMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574FF0, &cAudioManager::GetBomberTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5712C0, &cAudioManager::GetBusinessMaleOldTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5713E0, &cAudioManager::GetBusinessMaleYoungTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x572040, &cAudioManager::GetCasualMaleOldTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574FE0, &cAudioManager::GetCatatalinaTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57AA30, &cAudioManager::GetCDAudioDriveLetter, PATCH_JUMP);
|
|
||||||
// InjectHook(0x573010, &cAudioManager::GetChinatownFemaleOldTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5730F0, &cAudioManager::GetChinatownFemaleYoungTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x572E10, &cAudioManager::GetChinatownMaleOldTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x572F10, &cAudioManager::GetChinatownMaleYoungTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x575120, &cAudioManager::GetChunkyTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x571B00, &cAudioManager::GetColumbianTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x570EA0, &cAudioManager::GetCopTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A8F0, &cAudioManager::GetCurrent3DProviderIndex, PATCH_JUMP);
|
|
||||||
// InjectHook(0x571770, &cAudioManager::GetDiabloTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x569750, &cAudioManager::GetDistanceSquared, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574DA0, &cAudioManager::GetEightTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574040, &cAudioManager::GetFanFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x573F60, &cAudioManager::GetFanMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x571040, &cAudioManager::GetFBITalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x572280, &cAudioManager::GetFemaleNo3TalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5712B0, &cAudioManager::GetFiremanTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574E50, &cAudioManager::GetFrankieTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x575510, &cAudioManager::GetGenericFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x575460, &cAudioManager::GetGenericMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x571C30, &cAudioManager::GetHoodTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5741F0, &cAudioManager::GetHospitalFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574120, &cAudioManager::GetHospitalMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56F410, &cAudioManager::GetJumboTaxiFreq, PATCH_JUMP);
|
|
||||||
// InjectHook(0x573310, &cAudioManager::GetLittleItalyFemaleOldTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x573400, &cAudioManager::GetLittleItalyFemaleYoungTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5731E0, &cAudioManager::GetLittleItalyMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x571510, &cAudioManager::GetMafiaTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x571F40, &cAudioManager::GetMaleNo2TalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5711C0, &cAudioManager::GetMedicTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5795D0, &cAudioManager::GetMissionAudioLoadingStatus, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574F00, &cAudioManager::GetMistyTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x575340, &cAudioManager::GetNormalMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A8A0, &cAudioManager::GetNum3DProvidersAvailable, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574FD0, &cAudioManager::GetOJGTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x570960, &cAudioManager::GetPedCommentSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56BF80, &cAudioManager::GetVehicleDriveWheelSkidValue, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56C120, &cAudioManager::GetVehicleNonDriveWheelSkidValue, PATCH_JUMP);
|
|
||||||
// InjectHook(0x575240, &cAudioManager::GetPimpTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x570E00, &cAudioManager::GetPlayerTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5737E0, &cAudioManager::GetScumFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5736D0, &cAudioManager::GetScumMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x575060, &cAudioManager::GetSecurityGuardTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574480, &cAudioManager::GetShopperFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574790, &cAudioManager::GetSpecialCharacterTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x573E90, &cAudioManager::GetStewardFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x573DC0, &cAudioManager::GetStewardMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574690, &cAudioManager::GetStudentFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574590, &cAudioManager::GetStudentMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x573CD0, &cAudioManager::GetSupermodelFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x573BD0, &cAudioManager::GetSupermodelMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x570F80, &cAudioManager::GetSwatTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x575190, &cAudioManager::GetTaxiDriverTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x571650, &cAudioManager::GetTriadTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5723A0, &cAudioManager::GetWhiteBusinessFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x572170, &cAudioManager::GetWhiteCasualFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x574290, &cAudioManager::GetWhiteConstructionWorkerTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x571E60, &cAudioManager::GetWhiteCriminalTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5734F0, &cAudioManager::GetWhiteDockerMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5727B0, &cAudioManager::GetWhiteFatFemaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5725D0, &cAudioManager::GetWhiteFatMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5729D0, &cAudioManager::GetWhiteFemaleProstituteTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5738D0, &cAudioManager::GetWhiteWorkerMaleTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5718D0, &cAudioManager::GetYakuzaTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5719E0, &cAudioManager::GetYardieTalkSfx, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56CAB0, &cAudioManager::HasAirBrakes, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A0E0, &cAudioManager::Initialise, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57B030, &cAudioManager::InterrogateAudioEntities, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57AA50, &cAudioManager::IsAudioInitialised, PATCH_JUMP);
|
|
||||||
// InjectHook(0x579650, &cAudioManager::IsMissionAudioSampleFinished, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A9C0, &cAudioManager::IsMP3RadioChannelAvailable, PATCH_JUMP);
|
|
||||||
// InjectHook(0x579520, &cAudioManager::MissionScriptAudioUsesPoliceChannel, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56AD10, &cAudioManager::PlayerJustGotInCar, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
|
|
||||||
// InjectHook(0x579620, &cAudioManager::PlayLoadedMissionAudio, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A500, &cAudioManager::PlayOneShot, PATCH_JUMP);
|
|
||||||
// InjectHook(0x569420, &cAudioManager::PostInitialiseGameSpecificSetup, PATCH_JUMP);
|
|
||||||
// InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP);
|
|
||||||
// InjectHook(0x569400, &cAudioManager::PreInitialiseGameSpecificSetup, PATCH_JUMP);
|
|
||||||
// InjectHook(0x579550, &cAudioManager::PreloadMissionAudio, PATCH_JUMP);
|
|
||||||
// InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57BA60, &cAudioManager::ProcessActiveQueues, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56C940, &cAudioManager::ProcessAirBrakes, PATCH_JUMP);
|
|
||||||
// InjectHook(0x577B30, &cAudioManager::ProcessAirportScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56DE80, &cAudioManager::ProcessBoatEngine, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56E500, &cAudioManager::ProcessBoatMovingOverWater, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5790D0, &cAudioManager::ProcessBridge, PATCH_JUMP);
|
|
||||||
// InjectHook(0x579250, &cAudioManager::ProcessBridgeMotor, PATCH_JUMP);
|
|
||||||
// InjectHook(0x579310, &cAudioManager::ProcessBridgeOneShots, PATCH_JUMP);
|
|
||||||
// InjectHook(0x579170, &cAudioManager::ProcessBridgeWarning, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56CC20, &cAudioManager::ProcessCarBombTick, PATCH_JUMP);
|
|
||||||
// InjectHook(0x577CA0, &cAudioManager::ProcessCinemaScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x577E50, &cAudioManager::ProcessDocksScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56CAF0, &cAudioManager::ProcessEngineDamage, PATCH_JUMP);
|
|
||||||
// InjectHook(0x569870, &cAudioManager::ProcessEntity, PATCH_JUMP);
|
|
||||||
// InjectHook(0x575AC0, &cAudioManager::ProcessExplosions, PATCH_JUMP);
|
|
||||||
// InjectHook(0x578FD0, &cAudioManager::ProcessFireHydrant, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5785E0, &cAudioManager::ProcessFrontEnd, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56E6A0, &cAudioManager::ProcessHelicopter, PATCH_JUMP);
|
|
||||||
// InjectHook(0x577FE0, &cAudioManager::ProcessHomeScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56E8F0, &cAudioManager::ProcessJumbo, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56EA40, &cAudioManager::ProcessJumboAccel, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56EE40, &cAudioManager::ProcessJumboDecel, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56ECF0, &cAudioManager::ProcessJumboFlying, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56ED10, &cAudioManager::ProcessJumboLanding, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56EC00, &cAudioManager::ProcessJumboTakeOff, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56EA10, &cAudioManager::ProcessJumboTaxi, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5777E0, &cAudioManager::ProcessLaunderetteScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x576770, &cAudioManager::ProcessLoopingScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5796E0, &cAudioManager::ProcessMissionAudio, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56A050, &cAudioManager::ProcessModelCarEngine, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5760C0, &cAudioManager::ProcessOneShotScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56F450, &cAudioManager::ProcessPed, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56F4D0, &cAudioManager::ProcessPedHeadphones, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56F650, &cAudioManager::ProcessPedOneShots, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5699C0, &cAudioManager::ProcessPhysical, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56E860, &cAudioManager::ProcessPlane, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56B0D0, &cAudioManager::ProcessPlayersVehicleEngine, PATCH_JUMP);
|
|
||||||
// InjectHook(0x578190, &cAudioManager::ProcessPoliceCellBeatingScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x577280, &cAudioManager::ProcessPornCinema, PATCH_JUMP);
|
|
||||||
// InjectHook(0x578A80, &cAudioManager::ProcessProjectiles, PATCH_JUMP);
|
|
||||||
// InjectHook(0x569CC0, &cAudioManager::ProcessRainOnVehicle, PATCH_JUMP);
|
|
||||||
// InjectHook(0x569700, &cAudioManager::ProcessReverb, PATCH_JUMP);
|
|
||||||
// InjectHook(0x569E50, &cAudioManager::ProcessReverseGear, PATCH_JUMP);
|
|
||||||
// InjectHook(0x577630, &cAudioManager::ProcessSawMillScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x576070, &cAudioManager::ProcessScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x577970, &cAudioManager::ProcessShopScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5697D0, &cAudioManager::ProcessSpecial, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56DBF0, &cAudioManager::ProcessTrainNoise, PATCH_JUMP);
|
|
||||||
// InjectHook(0x569A00, &cAudioManager::ProcessVehicle, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56C770, &cAudioManager::ProcessVehicleDoors, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56C200, &cAudioManager::ProcessVehicleHorn, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56C640, &cAudioManager::ProcessVehicleReverseWarning, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56A230, &cAudioManager::ProcessVehicleRoadNoise, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56C420, &cAudioManager::ProcessVehicleSirenOrAlarm, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56BCB0, &cAudioManager::ProcessVehicleSkidding, PATCH_JUMP);
|
|
||||||
// InjectHook(0x575F30, &cAudioManager::ProcessWaterCannon, PATCH_JUMP);
|
|
||||||
// InjectHook(0x578370, &cAudioManager::ProcessWeather, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56A440, &cAudioManager::ProcessWetRoadNoise, PATCH_JUMP);
|
|
||||||
// InjectHook(0x577530, &cAudioManager::ProcessWorkShopScriptObject, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57AF90, &cAudioManager::RandomDisplacement, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A9F0, &cAudioManager::ReacquireDigitalHandle, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A9E0, &cAudioManager::ReleaseDigitalHandle, PATCH_JUMP);
|
|
||||||
// InjectHook(0x569650, &cAudioManager::ResetAudioLogicTimers, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A7B0, &cAudioManager::ResetTimers, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A2A0, &cAudioManager::Service, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57AA60, &cAudioManager::ServiceSoundEffects, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A910, &cAudioManager::SetCurrent3DProvider, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A770, &cAudioManager::SetEffectsFadeVolume, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A730, &cAudioManager::SetEffectsMasterVolume, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP);
|
|
||||||
// InjectHook(0x5795F0, &cAudioManager::SetMissionAudioLocation, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A790, &cAudioManager::SetMusicFadeVolume, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A750, &cAudioManager::SetMusicMasterVolume, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A9A0, &cAudioManager::SetSpeakerConfig, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56F230, &cAudioManager::SetupJumboFlySound, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56F310, &cAudioManager::SetupJumboRumbleSound, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56EF20, &cAudioManager::SetupJumboTaxiSound, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56F070, &cAudioManager::SetupJumboWhineSound, PATCH_JUMP);
|
|
||||||
// InjectHook(0x570690, &cAudioManager::SetupPedComments, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57A150, &cAudioManager::Terminate, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57AC60, &cAudioManager::TranslateEntity, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56AC80, &cAudioManager::UpdateGasPedalAudio, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57B470, &cAudioManager::UpdateReflections, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56C600, &cAudioManager::UsesReverseWarning, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56C3C0, &cAudioManager::UsesSiren, PATCH_JUMP);
|
|
||||||
// InjectHook(0x56C3F0, &cAudioManager::UsesSirenSwitching, PATCH_JUMP);
|
|
||||||
|
|
||||||
// InjectHook(0x57C2B0, &cAudioManager::AdjustSamplesVolume, PATCH_JUMP);
|
|
||||||
// InjectHook(0x57C320, &cAudioManager::ComputeEmittingVolume, PATCH_JUMP);
|
|
||||||
|
|
||||||
// InjectHook(0x5755C0, &cPedComments::Add, PATCH_JUMP);
|
|
||||||
// InjectHook(0x575730, &cPedComments::Process, PATCH_JUMP);
|
|
||||||
// ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "AudioScriptObject.h"
|
#include "AudioScriptObject.h"
|
||||||
#include "Pools.h"
|
#include "Pools.h"
|
||||||
#include "DMAudio.h"
|
#include "DMAudio.h"
|
||||||
@ -86,10 +86,3 @@ PlayOneShotScriptObject(uint8 id, CVector const &pos)
|
|||||||
audioScriptObject->AudioEntity = AEHANDLE_NONE;
|
audioScriptObject->AudioEntity = AEHANDLE_NONE;
|
||||||
DMAudio.CreateOneShotScriptObject(audioScriptObject);
|
DMAudio.CreateOneShotScriptObject(audioScriptObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x57C430, &cAudioScriptObject::Reset, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C5F0, &PlayOneShotScriptObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C560, &cAudioScriptObject::LoadAllAudioScriptObjects, PATCH_JUMP);
|
|
||||||
InjectHook(0x57c460, &cAudioScriptObject::SaveAllAudioScriptObjects, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -1,12 +1,12 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "DMAudio.h"
|
#include "DMAudio.h"
|
||||||
#include "MusicManager.h"
|
#include "MusicManager.h"
|
||||||
#include "AudioManager.h"
|
#include "AudioManager.h"
|
||||||
#include "AudioScriptObject.h"
|
#include "AudioScriptObject.h"
|
||||||
#include "sampman.h"
|
#include "sampman.h"
|
||||||
|
|
||||||
cDMAudio &DMAudio = *(cDMAudio*)0x95CDBE;
|
cDMAudio DMAudio;
|
||||||
|
|
||||||
void
|
void
|
||||||
cDMAudio::Initialise(void)
|
cDMAudio::Initialise(void)
|
||||||
@ -318,57 +318,3 @@ cDMAudio::SetRadioChannel(int8 radio, int32 pos)
|
|||||||
{
|
{
|
||||||
MusicManager.SetRadioChannelByScript(radio, pos);
|
MusicManager.SetRadioChannelByScript(radio, pos);
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x57C760, &cDMAudio::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C780, &cDMAudio::Terminate, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C7A0, &cDMAudio::Service, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C7C0, &cDMAudio::CreateEntity, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C7F0, &cDMAudio::DestroyEntity, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C810, &cDMAudio::SetEntityStatus, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C840, &cDMAudio::PlayOneShot, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C870, &cDMAudio::DestroyAllGameCreatedEntities, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C890, &cDMAudio::SetEffectsMasterVolume, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C8C0, &cDMAudio::SetMusicMasterVolume, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C8F0, &cDMAudio::SetEffectsFadeVol, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C920, &cDMAudio::SetMusicFadeVol, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C950, &cDMAudio::GetNum3DProvidersAvailable, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C970, &cDMAudio::Get3DProviderName, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C990, &cDMAudio::GetCurrent3DProviderIndex, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C9B0, &cDMAudio::SetCurrent3DProvider, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C9D0, &cDMAudio::SetSpeakerConfig, PATCH_JUMP);
|
|
||||||
InjectHook(0x57C9F0, &cDMAudio::IsMP3RadioChannelAvailable, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CA10, &cDMAudio::ReleaseDigitalHandle, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CA30, &cDMAudio::ReacquireDigitalHandle, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CA50, &cDMAudio::SetDynamicAcousticModelingStatus, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CA70, &cDMAudio::CheckForAnAudioFileOnCD, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CA90, &cDMAudio::GetCDAudioDriveLetter, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CAB0, &cDMAudio::IsAudioInitialised, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CAD0, &cDMAudio::ReportCrime, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CB00, &cDMAudio::CreateLoopingScriptObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CB40, &cDMAudio::DestroyLoopingScriptObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CB60, &cDMAudio::CreateOneShotScriptObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CBB0, &cDMAudio::PlaySuspectLastSeen, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CBE0, &cDMAudio::ReportCollision, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CC20, &cDMAudio::PlayFrontEndSound, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CC60, &cDMAudio::PlayRadioAnnouncement, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CC80, &cDMAudio::PlayFrontEndTrack, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CCB0, &cDMAudio::StopFrontEndTrack, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CCD0, &cDMAudio::ResetTimers, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CCF0, &cDMAudio::ChangeMusicMode, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CD10, &cDMAudio::PreloadCutSceneMusic, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CD30, &cDMAudio::PlayPreloadedCutSceneMusic, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CD50, &cDMAudio::StopCutSceneMusic, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CD70, &cDMAudio::PreloadMissionAudio, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CD90, &cDMAudio::GetMissionAudioLoadingStatus, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CDB0, &cDMAudio::SetMissionAudioLocation, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CDE0, &cDMAudio::PlayLoadedMissionAudio, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CE00, &cDMAudio::IsMissionAudioSampleFinished, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CE20, &cDMAudio::ClearMissionAudio, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CE40, &cDMAudio::GetRadioInCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CE60, &cDMAudio::SetRadioInCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CE80, &cDMAudio::SetRadioChannel, PATCH_JUMP);
|
|
||||||
|
|
||||||
//InjectHook(0x57CEB0, `global constructor keyed to'dmaudio.cpp, PATCH_JUMP);
|
|
||||||
//InjectHook(0x57CED0, cDMAudio::~cDMAudio, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -256,4 +256,4 @@ public:
|
|||||||
void SetRadioInCar(uint32 radio);
|
void SetRadioInCar(uint32 radio);
|
||||||
void SetRadioChannel(int8 radio, int32 pos);
|
void SetRadioChannel(int8 radio, int32 pos);
|
||||||
};
|
};
|
||||||
extern cDMAudio &DMAudio;
|
extern cDMAudio DMAudio;
|
||||||
|
@ -13,7 +13,7 @@
|
|||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
#include "sampman.h"
|
#include "sampman.h"
|
||||||
#include "patcher.h"
|
|
||||||
|
|
||||||
cMusicManager MusicManager;
|
cMusicManager MusicManager;
|
||||||
int32 gNumRetunePresses;
|
int32 gNumRetunePresses;
|
||||||
@ -904,34 +904,3 @@ cMusicManager::ChangeRadioChannel()
|
|||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x57E4B0, &cMusicManager::PlayerInCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E6D0, &cMusicManager::DisplayRadioStationName, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CF70, &cMusicManager::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x57D140, &cMusicManager::Terminate, PATCH_JUMP);
|
|
||||||
InjectHook(0x57D1D0, &cMusicManager::GetRadioInCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x57D2C0, &cMusicManager::SetRadioInCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x57D180, &cMusicManager::SetRadioChannelByScript, PATCH_JUMP);
|
|
||||||
InjectHook(0x57CF30, &cMusicManager::ResetMusicAfterReload, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E6A0, &cMusicManager::UsesPoliceRadio, PATCH_JUMP);
|
|
||||||
InjectHook(0x57D310, &cMusicManager::ChangeMusicMode, PATCH_JUMP);
|
|
||||||
InjectHook(0x57D420, &cMusicManager::ResetTimers, PATCH_JUMP);
|
|
||||||
InjectHook(0x57D440, &cMusicManager::Service, PATCH_JUMP);
|
|
||||||
InjectHook(0x57D530, &cMusicManager::ServiceFrontEndMode, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E3D0, &cMusicManager::StopFrontEndTrack, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E430, &cMusicManager::PlayAnnouncement, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E2E0, &cMusicManager::PlayFrontEndTrack, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E210, &cMusicManager::PreloadCutSceneMusic, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E290, &cMusicManager::PlayPreloadedCutSceneMusic, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E2B0, &cMusicManager::StopCutSceneMusic, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E450, &cMusicManager::GetTrackStartPos, PATCH_JUMP);
|
|
||||||
InjectHook(0x57D690, &cMusicManager::ServiceGameMode, PATCH_JUMP);
|
|
||||||
InjectHook(0x57DCB0, &cMusicManager::ServiceAmbience, PATCH_JUMP);
|
|
||||||
InjectHook(0x57DEA0, &cMusicManager::ComputeAmbienceVol, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E100, &cMusicManager::ServiceTrack, PATCH_JUMP);
|
|
||||||
InjectHook(0x57DFC0, &cMusicManager::ServiceAnnouncement, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E530, &cMusicManager::GetCarTuning, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E5A0, &cMusicManager::GetNextCarTuning, PATCH_JUMP);
|
|
||||||
InjectHook(0x57E130, &cMusicManager::ChangeRadioChannel, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "DMAudio.h"
|
#include "DMAudio.h"
|
||||||
#include "AudioManager.h"
|
#include "AudioManager.h"
|
||||||
#include "AudioSamples.h"
|
#include "AudioSamples.h"
|
||||||
@ -21,14 +21,14 @@ struct tPoliceRadioZone {
|
|||||||
int32 field_12;
|
int32 field_12;
|
||||||
};
|
};
|
||||||
|
|
||||||
tPoliceRadioZone (&ZoneSfx)[NUMAUDIOZONES] = *(tPoliceRadioZone(*)[NUMAUDIOZONES])*(uintptr*)0x880240;
|
tPoliceRadioZone ZoneSfx[NUMAUDIOZONES];
|
||||||
char *SubZo2Label = (char*)0x6E9918;
|
char SubZo2Label[8];
|
||||||
char *SubZo3Label = (char*)0x6E9870;
|
char SubZo3Label[8];
|
||||||
|
|
||||||
int32 &g_nMissionAudioSfx = *(int32*)0x60ED84;
|
int32 g_nMissionAudioSfx = TOTAL_AUDIO_SAMPLES;
|
||||||
int8 &g_nMissionAudioPlayingStatus = *(int8*)0x60ED88;
|
int8 g_nMissionAudioPlayingStatus = 2;
|
||||||
uint8 &gSpecialSuspectLastSeenReport = *(uint8*)0x95CD4D;
|
uint8 gSpecialSuspectLastSeenReport;
|
||||||
uint32 (&gMinTimeToNextReport)[NUM_CRIME_TYPES] = *(uint32(*)[NUM_CRIME_TYPES])*(uintptr*)0x8E2828;
|
uint32 gMinTimeToNextReport[NUM_CRIME_TYPES];
|
||||||
|
|
||||||
void
|
void
|
||||||
cAudioManager::InitialisePoliceRadioZones()
|
cAudioManager::InitialisePoliceRadioZones()
|
||||||
@ -774,19 +774,3 @@ cAudioManager::AgeCrimes()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x580AF0, &cAudioManager::AgeCrimes, PATCH_JUMP);
|
|
||||||
InjectHook(0x57F060, &cAudioManager::DoPoliceRadioCrackle, PATCH_JUMP);
|
|
||||||
InjectHook(0x57F050, &cAudioManager::GetMissionScriptPoliceAudioPlayingStatus, PATCH_JUMP);
|
|
||||||
InjectHook(0x57EEC0, &cAudioManager::InitialisePoliceRadio, PATCH_JUMP);
|
|
||||||
InjectHook(0x57EAC0, &cAudioManager::InitialisePoliceRadioZones, PATCH_JUMP);
|
|
||||||
InjectHook(0x580500, &cAudioManager::PlaySuspectLastSeen, PATCH_JUMP);
|
|
||||||
InjectHook(0x5803D0, &cAudioManager::ReportCrime, PATCH_JUMP);
|
|
||||||
InjectHook(0x57EFF0, &cAudioManager::ResetPoliceRadio, PATCH_JUMP);
|
|
||||||
InjectHook(0x57F110, &cAudioManager::ServicePoliceRadio, PATCH_JUMP);
|
|
||||||
InjectHook(0x57F1B0, &cAudioManager::ServicePoliceRadioChannel, PATCH_JUMP);
|
|
||||||
InjectHook(0x57F020, &cAudioManager::SetMissionScriptPoliceAudio, PATCH_JUMP);
|
|
||||||
InjectHook(0x57F5B0, &cAudioManager::SetupCrimeReport, PATCH_JUMP);
|
|
||||||
InjectHook(0x57FCC0, &cAudioManager::SetupSuspectLastSeenReport, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -13,7 +13,7 @@
|
|||||||
#include "MusicManager.h"
|
#include "MusicManager.h"
|
||||||
#include "Frontend.h"
|
#include "Frontend.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "patcher.h"
|
|
||||||
|
|
||||||
#pragma comment( lib, "mss32.lib" )
|
#pragma comment( lib, "mss32.lib" )
|
||||||
|
|
||||||
@ -2236,66 +2236,3 @@ cSampleManager::InitialiseSampleBanks(void)
|
|||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
//InjectHook(0x565500, cSampleManager::cSampleManager, PATCH_JUMP);
|
|
||||||
//InjectHook(0x565510, cSampleManager::~cSampleManager, PATCH_JUMP);
|
|
||||||
InjectHook(0x565520, comp, PATCH_JUMP);
|
|
||||||
InjectHook(0x565540, add_providers, PATCH_JUMP);
|
|
||||||
InjectHook(0x565680, release_existing, PATCH_JUMP);
|
|
||||||
InjectHook(0x5656F0, set_new_provider, PATCH_JUMP);
|
|
||||||
InjectHook(0x565900, &cSampleManager::SetSpeakerConfig, PATCH_JUMP);
|
|
||||||
InjectHook(0x565970, &cSampleManager::GetMaximumSupportedChannels, PATCH_JUMP);
|
|
||||||
InjectHook(0x565990, &cSampleManager::GetCurrent3DProviderIndex, PATCH_JUMP);
|
|
||||||
InjectHook(0x5659A0, &cSampleManager::SetCurrent3DProvider, PATCH_JUMP);
|
|
||||||
InjectHook(0x565A10, _ResolveLink, PATCH_JUMP);
|
|
||||||
InjectHook(0x565B40, _FindMP3s, PATCH_JUMP);
|
|
||||||
InjectHook(0x566380, _DeleteMP3Entries, PATCH_JUMP);
|
|
||||||
InjectHook(0x566400, _GetMP3EntryByIndex, PATCH_JUMP);
|
|
||||||
InjectHook(0x566490, &cSampleManager::IsMP3RadioChannelAvailable, PATCH_JUMP);
|
|
||||||
InjectHook(0x5664B0, &cSampleManager::ReleaseDigitalHandle, PATCH_JUMP);
|
|
||||||
InjectHook(0x5664F0, &cSampleManager::ReacquireDigitalHandle, PATCH_JUMP);
|
|
||||||
InjectHook(0x566530, &cSampleManager::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x566DC0, &cSampleManager::Terminate, PATCH_JUMP);
|
|
||||||
InjectHook(0x566EA0, &cSampleManager::CheckForAnAudioFileOnCD, PATCH_JUMP);
|
|
||||||
InjectHook(0x566F20, &cSampleManager::GetCDAudioDriveLetter, PATCH_JUMP);
|
|
||||||
InjectHook(0x566F50, &cSampleManager::UpdateEffectsVolume, PATCH_JUMP);
|
|
||||||
InjectHook(0x567010, &cSampleManager::SetEffectsMasterVolume, PATCH_JUMP);
|
|
||||||
InjectHook(0x567020, &cSampleManager::SetMusicMasterVolume, PATCH_JUMP);
|
|
||||||
InjectHook(0x567030, &cSampleManager::SetEffectsFadeVolume, PATCH_JUMP);
|
|
||||||
InjectHook(0x567040, &cSampleManager::SetMusicFadeVolume, PATCH_JUMP);
|
|
||||||
InjectHook(0x567050, &cSampleManager::LoadSampleBank, PATCH_JUMP);
|
|
||||||
InjectHook(0x567110, &cSampleManager::UnloadSampleBank, PATCH_JUMP);
|
|
||||||
InjectHook(0x567130, &cSampleManager::IsSampleBankLoaded, PATCH_JUMP);
|
|
||||||
InjectHook(0x567150, &cSampleManager::IsPedCommentLoaded, PATCH_JUMP);
|
|
||||||
InjectHook(0x5671A0, &cSampleManager::LoadPedComment, PATCH_JUMP);
|
|
||||||
InjectHook(0x5672A0, &cSampleManager::GetSampleBaseFrequency, PATCH_JUMP);
|
|
||||||
InjectHook(0x5672C0, &cSampleManager::GetSampleLoopStartOffset, PATCH_JUMP);
|
|
||||||
InjectHook(0x5672E0, &cSampleManager::GetSampleLoopEndOffset, PATCH_JUMP);
|
|
||||||
InjectHook(0x567300, &cSampleManager::GetSampleLength, PATCH_JUMP);
|
|
||||||
InjectHook(0x567320, &cSampleManager::UpdateReverb, PATCH_JUMP);
|
|
||||||
InjectHook(0x567630, &cSampleManager::SetChannelReverbFlag, PATCH_JUMP);
|
|
||||||
InjectHook(0x5676A0, &cSampleManager::InitialiseChannel, PATCH_JUMP);
|
|
||||||
InjectHook(0x567820, &cSampleManager::SetChannelEmittingVolume, PATCH_JUMP);
|
|
||||||
InjectHook(0x567890, &cSampleManager::SetChannel3DPosition, PATCH_JUMP);
|
|
||||||
InjectHook(0x5678D0, &cSampleManager::SetChannel3DDistances, PATCH_JUMP);
|
|
||||||
InjectHook(0x567900, &cSampleManager::SetChannelVolume, PATCH_JUMP);
|
|
||||||
InjectHook(0x567980, &cSampleManager::SetChannelPan, PATCH_JUMP);
|
|
||||||
InjectHook(0x5679D0, &cSampleManager::SetChannelFrequency, PATCH_JUMP);
|
|
||||||
InjectHook(0x567A30, &cSampleManager::SetChannelLoopPoints, PATCH_JUMP);
|
|
||||||
InjectHook(0x567AA0, &cSampleManager::SetChannelLoopCount, PATCH_JUMP);
|
|
||||||
InjectHook(0x567B00, &cSampleManager::GetChannelUsedFlag, PATCH_JUMP);
|
|
||||||
InjectHook(0x567B80, &cSampleManager::StartChannel, PATCH_JUMP);
|
|
||||||
InjectHook(0x567BE0, &cSampleManager::StopChannel, PATCH_JUMP);
|
|
||||||
InjectHook(0x567C50, &cSampleManager::PreloadStreamedFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x567D30, &cSampleManager::PauseStream, PATCH_JUMP);
|
|
||||||
InjectHook(0x567D60, &cSampleManager::StartPreloadedStreamedFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x567D80, &cSampleManager::StartStreamedFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x5680E0, &cSampleManager::StopStreamedFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x568130, &cSampleManager::GetStreamedFilePosition, PATCH_JUMP);
|
|
||||||
InjectHook(0x5681D0, &cSampleManager::SetStreamedVolumeAndPan, PATCH_JUMP);
|
|
||||||
InjectHook(0x568270, &cSampleManager::GetStreamedFileLength, PATCH_JUMP);
|
|
||||||
InjectHook(0x568290, &cSampleManager::IsStreamPlaying, PATCH_JUMP);
|
|
||||||
InjectHook(0x5682D0, &cSampleManager::InitialiseSampleBanks, PATCH_JUMP);
|
|
||||||
//InjectHook(0x5683F0, `global constructor keyed to'sampman.cpp, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "AutoPilot.h"
|
#include "AutoPilot.h"
|
||||||
|
|
||||||
#include "CarCtrl.h"
|
#include "CarCtrl.h"
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Bridge.h"
|
#include "Bridge.h"
|
||||||
#include "Pools.h"
|
#include "Pools.h"
|
||||||
#include "ModelIndices.h"
|
#include "ModelIndices.h"
|
||||||
@ -144,11 +144,3 @@ bool CBridge::ThisIsABridgeObjectMovingUp(int index)
|
|||||||
|
|
||||||
return State == STATE_LIFT_PART_ABOUT_TO_MOVE_UP || State == STATE_LIFT_PART_MOVING_UP;
|
return State == STATE_LIFT_PART_ABOUT_TO_MOVE_UP || State == STATE_LIFT_PART_MOVING_UP;
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x413A30, &CBridge::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x413AC0, &CBridge::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x413D10, &CBridge::ShouldLightsBeFlashing, PATCH_JUMP);
|
|
||||||
InjectHook(0x413D20, &CBridge::FindBridgeEntities, PATCH_JUMP);
|
|
||||||
InjectHook(0x413DE0, &CBridge::ThisIsABridgeObjectMovingUp, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "CarAI.h"
|
#include "CarAI.h"
|
||||||
|
|
||||||
#include "Accident.h"
|
#include "Accident.h"
|
||||||
@ -33,7 +33,6 @@ float CCarAI::FindSwitchDistanceFar(CVehicle* pVehicle)
|
|||||||
|
|
||||||
void CCarAI::UpdateCarAI(CVehicle* pVehicle)
|
void CCarAI::UpdateCarAI(CVehicle* pVehicle)
|
||||||
{
|
{
|
||||||
//((void(*)(CVehicle*))(0x413E50))(pVehicle);
|
|
||||||
//return;
|
//return;
|
||||||
if (pVehicle->bIsLawEnforcer){
|
if (pVehicle->bIsLawEnforcer){
|
||||||
if (pVehicle->AutoPilot.m_nCarMission == MISSION_BLOCKCAR_FARAWAY ||
|
if (pVehicle->AutoPilot.m_nCarMission == MISSION_BLOCKCAR_FARAWAY ||
|
||||||
@ -637,6 +636,3 @@ void CCarAI::MakeWayForCarWithSiren(CVehicle *pVehicle)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "CarCtrl.h"
|
#include "CarCtrl.h"
|
||||||
|
|
||||||
#include "Accident.h"
|
#include "Accident.h"
|
||||||
@ -67,25 +67,25 @@
|
|||||||
#define MIN_ANGLE_TO_APPLY_HANDBRAKE 0.7f
|
#define MIN_ANGLE_TO_APPLY_HANDBRAKE 0.7f
|
||||||
#define MIN_SPEED_TO_APPLY_HANDBRAKE 0.3f
|
#define MIN_SPEED_TO_APPLY_HANDBRAKE 0.3f
|
||||||
|
|
||||||
int &CCarCtrl::NumLawEnforcerCars = *(int*)0x8F1B38;
|
int CCarCtrl::NumLawEnforcerCars;
|
||||||
int &CCarCtrl::NumAmbulancesOnDuty = *(int*)0x885BB0;
|
int CCarCtrl::NumAmbulancesOnDuty;
|
||||||
int &CCarCtrl::NumFiretrucksOnDuty = *(int*)0x9411F0;
|
int CCarCtrl::NumFiretrucksOnDuty;
|
||||||
bool &CCarCtrl::bCarsGeneratedAroundCamera = *(bool*)0x95CD8A;
|
bool CCarCtrl::bCarsGeneratedAroundCamera;
|
||||||
float& CCarCtrl::CarDensityMultiplier = *(float*)0x5EC8B4;
|
float CCarCtrl::CarDensityMultiplier = 1.0f;
|
||||||
int32 &CCarCtrl::NumMissionCars = *(int32*)0x8F1B54;
|
int32 CCarCtrl::NumMissionCars;
|
||||||
int32 &CCarCtrl::NumRandomCars = *(int32*)0x943118;
|
int32 CCarCtrl::NumRandomCars;
|
||||||
int32 &CCarCtrl::NumParkedCars = *(int32*)0x8F29E0;
|
int32 CCarCtrl::NumParkedCars;
|
||||||
int32 &CCarCtrl::NumPermanentCars = *(int32*)0x8F29F0;
|
int32 CCarCtrl::NumPermanentCars;
|
||||||
int8 &CCarCtrl::CountDownToCarsAtStart = *(int8*)0x95CD63;
|
int8 CCarCtrl::CountDownToCarsAtStart;
|
||||||
int32 &CCarCtrl::MaxNumberOfCarsInUse = *(int32*)0x5EC8B8;
|
int32 CCarCtrl::MaxNumberOfCarsInUse = 12;
|
||||||
uint32 &CCarCtrl::LastTimeLawEnforcerCreated = *(uint32*)0x8F5FF0;
|
uint32 CCarCtrl::LastTimeLawEnforcerCreated;
|
||||||
uint32 &CCarCtrl::LastTimeFireTruckCreated = *(uint32*)0x880F5C;
|
uint32 CCarCtrl::LastTimeFireTruckCreated;
|
||||||
uint32 &CCarCtrl::LastTimeAmbulanceCreated = *(uint32*)0x941450;
|
uint32 CCarCtrl::LastTimeAmbulanceCreated;
|
||||||
int32 (&CCarCtrl::TotalNumOfCarsOfRating)[TOTAL_CUSTOM_CLASSES] = *(int32(*)[TOTAL_CUSTOM_CLASSES])*(uintptr*)0x8F1A60;
|
int32 CCarCtrl::TotalNumOfCarsOfRating[TOTAL_CUSTOM_CLASSES];
|
||||||
int32 (&CCarCtrl::NextCarOfRating)[TOTAL_CUSTOM_CLASSES] = *(int32(*)[TOTAL_CUSTOM_CLASSES])*(uintptr*)0x9412AC;
|
int32 CCarCtrl::NextCarOfRating[TOTAL_CUSTOM_CLASSES];
|
||||||
int32 (&CCarCtrl::CarArrays)[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY] = *(int32(*)[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY])*(uintptr*)0x6EB860;
|
int32 CCarCtrl::CarArrays[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
|
||||||
CVehicle* (&apCarsToKeep)[MAX_CARS_TO_KEEP] = *(CVehicle*(*)[MAX_CARS_TO_KEEP])*(uintptr*)0x70D830;
|
CVehicle* apCarsToKeep[MAX_CARS_TO_KEEP];
|
||||||
uint32 (&aCarsToKeepTime)[MAX_CARS_TO_KEEP] = *(uint32(*)[MAX_CARS_TO_KEEP])*(uintptr*)0x87F9A8;
|
uint32 aCarsToKeepTime[MAX_CARS_TO_KEEP];
|
||||||
|
|
||||||
void
|
void
|
||||||
CCarCtrl::GenerateRandomCars()
|
CCarCtrl::GenerateRandomCars()
|
||||||
@ -2736,20 +2736,3 @@ bool CCarCtrl::MapCouldMoveInThisArea(float x, float y)
|
|||||||
return x > -342.0f && x < -219.0f &&
|
return x > -342.0f && x < -219.0f &&
|
||||||
y > -677.0f && y < -580.0f;
|
y > -677.0f && y < -580.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x416580, &CCarCtrl::GenerateRandomCars, PATCH_JUMP);
|
|
||||||
InjectHook(0x417EC0, &CCarCtrl::ChooseModel, PATCH_JUMP);
|
|
||||||
InjectHook(0x418320, &CCarCtrl::RemoveDistantCars, PATCH_JUMP);
|
|
||||||
InjectHook(0x418430, &CCarCtrl::PossiblyRemoveVehicle, PATCH_JUMP);
|
|
||||||
InjectHook(0x41D280, &CCarCtrl::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x41D3B0, &CCarCtrl::ReInit, PATCH_JUMP);
|
|
||||||
InjectHook(0x41E250, &CCarCtrl::SteerAIBoatWithPhysics, PATCH_JUMP);
|
|
||||||
InjectHook(0x41F6E0, &CCarCtrl::RegisterVehicleOfInterest, PATCH_JUMP);
|
|
||||||
InjectHook(0x41F780, &CCarCtrl::IsThisVehicleInteresting, PATCH_JUMP);
|
|
||||||
InjectHook(0x41F7A0, &CCarCtrl::RemoveFromInterestingVehicleList, PATCH_JUMP);
|
|
||||||
InjectHook(0x41F7D0, &CCarCtrl::ClearInterestingVehicleList, PATCH_JUMP);
|
|
||||||
InjectHook(0x41F7F0, &CCarCtrl::SwitchVehicleToRealPhysics, PATCH_JUMP);
|
|
||||||
InjectHook(0x41F820, &CCarCtrl::JoinCarWithRoadSystem, PATCH_JUMP);
|
|
||||||
InjectHook(0x41FA00, &CCarCtrl::JoinCarWithRoadSystemGotoCoors, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -120,23 +120,23 @@ public:
|
|||||||
return angle;
|
return angle;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int32 &NumLawEnforcerCars;
|
static int32 NumLawEnforcerCars;
|
||||||
static int32 &NumAmbulancesOnDuty;
|
static int32 NumAmbulancesOnDuty;
|
||||||
static int32 &NumFiretrucksOnDuty;
|
static int32 NumFiretrucksOnDuty;
|
||||||
static int32 &NumRandomCars;
|
static int32 NumRandomCars;
|
||||||
static int32 &NumMissionCars;
|
static int32 NumMissionCars;
|
||||||
static int32 &NumParkedCars;
|
static int32 NumParkedCars;
|
||||||
static int32 &NumPermanentCars;
|
static int32 NumPermanentCars;
|
||||||
static bool &bCarsGeneratedAroundCamera;
|
static bool bCarsGeneratedAroundCamera;
|
||||||
static float &CarDensityMultiplier;
|
static float CarDensityMultiplier;
|
||||||
static int8 &CountDownToCarsAtStart;
|
static int8 CountDownToCarsAtStart;
|
||||||
static int32 &MaxNumberOfCarsInUse;
|
static int32 MaxNumberOfCarsInUse;
|
||||||
static uint32 &LastTimeLawEnforcerCreated;
|
static uint32 LastTimeLawEnforcerCreated;
|
||||||
static uint32 &LastTimeFireTruckCreated;
|
static uint32 LastTimeFireTruckCreated;
|
||||||
static uint32 &LastTimeAmbulanceCreated;
|
static uint32 LastTimeAmbulanceCreated;
|
||||||
static int32 (&TotalNumOfCarsOfRating)[TOTAL_CUSTOM_CLASSES];
|
static int32 TotalNumOfCarsOfRating[TOTAL_CUSTOM_CLASSES];
|
||||||
static int32 (&NextCarOfRating)[TOTAL_CUSTOM_CLASSES];
|
static int32 NextCarOfRating[TOTAL_CUSTOM_CLASSES];
|
||||||
static int32 (&CarArrays)[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
|
static int32 CarArrays[TOTAL_CUSTOM_CLASSES][MAX_CAR_MODELS_IN_ARRAY];
|
||||||
};
|
};
|
||||||
|
|
||||||
extern CVehicle* (&apCarsToKeep)[MAX_CARS_TO_KEEP];
|
extern CVehicle* apCarsToKeep[MAX_CARS_TO_KEEP];
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Curves.h"
|
#include "Curves.h"
|
||||||
|
|
||||||
float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float dir1X, float dir1Y, float dir2X, float dir2Y)
|
float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float dir1X, float dir1Y, float dir2X, float dir2Y)
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "Darkel.h"
|
#include "Darkel.h"
|
||||||
#include "PlayerPed.h"
|
#include "PlayerPed.h"
|
||||||
@ -371,19 +371,3 @@ CDarkel::Update()
|
|||||||
DMAudio.PlayFrontEndSound(SOUND_RAMPAGE_PASSED, 0);
|
DMAudio.PlayFrontEndSound(SOUND_RAMPAGE_PASSED, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x421380, CDarkel::CalcFade, PATCH_JUMP);
|
|
||||||
InjectHook(0x420650, CDarkel::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x420660, CDarkel::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x420E60, CDarkel::FrenzyOnGoing, PATCH_JUMP);
|
|
||||||
InjectHook(0x420E50, CDarkel::ReadStatus, PATCH_JUMP);
|
|
||||||
InjectHook(0x420E70, CDarkel::ResetOnPlayerDeath, PATCH_JUMP);
|
|
||||||
InjectHook(0x4210E0, CDarkel::StartFrenzy, PATCH_JUMP);
|
|
||||||
InjectHook(0x421370, CDarkel::QueryModelsKilledByPlayer, PATCH_JUMP);
|
|
||||||
InjectHook(0x421060, CDarkel::RegisterKillNotByPlayer, PATCH_JUMP);
|
|
||||||
InjectHook(0x421310, CDarkel::ResetModelsKilledByPlayer, PATCH_JUMP);
|
|
||||||
InjectHook(0x420920, CDarkel::DrawMessages, PATCH_JUMP);
|
|
||||||
InjectHook(0x421070, CDarkel::RegisterCarBlownUpByPlayer, PATCH_JUMP);
|
|
||||||
InjectHook(0x420F60, CDarkel::RegisterKillByPlayer, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "GameLogic.h"
|
#include "GameLogic.h"
|
||||||
#include "Clock.h"
|
#include "Clock.h"
|
||||||
#include "Stats.h"
|
#include "Stats.h"
|
||||||
@ -20,7 +20,7 @@
|
|||||||
#include "Script.h"
|
#include "Script.h"
|
||||||
#include "Garages.h"
|
#include "Garages.h"
|
||||||
|
|
||||||
uint8 CGameLogic::ActivePlayers; // 0x95CD5E
|
uint8 CGameLogic::ActivePlayers;
|
||||||
|
|
||||||
void
|
void
|
||||||
CGameLogic::InitAtStartOfGame()
|
CGameLogic::InitAtStartOfGame()
|
||||||
@ -284,11 +284,3 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector
|
|||||||
CWorld::Remove(pPlayerPed);
|
CWorld::Remove(pPlayerPed);
|
||||||
CWorld::Add(pPlayerPed);
|
CWorld::Add(pPlayerPed);
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4213F0, &CGameLogic::InitAtStartOfGame, PATCH_JUMP);
|
|
||||||
InjectHook(0x421C00, &CGameLogic::PassTime, PATCH_JUMP);
|
|
||||||
InjectHook(0x421A20, &CGameLogic::SortOutStreamingAndMemory, PATCH_JUMP);
|
|
||||||
InjectHook(0x421400, &CGameLogic::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x421A60, &CGameLogic::RestorePlayerStuffDuringResurrection, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Garages.h"
|
#include "Garages.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
|
|
||||||
@ -2357,10 +2357,3 @@ CGarages::IsModelIndexADoor(uint32 id)
|
|||||||
id == MI_CRUSHERBODY ||
|
id == MI_CRUSHERBODY ||
|
||||||
id == MI_CRUSHERLID;
|
id == MI_CRUSHERLID;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x427AB0, CGarages::IsPointInAGarageCameraZone, PATCH_JUMP); // CCamera::CamControl
|
|
||||||
InjectHook(0x427BC0, CGarages::CameraShouldBeOutside, PATCH_JUMP); // CCamera::CamControl
|
|
||||||
InjectHook(0x428940, CGarages::Load, PATCH_JUMP); // GenericLoad
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
|
|
||||||
#include "DMAudio.h"
|
#include "DMAudio.h"
|
||||||
#include "Hud.h"
|
#include "Hud.h"
|
||||||
@ -153,18 +153,3 @@ void COnscreenTimerEntry::ProcessForDisplayCounter() {
|
|||||||
uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset);
|
uint32 counter = *CTheScripts::GetPointerToScriptVariable(m_nCounterOffset);
|
||||||
sprintf(m_bCounterBuffer, "%d", counter);
|
sprintf(m_bCounterBuffer, "%d", counter);
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x429160, &COnscreenTimerEntry::Process, PATCH_JUMP);
|
|
||||||
InjectHook(0x429110, &COnscreenTimerEntry::ProcessForDisplay, PATCH_JUMP);
|
|
||||||
InjectHook(0x429080, &COnscreenTimerEntry::ProcessForDisplayClock, PATCH_JUMP);
|
|
||||||
InjectHook(0x4290F0, &COnscreenTimerEntry::ProcessForDisplayCounter, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x429220, &COnscreenTimer::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x429320, &COnscreenTimer::Process, PATCH_JUMP);
|
|
||||||
InjectHook(0x4292E0, &COnscreenTimer::ProcessForDisplay, PATCH_JUMP);
|
|
||||||
InjectHook(0x429450, &COnscreenTimer::ClearCounter, PATCH_JUMP);
|
|
||||||
InjectHook(0x429410, &COnscreenTimer::ClearClock, PATCH_JUMP);
|
|
||||||
InjectHook(0x4293B0, &COnscreenTimer::AddCounter, PATCH_JUMP);
|
|
||||||
InjectHook(0x429350, &COnscreenTimer::AddClock, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "General.h"
|
#include "General.h"
|
||||||
#include "FileMgr.h" // only needed for empty function
|
#include "FileMgr.h" // only needed for empty function
|
||||||
#include "Camera.h"
|
#include "Camera.h"
|
||||||
@ -12,7 +12,7 @@ bool gbShowPedPaths;
|
|||||||
bool gbShowCarPaths;
|
bool gbShowCarPaths;
|
||||||
bool gbShowCarPathsLinks;
|
bool gbShowCarPathsLinks;
|
||||||
|
|
||||||
CPathFind &ThePaths = *(CPathFind*)0x8F6754;
|
CPathFind ThePaths;
|
||||||
|
|
||||||
#define MAX_DIST INT16_MAX-1
|
#define MAX_DIST INT16_MAX-1
|
||||||
#define MIN_PED_ROUTE_DISTANCE 23.8f
|
#define MIN_PED_ROUTE_DISTANCE 23.8f
|
||||||
@ -21,11 +21,11 @@ CPathFind &ThePaths = *(CPathFind*)0x8F6754;
|
|||||||
// 1 UseInRoadBlock
|
// 1 UseInRoadBlock
|
||||||
// 2 east/west road(?)
|
// 2 east/west road(?)
|
||||||
|
|
||||||
CPathInfoForObject *&InfoForTileCars = *(CPathInfoForObject**)0x8F1A8C;
|
CPathInfoForObject *InfoForTileCars;
|
||||||
CPathInfoForObject *&InfoForTilePeds = *(CPathInfoForObject**)0x8F1AE4;
|
CPathInfoForObject *InfoForTilePeds;
|
||||||
// unused
|
// unused
|
||||||
CTempDetachedNode *&DetachedNodesCars = *(CTempDetachedNode**)0x8E2824;
|
CTempDetachedNode *DetachedNodesCars;
|
||||||
CTempDetachedNode *&DetachedNodesPeds = *(CTempDetachedNode**)0x8E28A0;
|
CTempDetachedNode *DetachedNodesPeds;
|
||||||
|
|
||||||
bool
|
bool
|
||||||
CPedPath::CalcPedRoute(int8 pathType, CVector position, CVector destination, CVector *pointPoses, int16 *pointsFound, int16 maxPoints)
|
CPedPath::CalcPedRoute(int8 pathType, CVector position, CVector destination, CVector *pointPoses, int16 *pointsFound, int16 maxPoints)
|
||||||
@ -1766,48 +1766,3 @@ CPathFind::DisplayPathData(void)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x42E680, &CPedPath::CalcPedRoute, PATCH_JUMP);
|
|
||||||
InjectHook(0x42F100, &CPedPath::AddNodeToPathList, PATCH_JUMP);
|
|
||||||
InjectHook(0x42F140, &CPedPath::RemoveNodeFromList, PATCH_JUMP);
|
|
||||||
InjectHook(0x42F160, &CPedPath::AddNodeToList, PATCH_JUMP);
|
|
||||||
InjectHook(0x42F1A0, &CPedPath::AddBlockade, PATCH_JUMP);
|
|
||||||
InjectHook(0x42F420, &CPedPath::AddBlockadeSectorList, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x4294A0, &CPathFind::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x42D580, &CPathFind::AllocatePathFindInfoMem, PATCH_JUMP);
|
|
||||||
InjectHook(0x429540, &CPathFind::RegisterMapObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x42D7E0, &CPathFind::StoreNodeInfoPed, PATCH_JUMP);
|
|
||||||
InjectHook(0x42D690, &CPathFind::StoreNodeInfoCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x429610, &CPathFind::PreparePathData, PATCH_JUMP);
|
|
||||||
InjectHook(0x42B810, &CPathFind::CountFloodFillGroups, PATCH_JUMP);
|
|
||||||
InjectHook(0x429C20, &CPathFind::PreparePathDataForType, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x42C990, &CPathFind::CalcRoadDensity, PATCH_JUMP);
|
|
||||||
InjectHook(0x42E1B0, &CPathFind::TestForPedTrafficLight, PATCH_JUMP);
|
|
||||||
InjectHook(0x42E340, &CPathFind::TestCrossesRoad, PATCH_JUMP);
|
|
||||||
InjectHook(0x42CBE0, &CPathFind::AddNodeToList, PATCH_JUMP);
|
|
||||||
InjectHook(0x42CBB0, &CPathFind::RemoveNodeFromList, PATCH_JUMP);
|
|
||||||
InjectHook(0x42B790, &CPathFind::RemoveBadStartNode, PATCH_JUMP);
|
|
||||||
InjectHook(0x42E3B0, &CPathFind::SetLinksBridgeLights, PATCH_JUMP);
|
|
||||||
InjectHook(0x42DED0, &CPathFind::SwitchOffNodeAndNeighbours, PATCH_JUMP);
|
|
||||||
InjectHook(0x42D960, &CPathFind::SwitchRoadsOffInArea, PATCH_JUMP);
|
|
||||||
InjectHook(0x42DA50, &CPathFind::SwitchPedRoadsOffInArea, PATCH_JUMP);
|
|
||||||
InjectHook(0x42DB50, &CPathFind::SwitchRoadsInAngledArea, PATCH_JUMP);
|
|
||||||
InjectHook(0x42E140, &CPathFind::MarkRoadsBetweenLevelsNodeAndNeighbours, PATCH_JUMP);
|
|
||||||
InjectHook(0x42DF50, &CPathFind::MarkRoadsBetweenLevelsInArea, PATCH_JUMP);
|
|
||||||
InjectHook(0x42E040, &CPathFind::PedMarkRoadsBetweenLevelsInArea, PATCH_JUMP);
|
|
||||||
InjectHook(0x42CC30, &CPathFind::FindNodeClosestToCoors, PATCH_JUMP);
|
|
||||||
InjectHook(0x42CDC0, &CPathFind::FindNodeClosestToCoorsFavourDirection, PATCH_JUMP);
|
|
||||||
InjectHook(0x42CFC0, &CPathFind::FindNodeOrientationForCarPlacement, PATCH_JUMP);
|
|
||||||
InjectHook(0x42D060, &CPathFind::FindNodeOrientationForCarPlacementFacingDestination, PATCH_JUMP);
|
|
||||||
InjectHook(0x42BF10, &CPathFind::NewGenerateCarCreationCoors, PATCH_JUMP);
|
|
||||||
InjectHook(0x42C1E0, &CPathFind::GeneratePedCreationCoors, PATCH_JUMP);
|
|
||||||
InjectHook(0x42D2A0, &CPathFind::FindRoadObjectClosestToCoors, PATCH_JUMP);
|
|
||||||
InjectHook(0x42B9F0, &CPathFind::FindNextNodeWandering, PATCH_JUMP);
|
|
||||||
InjectHook(0x42B040, &CPathFind::DoPathSearch, PATCH_JUMP);
|
|
||||||
InjectHook(0x42C8C0, &CPathFind::TestCoorsCloseness, PATCH_JUMP);
|
|
||||||
InjectHook(0x42E450, &CPathFind::Save, PATCH_JUMP);
|
|
||||||
InjectHook(0x42E550, &CPathFind::Load, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -138,8 +138,8 @@ struct CPathInfoForObject
|
|||||||
int8 numRightLanes;
|
int8 numRightLanes;
|
||||||
uint8 crossing : 1;
|
uint8 crossing : 1;
|
||||||
};
|
};
|
||||||
extern CPathInfoForObject *&InfoForTileCars;
|
extern CPathInfoForObject *InfoForTileCars;
|
||||||
extern CPathInfoForObject *&InfoForTilePeds;
|
extern CPathInfoForObject *InfoForTilePeds;
|
||||||
|
|
||||||
struct CTempNode
|
struct CTempNode
|
||||||
{
|
{
|
||||||
@ -234,7 +234,7 @@ public:
|
|||||||
};
|
};
|
||||||
static_assert(sizeof(CPathFind) == 0x49bf4, "CPathFind: error");
|
static_assert(sizeof(CPathFind) == 0x49bf4, "CPathFind: error");
|
||||||
|
|
||||||
extern CPathFind &ThePaths;
|
extern CPathFind ThePaths;
|
||||||
|
|
||||||
extern bool gbShowPedPaths;
|
extern bool gbShowPedPaths;
|
||||||
extern bool gbShowCarPaths;
|
extern bool gbShowCarPaths;
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Phones.h"
|
#include "Phones.h"
|
||||||
#include "Pools.h"
|
#include "Pools.h"
|
||||||
#include "ModelIndices.h"
|
#include "ModelIndices.h"
|
||||||
@ -13,13 +13,13 @@
|
|||||||
#include "RpAnimBlend.h"
|
#include "RpAnimBlend.h"
|
||||||
#include "AnimBlendAssociation.h"
|
#include "AnimBlendAssociation.h"
|
||||||
|
|
||||||
CPhoneInfo &gPhoneInfo = *(CPhoneInfo*)0x732A20;
|
CPhoneInfo gPhoneInfo;
|
||||||
|
|
||||||
bool &CPhoneInfo::bDisplayingPhoneMessage = *(bool*)0x6283AC; // is phone picked up
|
bool CPhoneInfo::bDisplayingPhoneMessage; // is phone picked up
|
||||||
uint32 &CPhoneInfo::PhoneEnableControlsTimer = *(uint32*)0x6283A8;
|
uint32 CPhoneInfo::PhoneEnableControlsTimer;
|
||||||
CPhone *&CPhoneInfo::pPhoneDisplayingMessages = *(CPhone**)0x6283B0;
|
CPhone *CPhoneInfo::pPhoneDisplayingMessages;
|
||||||
bool &CPhoneInfo::bPickingUpPhone = *(bool*)0x6283B4;
|
bool CPhoneInfo::bPickingUpPhone;
|
||||||
CPed *&CPhoneInfo::pCallBackPed = *(CPed**)0x6283B8; // ped who picking up the phone (reset after pickup cb)
|
CPed *CPhoneInfo::pCallBackPed; // ped who picking up the phone (reset after pickup cb)
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Entering phonebooth cutscene, showing messages and triggering these things
|
Entering phonebooth cutscene, showing messages and triggering these things
|
||||||
@ -377,20 +377,3 @@ PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg)
|
|||||||
|
|
||||||
CPhoneInfo::pCallBackPed = nil;
|
CPhoneInfo::pCallBackPed = nil;
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x42F720, &CPhoneInfo::FindNearestFreePhone, PATCH_JUMP);
|
|
||||||
InjectHook(0x42FD50, &CPhoneInfo::PhoneAtThisPosition, PATCH_JUMP);
|
|
||||||
InjectHook(0x42FFF0, &CPhoneInfo::HasMessageBeenDisplayed, PATCH_JUMP);
|
|
||||||
InjectHook(0x430030, &CPhoneInfo::IsMessageBeingDisplayed, PATCH_JUMP);
|
|
||||||
InjectHook(0x430120, &CPhoneInfo::Load, PATCH_JUMP);
|
|
||||||
InjectHook(0x42FF90, &CPhoneInfo::SetPhoneMessage_JustOnce, PATCH_JUMP);
|
|
||||||
InjectHook(0x42FF30, &CPhoneInfo::SetPhoneMessage_Repeatedly, PATCH_JUMP);
|
|
||||||
InjectHook(0x430060, &CPhoneInfo::Save, PATCH_JUMP);
|
|
||||||
InjectHook(0x42F710, &CPhoneInfo::Shutdown, PATCH_JUMP);
|
|
||||||
InjectHook(0x42F640, &CPhoneInfo::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x42FDB0, &CPhoneInfo::GrabPhone, PATCH_JUMP);
|
|
||||||
InjectHook(0x42F7A0, &CPhoneInfo::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x42F570, &PhonePutDownCB, PATCH_JUMP);
|
|
||||||
InjectHook(0x42F470, &PhonePickUpCB, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -36,11 +36,11 @@ static_assert(sizeof(CPhone) == 0x34, "CPhone: error");
|
|||||||
|
|
||||||
class CPhoneInfo {
|
class CPhoneInfo {
|
||||||
public:
|
public:
|
||||||
static bool &bDisplayingPhoneMessage;
|
static bool bDisplayingPhoneMessage;
|
||||||
static uint32 &PhoneEnableControlsTimer;
|
static uint32 PhoneEnableControlsTimer;
|
||||||
static CPhone *&pPhoneDisplayingMessages;
|
static CPhone *pPhoneDisplayingMessages;
|
||||||
static bool &bPickingUpPhone;
|
static bool bPickingUpPhone;
|
||||||
static CPed *&pCallBackPed;
|
static CPed *pCallBackPed;
|
||||||
|
|
||||||
int32 m_nMax;
|
int32 m_nMax;
|
||||||
int32 m_nScriptPhonesMax;
|
int32 m_nScriptPhonesMax;
|
||||||
@ -63,7 +63,7 @@ public:
|
|||||||
void Update(void);
|
void Update(void);
|
||||||
};
|
};
|
||||||
|
|
||||||
extern CPhoneInfo &gPhoneInfo;
|
extern CPhoneInfo gPhoneInfo;
|
||||||
|
|
||||||
void PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg);
|
void PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg);
|
||||||
void PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg);
|
void PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
|
|
||||||
#include "Camera.h"
|
#include "Camera.h"
|
||||||
@ -31,16 +31,16 @@
|
|||||||
#include "WaterLevel.h"
|
#include "WaterLevel.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
|
|
||||||
CPickup(&CPickups::aPickUps)[NUMPICKUPS] = *(CPickup(*)[NUMPICKUPS])*(uintptr*)0x878C98;
|
CPickup CPickups::aPickUps[NUMPICKUPS];
|
||||||
int16 CPickups::NumMessages;// = *(int16*)0x95CC98;
|
int16 CPickups::NumMessages;
|
||||||
int32 CPickups::aPickUpsCollected[NUMCOLLECTEDPICKUPS];// = *(int32(*)[NUMCOLLECTEDPICKUPS])*(uintptr*)0x87C538;
|
int32 CPickups::aPickUpsCollected[NUMCOLLECTEDPICKUPS];
|
||||||
int16 CPickups::CollectedPickUpIndex;// = *(int16*)0x95CC8A;
|
int16 CPickups::CollectedPickUpIndex;
|
||||||
|
|
||||||
// unused
|
// unused
|
||||||
bool &CPickups::bPickUpcamActivated = *(bool*)0x95CD71;
|
bool CPickups::bPickUpcamActivated;
|
||||||
CVehicle *&CPickups::pPlayerVehicle = *(CVehicle**)0x8F29E8;
|
CVehicle *CPickups::pPlayerVehicle;
|
||||||
CVector &CPickups::StaticCamCoors = *(CVector*)0x9404C8;
|
CVector CPickups::StaticCamCoors;
|
||||||
uint32 &CPickups::StaticCamStartTime = *(uint32*)0x8E289C;
|
uint32 CPickups::StaticCamStartTime;
|
||||||
|
|
||||||
tPickupMessage CPickups::aMessages[NUMPICKUPMESSAGES];
|
tPickupMessage CPickups::aMessages[NUMPICKUPMESSAGES];
|
||||||
|
|
||||||
@ -1406,47 +1406,3 @@ CPacManPickups::ResetPowerPillsCarriedByPlayer()
|
|||||||
FindPlayerVehicle()->m_fForceMultiplier = 1.0f;
|
FindPlayerVehicle()->m_fForceMultiplier = 1.0f;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x430220, CPickups::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x4303D0, CPickups::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x432440, CPickups::RenderPickUpText, PATCH_JUMP);
|
|
||||||
InjectHook(0x431C30, CPickups::DoCollectableEffects, PATCH_JUMP);
|
|
||||||
InjectHook(0x431F40, CPickups::DoMoneyEffects, PATCH_JUMP);
|
|
||||||
InjectHook(0x4321C0, CPickups::DoMineEffects, PATCH_JUMP);
|
|
||||||
InjectHook(0x431520, CPickups::DoPickUpEffects, PATCH_JUMP);
|
|
||||||
InjectHook(0x4304B0, CPickups::GenerateNewOne, PATCH_JUMP);
|
|
||||||
InjectHook(0x430660, CPickups::GenerateNewOne_WeaponType, PATCH_JUMP);
|
|
||||||
InjectHook(0x4307A0, CPickups::RemovePickUp, PATCH_JUMP);
|
|
||||||
InjectHook(0x430800, CPickups::RemoveAllFloatingPickups, PATCH_JUMP);
|
|
||||||
InjectHook(0x433D60, CPickups::AddToCollectedPickupsArray, PATCH_JUMP);
|
|
||||||
InjectHook(0x430770, CPickups::IsPickUpPickedUp, PATCH_JUMP);
|
|
||||||
InjectHook(0x430690, CPickups::ModelForWeapon, PATCH_JUMP);
|
|
||||||
InjectHook(0x4306F0, CPickups::WeaponForModel, PATCH_JUMP);
|
|
||||||
InjectHook(0x431510, CPickups::FindColourIndexForWeaponMI, PATCH_JUMP);/**/
|
|
||||||
InjectHook(0x433DF0, CPickups::GetActualPickupIndex, PATCH_JUMP);
|
|
||||||
InjectHook(0x433DB0, CPickups::GetNewUniquePickupIndex, PATCH_JUMP);
|
|
||||||
InjectHook(0x433B60, CPickups::PassTime, PATCH_JUMP);
|
|
||||||
InjectHook(0x4339F0, CPickups::GivePlayerGoodiesWithPickUpMI, PATCH_JUMP);
|
|
||||||
InjectHook(0x433F60, CPickups::Load, PATCH_JUMP);
|
|
||||||
InjectHook(0x433E40, CPickups::Save, PATCH_JUMP);
|
|
||||||
InjectHook(0x433BA0, &CPickup::GiveUsAPickUpObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x430860, &CPickup::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x4331B0, &CPacManPickup::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x432760, CPacManPickups::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x432800, CPacManPickups::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x432AE0, CPacManPickups::GeneratePMPickUps, PATCH_JUMP);
|
|
||||||
InjectHook(0x432D50, CPacManPickups::GeneratePMPickUpsForRace, PATCH_JUMP);
|
|
||||||
InjectHook(0x432F20, CPacManPickups::GenerateOnePMPickUp, PATCH_JUMP);
|
|
||||||
InjectHook(0x432F60, CPacManPickups::Render, PATCH_JUMP);
|
|
||||||
InjectHook(0x433150, CPacManPickups::ClearPMPickUps, PATCH_JUMP);
|
|
||||||
InjectHook(0x433340, CPacManPickups::StartPacManRace, PATCH_JUMP);
|
|
||||||
InjectHook(0x433360, CPacManPickups::StartPacManRecord, PATCH_JUMP);
|
|
||||||
InjectHook(0x4333A0, CPacManPickups::QueryPowerPillsEatenInRace, PATCH_JUMP);
|
|
||||||
InjectHook(0x4333B0, CPacManPickups::ResetPowerPillsEatenInRace, PATCH_JUMP);
|
|
||||||
InjectHook(0x4333C0, CPacManPickups::CleanUpPacManStuff, PATCH_JUMP);
|
|
||||||
InjectHook(0x4333D0, CPacManPickups::StartPacManScramble, PATCH_JUMP);
|
|
||||||
InjectHook(0x4333F0, CPacManPickups::QueryPowerPillsCarriedByPlayer, PATCH_JUMP);
|
|
||||||
InjectHook(0x433410, CPacManPickups::ResetPowerPillsCarriedByPlayer, PATCH_JUMP);
|
|
||||||
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -89,13 +89,13 @@ public:
|
|||||||
static void Load(uint8 *buf, uint32 size);
|
static void Load(uint8 *buf, uint32 size);
|
||||||
static void Save(uint8 *buf, uint32 *size);
|
static void Save(uint8 *buf, uint32 *size);
|
||||||
|
|
||||||
static CPickup(&aPickUps)[NUMPICKUPS];
|
static CPickup aPickUps[NUMPICKUPS];
|
||||||
|
|
||||||
// unused
|
// unused
|
||||||
static bool &bPickUpcamActivated;
|
static bool bPickUpcamActivated;
|
||||||
static CVehicle *&pPlayerVehicle;
|
static CVehicle *pPlayerVehicle;
|
||||||
static CVector &StaticCamCoors;
|
static CVector StaticCamCoors;
|
||||||
static uint32 &StaticCamStartTime;
|
static uint32 StaticCamStartTime;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern uint16 AmmoForWeapon[20];
|
extern uint16 AmmoForWeapon[20];
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Record.h"
|
#include "Record.h"
|
||||||
|
|
||||||
#include "FileMgr.h"
|
#include "FileMgr.h"
|
||||||
@ -10,11 +10,11 @@
|
|||||||
#include "VehicleModelInfo.h"
|
#include "VehicleModelInfo.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
|
|
||||||
uint16 &CRecordDataForGame::RecordingState = *(uint16*)0x95CC24;
|
uint16 CRecordDataForGame::RecordingState;
|
||||||
uint8*& CRecordDataForGame::pDataBuffer = *(uint8**)0x8F1B70;
|
uint8* CRecordDataForGame::pDataBuffer;
|
||||||
uint8*& CRecordDataForGame::pDataBufferPointer = *(uint8**)0x8F1AB0;
|
uint8* CRecordDataForGame::pDataBufferPointer;
|
||||||
int& CRecordDataForGame::FId = *(int*)0x885BA4;
|
int CRecordDataForGame::FId;
|
||||||
tGameBuffer& CRecordDataForGame::pDataBufferForFrame = *(tGameBuffer*)0x72CED0;
|
tGameBuffer CRecordDataForGame::pDataBufferForFrame;
|
||||||
|
|
||||||
#define MEMORY_FOR_GAME_RECORD (150000)
|
#define MEMORY_FOR_GAME_RECORD (150000)
|
||||||
|
|
||||||
@ -176,15 +176,15 @@ uint16 CRecordDataForGame::CalcGameChecksum(void)
|
|||||||
return checksum ^ checksum >> 16;
|
return checksum ^ checksum >> 16;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint8& CRecordDataForChase::Status = *(uint8*)0x95CDCE;
|
uint8 CRecordDataForChase::Status;
|
||||||
int& CRecordDataForChase::PositionChanges = *(int*)0x8F59C8;
|
int CRecordDataForChase::PositionChanges;
|
||||||
uint8& CRecordDataForChase::CurrentCar = *(uint8*)0x95CDC9;
|
uint8 CRecordDataForChase::CurrentCar;
|
||||||
CAutomobile* (&CRecordDataForChase::pChaseCars)[NUM_CHASE_CARS] = *(CAutomobile * (*)[NUM_CHASE_CARS])*(uintptr*)0x6F46A8;
|
CAutomobile* CRecordDataForChase::pChaseCars[NUM_CHASE_CARS];
|
||||||
uint32& CRecordDataForChase::AnimStartTime = *(uint32*)0x8F1AEC;
|
uint32 CRecordDataForChase::AnimStartTime;
|
||||||
float& CRecordDataForChase::AnimTime = *(float*)0x880F88;
|
float CRecordDataForChase::AnimTime;
|
||||||
CCarStateEachFrame* (&CRecordDataForChase::pBaseMemForCar)[NUM_CHASE_CARS] = *(CCarStateEachFrame * (*)[NUM_CHASE_CARS])*(uintptr*)0x70EA18;
|
CCarStateEachFrame* CRecordDataForChase::pBaseMemForCar[NUM_CHASE_CARS];
|
||||||
float& CRecordDataForChase::TimeMultiplier = *(float*)0x8E2A94;
|
float CRecordDataForChase::TimeMultiplier;
|
||||||
int& CRecordDataForChase::FId2 = *(int*)0x8E2C18;
|
int CRecordDataForChase::FId2;
|
||||||
|
|
||||||
#define CHASE_SCENE_LENGTH_IN_SECONDS (80)
|
#define CHASE_SCENE_LENGTH_IN_SECONDS (80)
|
||||||
#define CHASE_SCENE_FRAMES_PER_SECOND (15) // skipping every second frame
|
#define CHASE_SCENE_FRAMES_PER_SECOND (15) // skipping every second frame
|
||||||
|
@ -23,7 +23,7 @@ public:
|
|||||||
CVector pos;
|
CVector pos;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern char* gString;
|
extern char gString[256];;
|
||||||
|
|
||||||
class CRecordDataForChase
|
class CRecordDataForChase
|
||||||
{
|
{
|
||||||
@ -37,15 +37,15 @@ class CRecordDataForChase
|
|||||||
STATE_PLAYBACK = 3,
|
STATE_PLAYBACK = 3,
|
||||||
STATE_PLAYBACK_BEFORE_RECORDING = 4
|
STATE_PLAYBACK_BEFORE_RECORDING = 4
|
||||||
};
|
};
|
||||||
static uint8 &Status;
|
static uint8 Status;
|
||||||
static int &PositionChanges;
|
static int PositionChanges;
|
||||||
static uint8 &CurrentCar;
|
static uint8 CurrentCar;
|
||||||
static CAutomobile*(&pChaseCars)[NUM_CHASE_CARS];
|
static CAutomobile*pChaseCars[NUM_CHASE_CARS];
|
||||||
static float &AnimTime;
|
static float AnimTime;
|
||||||
static uint32 &AnimStartTime;
|
static uint32 AnimStartTime;
|
||||||
static CCarStateEachFrame* (&pBaseMemForCar)[NUM_CHASE_CARS];
|
static CCarStateEachFrame* pBaseMemForCar[NUM_CHASE_CARS];
|
||||||
static float &TimeMultiplier;
|
static float TimeMultiplier;
|
||||||
static int &FId2;
|
static int FId2;
|
||||||
public:
|
public:
|
||||||
|
|
||||||
static bool IsRecording(void) { return Status == STATE_RECORD; }
|
static bool IsRecording(void) { return Status == STATE_RECORD; }
|
||||||
@ -86,11 +86,11 @@ class CRecordDataForGame
|
|||||||
STATE_RECORD = 1,
|
STATE_RECORD = 1,
|
||||||
STATE_PLAYBACK = 2,
|
STATE_PLAYBACK = 2,
|
||||||
};
|
};
|
||||||
static uint16& RecordingState;
|
static uint16 RecordingState;
|
||||||
static uint8* &pDataBuffer;
|
static uint8* pDataBuffer;
|
||||||
static uint8* &pDataBufferPointer;
|
static uint8* pDataBufferPointer;
|
||||||
static int &FId;
|
static int FId;
|
||||||
static tGameBuffer &pDataBufferForFrame;
|
static tGameBuffer pDataBufferForFrame;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
static bool IsRecording() { return RecordingState == STATE_RECORD; }
|
static bool IsRecording() { return RecordingState == STATE_RECORD; }
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Automobile.h"
|
#include "Automobile.h"
|
||||||
#include "CarCtrl.h"
|
#include "CarCtrl.h"
|
||||||
#include "Camera.h"
|
#include "Camera.h"
|
||||||
@ -49,8 +49,3 @@ CRemote::TakeRemoteControlledCarFromPlayer(void)
|
|||||||
CWorld::Players[CWorld::PlayerInFocus].m_bInRemoteMode = true;
|
CWorld::Players[CWorld::PlayerInFocus].m_bInRemoteMode = true;
|
||||||
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true;
|
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x435C30, &CRemote::GivePlayerRemoteControlledCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x435DA0, &CRemote::TakeRemoteControlledCarFromPlayer, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "AnimBlendAssociation.h"
|
#include "AnimBlendAssociation.h"
|
||||||
#include "Boat.h"
|
#include "Boat.h"
|
||||||
#include "SpecialFX.h"
|
#include "SpecialFX.h"
|
||||||
@ -39,71 +39,70 @@
|
|||||||
#include "Camera.h"
|
#include "Camera.h"
|
||||||
#include "Radar.h"
|
#include "Radar.h"
|
||||||
|
|
||||||
uint8 &CReplay::Mode = *(uint8*)0x95CD5B;
|
uint8 CReplay::Mode;
|
||||||
CAddressInReplayBuffer &CReplay::Record = *(CAddressInReplayBuffer*)0x942F7C;
|
CAddressInReplayBuffer CReplay::Record;
|
||||||
CAddressInReplayBuffer &CReplay::Playback = *(CAddressInReplayBuffer*)0x8F5F48;
|
CAddressInReplayBuffer CReplay::Playback;
|
||||||
uint8 *&CReplay::pBuf0 = *(uint8**)0x8E2C64;
|
uint8 *CReplay::pBuf0;
|
||||||
CAutomobile *&CReplay::pBuf1 = *(CAutomobile**)0x8E2C68;
|
CAutomobile *CReplay::pBuf1;
|
||||||
uint8 *&CReplay::pBuf2 = *(uint8**)0x8E2C6C;
|
uint8 *CReplay::pBuf2;
|
||||||
CPlayerPed *&CReplay::pBuf3 = *(CPlayerPed**)0x8E2C70;
|
CPlayerPed *CReplay::pBuf3;
|
||||||
uint8 *&CReplay::pBuf4 = *(uint8**)0x8E2C74;
|
uint8 *CReplay::pBuf4;
|
||||||
CCutsceneHead *&CReplay::pBuf5 = *(CCutsceneHead**)0x8E2C78;
|
CCutsceneHead *CReplay::pBuf5;
|
||||||
uint8 *&CReplay::pBuf6 = *(uint8**)0x8E2C80;
|
uint8 *CReplay::pBuf6;
|
||||||
CPtrNode *&CReplay::pBuf7 = *(CPtrNode**)0x8E2C84;
|
CPtrNode *CReplay::pBuf7;
|
||||||
uint8 *&CReplay::pBuf8 = *(uint8**)0x8E2C54;
|
uint8 *CReplay::pBuf8;
|
||||||
CEntryInfoNode *&CReplay::pBuf9 = *(CEntryInfoNode**)0x8E2C58;
|
CEntryInfoNode *CReplay::pBuf9;
|
||||||
uint8 *&CReplay::pBuf10 = *(uint8**)0x8F2C28;
|
uint8 *CReplay::pBuf10;
|
||||||
CDummyPed *&CReplay::pBuf11 = *(CDummyPed**)0x8F2C2C;
|
CDummyPed *CReplay::pBuf11;
|
||||||
uint8 *&CReplay::pRadarBlips = *(uint8**)0x8F29F8;
|
uint8 *CReplay::pRadarBlips;
|
||||||
uint8 *&CReplay::pStoredCam = *(uint8**)0x8F2C34;
|
uint8 *CReplay::pStoredCam;
|
||||||
uint8 *&CReplay::pWorld1 = *(uint8**)0x8E29C4;
|
uint8 *CReplay::pWorld1;
|
||||||
CReference *&CReplay::pEmptyReferences = *(CReference**)0x8F256C;
|
CReference *CReplay::pEmptyReferences;
|
||||||
CStoredDetailedAnimationState *&CReplay::pPedAnims = *(CStoredDetailedAnimationState**)0x8F6260;
|
CStoredDetailedAnimationState *CReplay::pPedAnims;
|
||||||
uint8 *&CReplay::pPickups = *(uint8**)0x8F1A48;
|
uint8 *CReplay::pPickups;
|
||||||
uint8 *&CReplay::pReferences = *(uint8**)0x880FAC;
|
uint8 *CReplay::pReferences;
|
||||||
uint8(&CReplay::BufferStatus)[NUM_REPLAYBUFFERS] = *(uint8(*)[NUM_REPLAYBUFFERS])*(uintptr*)0x8804D8;
|
uint8 CReplay::BufferStatus[NUM_REPLAYBUFFERS];
|
||||||
uint8(&CReplay::Buffers)[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE] = *(uint8(*)[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE])*(uintptr*)0x779958;
|
uint8 CReplay::Buffers[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE];
|
||||||
bool &CReplay::bPlayingBackFromFile = *(bool*)0x95CD58;
|
bool CReplay::bPlayingBackFromFile;
|
||||||
bool &CReplay::bReplayEnabled = *(bool*)0x617CAC;
|
bool CReplay::bReplayEnabled = true;
|
||||||
uint32 &CReplay::SlowMotion = *(uint32*)0x9414D4;
|
uint32 CReplay::SlowMotion;
|
||||||
uint32 &CReplay::FramesActiveLookAroundCam = *(uint32*)0x880F84;
|
uint32 CReplay::FramesActiveLookAroundCam;
|
||||||
bool &CReplay::bDoLoadSceneWhenDone = *(bool*)0x95CD76;
|
bool CReplay::bDoLoadSceneWhenDone;
|
||||||
CPtrList &CReplay::WorldPtrList = *(CPtrList*)0x880F90;
|
CPtrList CReplay::WorldPtrList;
|
||||||
CPtrList &CReplay::BigBuildingPtrList = *(CPtrList*)0x941284;
|
CPtrList CReplay::BigBuildingPtrList;
|
||||||
CWanted &CReplay::PlayerWanted = *(CWanted*)0x8F6278;
|
CWanted CReplay::PlayerWanted;
|
||||||
CPlayerInfo &CReplay::PlayerInfo = *(CPlayerInfo*)0x8F5840;
|
CPlayerInfo CReplay::PlayerInfo;
|
||||||
uint32 &CReplay::Time1 = *(uint32*)0x8F29DC;
|
uint32 CReplay::Time1;
|
||||||
uint32 &CReplay::Time2 = *(uint32*)0x8F29D0;
|
uint32 CReplay::Time2;
|
||||||
uint32 &CReplay::Time3 = *(uint32*)0x8F29D4;
|
uint32 CReplay::Time3;
|
||||||
uint32 &CReplay::Time4 = *(uint32*)0x8F29C8;
|
uint32 CReplay::Time4;
|
||||||
uint32 &CReplay::Frame = *(uint32*)0x8F2554;
|
uint32 CReplay::Frame;
|
||||||
uint8 &CReplay::ClockHours = *(uint8*)0x95CDC5;
|
uint8 CReplay::ClockHours;
|
||||||
uint8 &CReplay::ClockMinutes = *(uint8*)0x95CDA2;
|
uint8 CReplay::ClockMinutes;
|
||||||
uint16 &CReplay::OldWeatherType = *(uint16*)0x95CCEA;
|
uint16 CReplay::OldWeatherType;
|
||||||
uint16 &CReplay::NewWeatherType = *(uint16*)0x95CC6E;
|
uint16 CReplay::NewWeatherType;
|
||||||
float &CReplay::WeatherInterpolationValue = *(float*)0x8F1A28;
|
float CReplay::WeatherInterpolationValue;
|
||||||
float &CReplay::TimeStepNonClipped = *(float*)0x8F5FF4;
|
float CReplay::TimeStepNonClipped;
|
||||||
float &CReplay::TimeStep = *(float*)0x8F2C24;
|
float CReplay::TimeStep;
|
||||||
float &CReplay::TimeScale = *(float*)0x880E20;
|
float CReplay::TimeScale;
|
||||||
float &CReplay::CameraFixedX = *(float*)0x943054;
|
float CReplay::CameraFixedX;
|
||||||
float &CReplay::CameraFixedY = *(float*)0x943058;
|
float CReplay::CameraFixedY;
|
||||||
float &CReplay::CameraFixedZ = *(float*)0x94305C;
|
float CReplay::CameraFixedZ;
|
||||||
int32 &CReplay::OldRadioStation = *(int32*)0x94151C;
|
int32 CReplay::OldRadioStation;
|
||||||
int8 &CReplay::CameraMode = *(int8*)0x95CD5F;
|
int8 CReplay::CameraMode;
|
||||||
bool &CReplay::bAllowLookAroundCam = *(bool*)0x95CDCD;
|
bool CReplay::bAllowLookAroundCam;
|
||||||
float &CReplay::LoadSceneX = *(float*)0x880F9C;
|
float CReplay::LoadSceneX;
|
||||||
float &CReplay::LoadSceneY = *(float*)0x880F98;
|
float CReplay::LoadSceneY;
|
||||||
float &CReplay::LoadSceneZ = *(float*)0x880F94;
|
float CReplay::LoadSceneZ;
|
||||||
float &CReplay::CameraFocusX = *(float*)0x942F5C;
|
float CReplay::CameraFocusX;
|
||||||
float &CReplay::CameraFocusY = *(float*)0x942F74;
|
float CReplay::CameraFocusY;
|
||||||
float &CReplay::CameraFocusZ = *(float*)0x942F58;
|
float CReplay::CameraFocusZ;
|
||||||
bool &CReplay::bPlayerInRCBuggy = *(bool*)0x95CDC3;
|
bool CReplay::bPlayerInRCBuggy;
|
||||||
float &CReplay::fDistanceLookAroundCam = *(float*)0x885B44;
|
float CReplay::fDistanceLookAroundCam;
|
||||||
float &CReplay::fBetaAngleLookAroundCam = *(float*)0x94072C;
|
float CReplay::fBetaAngleLookAroundCam;
|
||||||
float &CReplay::fAlphaAngleLookAroundCam = *(float*)0x8F2A0C;
|
float CReplay::fAlphaAngleLookAroundCam;
|
||||||
|
|
||||||
static void(*(&CBArray)[30])(CAnimBlendAssociation*, void*) = *(void(*(*)[30])(CAnimBlendAssociation*, void*))*(uintptr*)0x61052C;
|
static void(*CBArray[])(CAnimBlendAssociation*, void*) =
|
||||||
static void(*CBArray_RE3[])(CAnimBlendAssociation*, void*) =
|
|
||||||
{
|
{
|
||||||
nil, &CPed::PedGetupCB, &CPed::PedStaggerCB, &CPed::PedEvadeCB, &CPed::FinishDieAnimCB,
|
nil, &CPed::PedGetupCB, &CPed::PedStaggerCB, &CPed::PedEvadeCB, &CPed::FinishDieAnimCB,
|
||||||
&CPed::FinishedWaitCB, &CPed::FinishLaunchCB, &CPed::FinishHitHeadCB, &CPed::PedAnimGetInCB, &CPed::PedAnimDoorOpenCB,
|
&CPed::FinishedWaitCB, &CPed::FinishLaunchCB, &CPed::FinishHitHeadCB, &CPed::PedAnimGetInCB, &CPed::PedAnimDoorOpenCB,
|
||||||
@ -119,16 +118,13 @@ static uint8 FindCBFunctionID(void(*f)(CAnimBlendAssociation*, void*))
|
|||||||
if (CBArray[i] == f)
|
if (CBArray[i] == f)
|
||||||
return i;
|
return i;
|
||||||
}
|
}
|
||||||
for (int i = 0; i < sizeof(CBArray_RE3) / sizeof(*CBArray_RE3); i++) {
|
|
||||||
if (CBArray_RE3[i] == f)
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void(*FindCBFunction(uint8 id))(CAnimBlendAssociation*, void*)
|
static void(*FindCBFunction(uint8 id))(CAnimBlendAssociation*, void*)
|
||||||
{
|
{
|
||||||
return CBArray_RE3[id];
|
return CBArray[id];
|
||||||
}
|
}
|
||||||
|
|
||||||
static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flying)
|
static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flying)
|
||||||
@ -1087,7 +1083,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca
|
|||||||
Playback.m_bSlot = first;
|
Playback.m_bSlot = first;
|
||||||
Playback.m_nOffset = 0;
|
Playback.m_nOffset = 0;
|
||||||
Playback.m_pBase = Buffers[first];
|
Playback.m_pBase = Buffers[first];
|
||||||
CObject::DeleteAllTempObjectInArea(CVector(0.0f, 0.0f, 0.0f), 1000000.0f);
|
CObject::DeleteAllTempObjectsInArea(CVector(0.0f, 0.0f, 0.0f), 1000000.0f);
|
||||||
StoreStuffInMem();
|
StoreStuffInMem();
|
||||||
EmptyPedsAndVehiclePools();
|
EmptyPedsAndVehiclePools();
|
||||||
SlowMotion = 1;
|
SlowMotion = 1;
|
||||||
@ -1574,16 +1570,3 @@ void CReplay::Display()
|
|||||||
if (Mode == MODE_PLAYBACK)
|
if (Mode == MODE_PLAYBACK)
|
||||||
CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY"));
|
CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY"));
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x592FE0, &CReplay::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x593150, &CReplay::DisableReplays, PATCH_JUMP);
|
|
||||||
InjectHook(0x593160, &CReplay::EnableReplays, PATCH_JUMP);
|
|
||||||
InjectHook(0x593170, &CReplay::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x595B20, &CReplay::FinishPlayback, PATCH_JUMP);
|
|
||||||
InjectHook(0x595BD0, &CReplay::EmptyReplayBuffer, PATCH_JUMP);
|
|
||||||
InjectHook(0x595EE0, &CReplay::Display, PATCH_JUMP);
|
|
||||||
InjectHook(0x596030, &CReplay::TriggerPlayback, PATCH_JUMP);
|
|
||||||
InjectHook(0x597560, &CReplay::StreamAllNecessaryCarsAndPeds, PATCH_JUMP);
|
|
||||||
InjectHook(0x597680, &CReplay::ShouldStandardCameraBeProcessed, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -205,68 +205,68 @@ class CReplay
|
|||||||
static_assert(sizeof(tVehicleUpdatePacket) == 48, "tVehicleUpdatePacket: error");
|
static_assert(sizeof(tVehicleUpdatePacket) == 48, "tVehicleUpdatePacket: error");
|
||||||
|
|
||||||
private:
|
private:
|
||||||
static uint8 &Mode;
|
static uint8 Mode;
|
||||||
static CAddressInReplayBuffer &Record;
|
static CAddressInReplayBuffer Record;
|
||||||
static CAddressInReplayBuffer &Playback;
|
static CAddressInReplayBuffer Playback;
|
||||||
static uint8 *&pBuf0;
|
static uint8 *pBuf0;
|
||||||
static CAutomobile *&pBuf1;
|
static CAutomobile *pBuf1;
|
||||||
static uint8 *&pBuf2;
|
static uint8 *pBuf2;
|
||||||
static CPlayerPed *&pBuf3;
|
static CPlayerPed *pBuf3;
|
||||||
static uint8 *&pBuf4;
|
static uint8 *pBuf4;
|
||||||
static CCutsceneHead *&pBuf5;
|
static CCutsceneHead *pBuf5;
|
||||||
static uint8 *&pBuf6;
|
static uint8 *pBuf6;
|
||||||
static CPtrNode *&pBuf7;
|
static CPtrNode *pBuf7;
|
||||||
static uint8 *&pBuf8;
|
static uint8 *pBuf8;
|
||||||
static CEntryInfoNode *&pBuf9;
|
static CEntryInfoNode *pBuf9;
|
||||||
static uint8 *&pBuf10;
|
static uint8 *pBuf10;
|
||||||
static CDummyPed *&pBuf11;
|
static CDummyPed *pBuf11;
|
||||||
static uint8 *&pRadarBlips;
|
static uint8 *pRadarBlips;
|
||||||
static uint8 *&pStoredCam;
|
static uint8 *pStoredCam;
|
||||||
static uint8 *&pWorld1;
|
static uint8 *pWorld1;
|
||||||
static CReference *&pEmptyReferences;
|
static CReference *pEmptyReferences;
|
||||||
static CStoredDetailedAnimationState *&pPedAnims;
|
static CStoredDetailedAnimationState *pPedAnims;
|
||||||
static uint8 *&pPickups;
|
static uint8 *pPickups;
|
||||||
static uint8 *&pReferences;
|
static uint8 *pReferences;
|
||||||
static uint8 (&BufferStatus)[NUM_REPLAYBUFFERS];
|
static uint8 BufferStatus[NUM_REPLAYBUFFERS];
|
||||||
static uint8 (&Buffers)[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE];
|
static uint8 Buffers[NUM_REPLAYBUFFERS][REPLAYBUFFERSIZE];
|
||||||
static bool &bPlayingBackFromFile;
|
static bool bPlayingBackFromFile;
|
||||||
static bool &bReplayEnabled;
|
static bool bReplayEnabled;
|
||||||
static uint32 &SlowMotion;
|
static uint32 SlowMotion;
|
||||||
static uint32 &FramesActiveLookAroundCam;
|
static uint32 FramesActiveLookAroundCam;
|
||||||
static bool &bDoLoadSceneWhenDone;
|
static bool bDoLoadSceneWhenDone;
|
||||||
static CPtrList &WorldPtrList;
|
static CPtrList WorldPtrList;
|
||||||
static CPtrList &BigBuildingPtrList;
|
static CPtrList BigBuildingPtrList;
|
||||||
static CWanted &PlayerWanted;
|
static CWanted PlayerWanted;
|
||||||
static CPlayerInfo &PlayerInfo;
|
static CPlayerInfo PlayerInfo;
|
||||||
static uint32 &Time1;
|
static uint32 Time1;
|
||||||
static uint32 &Time2;
|
static uint32 Time2;
|
||||||
static uint32 &Time3;
|
static uint32 Time3;
|
||||||
static uint32 &Time4;
|
static uint32 Time4;
|
||||||
static uint32 &Frame;
|
static uint32 Frame;
|
||||||
static uint8 &ClockHours;
|
static uint8 ClockHours;
|
||||||
static uint8 &ClockMinutes;
|
static uint8 ClockMinutes;
|
||||||
static uint16 &OldWeatherType;
|
static uint16 OldWeatherType;
|
||||||
static uint16 &NewWeatherType;
|
static uint16 NewWeatherType;
|
||||||
static float &WeatherInterpolationValue;
|
static float WeatherInterpolationValue;
|
||||||
static float &TimeStepNonClipped;
|
static float TimeStepNonClipped;
|
||||||
static float &TimeStep;
|
static float TimeStep;
|
||||||
static float &TimeScale;
|
static float TimeScale;
|
||||||
static float &CameraFixedX;
|
static float CameraFixedX;
|
||||||
static float &CameraFixedY;
|
static float CameraFixedY;
|
||||||
static float &CameraFixedZ;
|
static float CameraFixedZ;
|
||||||
static int32 &OldRadioStation;
|
static int32 OldRadioStation;
|
||||||
static int8 &CameraMode;
|
static int8 CameraMode;
|
||||||
static bool &bAllowLookAroundCam;
|
static bool bAllowLookAroundCam;
|
||||||
static float &LoadSceneX;
|
static float LoadSceneX;
|
||||||
static float &LoadSceneY;
|
static float LoadSceneY;
|
||||||
static float &LoadSceneZ;
|
static float LoadSceneZ;
|
||||||
static float &CameraFocusX;
|
static float CameraFocusX;
|
||||||
static float &CameraFocusY;
|
static float CameraFocusY;
|
||||||
static float &CameraFocusZ;
|
static float CameraFocusZ;
|
||||||
static bool &bPlayerInRCBuggy;
|
static bool bPlayerInRCBuggy;
|
||||||
static float &fDistanceLookAroundCam;
|
static float fDistanceLookAroundCam;
|
||||||
static float &fAlphaAngleLookAroundCam;
|
static float fAlphaAngleLookAroundCam;
|
||||||
static float &fBetaAngleLookAroundCam;
|
static float fBetaAngleLookAroundCam;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
static void Init(void);
|
static void Init(void);
|
||||||
|
@ -1,25 +1,25 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Restart.h"
|
#include "Restart.h"
|
||||||
#include "Zones.h"
|
#include "Zones.h"
|
||||||
#include "PathFind.h"
|
#include "PathFind.h"
|
||||||
|
|
||||||
uint8 &CRestart::OverrideHospitalLevel = *(uint8*)0x95CD4C;
|
uint8 CRestart::OverrideHospitalLevel;
|
||||||
uint8 &CRestart::OverridePoliceStationLevel = *(uint8*)0x95CD50;
|
uint8 CRestart::OverridePoliceStationLevel;
|
||||||
bool &CRestart::bFadeInAfterNextArrest = *(bool*)0x95CD69;
|
bool CRestart::bFadeInAfterNextArrest;
|
||||||
bool &CRestart::bFadeInAfterNextDeath = *(bool*)0x95CD9D;
|
bool CRestart::bFadeInAfterNextDeath;
|
||||||
|
|
||||||
bool &CRestart::bOverrideRestart = *(bool*)0x95CD5D;
|
bool CRestart::bOverrideRestart;
|
||||||
CVector &CRestart::OverridePosition = *(CVector*)0x8E2C00;
|
CVector CRestart::OverridePosition;
|
||||||
float &CRestart::OverrideHeading = *(float*)0x8F2A18;
|
float CRestart::OverrideHeading;
|
||||||
|
|
||||||
CVector(&CRestart::HospitalRestartPoints)[NUM_RESTART_POINTS] = *(CVector(*)[NUM_RESTART_POINTS])*(uintptr*)0x87F9B0;
|
CVector CRestart::HospitalRestartPoints[NUM_RESTART_POINTS];
|
||||||
float(&CRestart::HospitalRestartHeadings)[NUM_RESTART_POINTS] = *(float(*)[NUM_RESTART_POINTS])*(uintptr*)0x6F1D40;
|
float CRestart::HospitalRestartHeadings[NUM_RESTART_POINTS];
|
||||||
uint16 &CRestart::NumberOfHospitalRestarts = *(uint16*)0x95CC46;
|
uint16 CRestart::NumberOfHospitalRestarts;
|
||||||
|
|
||||||
CVector(&CRestart::PoliceRestartPoints)[NUM_RESTART_POINTS] = *(CVector(*)[NUM_RESTART_POINTS])*(uintptr*)0x846228;
|
CVector CRestart::PoliceRestartPoints[NUM_RESTART_POINTS];
|
||||||
float(&CRestart::PoliceRestartHeadings)[NUM_RESTART_POINTS] = *(float(*)[NUM_RESTART_POINTS])*(uintptr*)0x6F1D20;
|
float CRestart::PoliceRestartHeadings[NUM_RESTART_POINTS];
|
||||||
uint16 &CRestart::NumberOfPoliceRestarts = *(uint16*)0x95CC44;
|
uint16 CRestart::NumberOfPoliceRestarts;
|
||||||
|
|
||||||
void
|
void
|
||||||
CRestart::Initialise()
|
CRestart::Initialise()
|
||||||
@ -247,16 +247,3 @@ INITSAVEBUF
|
|||||||
WriteSaveBuf(buf, OverridePoliceStationLevel);
|
WriteSaveBuf(buf, OverridePoliceStationLevel);
|
||||||
VALIDATESAVEBUF(*size);
|
VALIDATESAVEBUF(*size);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x435E20, &CRestart::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x436100, &CRestart::AddHospitalRestartPoint, PATCH_JUMP);
|
|
||||||
InjectHook(0x436150, &CRestart::AddPoliceRestartPoint, PATCH_JUMP);
|
|
||||||
InjectHook(0x4366C0, &CRestart::OverrideNextRestart, PATCH_JUMP);
|
|
||||||
InjectHook(0x4366F0, &CRestart::CancelOverrideRestart, PATCH_JUMP);
|
|
||||||
InjectHook(0x4361A0, &CRestart::FindClosestHospitalRestartPoint, PATCH_JUMP);
|
|
||||||
InjectHook(0x436450, &CRestart::FindClosestPoliceRestartPoint, PATCH_JUMP);
|
|
||||||
InjectHook(0x436B20, &CRestart::LoadAllRestartPoints, PATCH_JUMP);
|
|
||||||
InjectHook(0x436700, &CRestart::SaveAllRestartPoints, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -17,20 +17,20 @@ public:
|
|||||||
static void LoadAllRestartPoints(uint8 *buf, uint32 size);
|
static void LoadAllRestartPoints(uint8 *buf, uint32 size);
|
||||||
static void SaveAllRestartPoints(uint8 *buf, uint32 *size);
|
static void SaveAllRestartPoints(uint8 *buf, uint32 *size);
|
||||||
|
|
||||||
static uint8 &OverrideHospitalLevel;
|
static uint8 OverrideHospitalLevel;
|
||||||
static uint8 &OverridePoliceStationLevel;
|
static uint8 OverridePoliceStationLevel;
|
||||||
static bool &bFadeInAfterNextArrest;
|
static bool bFadeInAfterNextArrest;
|
||||||
static bool &bFadeInAfterNextDeath;
|
static bool bFadeInAfterNextDeath;
|
||||||
|
|
||||||
static bool &bOverrideRestart;
|
static bool bOverrideRestart;
|
||||||
static CVector &OverridePosition;
|
static CVector OverridePosition;
|
||||||
static float &OverrideHeading;
|
static float OverrideHeading;
|
||||||
|
|
||||||
static CVector(&HospitalRestartPoints)[NUM_RESTART_POINTS];
|
static CVector HospitalRestartPoints[NUM_RESTART_POINTS];
|
||||||
static float (&HospitalRestartHeadings)[NUM_RESTART_POINTS];
|
static float HospitalRestartHeadings[NUM_RESTART_POINTS];
|
||||||
static uint16 &NumberOfHospitalRestarts;
|
static uint16 NumberOfHospitalRestarts;
|
||||||
|
|
||||||
static CVector (&PoliceRestartPoints)[NUM_RESTART_POINTS];
|
static CVector PoliceRestartPoints[NUM_RESTART_POINTS];
|
||||||
static float (&PoliceRestartHeadings)[NUM_RESTART_POINTS];
|
static float PoliceRestartHeadings[NUM_RESTART_POINTS];
|
||||||
static uint16 &NumberOfPoliceRestarts;
|
static uint16 NumberOfPoliceRestarts;
|
||||||
};
|
};
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "RoadBlocks.h"
|
#include "RoadBlocks.h"
|
||||||
#include "PathFind.h"
|
#include "PathFind.h"
|
||||||
#include "ModelIndices.h"
|
#include "ModelIndices.h"
|
||||||
@ -15,9 +15,9 @@
|
|||||||
#include "CarCtrl.h"
|
#include "CarCtrl.h"
|
||||||
#include "General.h"
|
#include "General.h"
|
||||||
|
|
||||||
int16 &CRoadBlocks::NumRoadBlocks = *(int16*)0x95CC34;
|
int16 CRoadBlocks::NumRoadBlocks;
|
||||||
int16 (&CRoadBlocks::RoadBlockObjects)[NUMROADBLOCKS] = *(int16(*)[NUMROADBLOCKS]) * (uintptr*)0x72B3A8;
|
int16 CRoadBlocks::RoadBlockObjects[NUMROADBLOCKS];
|
||||||
bool (&CRoadBlocks::InOrOut)[NUMROADBLOCKS] = *(bool(*)[NUMROADBLOCKS]) * (uintptr*)0x733810;
|
bool CRoadBlocks::InOrOut[NUMROADBLOCKS];
|
||||||
|
|
||||||
void
|
void
|
||||||
CRoadBlocks::Init(void)
|
CRoadBlocks::Init(void)
|
||||||
@ -195,9 +195,3 @@ CRoadBlocks::GenerateRoadBlocks(void)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x436F50, &CRoadBlocks::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x4376A0, &CRoadBlocks::GenerateRoadBlockCopsForCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x436FA0, &CRoadBlocks::GenerateRoadBlocks, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -6,9 +6,9 @@ class CVehicle;
|
|||||||
class CRoadBlocks
|
class CRoadBlocks
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static int16 (&NumRoadBlocks);
|
static int16 NumRoadBlocks;
|
||||||
static int16 (&RoadBlockObjects)[NUMROADBLOCKS];
|
static int16 RoadBlockObjects[NUMROADBLOCKS];
|
||||||
static bool (&InOrOut)[NUMROADBLOCKS];
|
static bool InOrOut[NUMROADBLOCKS];
|
||||||
|
|
||||||
static void Init(void);
|
static void Init(void);
|
||||||
static void GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType, int16 roadBlockNode);
|
static void GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType, int16 roadBlockNode);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "SceneEdit.h"
|
#include "SceneEdit.h"
|
||||||
|
|
||||||
#include "Automobile.h"
|
#include "Automobile.h"
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#define WITHWINDOWS // for our script loading hack
|
#define WITHWINDOWS // for our script loading hack
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
|
|
||||||
#include "Script.h"
|
#include "Script.h"
|
||||||
#include "ScriptCommands.h"
|
#include "ScriptCommands.h"
|
||||||
@ -87,47 +87,47 @@
|
|||||||
#define FEET_IN_METER 3.33f
|
#define FEET_IN_METER 3.33f
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
uint8 (&CTheScripts::ScriptSpace)[SIZE_SCRIPT_SPACE] = *(uint8(*)[SIZE_SCRIPT_SPACE])*(uintptr*)0x74B248;
|
uint8 CTheScripts::ScriptSpace[SIZE_SCRIPT_SPACE];
|
||||||
CRunningScript(&CTheScripts::ScriptsArray)[MAX_NUM_SCRIPTS] = *(CRunningScript(*)[MAX_NUM_SCRIPTS])*(uintptr*)0x6F5C08;
|
CRunningScript CTheScripts::ScriptsArray[MAX_NUM_SCRIPTS];
|
||||||
int32(&CTheScripts::BaseBriefIdForContact)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x880200;
|
int32 CTheScripts::BaseBriefIdForContact[MAX_NUM_CONTACTS];
|
||||||
int32(&CTheScripts::OnAMissionForContactFlag)[MAX_NUM_CONTACTS] = *(int32(*)[MAX_NUM_CONTACTS])*(uintptr*)0x8622F0;
|
int32 CTheScripts::OnAMissionForContactFlag[MAX_NUM_CONTACTS];
|
||||||
intro_text_line (&CTheScripts::IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES] = *(intro_text_line (*)[MAX_NUM_INTRO_TEXT_LINES])*(uintptr*)0x70EA68;
|
intro_text_line CTheScripts::IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
|
||||||
intro_script_rectangle (&CTheScripts::IntroRectangles)[MAX_NUM_INTRO_RECTANGLES] = *(intro_script_rectangle (*)[MAX_NUM_INTRO_RECTANGLES])*(uintptr*)0x72D108;
|
intro_script_rectangle CTheScripts::IntroRectangles[MAX_NUM_INTRO_RECTANGLES];
|
||||||
CSprite2d (&CTheScripts::ScriptSprites)[MAX_NUM_SCRIPT_SRPITES] = *(CSprite2d(*)[MAX_NUM_SCRIPT_SRPITES])*(uintptr*)0x72B090;
|
CSprite2d CTheScripts::ScriptSprites[MAX_NUM_SCRIPT_SRPITES];
|
||||||
script_sphere_struct(&CTheScripts::ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES] = *(script_sphere_struct(*)[MAX_NUM_SCRIPT_SPHERES])*(uintptr*)0x727D60;
|
script_sphere_struct CTheScripts::ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES];
|
||||||
tCollectiveData(&CTheScripts::CollectiveArray)[MAX_NUM_COLLECTIVES] = *(tCollectiveData(*)[MAX_NUM_COLLECTIVES])*(uintptr*)0x6FA008;
|
tCollectiveData CTheScripts::CollectiveArray[MAX_NUM_COLLECTIVES];
|
||||||
tUsedObject(&CTheScripts::UsedObjectArray)[MAX_NUM_USED_OBJECTS] = *(tUsedObject(*)[MAX_NUM_USED_OBJECTS])*(uintptr*)0x6E69C8;
|
tUsedObject CTheScripts::UsedObjectArray[MAX_NUM_USED_OBJECTS];
|
||||||
int32(&CTheScripts::MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS] = *(int32(*)[MAX_NUM_MISSION_SCRIPTS])*(uintptr*)0x6F0558;
|
int32 CTheScripts::MultiScriptArray[MAX_NUM_MISSION_SCRIPTS];
|
||||||
tBuildingSwap(&CTheScripts::BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS] = *(tBuildingSwap(*)[MAX_NUM_BUILDING_SWAPS])*(uintptr*)0x880E30;
|
tBuildingSwap CTheScripts::BuildingSwapArray[MAX_NUM_BUILDING_SWAPS];
|
||||||
CEntity*(&CTheScripts::InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS] = *(CEntity*(*)[MAX_NUM_INVISIBILITY_SETTINGS])*(uintptr*)0x8620F0;
|
CEntity* CTheScripts::InvisibilitySettingArray[MAX_NUM_INVISIBILITY_SETTINGS];
|
||||||
CStoredLine (&CTheScripts::aStoredLines)[MAX_NUM_STORED_LINES] = *(CStoredLine(*)[MAX_NUM_STORED_LINES])*(uintptr*)0x743018;
|
CStoredLine CTheScripts::aStoredLines[MAX_NUM_STORED_LINES];
|
||||||
bool &CTheScripts::DbgFlag = *(bool*)0x95CD87;
|
bool CTheScripts::DbgFlag;
|
||||||
uint32 &CTheScripts::OnAMissionFlag = *(uint32*)0x8F1B64;
|
uint32 CTheScripts::OnAMissionFlag;
|
||||||
int32 &CTheScripts::StoreVehicleIndex = *(int32*)0x8F5F3C;
|
int32 CTheScripts::StoreVehicleIndex;
|
||||||
bool &CTheScripts::StoreVehicleWasRandom = *(bool*)0x95CDBC;
|
bool CTheScripts::StoreVehicleWasRandom;
|
||||||
CRunningScript *&CTheScripts::pIdleScripts = *(CRunningScript**)0x9430D4;
|
CRunningScript *CTheScripts::pIdleScripts;
|
||||||
CRunningScript *&CTheScripts::pActiveScripts = *(CRunningScript**)0x8E2BF4;
|
CRunningScript *CTheScripts::pActiveScripts;
|
||||||
uint32 &CTheScripts::NextFreeCollectiveIndex = *(uint32*)0x942F98;
|
uint32 CTheScripts::NextFreeCollectiveIndex;
|
||||||
int32 &CTheScripts::LastRandomPedId = *(int32*)0x8F251C;
|
int32 CTheScripts::LastRandomPedId;
|
||||||
uint16 &CTheScripts::NumberOfUsedObjects = *(uint16*)0x95CC72;
|
uint16 CTheScripts::NumberOfUsedObjects;
|
||||||
bool &CTheScripts::bAlreadyRunningAMissionScript = *(bool*)0x95CDB3;
|
bool CTheScripts::bAlreadyRunningAMissionScript;
|
||||||
bool &CTheScripts::bUsingAMultiScriptFile = *(bool*)0x95CD55;
|
bool CTheScripts::bUsingAMultiScriptFile;
|
||||||
uint16 &CTheScripts::NumberOfMissionScripts = *(uint16*)0x95CC9A;
|
uint16 CTheScripts::NumberOfMissionScripts;
|
||||||
uint32 &CTheScripts::LargestMissionScriptSize = *(uint32*)0x9414C8;
|
uint32 CTheScripts::LargestMissionScriptSize;
|
||||||
uint32 &CTheScripts::MainScriptSize = *(uint32*)0x9405A4;
|
uint32 CTheScripts::MainScriptSize;
|
||||||
uint8 &CTheScripts::FailCurrentMission = *(uint8*)0x95CD41;
|
uint8 CTheScripts::FailCurrentMission;
|
||||||
uint8 &CTheScripts::CountdownToMakePlayerUnsafe = *(uint8*)0x95CD51;
|
uint8 CTheScripts::CountdownToMakePlayerUnsafe;
|
||||||
uint8 &CTheScripts::DelayMakingPlayerUnsafeThisTime = *(uint8*)0x95CD88;
|
uint8 CTheScripts::DelayMakingPlayerUnsafeThisTime;
|
||||||
uint16 &CTheScripts::NumScriptDebugLines = *(uint16*)0x95CC42;
|
uint16 CTheScripts::NumScriptDebugLines;
|
||||||
uint16 &CTheScripts::NumberOfIntroRectanglesThisFrame = *(uint16*)0x95CC88;
|
uint16 CTheScripts::NumberOfIntroRectanglesThisFrame;
|
||||||
uint16 &CTheScripts::NumberOfIntroTextLinesThisFrame = *(uint16*)0x95CC32;
|
uint16 CTheScripts::NumberOfIntroTextLinesThisFrame;
|
||||||
uint8 &CTheScripts::UseTextCommands = *(uint8*)0x95CD57;
|
uint8 CTheScripts::UseTextCommands;
|
||||||
CMissionCleanup (&CTheScripts::MissionCleanup) = *(CMissionCleanup*)0x8F2A24;
|
CMissionCleanup CTheScripts::MissionCleanup;
|
||||||
CUpsideDownCarCheck (&CTheScripts::UpsideDownCars) = *(CUpsideDownCarCheck*)0x6EE450;
|
CUpsideDownCarCheck CTheScripts::UpsideDownCars;
|
||||||
CStuckCarCheck (&CTheScripts::StuckCars) = *(CStuckCarCheck*)0x87C588;
|
CStuckCarCheck CTheScripts::StuckCars;
|
||||||
uint16 &CTheScripts::CommandsExecuted = *(uint16*)0x95CCA6;
|
uint16 CTheScripts::CommandsExecuted;
|
||||||
uint16 &CTheScripts::ScriptsUpdated = *(uint16*)0x95CC5E;
|
uint16 CTheScripts::ScriptsUpdated;
|
||||||
int32(&ScriptParams)[32] = *(int32(*)[32])*(uintptr*)0x6ED460;
|
int32 ScriptParams[32];
|
||||||
|
|
||||||
CMissionCleanup::CMissionCleanup()
|
CMissionCleanup::CMissionCleanup()
|
||||||
{
|
{
|
||||||
@ -11626,17 +11626,3 @@ void CTheScripts::ReadMultiScriptFileOffsetsFromScript()
|
|||||||
MultiScriptArray[i] = Read4BytesFromScript(&ip);
|
MultiScriptArray[i] = Read4BytesFromScript(&ip);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x438790, &CTheScripts::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x439040, &CTheScripts::Process, PATCH_JUMP);
|
|
||||||
InjectHook(0x439400, &CTheScripts::StartTestScript, PATCH_JUMP);
|
|
||||||
InjectHook(0x439410, &CTheScripts::IsPlayerOnAMission, PATCH_JUMP);
|
|
||||||
InjectHook(0x44FD10, &CTheScripts::UndoBuildingSwaps, PATCH_JUMP);
|
|
||||||
InjectHook(0x44FD60, &CTheScripts::UndoEntityInvisibilitySettings, PATCH_JUMP);
|
|
||||||
InjectHook(0x4534E0, &CTheScripts::ScriptDebugLine3D, PATCH_JUMP);
|
|
||||||
InjectHook(0x453550, &CTheScripts::RenderTheScriptDebugLines, PATCH_JUMP);
|
|
||||||
InjectHook(0x4535E0, &CTheScripts::SaveAllScripts, PATCH_JUMP);
|
|
||||||
InjectHook(0x453B30, &CTheScripts::LoadAllScripts, PATCH_JUMP);
|
|
||||||
InjectHook(0x454060, &CTheScripts::ClearSpaceForMissionEntity, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -240,46 +240,46 @@ enum {
|
|||||||
|
|
||||||
class CTheScripts
|
class CTheScripts
|
||||||
{
|
{
|
||||||
static uint8(&ScriptSpace)[SIZE_SCRIPT_SPACE];
|
static uint8 ScriptSpace[SIZE_SCRIPT_SPACE];
|
||||||
static CRunningScript(&ScriptsArray)[MAX_NUM_SCRIPTS];
|
static CRunningScript ScriptsArray[MAX_NUM_SCRIPTS];
|
||||||
static int32(&BaseBriefIdForContact)[MAX_NUM_CONTACTS];
|
static int32 BaseBriefIdForContact[MAX_NUM_CONTACTS];
|
||||||
static int32(&OnAMissionForContactFlag)[MAX_NUM_CONTACTS];
|
static int32 OnAMissionForContactFlag[MAX_NUM_CONTACTS];
|
||||||
static intro_text_line(&IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES];
|
static intro_text_line IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
|
||||||
static intro_script_rectangle(&IntroRectangles)[MAX_NUM_INTRO_RECTANGLES];
|
static intro_script_rectangle IntroRectangles[MAX_NUM_INTRO_RECTANGLES];
|
||||||
static CSprite2d(&ScriptSprites)[MAX_NUM_SCRIPT_SRPITES];
|
static CSprite2d ScriptSprites[MAX_NUM_SCRIPT_SRPITES];
|
||||||
static script_sphere_struct(&ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES];
|
static script_sphere_struct ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES];
|
||||||
static tCollectiveData(&CollectiveArray)[MAX_NUM_COLLECTIVES];
|
static tCollectiveData CollectiveArray[MAX_NUM_COLLECTIVES];
|
||||||
static tUsedObject(&UsedObjectArray)[MAX_NUM_USED_OBJECTS];
|
static tUsedObject UsedObjectArray[MAX_NUM_USED_OBJECTS];
|
||||||
static int32(&MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS];
|
static int32 MultiScriptArray[MAX_NUM_MISSION_SCRIPTS];
|
||||||
static tBuildingSwap(&BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS];
|
static tBuildingSwap BuildingSwapArray[MAX_NUM_BUILDING_SWAPS];
|
||||||
static CEntity*(&InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS];
|
static CEntity* InvisibilitySettingArray[MAX_NUM_INVISIBILITY_SETTINGS];
|
||||||
static CStoredLine(&aStoredLines)[MAX_NUM_STORED_LINES];
|
static CStoredLine aStoredLines[MAX_NUM_STORED_LINES];
|
||||||
static bool &DbgFlag;
|
static bool DbgFlag;
|
||||||
static uint32 &OnAMissionFlag;
|
static uint32 OnAMissionFlag;
|
||||||
static CMissionCleanup &MissionCleanup;
|
static CMissionCleanup MissionCleanup;
|
||||||
static CStuckCarCheck &StuckCars;
|
static CStuckCarCheck StuckCars;
|
||||||
static CUpsideDownCarCheck &UpsideDownCars;
|
static CUpsideDownCarCheck UpsideDownCars;
|
||||||
static int32 &StoreVehicleIndex;
|
static int32 StoreVehicleIndex;
|
||||||
static bool &StoreVehicleWasRandom;
|
static bool StoreVehicleWasRandom;
|
||||||
static CRunningScript *&pIdleScripts;
|
static CRunningScript *pIdleScripts;
|
||||||
static CRunningScript *&pActiveScripts;
|
static CRunningScript *pActiveScripts;
|
||||||
static uint32 &NextFreeCollectiveIndex;
|
static uint32 NextFreeCollectiveIndex;
|
||||||
static int32 &LastRandomPedId;
|
static int32 LastRandomPedId;
|
||||||
static uint16 &NumberOfUsedObjects;
|
static uint16 NumberOfUsedObjects;
|
||||||
static bool &bAlreadyRunningAMissionScript;
|
static bool bAlreadyRunningAMissionScript;
|
||||||
static bool &bUsingAMultiScriptFile;
|
static bool bUsingAMultiScriptFile;
|
||||||
static uint16 &NumberOfMissionScripts;
|
static uint16 NumberOfMissionScripts;
|
||||||
static uint32 &LargestMissionScriptSize;
|
static uint32 LargestMissionScriptSize;
|
||||||
static uint32 &MainScriptSize;
|
static uint32 MainScriptSize;
|
||||||
static uint8 &FailCurrentMission;
|
static uint8 FailCurrentMission;
|
||||||
static uint8 &CountdownToMakePlayerUnsafe;
|
static uint8 CountdownToMakePlayerUnsafe;
|
||||||
static uint8 &DelayMakingPlayerUnsafeThisTime;
|
static uint8 DelayMakingPlayerUnsafeThisTime;
|
||||||
static uint16 &NumScriptDebugLines;
|
static uint16 NumScriptDebugLines;
|
||||||
static uint16 &NumberOfIntroRectanglesThisFrame;
|
static uint16 NumberOfIntroRectanglesThisFrame;
|
||||||
static uint16 &NumberOfIntroTextLinesThisFrame;
|
static uint16 NumberOfIntroTextLinesThisFrame;
|
||||||
static uint8 &UseTextCommands;
|
static uint8 UseTextCommands;
|
||||||
static uint16 &CommandsExecuted;
|
static uint16 CommandsExecuted;
|
||||||
static uint16 &ScriptsUpdated;
|
static uint16 ScriptsUpdated;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
static void Init();
|
static void Init();
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "General.h"
|
#include "General.h"
|
||||||
#include "Camera.h"
|
#include "Camera.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
@ -327,9 +327,3 @@ CTrafficLights::LightForCars2(void)
|
|||||||
else
|
else
|
||||||
return CAR_LIGHTS_RED;
|
return CAR_LIGHTS_RED;
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x455760, &CTrafficLights::LightForCars1, PATCH_JUMP);
|
|
||||||
InjectHook(0x455790, &CTrafficLights::LightForCars2, PATCH_JUMP);
|
|
||||||
InjectHook(0x4557D0, &CTrafficLights::LightForPeds, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Accident.h"
|
#include "Accident.h"
|
||||||
|
|
||||||
#include "Ped.h"
|
#include "Ped.h"
|
||||||
#include "Pools.h"
|
#include "Pools.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
|
|
||||||
CAccidentManager& gAccidentManager = *(CAccidentManager*)0x87FD10;
|
CAccidentManager gAccidentManager;
|
||||||
|
|
||||||
CAccident*
|
CAccident*
|
||||||
CAccidentManager::GetNextFreeAccident()
|
CAccidentManager::GetNextFreeAccident()
|
||||||
@ -122,13 +122,3 @@ CAccidentManager::UnattendedAccidents()
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4565A0, &CAccidentManager::GetNextFreeAccident, PATCH_JUMP);
|
|
||||||
InjectHook(0x4565D0, &CAccidentManager::ReportAccident, PATCH_JUMP);
|
|
||||||
InjectHook(0x456710, &CAccidentManager::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x456760, &CAccidentManager::FindNearestAccident, PATCH_JUMP);
|
|
||||||
InjectHook(0x456880, &CAccidentManager::CountActiveAccidents, PATCH_JUMP);
|
|
||||||
InjectHook(0x4568A0, &CAccidentManager::WorkToDoForMedics, PATCH_JUMP);
|
|
||||||
InjectHook(0x4568D0, &CAccidentManager::UnattendedAccidents, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -29,4 +29,4 @@ public:
|
|||||||
bool WorkToDoForMedics();
|
bool WorkToDoForMedics();
|
||||||
};
|
};
|
||||||
|
|
||||||
extern CAccidentManager& gAccidentManager;
|
extern CAccidentManager gAccidentManager;
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Font.h"
|
#include "Font.h"
|
||||||
#include "Pad.h"
|
#include "Pad.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "Draw.h"
|
#include "Draw.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
@ -28,7 +28,7 @@
|
|||||||
const float DefaultFOV = 70.0f; // beta: 80.0f
|
const float DefaultFOV = 70.0f; // beta: 80.0f
|
||||||
|
|
||||||
bool PrintDebugCode = false;
|
bool PrintDebugCode = false;
|
||||||
int16 &DebugCamMode = *(int16*)0x95CCF2;
|
int16 DebugCamMode;
|
||||||
|
|
||||||
#ifdef FREE_CAM
|
#ifdef FREE_CAM
|
||||||
bool CCamera::bFreeCam = false;
|
bool CCamera::bFreeCam = false;
|
||||||
@ -5236,55 +5236,3 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x456F40, WellBufferMe, PATCH_JUMP);
|
|
||||||
InjectHook(0x458410, &CCam::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x4582F0, &CCam::GetVectorsReadyForRW, PATCH_JUMP);
|
|
||||||
InjectHook(0x457710, &CCam::DoAverageOnVector, PATCH_JUMP);
|
|
||||||
InjectHook(0x458060, &CCam::GetPedBetaAngleForClearView, PATCH_JUMP);
|
|
||||||
InjectHook(0x457210, &CCam::Cam_On_A_String_Unobscured, PATCH_JUMP);
|
|
||||||
InjectHook(0x457A80, &CCam::FixCamWhenObscuredByVehicle, PATCH_JUMP);
|
|
||||||
InjectHook(0x457B90, &CCam::FixCamIfObscured, PATCH_JUMP);
|
|
||||||
InjectHook(0x465DA0, &CCam::RotCamIfInFrontCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x4662D0, &CCam::WorkOutCamHeightWeeCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x466650, &CCam::WorkOutCamHeight, PATCH_JUMP);
|
|
||||||
InjectHook(0x458600, &CCam::LookBehind, PATCH_JUMP);
|
|
||||||
InjectHook(0x458C40, &CCam::LookLeft, PATCH_JUMP);
|
|
||||||
InjectHook(0x458FB0, &CCam::LookRight, PATCH_JUMP);
|
|
||||||
InjectHook(0x4574C0, &CCam::ClipIfPedInFrontOfPlayer, PATCH_JUMP);
|
|
||||||
InjectHook(0x459300, &CCam::KeepTrackOfTheSpeed, PATCH_JUMP);
|
|
||||||
InjectHook(0x458580, &CCam::IsTargetInWater, PATCH_JUMP);
|
|
||||||
InjectHook(0x4570C0, &CCam::AvoidWallsTopDownPed, PATCH_JUMP);
|
|
||||||
InjectHook(0x4595B0, &CCam::PrintMode, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x467400, &CCam::ProcessSpecialHeightRoutines, PATCH_JUMP);
|
|
||||||
InjectHook(0x4596A0, &CCam::Process, PATCH_JUMP);
|
|
||||||
InjectHook(0x45E3A0, &CCam::Process_FollowPed, PATCH_JUMP);
|
|
||||||
InjectHook(0x45FF70, &CCam::Process_FollowPedWithMouse, PATCH_JUMP);
|
|
||||||
InjectHook(0x45BE60, &CCam::Process_BehindCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x45C090, &CCam::Process_Cam_On_A_String, PATCH_JUMP);
|
|
||||||
InjectHook(0x463EB0, &CCam::Process_TopDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x464390, &CCam::Process_TopDownPed, PATCH_JUMP);
|
|
||||||
InjectHook(0x461AF0, &CCam::Process_Rocket, PATCH_JUMP);
|
|
||||||
InjectHook(0x460E00, &CCam::Process_M16_1stPerson, PATCH_JUMP);
|
|
||||||
InjectHook(0x459FA0, &CCam::Process_1stPerson, PATCH_JUMP);
|
|
||||||
InjectHook(0x462420, &CCam::Process_Sniper, PATCH_JUMP);
|
|
||||||
InjectHook(0x463130, &CCam::Process_Syphon, PATCH_JUMP);
|
|
||||||
InjectHook(0x463A70, &CCam::Process_Syphon_Crim_In_Front, PATCH_JUMP);
|
|
||||||
InjectHook(0x45B470, &CCam::Process_BehindBoat, PATCH_JUMP);
|
|
||||||
InjectHook(0x45D2F0, &CCam::Process_Fight_Cam, PATCH_JUMP);
|
|
||||||
InjectHook(0x45DC20, &CCam::Process_FlyBy, PATCH_JUMP);
|
|
||||||
InjectHook(0x464D10, &CCam::Process_WheelCam, PATCH_JUMP);
|
|
||||||
InjectHook(0x45DA20, &CCam::Process_Fixed, PATCH_JUMP);
|
|
||||||
InjectHook(0x461940, &CCam::Process_Player_Fallen_Water, PATCH_JUMP);
|
|
||||||
InjectHook(0x45C400, &CCam::Process_Circle, PATCH_JUMP);
|
|
||||||
InjectHook(0x462FC0, &CCam::Process_SpecialFixedForSyphon, PATCH_JUMP);
|
|
||||||
InjectHook(0x45CCC0, &CCam::Process_Debug, PATCH_JUMP);
|
|
||||||
InjectHook(0x4656C0, &CCam::ProcessPedsDeadBaby, PATCH_JUMP);
|
|
||||||
InjectHook(0x465000, &CCam::ProcessArrestCamOne, PATCH_JUMP);
|
|
||||||
InjectHook(0x4653C0, &CCam::ProcessArrestCamTwo, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x456CE0, &FindSplinePathPositionFloat, PATCH_JUMP);
|
|
||||||
InjectHook(0x4569A0, &FindSplinePathPositionVector, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "Draw.h"
|
#include "Draw.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
@ -58,9 +58,9 @@ enum
|
|||||||
#define PLAYER (CWorld::Players[CWorld::PlayerInFocus].m_pPed)
|
#define PLAYER (CWorld::Players[CWorld::PlayerInFocus].m_pPed)
|
||||||
// NB: removed explicit TheCamera from all functions
|
// NB: removed explicit TheCamera from all functions
|
||||||
|
|
||||||
CCamera &TheCamera = *(CCamera*)0x6FACF8;
|
CCamera TheCamera;
|
||||||
bool &CCamera::m_bUseMouse3rdPerson = *(bool *)0x5F03D8;
|
bool CCamera::m_bUseMouse3rdPerson = true;
|
||||||
bool &bDidWeProcessAnyCinemaCam = *(bool*)0x95CD46;
|
bool bDidWeProcessAnyCinemaCam;
|
||||||
|
|
||||||
#ifdef IMPROVED_CAMERA
|
#ifdef IMPROVED_CAMERA
|
||||||
#define KEYJUSTDOWN(k) ControlsManager.GetIsKeyboardKeyJustDown((RsKeyCodes)k)
|
#define KEYJUSTDOWN(k) ControlsManager.GetIsKeyboardKeyJustDown((RsKeyCodes)k)
|
||||||
@ -3386,58 +3386,3 @@ CCamPathSplines::CCamPathSplines(void)
|
|||||||
for(i = 0; i < MAXPATHLENGTH; i++)
|
for(i = 0; i < MAXPATHLENGTH; i++)
|
||||||
m_arr_PathData[i] = 0.0f;
|
m_arr_PathData[i] = 0.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x42C760, (bool (CCamera::*)(const CVector ¢er, float radius, const CMatrix *mat))&CCamera::IsSphereVisible, PATCH_JUMP);
|
|
||||||
InjectHook(0x46FD00, &CCamera::SetFadeColour, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x46FD40, &CCamera::SetMotionBlur, PATCH_JUMP);
|
|
||||||
InjectHook(0x46FD80, &CCamera::SetMotionBlurAlpha, PATCH_JUMP);
|
|
||||||
InjectHook(0x46F940, &CCamera::RenderMotionBlur, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x46FC90, &CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x46FF00, &CCamera::SetWideScreenOn, PATCH_JUMP);
|
|
||||||
InjectHook(0x46FF10, &CCamera::SetWideScreenOff, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x46FCC0, &CCamera::SetCamPositionForFixedMode, PATCH_JUMP);
|
|
||||||
InjectHook(0x46FEC0, &CCamera::SetRwCamera, PATCH_JUMP);
|
|
||||||
InjectHook(0x46B920, &CCamera::GetCutSceneFinishTime, PATCH_JUMP);
|
|
||||||
InjectHook(0x46B560, &CCamera::FinishCutscene, PATCH_JUMP);
|
|
||||||
InjectHook(0x46FF30, &CCamera::SetZoomValueFollowPedScript, PATCH_JUMP);
|
|
||||||
InjectHook(0x46FF90, &CCamera::SetZoomValueCamStringScript, PATCH_JUMP);
|
|
||||||
|
|
||||||
|
|
||||||
InjectHook(0x46F8E0, &CCamera::ProcessWideScreenOn, PATCH_JUMP);
|
|
||||||
InjectHook(0x46FDE0, &CCamera::SetParametersForScriptInterpolation, PATCH_JUMP);
|
|
||||||
InjectHook(0x46BA20, &CCamera::GetLookingLRBFirstPerson, PATCH_JUMP);
|
|
||||||
InjectHook(0x470D80, &CCamera::StartTransitionWhenNotFinishedInter, PATCH_JUMP);
|
|
||||||
InjectHook(0x46FFF0, &CCamera::StartTransition, PATCH_JUMP);
|
|
||||||
InjectHook(0x46BEB0, &CCamera::InitialiseCameraForDebugMode, PATCH_JUMP);
|
|
||||||
InjectHook(0x471500, &CCamera::TakeControl, PATCH_JUMP);
|
|
||||||
InjectHook(0x4715B0, &CCamera::TakeControlNoEntity, PATCH_JUMP);
|
|
||||||
InjectHook(0x46B3A0, &CCamera::Fade, PATCH_JUMP);
|
|
||||||
InjectHook(0x46FE20, &CCamera::SetPercentAlongCutScene, PATCH_JUMP);
|
|
||||||
InjectHook(0x46B100, &CamShakeNoPos, PATCH_JUMP);
|
|
||||||
InjectHook(0x46B200, &CCamera::CamShake, PATCH_JUMP);
|
|
||||||
InjectHook(0x46F520, &CCamera::ProcessObbeCinemaCameraPed, PATCH_JUMP);
|
|
||||||
InjectHook(0x46F3E0, &CCamera::ProcessObbeCinemaCameraCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x470DA0, &CCamera::StoreValuesDuringInterPol, PATCH_JUMP);
|
|
||||||
InjectHook(0x46B430, &CCamera::DrawBordersForWideScreen, PATCH_JUMP);
|
|
||||||
InjectHook(0x46F990, &CCamera::Restore, PATCH_JUMP);
|
|
||||||
InjectHook(0x46FAE0, &CCamera::RestoreWithJumpCut, PATCH_JUMP);
|
|
||||||
InjectHook(0x46F080, &CCamera::ProcessFade, PATCH_JUMP);
|
|
||||||
InjectHook(0x46EEA0, &CCamera::CalculateDerivedValues, PATCH_JUMP);
|
|
||||||
InjectHook(0x46F1E0, &CCamera::ProcessMusicFade, PATCH_JUMP);
|
|
||||||
InjectHook(0x46D1D0, &CCamera::LoadPathSplines, PATCH_JUMP);
|
|
||||||
InjectHook(0x4712A0, &CCamera::UpdateTargetEntity, PATCH_JUMP);
|
|
||||||
InjectHook(0x46B580, &CCamera::Find3rdPersonCamTargetVector, PATCH_JUMP);
|
|
||||||
InjectHook(0x46BAD0, &CCamera::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x46C9E0, &CCamera::LoadTrainCamNodes, PATCH_JUMP);
|
|
||||||
InjectHook(0x46F600, &CCamera::Process_Train_Camera_Control, PATCH_JUMP);
|
|
||||||
InjectHook(0x470EA0, &CCamera::UpdateSoundDistances, PATCH_JUMP);
|
|
||||||
InjectHook(0x46BF10, &CCamera::IsItTimeForNewcam, PATCH_JUMP);
|
|
||||||
InjectHook(0x471650, &CCamera::TryToStartNewCamMode, PATCH_JUMP);
|
|
||||||
// InjectHook(0x46D3F0, &CCamera::Process, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -6,7 +6,7 @@ class CPed;
|
|||||||
class CAutomobile;
|
class CAutomobile;
|
||||||
class CGarage;
|
class CGarage;
|
||||||
|
|
||||||
extern int16 &DebugCamMode;
|
extern int16 DebugCamMode;
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
@ -540,7 +540,7 @@ uint32 unknown; // some counter having to do with music
|
|||||||
uint32 m_uiFadeTimeStarted;
|
uint32 m_uiFadeTimeStarted;
|
||||||
uint32 m_uiFadeTimeStartedMusic;
|
uint32 m_uiFadeTimeStartedMusic;
|
||||||
|
|
||||||
static bool &m_bUseMouse3rdPerson;
|
static bool m_bUseMouse3rdPerson;
|
||||||
#ifdef FREE_CAM
|
#ifdef FREE_CAM
|
||||||
static bool bFreeCam;
|
static bool bFreeCam;
|
||||||
#endif
|
#endif
|
||||||
@ -647,7 +647,7 @@ static_assert(offsetof(CCamera, m_vecCutSceneOffset) == 0x6F8, "CCamera: error")
|
|||||||
static_assert(offsetof(CCamera, m_arrPathArray) == 0x7a8, "CCamera: error");
|
static_assert(offsetof(CCamera, m_arrPathArray) == 0x7a8, "CCamera: error");
|
||||||
static_assert(sizeof(CCamera) == 0xE9D8, "CCamera: wrong size");
|
static_assert(sizeof(CCamera) == 0xE9D8, "CCamera: wrong size");
|
||||||
|
|
||||||
extern CCamera &TheCamera;
|
extern CCamera TheCamera;
|
||||||
|
|
||||||
void CamShakeNoPos(CCamera*, float);
|
void CamShakeNoPos(CCamera*, float);
|
||||||
void MakeAngleLessThan180(float &Angle);
|
void MakeAngleLessThan180(float &Angle);
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "CdStream.h"
|
#include "CdStream.h"
|
||||||
#include "rwcore.h"
|
#include "rwcore.h"
|
||||||
#include "RwHelper.h"
|
#include "RwHelper.h"
|
||||||
@ -507,24 +507,3 @@ CdStreamGetNumImages(void)
|
|||||||
{
|
{
|
||||||
return gNumImages;
|
return gNumImages;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x405B50, CdStreamInitThread, PATCH_JUMP);
|
|
||||||
InjectHook(0x405C80, CdStreamInit, PATCH_JUMP);
|
|
||||||
//InjectHook(0x405DB0, debug, PATCH_JUMP);
|
|
||||||
InjectHook(0x405DC0, GetGTA3ImgSize, PATCH_JUMP);
|
|
||||||
InjectHook(0x405DD0, CdStreamShutdown, PATCH_JUMP);
|
|
||||||
InjectHook(0x405E40, CdStreamRead, PATCH_JUMP);
|
|
||||||
InjectHook(0x405F90, CdStreamGetStatus, PATCH_JUMP);
|
|
||||||
InjectHook(0x406000, CdStreamGetLastPosn, PATCH_JUMP);
|
|
||||||
InjectHook(0x406010, CdStreamSync, PATCH_JUMP);
|
|
||||||
InjectHook(0x4060B0, AddToQueue, PATCH_JUMP);
|
|
||||||
InjectHook(0x4060F0, GetFirstInQueue, PATCH_JUMP);
|
|
||||||
InjectHook(0x406110, RemoveFirstInQueue, PATCH_JUMP);
|
|
||||||
InjectHook(0x406140, CdStreamThread, PATCH_JUMP);
|
|
||||||
InjectHook(0x406270, CdStreamAddImage, PATCH_JUMP);
|
|
||||||
InjectHook(0x4062E0, CdStreamGetImageName, PATCH_JUMP);
|
|
||||||
InjectHook(0x406300, CdStreamRemoveImages, PATCH_JUMP);
|
|
||||||
InjectHook(0x406370, CdStreamGetNumImages, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -1,22 +1,22 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
#include "Pad.h"
|
#include "Pad.h"
|
||||||
#include "Clock.h"
|
#include "Clock.h"
|
||||||
#include "Stats.h"
|
#include "Stats.h"
|
||||||
|
|
||||||
_TODO("gbFastTime");
|
_TODO("gbFastTime");
|
||||||
bool &gbFastTime = *(bool*)0x95CDBB;
|
bool gbFastTime;
|
||||||
|
|
||||||
uint8 &CClock::ms_nGameClockHours = *(uint8*)0x95CDA6;
|
uint8 CClock::ms_nGameClockHours;
|
||||||
uint8 &CClock::ms_nGameClockMinutes = *(uint8*)0x95CDC8;
|
uint8 CClock::ms_nGameClockMinutes;
|
||||||
uint16 &CClock::ms_nGameClockSeconds = *(uint16*)0x95CC7C;
|
uint16 CClock::ms_nGameClockSeconds;
|
||||||
uint8 &CClock::ms_Stored_nGameClockHours = *(uint8*)0x95CD7B;
|
uint8 CClock::ms_Stored_nGameClockHours;
|
||||||
uint8 &CClock::ms_Stored_nGameClockMinutes = *(uint8*)0x95CD9B;
|
uint8 CClock::ms_Stored_nGameClockMinutes;
|
||||||
uint16 &CClock::ms_Stored_nGameClockSeconds = *(uint16*)0x95CC9C;
|
uint16 CClock::ms_Stored_nGameClockSeconds;
|
||||||
uint32 &CClock::ms_nMillisecondsPerGameMinute = *(uint32*)0x8F2C64;
|
uint32 CClock::ms_nMillisecondsPerGameMinute;
|
||||||
uint32 &CClock::ms_nLastClockTick = *(uint32*)0x9430E4;
|
uint32 CClock::ms_nLastClockTick;
|
||||||
bool &CClock::ms_bClockHasBeenStored = *(bool*)0x95CD82;
|
bool CClock::ms_bClockHasBeenStored;
|
||||||
|
|
||||||
void
|
void
|
||||||
CClock::Initialise(uint32 scale)
|
CClock::Initialise(uint32 scale)
|
||||||
@ -115,14 +115,3 @@ CClock::RestoreClock(void)
|
|||||||
ms_nGameClockMinutes = ms_Stored_nGameClockMinutes;
|
ms_nGameClockMinutes = ms_Stored_nGameClockMinutes;
|
||||||
ms_nGameClockSeconds = ms_Stored_nGameClockSeconds;
|
ms_nGameClockSeconds = ms_Stored_nGameClockSeconds;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x473370, CClock::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x473460, CClock::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x4733C0, CClock::SetGameClock, PATCH_JUMP);
|
|
||||||
InjectHook(0x4733F0, CClock::GetGameClockMinutesUntil, PATCH_JUMP);
|
|
||||||
InjectHook(0x473420, CClock::GetIsTimeInRange, PATCH_JUMP);
|
|
||||||
InjectHook(0x473540, CClock::StoreClock, PATCH_JUMP);
|
|
||||||
InjectHook(0x473570, CClock::RestoreClock, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -3,15 +3,15 @@
|
|||||||
class CClock
|
class CClock
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static uint8 &ms_nGameClockHours;
|
static uint8 ms_nGameClockHours;
|
||||||
static uint8 &ms_nGameClockMinutes;
|
static uint8 ms_nGameClockMinutes;
|
||||||
static uint16 &ms_nGameClockSeconds;
|
static uint16 ms_nGameClockSeconds;
|
||||||
static uint8 &ms_Stored_nGameClockHours;
|
static uint8 ms_Stored_nGameClockHours;
|
||||||
static uint8 &ms_Stored_nGameClockMinutes;
|
static uint8 ms_Stored_nGameClockMinutes;
|
||||||
static uint16 &ms_Stored_nGameClockSeconds;
|
static uint16 ms_Stored_nGameClockSeconds;
|
||||||
static uint32 &ms_nMillisecondsPerGameMinute;
|
static uint32 ms_nMillisecondsPerGameMinute;
|
||||||
static uint32 &ms_nLastClockTick;
|
static uint32 ms_nLastClockTick;
|
||||||
static bool &ms_bClockHasBeenStored;
|
static bool ms_bClockHasBeenStored;
|
||||||
|
|
||||||
static void Initialise(uint32 scale);
|
static void Initialise(uint32 scale);
|
||||||
static void Update(void);
|
static void Update(void);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "Lists.h"
|
#include "Lists.h"
|
||||||
#include "Game.h"
|
#include "Game.h"
|
||||||
@ -2140,70 +2140,3 @@ CColModel::operator=(const CColModel &other)
|
|||||||
}
|
}
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
#include <new>
|
|
||||||
struct CColLine_ : public CColLine
|
|
||||||
{
|
|
||||||
CColLine *ctor(CVector *p0, CVector *p1) { return ::new (this) CColLine(*p0, *p1); }
|
|
||||||
};
|
|
||||||
|
|
||||||
struct CColModel_ : public CColModel
|
|
||||||
{
|
|
||||||
CColModel *ctor(void) { return ::new (this) CColModel(); }
|
|
||||||
void dtor(void) { this->CColModel::~CColModel(); }
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4B9C30, (CMatrix& (*)(const CMatrix &src, CMatrix &dst))Invert, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x40B380, CCollision::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x40B3A0, CCollision::Shutdown, PATCH_JUMP);
|
|
||||||
InjectHook(0x40B3B0, CCollision::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x40B5B0, CCollision::LoadCollisionWhenINeedIt, PATCH_JUMP);
|
|
||||||
InjectHook(0x40B900, CCollision::SortOutCollisionAfterLoad, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x40BB70, CCollision::TestSphereBox, PATCH_JUMP);
|
|
||||||
InjectHook(0x40E130, CCollision::TestLineBox, PATCH_JUMP);
|
|
||||||
InjectHook(0x40E5C0, CCollision::TestVerticalLineBox, PATCH_JUMP);
|
|
||||||
InjectHook(0x40EC10, CCollision::TestLineTriangle, PATCH_JUMP);
|
|
||||||
InjectHook(0x40DAA0, CCollision::TestLineSphere, PATCH_JUMP);
|
|
||||||
InjectHook(0x40C580, CCollision::TestSphereTriangle, PATCH_JUMP);
|
|
||||||
InjectHook(0x40F720, CCollision::TestLineOfSight, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x40B9F0, CCollision::ProcessSphereSphere, PATCH_JUMP);
|
|
||||||
InjectHook(0x40BC00, CCollision::ProcessSphereBox, PATCH_JUMP);
|
|
||||||
InjectHook(0x40E670, CCollision::ProcessLineBox, PATCH_JUMP);
|
|
||||||
InjectHook(0x40DE80, CCollision::ProcessLineSphere, PATCH_JUMP);
|
|
||||||
InjectHook(0x40FB50, CCollision::ProcessVerticalLineTriangle, PATCH_JUMP);
|
|
||||||
InjectHook(0x40F140, CCollision::ProcessLineTriangle, PATCH_JUMP);
|
|
||||||
InjectHook(0x40CE30, CCollision::ProcessSphereTriangle, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x40F910, CCollision::ProcessLineOfSight, PATCH_JUMP);
|
|
||||||
InjectHook(0x410120, CCollision::ProcessVerticalLine, PATCH_JUMP);
|
|
||||||
InjectHook(0x410BE0, CCollision::ProcessColModels, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x40B960, CCollision::CalculateTrianglePlanes, PATCH_JUMP);
|
|
||||||
InjectHook(0x411640, &CLink<CColModel*>::Remove, PATCH_JUMP);
|
|
||||||
InjectHook(0x411620, &CLink<CColModel*>::Insert, PATCH_JUMP);
|
|
||||||
InjectHook(0x4115C0, &CLinkList<CColModel*>::Insert, PATCH_JUMP);
|
|
||||||
InjectHook(0x411600, &CLinkList<CColModel*>::Remove, PATCH_JUMP);
|
|
||||||
// InjectHook(0x411530, &CLinkList<CColModel*>::Init, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x411E40, (void (CColSphere::*)(float, const CVector&, uint8, uint8))&CColSphere::Set, PATCH_JUMP);
|
|
||||||
InjectHook(0x40B2A0, &CColBox::Set, PATCH_JUMP);
|
|
||||||
InjectHook(0x40B320, &CColLine_::ctor, PATCH_JUMP);
|
|
||||||
InjectHook(0x40B350, &CColLine::Set, PATCH_JUMP);
|
|
||||||
InjectHook(0x411E70, &CColTriangle::Set, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x411EA0, &CColTrianglePlane::Set, PATCH_JUMP);
|
|
||||||
InjectHook(0x412140, &CColTrianglePlane::GetNormal, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x411680, &CColModel_::ctor, PATCH_JUMP);
|
|
||||||
InjectHook(0x4116E0, &CColModel_::dtor, PATCH_JUMP);
|
|
||||||
InjectHook(0x411D80, &CColModel::RemoveCollisionVolumes, PATCH_JUMP);
|
|
||||||
InjectHook(0x411CB0, &CColModel::CalculateTrianglePlanes, PATCH_JUMP);
|
|
||||||
InjectHook(0x411D10, &CColModel::RemoveTrianglePlanes, PATCH_JUMP);
|
|
||||||
InjectHook(0x411D40, &CColModel::SetLinkPtr, PATCH_JUMP);
|
|
||||||
InjectHook(0x411D60, &CColModel::GetLinkPtr, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#define DIRECTINPUT_VERSION 0x0800
|
#define DIRECTINPUT_VERSION 0x0800
|
||||||
#include <dinput.h>
|
#include <dinput.h>
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "ControllerConfig.h"
|
#include "ControllerConfig.h"
|
||||||
#include "Pad.h"
|
#include "Pad.h"
|
||||||
#include "FileMgr.h"
|
#include "FileMgr.h"
|
||||||
@ -18,7 +18,7 @@
|
|||||||
#include "win.h"
|
#include "win.h"
|
||||||
#include "GenericGameStorage.h"
|
#include "GenericGameStorage.h"
|
||||||
|
|
||||||
CControllerConfigManager &ControlsManager = *(CControllerConfigManager*)0x8F43A4;
|
CControllerConfigManager ControlsManager;
|
||||||
|
|
||||||
CControllerConfigManager::CControllerConfigManager()
|
CControllerConfigManager::CControllerConfigManager()
|
||||||
{
|
{
|
||||||
@ -2362,57 +2362,3 @@ void CControllerConfigManager::ResetSettingOrder(e_ControllerAction action)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x58B7A0, &CControllerConfigManager::MakeControllerActionsBlank, PATCH_JUMP);
|
|
||||||
InjectHook(0x58B7D0, &CControllerConfigManager::GetJoyButtonJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x58B800, &CControllerConfigManager::SaveSettings, PATCH_JUMP);
|
|
||||||
InjectHook(0x58B870, &CControllerConfigManager::LoadSettings, PATCH_JUMP);
|
|
||||||
InjectHook(0x58B930, &CControllerConfigManager::InitDefaultControlConfiguration, PATCH_JUMP);
|
|
||||||
InjectHook(0x58BD00, &CControllerConfigManager::InitDefaultControlConfigMouse, PATCH_JUMP);
|
|
||||||
InjectHook(0x58BD90, &CControllerConfigManager::InitDefaultControlConfigJoyPad, PATCH_JUMP);
|
|
||||||
InjectHook(0x58C060, &CControllerConfigManager::InitialiseControllerActionNameArray, PATCH_JUMP);
|
|
||||||
InjectHook(0x58C5E0, &CControllerConfigManager::UpdateJoyInConfigMenus_ButtonDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x58C730, &CControllerConfigManager::AffectControllerStateOn_ButtonDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x58C880, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving, PATCH_JUMP);
|
|
||||||
InjectHook(0x58CAD0, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnly, PATCH_JUMP);
|
|
||||||
InjectHook(0x58CB10, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly, PATCH_JUMP);
|
|
||||||
InjectHook(0x58CBD0, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly, PATCH_JUMP);
|
|
||||||
InjectHook(0x58CD70, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates, PATCH_JUMP);
|
|
||||||
InjectHook(0x58CE50, &CControllerConfigManager::AffectControllerStateOn_ButtonDown_VehicleAndThirdPersonOnly, PATCH_JUMP);
|
|
||||||
InjectHook(0x58CE80, &CControllerConfigManager::UpdateJoyInConfigMenus_ButtonUp, PATCH_JUMP);
|
|
||||||
InjectHook(0x58CFD0, &CControllerConfigManager::AffectControllerStateOn_ButtonUp, PATCH_JUMP);
|
|
||||||
InjectHook(0x58D090, &CControllerConfigManager::AffectControllerStateOn_ButtonUp_All_Player_States, PATCH_JUMP);
|
|
||||||
InjectHook(0x58D0C0, &CControllerConfigManager::AffectPadFromKeyBoard, PATCH_JUMP);
|
|
||||||
InjectHook(0x58D1A0, &CControllerConfigManager::AffectPadFromMouse, PATCH_JUMP);
|
|
||||||
InjectHook(0x58D220, &CControllerConfigManager::ClearSimButtonPressCheckers, PATCH_JUMP);
|
|
||||||
InjectHook(0x58D2A0, &CControllerConfigManager::GetIsKeyboardKeyDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x58D8A0, &CControllerConfigManager::GetIsKeyboardKeyJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x58E280, &CControllerConfigManager::GetIsMouseButtonDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x58E360, &CControllerConfigManager::GetIsMouseButtonUp, PATCH_JUMP);
|
|
||||||
InjectHook(0x58E440, &CControllerConfigManager::DeleteMatchingCommonControls, PATCH_JUMP);
|
|
||||||
InjectHook(0x58E540, &CControllerConfigManager::DeleteMatching3rdPersonControls, PATCH_JUMP);
|
|
||||||
InjectHook(0x58E630, &CControllerConfigManager::DeleteMatching1rst3rdPersonControls, PATCH_JUMP);
|
|
||||||
InjectHook(0x58E710, &CControllerConfigManager::DeleteMatchingVehicleControls, PATCH_JUMP);
|
|
||||||
InjectHook(0x58E890, &CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls, PATCH_JUMP);
|
|
||||||
InjectHook(0x58E8D0, &CControllerConfigManager::DeleteMatching1rstPersonControls, PATCH_JUMP);
|
|
||||||
InjectHook(0x58E920, &CControllerConfigManager::DeleteMatchingActionInitiators, PATCH_JUMP);
|
|
||||||
InjectHook(0x58EA70, &CControllerConfigManager::GetIsKeyBlank, PATCH_JUMP);
|
|
||||||
InjectHook(0x58EAD0, &CControllerConfigManager::GetActionType, PATCH_JUMP);
|
|
||||||
InjectHook(0x58EB40, &CControllerConfigManager::ClearSettingsAssociatedWithAction, PATCH_JUMP);
|
|
||||||
InjectHook(0x58EBF0, &CControllerConfigManager::GetControllerSettingTextWithOrderNumber, PATCH_JUMP);
|
|
||||||
InjectHook(0x58EC50, &CControllerConfigManager::GetControllerSettingTextKeyBoard, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F320, &CControllerConfigManager::GetControllerSettingTextMouse, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F3D0, &CControllerConfigManager::GetControllerSettingTextJoystick, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F420, &CControllerConfigManager::GetNumOfSettingsForAction, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F460, &CControllerConfigManager::GetWideStringOfCommandKeys, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F590, &CControllerConfigManager::GetControllerKeyAssociatedWithAction, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F5B0, &CControllerConfigManager::UpdateJoyButtonState, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F660, &CControllerConfigManager::GetIsActionAButtonCombo, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F690, &CControllerConfigManager::GetButtonComboText, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F700, &CControllerConfigManager::SetControllerKeyAssociatedWithAction, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F740, &CControllerConfigManager::GetMouseButtonAssociatedWithAction, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F760, &CControllerConfigManager::SetMouseButtonAssociatedWithAction, PATCH_JUMP);
|
|
||||||
InjectHook(0x58F790, &CControllerConfigManager::ResetSettingOrder, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -198,4 +198,4 @@ public:
|
|||||||
|
|
||||||
VALIDATE_SIZE(CControllerConfigManager, 0x143C);
|
VALIDATE_SIZE(CControllerConfigManager, 0x143C);
|
||||||
|
|
||||||
extern CControllerConfigManager &ControlsManager;
|
extern CControllerConfigManager ControlsManager;
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "General.h"
|
#include "General.h"
|
||||||
#include "FileMgr.h"
|
#include "FileMgr.h"
|
||||||
#include "Directory.h"
|
#include "Directory.h"
|
||||||
@ -57,10 +57,3 @@ CDirectory::FindItem(const char *name, uint32 &offset, uint32 &size)
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x473630, &CDirectory::ReadDirFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x473690, &CDirectory::WriteDirFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x473600, &CDirectory::AddItem, PATCH_JUMP);
|
|
||||||
InjectHook(0x4736E0, &CDirectory::FindItem, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Pools.h"
|
#include "Pools.h"
|
||||||
#include "ModelIndices.h"
|
#include "ModelIndices.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
@ -11,7 +11,6 @@
|
|||||||
|
|
||||||
int32 CEventList::ms_nFirstFreeSlotIndex;
|
int32 CEventList::ms_nFirstFreeSlotIndex;
|
||||||
CEvent gaEvent[NUMEVENTS];
|
CEvent gaEvent[NUMEVENTS];
|
||||||
//CEvent *gaEvent = (CEvent*)0x6EF830;
|
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
@ -228,14 +227,3 @@ CEventList::ReportCrimeForEvent(eEventType type, int32 crimeId, bool copsDontCar
|
|||||||
FindPlayerPed()->SetWantedLevelNoDrop(2);
|
FindPlayerPed()->SetWantedLevelNoDrop(2);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x475B60, CEventList::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x475BE0, CEventList::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x475C50, (void (*)(eEventType,eEventEntity,CEntity *,CPed *,int32))CEventList::RegisterEvent, PATCH_JUMP);
|
|
||||||
InjectHook(0x475E10, (void (*)(eEventType,CVector,int32))CEventList::RegisterEvent, PATCH_JUMP);
|
|
||||||
InjectHook(0x475F40, CEventList::GetEvent, PATCH_JUMP);
|
|
||||||
InjectHook(0x475F70, CEventList::ClearEvent, PATCH_JUMP);
|
|
||||||
InjectHook(0x475F90, CEventList::FindClosestEvent, PATCH_JUMP);
|
|
||||||
InjectHook(0x476070, CEventList::ReportCrimeForEvent, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Quaternion.h"
|
#include "Quaternion.h"
|
||||||
#include "ModelInfo.h"
|
#include "ModelInfo.h"
|
||||||
#include "ModelIndices.h"
|
#include "ModelIndices.h"
|
||||||
@ -1355,43 +1355,3 @@ CFileLoader::ReLoadScene(const char *filename)
|
|||||||
}
|
}
|
||||||
CFileMgr::CloseFile(fd);
|
CFileMgr::CloseFile(fd);
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x476290, CFileLoader::LoadLevel, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x476520, CFileLoader::LoadCollisionFromDatFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x4761D0, CFileLoader::LoadLine, PATCH_JUMP);
|
|
||||||
InjectHook(0x4765B0, CFileLoader::LoadTexDictionary, PATCH_JUMP);
|
|
||||||
InjectHook(0x478B20, CFileLoader::LoadCollisionFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x478C20, CFileLoader::LoadCollisionModel, PATCH_JUMP);
|
|
||||||
InjectHook(0x476750, CFileLoader::LoadModelFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x476810, (void (*)(const char*))CFileLoader::LoadClumpFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x476990, (bool (*)(RwStream*,uint32))CFileLoader::LoadClumpFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x476A20, CFileLoader::StartLoadClumpFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x476A70, CFileLoader::FinishLoadClumpFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x476930, CFileLoader::LoadAtomicFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x4767C0, CFileLoader::LoadAtomicFile2Return, PATCH_JUMP);
|
|
||||||
InjectHook(0x476630, CFileLoader::AddTexDictionaries, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x476AC0, CFileLoader::LoadObjectTypes, PATCH_JUMP);
|
|
||||||
InjectHook(0x477040, CFileLoader::LoadObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x4774B0, CFileLoader::LoadTimeObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x477920, CFileLoader::LoadClumpObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x477990, CFileLoader::LoadVehicleObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x477DE0, CFileLoader::LoadPedObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x477ED0, CFileLoader::LoadPathHeader, PATCH_JUMP);
|
|
||||||
InjectHook(0x477FF0, CFileLoader::LoadCarPathNode, PATCH_JUMP);
|
|
||||||
InjectHook(0x477F00, CFileLoader::LoadPedPathNode, PATCH_JUMP);
|
|
||||||
InjectHook(0x4780E0, CFileLoader::Load2dEffect, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x478370, CFileLoader::LoadScene, PATCH_JUMP);
|
|
||||||
InjectHook(0x4786B0, CFileLoader::LoadObjectInstance, PATCH_JUMP);
|
|
||||||
InjectHook(0x478A00, CFileLoader::LoadZone, PATCH_JUMP);
|
|
||||||
InjectHook(0x478A90, CFileLoader::LoadCullZone, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x478550, CFileLoader::LoadMapZones, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x476DB0, CFileLoader::ReloadPaths, PATCH_JUMP);
|
|
||||||
InjectHook(0x476F30, CFileLoader::ReloadObjectTypes, PATCH_JUMP);
|
|
||||||
InjectHook(0x4772B0, CFileLoader::ReloadObject, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
#include <fcntl.h>
|
#include <fcntl.h>
|
||||||
#include <direct.h>
|
#include <direct.h>
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "FileMgr.h"
|
#include "FileMgr.h"
|
||||||
|
|
||||||
const char *_psGetUserFilesFolder();
|
const char *_psGetUserFilesFolder();
|
||||||
@ -168,8 +168,8 @@ myfeof(int fd)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
char *CFileMgr::ms_rootDirName = (char*)0x5F18F8;
|
char CFileMgr::ms_rootDirName[128] = {'\0'};
|
||||||
char *CFileMgr::ms_dirName = (char*)0x713CA8;
|
char CFileMgr::ms_dirName[128];
|
||||||
|
|
||||||
void
|
void
|
||||||
CFileMgr::Initialise(void)
|
CFileMgr::Initialise(void)
|
||||||
@ -282,19 +282,3 @@ CFileMgr::GetErrorReadWrite(int fd)
|
|||||||
{
|
{
|
||||||
return myfeof(fd);
|
return myfeof(fd);
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x478F80, CFileMgr::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x478FB0, CFileMgr::ChangeDir, PATCH_JUMP);
|
|
||||||
InjectHook(0x479020, CFileMgr::SetDir, PATCH_JUMP);
|
|
||||||
InjectHook(0x479080, CFileMgr::SetDirMyDocuments, PATCH_JUMP);
|
|
||||||
InjectHook(0x479090, CFileMgr::LoadFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x479100, CFileMgr::OpenFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x479120, CFileMgr::OpenFileForWriting, PATCH_JUMP);
|
|
||||||
InjectHook(0x479140, CFileMgr::Read, PATCH_JUMP);
|
|
||||||
InjectHook(0x479160, CFileMgr::Write, PATCH_JUMP);
|
|
||||||
InjectHook(0x479180, CFileMgr::Seek, PATCH_JUMP);
|
|
||||||
InjectHook(0x4791D0, CFileMgr::ReadLine, PATCH_JUMP);
|
|
||||||
InjectHook(0x479200, CFileMgr::CloseFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x479210, CFileMgr::GetErrorReadWrite, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -2,8 +2,8 @@
|
|||||||
|
|
||||||
class CFileMgr
|
class CFileMgr
|
||||||
{
|
{
|
||||||
static char *ms_rootDirName; //[128];
|
static char ms_rootDirName[128];
|
||||||
static char *ms_dirName; //[128];
|
static char ms_dirName[128];
|
||||||
public:
|
public:
|
||||||
static void Initialise(void);
|
static void Initialise(void);
|
||||||
static void ChangeDir(const char *dir);
|
static void ChangeDir(const char *dir);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Vector.h"
|
#include "Vector.h"
|
||||||
#include "PlayerPed.h"
|
#include "PlayerPed.h"
|
||||||
#include "Entity.h"
|
#include "Entity.h"
|
||||||
@ -16,7 +16,7 @@
|
|||||||
#include "Ped.h"
|
#include "Ped.h"
|
||||||
#include "Fire.h"
|
#include "Fire.h"
|
||||||
|
|
||||||
CFireManager &gFireManager = *(CFireManager*)0x8F31D0;
|
CFireManager gFireManager;
|
||||||
|
|
||||||
CFire::CFire()
|
CFire::CFire()
|
||||||
{
|
{
|
||||||
@ -438,21 +438,3 @@ CFireManager::SetScriptFireAudio(int16 index, bool state)
|
|||||||
{
|
{
|
||||||
m_aFires[index].m_bAudioSet = state;
|
m_aFires[index].m_bAudioSet = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4798D0, &CFire::ProcessFire, PATCH_JUMP);
|
|
||||||
InjectHook(0x4798B0, &CFire::ReportThisFire, PATCH_JUMP);
|
|
||||||
InjectHook(0x479D40, &CFire::Extinguish, PATCH_JUMP);
|
|
||||||
InjectHook(0x479500, (void(CFireManager::*)(CVector pos, float size, bool propagation))&CFireManager::StartFire, PATCH_JUMP);
|
|
||||||
InjectHook(0x479590, (CFire *(CFireManager::*)(CEntity *, CEntity *, float, bool))&CFireManager::StartFire, PATCH_JUMP);
|
|
||||||
InjectHook(0x479310, &CFireManager::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x479430, &CFireManager::FindFurthestFire_NeverMindFireMen, PATCH_JUMP);
|
|
||||||
InjectHook(0x479340, &CFireManager::FindNearestFire, PATCH_JUMP);
|
|
||||||
InjectHook(0x4792E0, &CFireManager::GetNextFreeFire, PATCH_JUMP);
|
|
||||||
InjectHook(0x479DB0, &CFireManager::ExtinguishPoint, PATCH_JUMP);
|
|
||||||
InjectHook(0x479E60, &CFireManager::StartScriptFire, PATCH_JUMP);
|
|
||||||
InjectHook(0x479FC0, &CFireManager::IsScriptFireExtinguish, PATCH_JUMP);
|
|
||||||
InjectHook(0x47A000, &CFireManager::RemoveAllScriptFires, PATCH_JUMP);
|
|
||||||
InjectHook(0x479FE0, &CFireManager::RemoveScriptFire, PATCH_JUMP);
|
|
||||||
InjectHook(0x47A040, &CFireManager::SetScriptFireAudio, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -48,4 +48,4 @@ public:
|
|||||||
void RemoveScriptFire(int16 index);
|
void RemoveScriptFire(int16 index);
|
||||||
void SetScriptFireAudio(int16 index, bool state);
|
void SetScriptFireAudio(int16 index, bool state);
|
||||||
};
|
};
|
||||||
extern CFireManager &gFireManager;
|
extern CFireManager gFireManager;
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
#define DIRECTINPUT_VERSION 0x0800
|
#define DIRECTINPUT_VERSION 0x0800
|
||||||
#include <dinput.h>
|
#include <dinput.h>
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "win.h"
|
#include "win.h"
|
||||||
#include "Frontend.h"
|
#include "Frontend.h"
|
||||||
#include "Font.h"
|
#include "Font.h"
|
||||||
@ -93,7 +93,7 @@ int8 CMenuManager::m_PrefsSpeakers;
|
|||||||
int32 CMenuManager::m_ControlMethod;
|
int32 CMenuManager::m_ControlMethod;
|
||||||
int8 CMenuManager::m_PrefsDMA = 1;
|
int8 CMenuManager::m_PrefsDMA = 1;
|
||||||
int32 CMenuManager::m_PrefsLanguage;
|
int32 CMenuManager::m_PrefsLanguage;
|
||||||
uint8 CMenuManager::m_PrefsStereoMono; // *(bool*)0x95CDB5; // unused except restore settings
|
uint8 CMenuManager::m_PrefsStereoMono; // unused except restore settings
|
||||||
|
|
||||||
bool CMenuManager::m_PrefsAllowNastyGame = true;
|
bool CMenuManager::m_PrefsAllowNastyGame = true;
|
||||||
bool CMenuManager::m_bStartUpFrontEndRequested;
|
bool CMenuManager::m_bStartUpFrontEndRequested;
|
||||||
@ -5624,21 +5624,3 @@ uint8 CMenuManager::GetNumberOfMenuOptions()
|
|||||||
|
|
||||||
#undef GetBackJustUp
|
#undef GetBackJustUp
|
||||||
#undef GetBackJustDown
|
#undef GetBackJustDown
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
|
|
||||||
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
|
|
||||||
InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP);
|
|
||||||
InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP);
|
|
||||||
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
|
|
||||||
InjectHook(0x47A540, &CMenuManager::DrawFrontEnd, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x48ABE0, &CMenuManager::StretchX, PATCH_JUMP);
|
|
||||||
InjectHook(0x48AC20, &CMenuManager::StretchY, PATCH_JUMP);
|
|
||||||
InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP);
|
|
||||||
InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP);
|
|
||||||
InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP);
|
|
||||||
InjectHook(0x48AB40, &CMenuManager::DoSettingsBeforeStartingAGame, PATCH_JUMP);
|
|
||||||
InjectHook(0x48AE60, &CMenuManager::ProcessOnOffMenuOptions, PATCH_JUMP);
|
|
||||||
InjectHook(0x489710, &CMenuManager::DrawControllerBound, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -5,7 +5,7 @@
|
|||||||
#pragma warning( pop )
|
#pragma warning( pop )
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "win.h"
|
#include "win.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Game.h"
|
#include "Game.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "RwHelper.h"
|
#include "RwHelper.h"
|
||||||
@ -89,19 +89,19 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
eLevelName &CGame::currLevel = *(eLevelName*)0x941514;
|
eLevelName CGame::currLevel;
|
||||||
bool &CGame::bDemoMode = *(bool*)0x5F4DD0;
|
bool CGame::bDemoMode = true;
|
||||||
bool &CGame::nastyGame = *(bool*)0x5F4DD4;
|
bool CGame::nastyGame = true;
|
||||||
bool &CGame::frenchGame = *(bool*)0x95CDCB;
|
bool CGame::frenchGame;
|
||||||
bool &CGame::germanGame = *(bool*)0x95CD1E;
|
bool CGame::germanGame;
|
||||||
bool &CGame::noProstitutes = *(bool*)0x95CDCF;
|
bool CGame::noProstitutes;
|
||||||
bool &CGame::playingIntro = *(bool*)0x95CDC2;
|
bool CGame::playingIntro;
|
||||||
char *CGame::aDatFile = (char*)0x773A48;
|
char CGame::aDatFile[32];
|
||||||
#ifdef MORE_LANGUAGES
|
#ifdef MORE_LANGUAGES
|
||||||
bool CGame::russianGame = false;
|
bool CGame::russianGame = false;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
int &gameTxdSlot = *(int*)0x628D88;
|
int gameTxdSlot;
|
||||||
|
|
||||||
bool
|
bool
|
||||||
CGame::InitialiseOnceBeforeRW(void)
|
CGame::InitialiseOnceBeforeRW(void)
|
||||||
@ -115,7 +115,9 @@ CGame::InitialiseOnceBeforeRW(void)
|
|||||||
bool
|
bool
|
||||||
CGame::InitialiseRenderWare(void)
|
CGame::InitialiseRenderWare(void)
|
||||||
{
|
{
|
||||||
|
#ifdef USE_TEXTURE_POOL
|
||||||
_TexturePoolsInitialise();
|
_TexturePoolsInitialise();
|
||||||
|
#endif
|
||||||
|
|
||||||
CTxdStore::Initialise();
|
CTxdStore::Initialise();
|
||||||
CVisibilityPlugins::Initialise();
|
CVisibilityPlugins::Initialise();
|
||||||
@ -188,7 +190,9 @@ void CGame::ShutdownRenderWare(void)
|
|||||||
|
|
||||||
CVisibilityPlugins::Shutdown();
|
CVisibilityPlugins::Shutdown();
|
||||||
|
|
||||||
|
#ifdef USE_TEXTURE_POOL
|
||||||
_TexturePoolsShutdown();
|
_TexturePoolsShutdown();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CGame::InitialiseOnceAfterRW(void)
|
bool CGame::InitialiseOnceAfterRW(void)
|
||||||
@ -706,20 +710,3 @@ void CGame::ProcessTidyUpMemory(void)
|
|||||||
// meow
|
// meow
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x48BB80, CGame::InitialiseOnceBeforeRW, PATCH_JUMP);
|
|
||||||
InjectHook(0x48BBA0, CGame::InitialiseRenderWare, PATCH_JUMP);
|
|
||||||
InjectHook(0x48BCB0, CGame::ShutdownRenderWare, PATCH_JUMP);
|
|
||||||
InjectHook(0x48BD50, CGame::InitialiseOnceAfterRW, PATCH_JUMP);
|
|
||||||
InjectHook(0x48BEC0, CGame::FinalShutdown, PATCH_JUMP);
|
|
||||||
InjectHook(0x48BED0, CGame::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x48C3A0, CGame::ShutDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x48C4B0, CGame::ReInitGameObjectVariables, PATCH_JUMP);
|
|
||||||
InjectHook(0x48C620, CGame::ReloadIPLs, PATCH_JUMP);
|
|
||||||
InjectHook(0x48C6B0, CGame::ShutDownForRestart, PATCH_JUMP);
|
|
||||||
InjectHook(0x48C740, CGame::InitialiseWhenRestarting, PATCH_JUMP);
|
|
||||||
InjectHook(0x48C850, CGame::Process, PATCH_JUMP);
|
|
||||||
InjectHook(0x48CA10, CGame::DrasticTidyUpMemory, PATCH_JUMP);
|
|
||||||
InjectHook(0x48CA20, CGame::TidyUpMemory, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -11,17 +11,17 @@ enum eLevelName
|
|||||||
class CGame
|
class CGame
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static eLevelName &currLevel;
|
static eLevelName currLevel;
|
||||||
static bool &bDemoMode;
|
static bool bDemoMode;
|
||||||
static bool &nastyGame;
|
static bool nastyGame;
|
||||||
static bool &frenchGame;
|
static bool frenchGame;
|
||||||
static bool &germanGame;
|
static bool germanGame;
|
||||||
#ifdef MORE_LANGUAGES
|
#ifdef MORE_LANGUAGES
|
||||||
static bool russianGame;
|
static bool russianGame;
|
||||||
#endif
|
#endif
|
||||||
static bool &noProstitutes;
|
static bool noProstitutes;
|
||||||
static bool &playingIntro;
|
static bool playingIntro;
|
||||||
static char *aDatFile; //[32];
|
static char aDatFile[32];
|
||||||
|
|
||||||
static bool InitialiseOnceBeforeRW(void);
|
static bool InitialiseOnceBeforeRW(void);
|
||||||
static bool InitialiseRenderWare(void);
|
static bool InitialiseRenderWare(void);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "IniFile.h"
|
#include "IniFile.h"
|
||||||
|
|
||||||
#include "CarCtrl.h"
|
#include "CarCtrl.h"
|
||||||
@ -7,8 +7,8 @@
|
|||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "Population.h"
|
#include "Population.h"
|
||||||
|
|
||||||
float CIniFile::PedNumberMultiplier = 1.0f;// = *(float*)0x6182F4;
|
float CIniFile::PedNumberMultiplier = 1.0f;
|
||||||
float CIniFile::CarNumberMultiplier = 1.0f;// = *(float*)0x6182F8;
|
float CIniFile::CarNumberMultiplier = 1.0f;
|
||||||
|
|
||||||
void CIniFile::LoadIniFile()
|
void CIniFile::LoadIniFile()
|
||||||
{
|
{
|
||||||
|
144
src/core/Pad.cpp
144
src/core/Pad.cpp
@ -9,7 +9,7 @@
|
|||||||
#include <Xinput.h>
|
#include <Xinput.h>
|
||||||
#pragma comment( lib, "Xinput9_1_0.lib" )
|
#pragma comment( lib, "Xinput9_1_0.lib" )
|
||||||
#endif
|
#endif
|
||||||
#include "patcher.h"
|
|
||||||
#include "Pad.h"
|
#include "Pad.h"
|
||||||
#include "ControllerConfig.h"
|
#include "ControllerConfig.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
@ -35,26 +35,26 @@
|
|||||||
#include "Wanted.h"
|
#include "Wanted.h"
|
||||||
#include "General.h"
|
#include "General.h"
|
||||||
|
|
||||||
CPad *Pads = (CPad*)0x6F0360; // [2]
|
CPad Pads[MAX_PADS];
|
||||||
CMousePointerStateHelper &MousePointerStateHelper = *(CMousePointerStateHelper*)0x95CC8C;
|
CMousePointerStateHelper MousePointerStateHelper;
|
||||||
|
|
||||||
bool &CPad::bDisplayNoControllerMessage = *(bool *)0x95CD52;
|
bool CPad::bDisplayNoControllerMessage;
|
||||||
bool &CPad::bObsoleteControllerMessage = *(bool *)0x95CDB8;
|
bool CPad::bObsoleteControllerMessage;
|
||||||
bool CPad::bOldDisplayNoControllerMessage;
|
bool CPad::bOldDisplayNoControllerMessage;
|
||||||
bool &CPad::m_bMapPadOneToPadTwo = *(bool *)0x95CD48;
|
bool CPad::m_bMapPadOneToPadTwo;
|
||||||
|
|
||||||
CKeyboardState &CPad::OldKeyState = *(CKeyboardState*)0x6F1E70;
|
CKeyboardState CPad::OldKeyState;
|
||||||
CKeyboardState &CPad::NewKeyState = *(CKeyboardState*)0x6E60D0;
|
CKeyboardState CPad::NewKeyState;
|
||||||
CKeyboardState &CPad::TempKeyState = *(CKeyboardState*)0x774DE8;
|
CKeyboardState CPad::TempKeyState;
|
||||||
|
|
||||||
char CPad::KeyBoardCheatString[20];
|
char CPad::KeyBoardCheatString[20];
|
||||||
|
|
||||||
CMouseControllerState &CPad::OldMouseControllerState = *(CMouseControllerState*)0x8472A0;
|
CMouseControllerState CPad::OldMouseControllerState;
|
||||||
CMouseControllerState &CPad::NewMouseControllerState = *(CMouseControllerState*)0x8809F0;
|
CMouseControllerState CPad::NewMouseControllerState;
|
||||||
CMouseControllerState &CPad::PCTempMouseControllerState = *(CMouseControllerState*)0x6F1E60;
|
CMouseControllerState CPad::PCTempMouseControllerState;
|
||||||
|
|
||||||
_TODO("gbFastTime");
|
_TODO("gbFastTime");
|
||||||
extern bool &gbFastTime;
|
extern bool gbFastTime;
|
||||||
|
|
||||||
void WeaponCheat()
|
void WeaponCheat()
|
||||||
{
|
{
|
||||||
@ -1285,7 +1285,7 @@ bool CPad::GetLookRight(void)
|
|||||||
{
|
{
|
||||||
if ( ArePlayerControlsDisabled() )
|
if ( ArePlayerControlsDisabled() )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return !!(NewState.RightShoulder2 && !NewState.LeftShoulder2);
|
return !!(NewState.RightShoulder2 && !NewState.LeftShoulder2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1294,7 +1294,7 @@ bool CPad::GetLookBehindForCar(void)
|
|||||||
{
|
{
|
||||||
if ( ArePlayerControlsDisabled() )
|
if ( ArePlayerControlsDisabled() )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return !!(NewState.RightShoulder2 && NewState.LeftShoulder2);
|
return !!(NewState.RightShoulder2 && NewState.LeftShoulder2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1768,7 +1768,7 @@ bool CPad::CycleWeaponRightJustDown(void)
|
|||||||
{
|
{
|
||||||
if ( ArePlayerControlsDisabled() )
|
if ( ArePlayerControlsDisabled() )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return !!(NewState.RightShoulder2 && !OldState.RightShoulder2);
|
return !!(NewState.RightShoulder2 && !OldState.RightShoulder2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1865,7 +1865,7 @@ bool CPad::ShiftTargetLeftJustDown(void)
|
|||||||
{
|
{
|
||||||
if ( ArePlayerControlsDisabled() )
|
if ( ArePlayerControlsDisabled() )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return !!(NewState.LeftShoulder2 && !OldState.LeftShoulder2);
|
return !!(NewState.LeftShoulder2 && !OldState.LeftShoulder2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1873,7 +1873,7 @@ bool CPad::ShiftTargetRightJustDown(void)
|
|||||||
{
|
{
|
||||||
if ( ArePlayerControlsDisabled() )
|
if ( ArePlayerControlsDisabled() )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return !!(NewState.RightShoulder2 && !OldState.RightShoulder2);
|
return !!(NewState.RightShoulder2 && !OldState.RightShoulder2);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2404,111 +2404,3 @@ int32 *CPad::EditCodesForControls(int32 *pRsKeys, int32 nSize)
|
|||||||
|
|
||||||
return pRsKeys;
|
return pRsKeys;
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x490D90, &WeaponCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x490E70, &HealthCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x490EE0, &TankCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491040, &BlowUpCarsCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x4910B0, &ChangePlayerCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x4911C0, &MayhemCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491270, &EverybodyAttacksPlayerCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491370, &WeaponsForAllCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x4913A0, &FastTimeCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x4913F0, &SlowTimeCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491430, &MoneyCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491460, &ArmourCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491490, &WantedLevelUpCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x4914F0, &WantedLevelDownCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491520, &SunnyWeatherCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491550, &CloudyWeatherCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491580, &RainyWeatherCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x4915B0, &FoggyWeatherCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x4915E0, &FastWeatherCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491610, &OnlyRenderWheelsCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491640, &ChittyChittyBangBangCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x491670, &StrongGripCheat, PATCH_JUMP);
|
|
||||||
InjectHook(0x4916A0, &NastyLimbsCheat, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x4916C0, &CControllerState::Clear, PATCH_JUMP);
|
|
||||||
InjectHook(0x491760, &CKeyboardState::Clear, PATCH_JUMP);
|
|
||||||
InjectHook(0x491A10, &CPad::Clear, PATCH_JUMP);
|
|
||||||
InjectHook(0x491B50, &CPad::ClearMouseHistory, PATCH_JUMP);
|
|
||||||
//InjectHook(0x491B80, &CMouseControllerState::CMouseControllerState, PATCH_JUMP);
|
|
||||||
InjectHook(0x491BB0, &CMouseControllerState::Clear, PATCH_JUMP);
|
|
||||||
InjectHook(0x491BD0, &CMousePointerStateHelper::GetMouseSetUp, PATCH_JUMP);
|
|
||||||
InjectHook(0x491CA0, &CPad::UpdateMouse, PATCH_JUMP);
|
|
||||||
InjectHook(0x491E60, &CPad::ReconcileTwoControllersInput, PATCH_JUMP);
|
|
||||||
InjectHook(0x492230, &CPad::StartShake, PATCH_JUMP);
|
|
||||||
InjectHook(0x492290, &CPad::StartShake_Distance, PATCH_JUMP);
|
|
||||||
InjectHook(0x492360, &CPad::StartShake_Train, PATCH_JUMP);
|
|
||||||
InjectHook(0x492450, &CPad::AddToPCCheatString, PATCH_JUMP);
|
|
||||||
InjectHook(0x492720, CPad::UpdatePads, PATCH_JUMP);
|
|
||||||
InjectHook(0x492C60, &CPad::ProcessPCSpecificStuff, PATCH_JUMP);
|
|
||||||
InjectHook(0x492C70, &CPad::Update, PATCH_JUMP);
|
|
||||||
#pragma warning( push )
|
|
||||||
#pragma warning( disable : 4573)
|
|
||||||
InjectHook(0x492F00, (void (*)())CPad::DoCheats, PATCH_JUMP);
|
|
||||||
#pragma warning( pop )
|
|
||||||
InjectHook(0x492F20, (void (CPad::*)(int16))&CPad::DoCheats, PATCH_JUMP);
|
|
||||||
InjectHook(0x492F30, CPad::StopPadsShaking, PATCH_JUMP);
|
|
||||||
InjectHook(0x492F50, &CPad::StopShaking, PATCH_JUMP);
|
|
||||||
InjectHook(0x492F60, CPad::GetPad, PATCH_JUMP);
|
|
||||||
InjectHook(0x492F70, &CPad::GetSteeringLeftRight, PATCH_JUMP);
|
|
||||||
InjectHook(0x492FF0, &CPad::GetSteeringUpDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493070, &CPad::GetCarGunUpDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x4930C0, &CPad::GetCarGunLeftRight, PATCH_JUMP);
|
|
||||||
InjectHook(0x493110, &CPad::GetPedWalkLeftRight, PATCH_JUMP);
|
|
||||||
InjectHook(0x493190, &CPad::GetPedWalkUpDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493210, &CPad::GetAnalogueUpDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493290, &CPad::GetLookLeft, PATCH_JUMP);
|
|
||||||
InjectHook(0x4932C0, &CPad::GetLookRight, PATCH_JUMP);
|
|
||||||
InjectHook(0x4932F0, &CPad::GetLookBehindForCar, PATCH_JUMP);
|
|
||||||
InjectHook(0x493320, &CPad::GetLookBehindForPed, PATCH_JUMP);
|
|
||||||
InjectHook(0x493350, &CPad::GetHorn, PATCH_JUMP);
|
|
||||||
InjectHook(0x4933F0, &CPad::HornJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493490, &CPad::GetCarGunFired, PATCH_JUMP);
|
|
||||||
InjectHook(0x4934F0, &CPad::CarGunJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493560, &CPad::GetHandBrake, PATCH_JUMP);
|
|
||||||
InjectHook(0x4935A0, &CPad::GetBrake, PATCH_JUMP);
|
|
||||||
InjectHook(0x4935F0, &CPad::GetExitVehicle, PATCH_JUMP);
|
|
||||||
InjectHook(0x493650, &CPad::ExitVehicleJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x4936C0, &CPad::GetWeapon, PATCH_JUMP);
|
|
||||||
InjectHook(0x493700, &CPad::WeaponJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493780, &CPad::GetAccelerate, PATCH_JUMP);
|
|
||||||
InjectHook(0x4937D0, &CPad::CycleCameraModeUpJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493830, &CPad::CycleCameraModeDownJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493870, &CPad::ChangeStationJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493910, &CPad::CycleWeaponLeftJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493940, &CPad::CycleWeaponRightJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493970, &CPad::GetTarget, PATCH_JUMP);
|
|
||||||
InjectHook(0x4939D0, &CPad::TargetJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493A40, &CPad::JumpJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493A70, &CPad::GetSprint, PATCH_JUMP);
|
|
||||||
InjectHook(0x493AE0, &CPad::ShiftTargetLeftJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493B10, &CPad::ShiftTargetRightJustDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493B40, &CPad::GetAnaloguePadUp, PATCH_JUMP);
|
|
||||||
InjectHook(0x493BA0, &CPad::GetAnaloguePadDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493C00, &CPad::GetAnaloguePadLeft, PATCH_JUMP);
|
|
||||||
InjectHook(0x493C60, &CPad::GetAnaloguePadRight, PATCH_JUMP);
|
|
||||||
InjectHook(0x493CC0, &CPad::GetAnaloguePadLeftJustUp, PATCH_JUMP);
|
|
||||||
InjectHook(0x493D20, &CPad::GetAnaloguePadRightJustUp, PATCH_JUMP);
|
|
||||||
InjectHook(0x493D80, &CPad::ForceCameraBehindPlayer, PATCH_JUMP);
|
|
||||||
InjectHook(0x493E00, &CPad::SniperZoomIn, PATCH_JUMP);
|
|
||||||
InjectHook(0x493E70, &CPad::SniperZoomOut, PATCH_JUMP);
|
|
||||||
InjectHook(0x493EE0, &CPad::SniperModeLookLeftRight, PATCH_JUMP);
|
|
||||||
InjectHook(0x493F30, &CPad::SniperModeLookUpDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x493F80, &CPad::LookAroundLeftRight, PATCH_JUMP);
|
|
||||||
InjectHook(0x494130, &CPad::LookAroundUpDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x494290, &CPad::ResetAverageWeapon, PATCH_JUMP);
|
|
||||||
InjectHook(0x4942B0, CPad::PrintErrorMessage, PATCH_JUMP);
|
|
||||||
InjectHook(0x494420, LittleTest, PATCH_JUMP);
|
|
||||||
InjectHook(0x494450, CPad::ResetCheats, PATCH_JUMP);
|
|
||||||
InjectHook(0x4944B0, CPad::EditString, PATCH_JUMP);
|
|
||||||
InjectHook(0x494690, CPad::EditCodesForControls, PATCH_JUMP);
|
|
||||||
|
|
||||||
//InjectHook(0x494E50, `global constructor keyed to'Pad.cpp, PATCH_JUMP);
|
|
||||||
//InjectHook(0x494EB0, sub_494EB0, PATCH_JUMP);
|
|
||||||
//InjectHook(0x494ED0, &CPad::~CPad, PATCH_JUMP);
|
|
||||||
//InjectHook(0x494EE0, &CPad::CPad, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -66,7 +66,7 @@ public:
|
|||||||
|
|
||||||
VALIDATE_SIZE(CMousePointerStateHelper, 0x2);
|
VALIDATE_SIZE(CMousePointerStateHelper, 0x2);
|
||||||
|
|
||||||
extern CMousePointerStateHelper &MousePointerStateHelper;
|
extern CMousePointerStateHelper MousePointerStateHelper;
|
||||||
|
|
||||||
|
|
||||||
class CKeyboardState
|
class CKeyboardState
|
||||||
@ -163,18 +163,18 @@ public:
|
|||||||
CPad() { }
|
CPad() { }
|
||||||
~CPad() { }
|
~CPad() { }
|
||||||
|
|
||||||
static bool &bDisplayNoControllerMessage;
|
static bool bDisplayNoControllerMessage;
|
||||||
static bool &bObsoleteControllerMessage;
|
static bool bObsoleteControllerMessage;
|
||||||
static bool bOldDisplayNoControllerMessage;
|
static bool bOldDisplayNoControllerMessage;
|
||||||
static bool &m_bMapPadOneToPadTwo;
|
static bool m_bMapPadOneToPadTwo;
|
||||||
|
|
||||||
static CKeyboardState &OldKeyState;
|
static CKeyboardState OldKeyState;
|
||||||
static CKeyboardState &NewKeyState;
|
static CKeyboardState NewKeyState;
|
||||||
static CKeyboardState &TempKeyState;
|
static CKeyboardState TempKeyState;
|
||||||
static char KeyBoardCheatString[20];
|
static char KeyBoardCheatString[20];
|
||||||
static CMouseControllerState &OldMouseControllerState;
|
static CMouseControllerState OldMouseControllerState;
|
||||||
static CMouseControllerState &NewMouseControllerState;
|
static CMouseControllerState NewMouseControllerState;
|
||||||
static CMouseControllerState &PCTempMouseControllerState;
|
static CMouseControllerState PCTempMouseControllerState;
|
||||||
|
|
||||||
|
|
||||||
#ifdef GTA_PS2_STUFF
|
#ifdef GTA_PS2_STUFF
|
||||||
@ -450,4 +450,4 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
VALIDATE_SIZE(CPad, 0xFC);
|
VALIDATE_SIZE(CPad, 0xFC);
|
||||||
extern CPad *Pads; //[2]
|
extern CPad Pads[MAX_PADS];
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "Placeable.h"
|
#include "Placeable.h"
|
||||||
#include "patcher.h"
|
|
||||||
|
|
||||||
CPlaceable::CPlaceable(void)
|
CPlaceable::CPlaceable(void)
|
||||||
{
|
{
|
||||||
@ -62,21 +62,3 @@ CPlaceable::IsWithinArea(float x1, float y1, float z1, float x2, float y2, float
|
|||||||
y1 <= GetPosition().y && GetPosition().y <= y2 &&
|
y1 <= GetPosition().y && GetPosition().y <= y2 &&
|
||||||
z1 <= GetPosition().z && GetPosition().z <= z2;
|
z1 <= GetPosition().z && GetPosition().z <= z2;
|
||||||
}
|
}
|
||||||
|
|
||||||
#include <new>
|
|
||||||
|
|
||||||
class CPlaceable_ : public CPlaceable
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
CPlaceable *ctor(void) { return ::new (this) CPlaceable(); }
|
|
||||||
void dtor(void) { CPlaceable::~CPlaceable(); }
|
|
||||||
};
|
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x49F9A0, &CPlaceable_::ctor, PATCH_JUMP);
|
|
||||||
InjectHook(0x49F9E0, &CPlaceable_::dtor, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x49FA00, &CPlaceable::SetHeading, PATCH_JUMP);
|
|
||||||
InjectHook(0x49FA50, (bool (CPlaceable::*)(float, float, float, float))&CPlaceable::IsWithinArea, PATCH_JUMP);
|
|
||||||
InjectHook(0x49FAF0, (bool (CPlaceable::*)(float, float, float, float, float, float))&CPlaceable::IsWithinArea, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "PlayerPed.h"
|
#include "PlayerPed.h"
|
||||||
#include "Wanted.h"
|
#include "Wanted.h"
|
||||||
@ -558,20 +558,3 @@ CPlayerInfo::Process(void)
|
|||||||
CStats::DistanceTravelledOnFoot += FindPlayerPed()->m_fDistanceTravelled;
|
CStats::DistanceTravelledOnFoot += FindPlayerPed()->m_fDistanceTravelled;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4B5DC0, &CPlayerInfo::dtor, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1700, &CPlayerInfo::LoadPlayerSkin, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1750, &CPlayerInfo::DeletePlayerSkin, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A12E0, &CPlayerInfo::KillPlayer, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1330, &CPlayerInfo::ArrestPlayer, PATCH_JUMP);
|
|
||||||
InjectHook(0x49FC10, &CPlayerInfo::Clear, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A15C0, &CPlayerInfo::BlowUpRCBuggy, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A13B0, &CPlayerInfo::CancelPlayerEnteringCars, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1400, &CPlayerInfo::MakePlayerSafe, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A0EC0, &CPlayerInfo::EvaluateCarPosition, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A15F0, &CPlayerInfo::AwardMoneyForExplosion, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A0B20, &CPlayerInfo::LoadPlayerInfo, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A0960, &CPlayerInfo::SavePlayerInfo, PATCH_JUMP);
|
|
||||||
InjectHook(0x49FD30, &CPlayerInfo::Process, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Pools.h"
|
#include "Pools.h"
|
||||||
|
|
||||||
#include "Boat.h"
|
#include "Boat.h"
|
||||||
@ -10,15 +10,15 @@
|
|||||||
#include "Wanted.h"
|
#include "Wanted.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
|
|
||||||
CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044;
|
CCPtrNodePool *CPools::ms_pPtrNodePool;
|
||||||
CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448;
|
CEntryInfoNodePool *CPools::ms_pEntryInfoNodePool;
|
||||||
CPedPool *&CPools::ms_pPedPool = *(CPedPool**)0x8F2C60;
|
CPedPool *CPools::ms_pPedPool;
|
||||||
CVehiclePool *&CPools::ms_pVehiclePool = *(CVehiclePool**)0x9430DC;
|
CVehiclePool *CPools::ms_pVehiclePool;
|
||||||
CBuildingPool *&CPools::ms_pBuildingPool = *(CBuildingPool**)0x8F2C04;
|
CBuildingPool *CPools::ms_pBuildingPool;
|
||||||
CTreadablePool *&CPools::ms_pTreadablePool = *(CTreadablePool**)0x8F2568;
|
CTreadablePool *CPools::ms_pTreadablePool;
|
||||||
CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28;
|
CObjectPool *CPools::ms_pObjectPool;
|
||||||
CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18;
|
CDummyPool *CPools::ms_pDummyPool;
|
||||||
CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C;
|
CAudioScriptObjectPool *CPools::ms_pAudioScriptObjectPool;
|
||||||
|
|
||||||
void
|
void
|
||||||
CPools::Initialise(void)
|
CPools::Initialise(void)
|
||||||
@ -425,19 +425,3 @@ INITSAVEBUF
|
|||||||
}
|
}
|
||||||
VALIDATESAVEBUF(size)
|
VALIDATESAVEBUF(size)
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4A1770, CPools::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1880, CPools::ShutDown, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1A50, CPools::CheckPoolsEmpty, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1A80, CPools::GetPedRef, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1AA0, CPools::GetPed, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1AC0, CPools::GetVehicleRef, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1AE0, CPools::GetVehicle, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1B00, CPools::GetObjectRef, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1B20, CPools::GetObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A2DB0, CPools::MakeSureSlotInObjectPoolIsEmpty, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A1B40, CPools::LoadVehiclePool, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A2550, CPools::LoadObjectPool, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A2B50, CPools::LoadPedPool, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -22,15 +22,15 @@ typedef CPool<cAudioScriptObject> CAudioScriptObjectPool;
|
|||||||
|
|
||||||
class CPools
|
class CPools
|
||||||
{
|
{
|
||||||
static CCPtrNodePool *&ms_pPtrNodePool;
|
static CCPtrNodePool *ms_pPtrNodePool;
|
||||||
static CEntryInfoNodePool *&ms_pEntryInfoNodePool;
|
static CEntryInfoNodePool *ms_pEntryInfoNodePool;
|
||||||
static CPedPool *&ms_pPedPool;
|
static CPedPool *ms_pPedPool;
|
||||||
static CVehiclePool *&ms_pVehiclePool;
|
static CVehiclePool *ms_pVehiclePool;
|
||||||
static CBuildingPool *&ms_pBuildingPool;
|
static CBuildingPool *ms_pBuildingPool;
|
||||||
static CTreadablePool *&ms_pTreadablePool;
|
static CTreadablePool *ms_pTreadablePool;
|
||||||
static CObjectPool *&ms_pObjectPool;
|
static CObjectPool *ms_pObjectPool;
|
||||||
static CDummyPool *&ms_pDummyPool;
|
static CDummyPool *ms_pDummyPool;
|
||||||
static CAudioScriptObjectPool *&ms_pAudioScriptObjectPool;
|
static CAudioScriptObjectPool *ms_pAudioScriptObjectPool;
|
||||||
public:
|
public:
|
||||||
static CCPtrNodePool *GetPtrNodePool(void) { return ms_pPtrNodePool; }
|
static CCPtrNodePool *GetPtrNodePool(void) { return ms_pPtrNodePool; }
|
||||||
static CEntryInfoNodePool *GetEntryInfoNodePool(void) { return ms_pEntryInfoNodePool; }
|
static CEntryInfoNodePool *GetEntryInfoNodePool(void) { return ms_pEntryInfoNodePool; }
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "config.h"
|
#include "config.h"
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "RwHelper.h"
|
#include "RwHelper.h"
|
||||||
#include "Radar.h"
|
#include "Radar.h"
|
||||||
#include "Camera.h"
|
#include "Camera.h"
|
||||||
@ -19,28 +19,28 @@
|
|||||||
float CRadar::m_radarRange;
|
float CRadar::m_radarRange;
|
||||||
sRadarTrace CRadar::ms_RadarTrace[NUMRADARBLIPS];
|
sRadarTrace CRadar::ms_RadarTrace[NUMRADARBLIPS];
|
||||||
CVector2D vec2DRadarOrigin;
|
CVector2D vec2DRadarOrigin;
|
||||||
int32 gRadarTxdIds[64];// = (int*)0x6299C0;
|
int32 gRadarTxdIds[64];
|
||||||
|
|
||||||
CSprite2d CRadar::AsukaSprite;// = *(CSprite2d*)0x8F1A40;
|
CSprite2d CRadar::AsukaSprite;
|
||||||
CSprite2d CRadar::BombSprite;// = (CSprite2d*)0x8F5FB4;
|
CSprite2d CRadar::BombSprite;
|
||||||
CSprite2d CRadar::CatSprite;// = (CSprite2d*)0x885B24;
|
CSprite2d CRadar::CatSprite;
|
||||||
CSprite2d CRadar::CentreSprite;// = (CSprite2d*)0x8F6268;
|
CSprite2d CRadar::CentreSprite;
|
||||||
CSprite2d CRadar::CopcarSprite;// = (CSprite2d*)0x8F1A2C;
|
CSprite2d CRadar::CopcarSprite;
|
||||||
CSprite2d CRadar::DonSprite;// = (CSprite2d*)0x8F2BE0;
|
CSprite2d CRadar::DonSprite;
|
||||||
CSprite2d CRadar::EightSprite;// = (CSprite2d*)0x8F2BCC;
|
CSprite2d CRadar::EightSprite;
|
||||||
CSprite2d CRadar::ElSprite;// = (CSprite2d*)0x8F1B80;
|
CSprite2d CRadar::ElSprite;
|
||||||
CSprite2d CRadar::IceSprite;// = (CSprite2d*)0x9415FC;
|
CSprite2d CRadar::IceSprite;
|
||||||
CSprite2d CRadar::JoeySprite;// = (CSprite2d*)0x8F2C00;
|
CSprite2d CRadar::JoeySprite;
|
||||||
CSprite2d CRadar::KenjiSprite;// = (CSprite2d*)0x8F2C68;
|
CSprite2d CRadar::KenjiSprite;
|
||||||
CSprite2d CRadar::LizSprite;// = (CSprite2d*)0x8F5830;
|
CSprite2d CRadar::LizSprite;
|
||||||
CSprite2d CRadar::LuigiSprite;// = (CSprite2d*)0x8F1A3C;
|
CSprite2d CRadar::LuigiSprite;
|
||||||
CSprite2d CRadar::NorthSprite;// = (CSprite2d*)0x8F6274;
|
CSprite2d CRadar::NorthSprite;
|
||||||
CSprite2d CRadar::RaySprite;// = (CSprite2d*)0x8E2A7C;
|
CSprite2d CRadar::RaySprite;
|
||||||
CSprite2d CRadar::SalSprite;// = (CSprite2d*)0x8F29EC;
|
CSprite2d CRadar::SalSprite;
|
||||||
CSprite2d CRadar::SaveSprite;// = (CSprite2d*)0x8F5F74;
|
CSprite2d CRadar::SaveSprite;
|
||||||
CSprite2d CRadar::SpraySprite;// = (CSprite2d*)0x94307C;
|
CSprite2d CRadar::SpraySprite;
|
||||||
CSprite2d CRadar::TonySprite;// = (CSprite2d*)0x885B58;
|
CSprite2d CRadar::TonySprite;
|
||||||
CSprite2d CRadar::WeaponSprite;// = (CSprite2d*)0x941534;
|
CSprite2d CRadar::WeaponSprite;
|
||||||
|
|
||||||
CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
|
CSprite2d *CRadar::RadarSprites[RADAR_SPRITE_COUNT] = {
|
||||||
nil,
|
nil,
|
||||||
@ -1458,51 +1458,3 @@ CRadar::ToggleTargetMarker(float x, float y)
|
|||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4A3EF0, CRadar::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A3F60, CRadar::Shutdown, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A4030, CRadar::LoadTextures, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A4180, CRadar::GetNewUniqueBlipIndex, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A41C0, CRadar::GetActualBlipArrayIndex, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A4200, CRadar::DrawMap, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A42F0, CRadar::DrawBlips, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A4C70, CRadar::Draw3dMarkers, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A4F30, CRadar::LimitRadarPoint, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A4F90, CRadar::CalculateBlipAlpha, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5040, CRadar::TransformRadarPointToScreenSpace, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A50D0, CRadar::TransformRealWorldPointToRadarSpace, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5300, CRadar::TransformRadarPointToRealWorldSpace, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5530, CRadar::TransformRealWorldToTexCoordSpace, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5590, CRadar::SetCoordBlip, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5640, CRadar::SetEntityBlip, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A56C0, CRadar::ClearBlipForEntity, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5720, CRadar::ClearBlip, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5770, CRadar::ChangeBlipColour, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A57A0, CRadar::ChangeBlipBrightness, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A57E0, CRadar::ChangeBlipScale, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5810, CRadar::ChangeBlipDisplay, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5840, CRadar::SetBlipSprite, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5870, CRadar::ShowRadarTrace, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A59C0, CRadar::ShowRadarMarker, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5BB0, CRadar::GetRadarTraceColour, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5C60, CRadar::SetRadarMarkerState, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5D10, CRadar::DrawRotatingRadarSprite, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A5EF0, CRadar::DrawRadarSprite, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A6020, ClipRadarTileCoords, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A6060, RequestMapSection, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A60A0, RemoveMapSection, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A60E0, CRadar::RemoveRadarSections, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A6100, (void (*)(int32, int32))&CRadar::StreamRadarSections, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A6160, IsPointInsideRadar, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A61C0, GetTextureCorners, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A6250, LineRadarBoxCollision, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A64A0, CRadar::ClipRadarPoly, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A67E0, CRadar::DrawRadarSection, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A69C0, CRadar::DrawRadarMask, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A6B60, (void (*)(const CVector&))&CRadar::StreamRadarSections, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A6C20, CRadar::DrawRadarMap, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A6E30, CRadar::SaveAllRadarBlips, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A6F30, CRadar::LoadAllRadarBlips, PATCH_JUMP);
|
|
||||||
//InjectHook(0x4A7000, `global constructor keyed to'Radar.cpp, PATCH_JUMP);
|
|
||||||
//InjectHook(0x4A7260, sRadarTrace::sRadarTrace, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -1,13 +1,13 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
#include "Vehicle.h"
|
#include "Vehicle.h"
|
||||||
#include "PlayerPed.h"
|
#include "PlayerPed.h"
|
||||||
#include "Pools.h"
|
#include "Pools.h"
|
||||||
#include "References.h"
|
#include "References.h"
|
||||||
|
|
||||||
CReference *CReferences::aRefs = (CReference*)0x70BBE0; //[NUMREFERENCES];
|
CReference CReferences::aRefs[NUMREFERENCES];
|
||||||
CReference *&CReferences::pEmptyList = *(CReference**)0x8F1AF8;
|
CReference *CReferences::pEmptyList;
|
||||||
|
|
||||||
void
|
void
|
||||||
CReferences::Init(void)
|
CReferences::Init(void)
|
||||||
@ -57,9 +57,3 @@ CReferences::PruneAllReferencesInWorld(void)
|
|||||||
e->PruneReferences();
|
e->PruneReferences();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4A7350, CReferences::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A7570, CReferences::RemoveReferencesToPlayer, PATCH_JUMP);
|
|
||||||
InjectHook(0x4A75A0, CReferences::PruneAllReferencesInWorld, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -11,8 +11,8 @@ struct CReference
|
|||||||
class CReferences
|
class CReferences
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static CReference *aRefs; //[NUMREFERENCES];
|
static CReference aRefs[NUMREFERENCES];
|
||||||
static CReference *&pEmptyList;
|
static CReference *pEmptyList;
|
||||||
|
|
||||||
static void Init(void);
|
static void Init(void);
|
||||||
static void RemoveReferencesToPlayer(void);
|
static void RemoveReferencesToPlayer(void);
|
||||||
|
@ -1,62 +1,62 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Stats.h"
|
#include "Stats.h"
|
||||||
#include "Text.h"
|
#include "Text.h"
|
||||||
#include "World.h"
|
#include "World.h"
|
||||||
|
|
||||||
int32 &CStats::DaysPassed = *(int32*)0x8F2BB8;
|
int32 CStats::DaysPassed;
|
||||||
int32 &CStats::HeadsPopped = *(int32*)0x8F647C;
|
int32 CStats::HeadsPopped;
|
||||||
int32& CStats::CommercialPassed = *(int32*)0x8F4334;
|
int32 CStats::CommercialPassed;
|
||||||
int32& CStats::IndustrialPassed = *(int32*)0x8E2A68;
|
int32 CStats::IndustrialPassed;
|
||||||
int32& CStats::SuburbanPassed = *(int32*)0x8F2740;
|
int32 CStats::SuburbanPassed;
|
||||||
int32 &CStats::NumberKillFrenziesPassed = *(int32*)0x8E287C;
|
int32 CStats::NumberKillFrenziesPassed;
|
||||||
int32 &CStats::PeopleKilledByOthers = *(int32*)0x8E2C50;
|
int32 CStats::PeopleKilledByOthers;
|
||||||
int32 &CStats::HelisDestroyed = *(int32*)0x8E2A64;
|
int32 CStats::HelisDestroyed;
|
||||||
int32(&CStats::PedsKilledOfThisType)[NUM_PEDTYPES] = *(int32(*)[NUM_PEDTYPES]) * (uintptr*)0x880DBC;
|
int32 CStats::PedsKilledOfThisType[NUM_PEDTYPES];
|
||||||
int32 &CStats::TimesDied = *(int32*)0x8E2BDC;
|
int32 CStats::TimesDied;
|
||||||
int32 &CStats::TimesArrested = *(int32*)0x8E2BEC;
|
int32 CStats::TimesArrested;
|
||||||
int32 &CStats::KillsSinceLastCheckpoint = *(int32*)0x8F2C8C;
|
int32 CStats::KillsSinceLastCheckpoint;
|
||||||
int32& CStats::DistanceTravelledInVehicle = *(int32*)0x940574;
|
int32 CStats::DistanceTravelledInVehicle;
|
||||||
int32& CStats::DistanceTravelledOnFoot = *(int32*)0x941518;
|
int32 CStats::DistanceTravelledOnFoot;
|
||||||
int32 &CStats::ProgressMade = *(int32*)0x8F6224;
|
int32 CStats::ProgressMade;
|
||||||
int32 &CStats::TotalProgressInGame = *(int32*)0x885B2C;
|
int32 CStats::TotalProgressInGame;
|
||||||
int32& CStats::CarsExploded = *(int32*)0x941288;
|
int32 CStats::CarsExploded;
|
||||||
int32& CStats::PeopleKilledByPlayer = *(int32*)0x8F1B7C;
|
int32 CStats::PeopleKilledByPlayer;
|
||||||
float &CStats::MaximumJumpDistance = *(float*)0x8F2BDC;
|
float CStats::MaximumJumpDistance;
|
||||||
float &CStats::MaximumJumpHeight = *(float*)0x940564;
|
float CStats::MaximumJumpHeight;
|
||||||
int32 &CStats::MaximumJumpFlips = *(int32*)0x8F2524;
|
int32 CStats::MaximumJumpFlips;
|
||||||
int32 &CStats::MaximumJumpSpins = *(int32*)0x8F29B0;
|
int32 CStats::MaximumJumpSpins;
|
||||||
int32 &CStats::BestStuntJump = *(int32*)0x885B50;
|
int32 CStats::BestStuntJump;
|
||||||
int32 &CStats::NumberOfUniqueJumpsFound = *(int32*)0x885B74;
|
int32 CStats::NumberOfUniqueJumpsFound;
|
||||||
int32 &CStats::TotalNumberOfUniqueJumps = *(int32*)0x8E2DC0;
|
int32 CStats::TotalNumberOfUniqueJumps;
|
||||||
int32 &CStats::PassengersDroppedOffWithTaxi = *(int32*)0x940724;
|
int32 CStats::PassengersDroppedOffWithTaxi;
|
||||||
int32 &CStats::MoneyMadeWithTaxi = *(int32*)0x941544;
|
int32 CStats::MoneyMadeWithTaxi;
|
||||||
int32 &CStats::MissionsGiven = *(int32*)0x9430E8;
|
int32 CStats::MissionsGiven;
|
||||||
int32 &CStats::MissionsPassed = *(int32*)0x940768;
|
int32 CStats::MissionsPassed;
|
||||||
char(&CStats::LastMissionPassedName)[8] = *(char(*)[8])*(uintptr*)0x70D828;
|
char CStats::LastMissionPassedName[8];
|
||||||
int32 &CStats::TotalLegitimateKills = *(int32*)0x8F6004;
|
int32 CStats::TotalLegitimateKills;
|
||||||
int32 &CStats::ElBurroTime = *(int32*)0x8E2A6C;
|
int32 CStats::ElBurroTime;
|
||||||
int32& CStats::Record4x4One = *(int32*)0x940570;
|
int32 CStats::Record4x4One;
|
||||||
int32& CStats::Record4x4Two = *(int32*)0x94058C;
|
int32 CStats::Record4x4Two;
|
||||||
int32& CStats::Record4x4Three = *(int32*)0x880FA8;
|
int32 CStats::Record4x4Three;
|
||||||
int32& CStats::Record4x4Mayhem = *(int32*)0x885B70;
|
int32 CStats::Record4x4Mayhem;
|
||||||
int32& CStats::LivesSavedWithAmbulance = *(int32*)0x8F57E0;
|
int32 CStats::LivesSavedWithAmbulance;
|
||||||
int32& CStats::CriminalsCaught = *(int32*)0x8F2518;
|
int32 CStats::CriminalsCaught;
|
||||||
int32& CStats::HighestLevelAmbulanceMission = *(int32*)0x8F2A04;
|
int32 CStats::HighestLevelAmbulanceMission;
|
||||||
int32& CStats::FiresExtinguished = *(int32*)0x8F5FEC;
|
int32 CStats::FiresExtinguished;
|
||||||
int32& CStats::LongestFlightInDodo = *(int32*)0x8F5FE4;
|
int32 CStats::LongestFlightInDodo;
|
||||||
int32& CStats::TimeTakenDefuseMission = *(int32*)0x880E24;
|
int32 CStats::TimeTakenDefuseMission;
|
||||||
int32& CStats::TotalNumberKillFrenzies = *(int32*)0x8E2884;
|
int32 CStats::TotalNumberKillFrenzies;
|
||||||
int32& CStats::TotalNumberMissions = *(int32*)0x8E2820;
|
int32 CStats::TotalNumberMissions;
|
||||||
int32& CStats::RoundsFiredByPlayer = *(int32*)0x8E2BE8;
|
int32 CStats::RoundsFiredByPlayer;
|
||||||
int32& CStats::KgsOfExplosivesUsed = *(int32*)0x8F2510;
|
int32 CStats::KgsOfExplosivesUsed;
|
||||||
int32& CStats::InstantHitsFiredByPlayer = *(int32*)0x943070;
|
int32 CStats::InstantHitsFiredByPlayer;
|
||||||
int32& CStats::InstantHitsHitByPlayer = *(int32*)0x95CB8C;
|
int32 CStats::InstantHitsHitByPlayer;
|
||||||
int32& CStats::BestTimeBombDefusal = *(int32*)0x880E24;
|
int32 CStats::BestTimeBombDefusal;
|
||||||
int32& CStats::mmRain = *(int32*)0x8F2C98;
|
int32 CStats::mmRain;
|
||||||
int32& CStats::CarsCrushed = *(int32*)0x943050;
|
int32 CStats::CarsCrushed;
|
||||||
int32(&CStats::FastestTimes)[CStats::TOTAL_FASTEST_TIMES] = *(int32(*)[CStats::TOTAL_FASTEST_TIMES])*(uintptr*)0x6E9128;
|
int32 CStats::FastestTimes[CStats::TOTAL_FASTEST_TIMES];
|
||||||
int32(&CStats::HighestScores)[CStats::TOTAL_HIGHEST_SCORES] = *(int32(*)[CStats::TOTAL_HIGHEST_SCORES]) * (uintptr*)0x8622B0;
|
int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES];
|
||||||
|
|
||||||
void CStats::Init()
|
void CStats::Init()
|
||||||
{
|
{
|
||||||
@ -418,11 +418,3 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
|
|||||||
assert(buf - buf_start == size);
|
assert(buf - buf_start == size);
|
||||||
#undef CopyFromBuf
|
#undef CopyFromBuf
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x48C5A3, CStats::Init, PATCH_JUMP); // CGame::ReInitGameObjectVariables
|
|
||||||
InjectHook(0x4AB3E0, CStats::SaveStats, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AB670, CStats::LoadStats, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AB090, CStats::FindCriminalRatingString, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AB2A0, CStats::FindCriminalRatingNumber, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
106
src/core/Stats.h
106
src/core/Stats.h
@ -9,59 +9,59 @@ public:
|
|||||||
TOTAL_FASTEST_TIMES = 16,
|
TOTAL_FASTEST_TIMES = 16,
|
||||||
TOTAL_HIGHEST_SCORES = 16
|
TOTAL_HIGHEST_SCORES = 16
|
||||||
};
|
};
|
||||||
static int32 &DaysPassed;
|
static int32 DaysPassed;
|
||||||
static int32 &HeadsPopped;
|
static int32 HeadsPopped;
|
||||||
static int32& CommercialPassed;
|
static int32 CommercialPassed;
|
||||||
static int32& IndustrialPassed;
|
static int32 IndustrialPassed;
|
||||||
static int32& SuburbanPassed;
|
static int32 SuburbanPassed;
|
||||||
static int32 &NumberKillFrenziesPassed;
|
static int32 NumberKillFrenziesPassed;
|
||||||
static int32 &PeopleKilledByOthers;
|
static int32 PeopleKilledByOthers;
|
||||||
static int32 &HelisDestroyed;
|
static int32 HelisDestroyed;
|
||||||
static int32(&PedsKilledOfThisType)[ePedType::NUM_PEDTYPES];
|
static int32 PedsKilledOfThisType[ePedType::NUM_PEDTYPES];
|
||||||
static int32 &TimesDied;
|
static int32 TimesDied;
|
||||||
static int32 &TimesArrested;
|
static int32 TimesArrested;
|
||||||
static int32 &KillsSinceLastCheckpoint;
|
static int32 KillsSinceLastCheckpoint;
|
||||||
static int32 &DistanceTravelledInVehicle;
|
static int32 DistanceTravelledInVehicle;
|
||||||
static int32 &DistanceTravelledOnFoot;
|
static int32 DistanceTravelledOnFoot;
|
||||||
static int32 &CarsExploded;
|
static int32 CarsExploded;
|
||||||
static int32 &PeopleKilledByPlayer;
|
static int32 PeopleKilledByPlayer;
|
||||||
static int32 &ProgressMade;
|
static int32 ProgressMade;
|
||||||
static int32 &TotalProgressInGame;
|
static int32 TotalProgressInGame;
|
||||||
static float &MaximumJumpDistance;
|
static float MaximumJumpDistance;
|
||||||
static float &MaximumJumpHeight;
|
static float MaximumJumpHeight;
|
||||||
static int32 &MaximumJumpFlips;
|
static int32 MaximumJumpFlips;
|
||||||
static int32 &MaximumJumpSpins;
|
static int32 MaximumJumpSpins;
|
||||||
static int32 &BestStuntJump;
|
static int32 BestStuntJump;
|
||||||
static int32 &NumberOfUniqueJumpsFound;
|
static int32 NumberOfUniqueJumpsFound;
|
||||||
static int32 &TotalNumberOfUniqueJumps;
|
static int32 TotalNumberOfUniqueJumps;
|
||||||
static int32 &PassengersDroppedOffWithTaxi;
|
static int32 PassengersDroppedOffWithTaxi;
|
||||||
static int32 &MoneyMadeWithTaxi;
|
static int32 MoneyMadeWithTaxi;
|
||||||
static int32 &MissionsGiven;
|
static int32 MissionsGiven;
|
||||||
static int32 &MissionsPassed;
|
static int32 MissionsPassed;
|
||||||
static char (&LastMissionPassedName)[8];
|
static char LastMissionPassedName[8];
|
||||||
static int32 &TotalLegitimateKills;
|
static int32 TotalLegitimateKills;
|
||||||
static int32 &ElBurroTime;
|
static int32 ElBurroTime;
|
||||||
static int32 &Record4x4One;
|
static int32 Record4x4One;
|
||||||
static int32 &Record4x4Two;
|
static int32 Record4x4Two;
|
||||||
static int32 &Record4x4Three;
|
static int32 Record4x4Three;
|
||||||
static int32 &Record4x4Mayhem;
|
static int32 Record4x4Mayhem;
|
||||||
static int32 &LivesSavedWithAmbulance;
|
static int32 LivesSavedWithAmbulance;
|
||||||
static int32 &CriminalsCaught;
|
static int32 CriminalsCaught;
|
||||||
static int32 &HighestLevelAmbulanceMission;
|
static int32 HighestLevelAmbulanceMission;
|
||||||
static int32 &FiresExtinguished;
|
static int32 FiresExtinguished;
|
||||||
static int32 &LongestFlightInDodo;
|
static int32 LongestFlightInDodo;
|
||||||
static int32 &TimeTakenDefuseMission;
|
static int32 TimeTakenDefuseMission;
|
||||||
static int32 &TotalNumberKillFrenzies;
|
static int32 TotalNumberKillFrenzies;
|
||||||
static int32 &TotalNumberMissions;
|
static int32 TotalNumberMissions;
|
||||||
static int32 &RoundsFiredByPlayer;
|
static int32 RoundsFiredByPlayer;
|
||||||
static int32 &KgsOfExplosivesUsed;
|
static int32 KgsOfExplosivesUsed;
|
||||||
static int32 &InstantHitsFiredByPlayer;
|
static int32 InstantHitsFiredByPlayer;
|
||||||
static int32 &InstantHitsHitByPlayer;
|
static int32 InstantHitsHitByPlayer;
|
||||||
static int32 &BestTimeBombDefusal;
|
static int32 BestTimeBombDefusal;
|
||||||
static int32 &mmRain;
|
static int32 mmRain;
|
||||||
static int32 &CarsCrushed;
|
static int32 CarsCrushed;
|
||||||
static int32(&FastestTimes)[TOTAL_FASTEST_TIMES];
|
static int32 FastestTimes[TOTAL_FASTEST_TIMES];
|
||||||
static int32(&HighestScores)[TOTAL_HIGHEST_SCORES];
|
static int32 HighestScores[TOTAL_HIGHEST_SCORES];
|
||||||
|
|
||||||
public:
|
public:
|
||||||
static void Init(void);
|
static void Init(void);
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "General.h"
|
#include "General.h"
|
||||||
#include "Pad.h"
|
#include "Pad.h"
|
||||||
#include "Hud.h"
|
#include "Hud.h"
|
||||||
@ -30,49 +30,49 @@
|
|||||||
#include "Streaming.h"
|
#include "Streaming.h"
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
|
|
||||||
bool &CStreaming::ms_disableStreaming = *(bool*)0x95CD6E;
|
bool CStreaming::ms_disableStreaming;
|
||||||
bool &CStreaming::ms_bLoadingBigModel = *(bool*)0x95CDB0;
|
bool CStreaming::ms_bLoadingBigModel;
|
||||||
int32 &CStreaming::ms_numModelsRequested = *(int32*)0x8E2C10;
|
int32 CStreaming::ms_numModelsRequested;
|
||||||
CStreamingInfo *CStreaming::ms_aInfoForModel = (CStreamingInfo*)0x6C7088;
|
CStreamingInfo CStreaming::ms_aInfoForModel[NUMSTREAMINFO];
|
||||||
CStreamingInfo &CStreaming::ms_startLoadedList = *(CStreamingInfo*)0x942F60;
|
CStreamingInfo CStreaming::ms_startLoadedList;
|
||||||
CStreamingInfo &CStreaming::ms_endLoadedList = *(CStreamingInfo*)0x8F1AC0;
|
CStreamingInfo CStreaming::ms_endLoadedList;
|
||||||
CStreamingInfo &CStreaming::ms_startRequestedList = *(CStreamingInfo*)0x8F1B3C;
|
CStreamingInfo CStreaming::ms_startRequestedList;
|
||||||
CStreamingInfo &CStreaming::ms_endRequestedList = *(CStreamingInfo*)0x940738;
|
CStreamingInfo CStreaming::ms_endRequestedList;
|
||||||
int32 &CStreaming::ms_oldSectorX = *(int32*)0x8F2C84;
|
int32 CStreaming::ms_oldSectorX;
|
||||||
int32 &CStreaming::ms_oldSectorY = *(int32*)0x8F2C88;
|
int32 CStreaming::ms_oldSectorY;
|
||||||
int32 &CStreaming::ms_streamingBufferSize = *(int32*)0x942FB0;
|
int32 CStreaming::ms_streamingBufferSize;
|
||||||
int8 **CStreaming::ms_pStreamingBuffer = (int8**)0x87F818;
|
int8 *CStreaming::ms_pStreamingBuffer[2];
|
||||||
int32 &CStreaming::ms_memoryUsed = *(int32*)0x940568;
|
int32 CStreaming::ms_memoryUsed;
|
||||||
CStreamingChannel *CStreaming::ms_channel = (CStreamingChannel*)0x727EE0;
|
CStreamingChannel CStreaming::ms_channel[2];
|
||||||
int32 &CStreaming::ms_channelError = *(int32*)0x880DB8;
|
int32 CStreaming::ms_channelError;
|
||||||
int32 &CStreaming::ms_numVehiclesLoaded = *(int32*)0x8F2C80;
|
int32 CStreaming::ms_numVehiclesLoaded;
|
||||||
int32 *CStreaming::ms_vehiclesLoaded = (int32*)0x773560;
|
int32 CStreaming::ms_vehiclesLoaded[MAXVEHICLESLOADED];
|
||||||
int32 &CStreaming::ms_lastVehicleDeleted = *(int32*)0x95CBF8;
|
int32 CStreaming::ms_lastVehicleDeleted;
|
||||||
CDirectory *&CStreaming::ms_pExtraObjectsDir = *(CDirectory**)0x95CB90;
|
CDirectory *CStreaming::ms_pExtraObjectsDir;
|
||||||
int32 &CStreaming::ms_numPriorityRequests = *(int32*)0x8F31C4;
|
int32 CStreaming::ms_numPriorityRequests;
|
||||||
bool &CStreaming::ms_hasLoadedLODs = *(bool*)0x95CD47;
|
bool CStreaming::ms_hasLoadedLODs;
|
||||||
int32 &CStreaming::ms_currentPedGrp = *(int32*)0x8F2BBC;
|
int32 CStreaming::ms_currentPedGrp;
|
||||||
int32 CStreaming::ms_currentPedLoading;
|
int32 CStreaming::ms_currentPedLoading;
|
||||||
int32 CStreaming::ms_lastCullZone;
|
int32 CStreaming::ms_lastCullZone;
|
||||||
uint16 &CStreaming::ms_loadedGangs = *(uint16*)0x95CC60;
|
uint16 CStreaming::ms_loadedGangs;
|
||||||
uint16 &CStreaming::ms_loadedGangCars = *(uint16*)0x95CC2E;
|
uint16 CStreaming::ms_loadedGangCars;
|
||||||
int32 *CStreaming::ms_imageOffsets = (int32*)0x6E60A0;
|
int32 CStreaming::ms_imageOffsets[NUMCDIMAGES];
|
||||||
int32 &CStreaming::ms_lastImageRead = *(int32*)0x880E2C;
|
int32 CStreaming::ms_lastImageRead;
|
||||||
int32 &CStreaming::ms_imageSize = *(int32*)0x8F1A34;
|
int32 CStreaming::ms_imageSize;
|
||||||
uint32 &CStreaming::ms_memoryAvailable = *(uint32*)0x880F8C;
|
uint32 CStreaming::ms_memoryAvailable;
|
||||||
|
|
||||||
int32 &desiredNumVehiclesLoaded = *(int32*)0x5EC194;
|
int32 desiredNumVehiclesLoaded = 12;
|
||||||
|
|
||||||
CEntity *&pIslandLODindustEntity = *(CEntity**)0x6212DC;
|
CEntity *pIslandLODindustEntity;
|
||||||
CEntity *&pIslandLODcomIndEntity = *(CEntity**)0x6212E0;
|
CEntity *pIslandLODcomIndEntity;
|
||||||
CEntity *&pIslandLODcomSubEntity = *(CEntity**)0x6212E4;
|
CEntity *pIslandLODcomSubEntity;
|
||||||
CEntity *&pIslandLODsubIndEntity = *(CEntity**)0x6212E8;
|
CEntity *pIslandLODsubIndEntity;
|
||||||
CEntity *&pIslandLODsubComEntity = *(CEntity**)0x6212EC;
|
CEntity *pIslandLODsubComEntity;
|
||||||
int32 &islandLODindust = *(int32*)0x6212C8;
|
int32 islandLODindust;
|
||||||
int32 &islandLODcomInd = *(int32*)0x6212CC;
|
int32 islandLODcomInd;
|
||||||
int32 &islandLODcomSub = *(int32*)0x6212D0;
|
int32 islandLODcomSub;
|
||||||
int32 &islandLODsubInd = *(int32*)0x6212D4;
|
int32 islandLODsubInd;
|
||||||
int32 &islandLODsubCom = *(int32*)0x6212D8;
|
int32 islandLODsubCom;
|
||||||
|
|
||||||
bool
|
bool
|
||||||
CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
|
CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
|
||||||
@ -199,7 +199,7 @@ CStreaming::Init(void)
|
|||||||
// PC only, figure out how much memory we got
|
// PC only, figure out how much memory we got
|
||||||
#ifdef GTA_PC
|
#ifdef GTA_PC
|
||||||
#define MB (1024*1024)
|
#define MB (1024*1024)
|
||||||
extern unsigned long &_dwMemAvailPhys;
|
extern unsigned long _dwMemAvailPhys;
|
||||||
ms_memoryAvailable = (_dwMemAvailPhys - 10*MB)/2;
|
ms_memoryAvailable = (_dwMemAvailPhys - 10*MB)/2;
|
||||||
if(ms_memoryAvailable < 50*MB)
|
if(ms_memoryAvailable < 50*MB)
|
||||||
ms_memoryAvailable = 50*MB;
|
ms_memoryAvailable = 50*MB;
|
||||||
@ -2439,82 +2439,3 @@ CStreaming::UpdateForAnimViewer(void)
|
|||||||
CStreaming::RetryLoadFile(CStreaming::ms_channelError);
|
CStreaming::RetryLoadFile(CStreaming::ms_channelError);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x406430, CStreaming::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP);
|
|
||||||
InjectHook(0x4076C0, CStreaming::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x406CC0, (void (*)(void))CStreaming::LoadCdDirectory, PATCH_JUMP);
|
|
||||||
InjectHook(0x406DA0, (void (*)(const char*, int))CStreaming::LoadCdDirectory, PATCH_JUMP);
|
|
||||||
InjectHook(0x409740, CStreaming::ConvertBufferToObject, PATCH_JUMP);
|
|
||||||
InjectHook(0x409580, CStreaming::FinishLoadingLargeFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x407EA0, CStreaming::RequestModel, PATCH_JUMP);
|
|
||||||
InjectHook(0x407FD0, CStreaming::RequestSubway, PATCH_JUMP);
|
|
||||||
InjectHook(0x408190, CStreaming::RequestBigBuildings, PATCH_JUMP);
|
|
||||||
InjectHook(0x408210, CStreaming::RequestIslands, PATCH_JUMP);
|
|
||||||
InjectHook(0x40A890, CStreaming::RequestSpecialModel, PATCH_JUMP);
|
|
||||||
InjectHook(0x40ADA0, CStreaming::RequestSpecialChar, PATCH_JUMP);
|
|
||||||
InjectHook(0x54A5F0, CStreaming::HasModelLoaded, PATCH_JUMP);
|
|
||||||
InjectHook(0x40ADC0, CStreaming::HasSpecialCharLoaded, PATCH_JUMP);
|
|
||||||
InjectHook(0x40ADE0, CStreaming::SetMissionDoesntRequireSpecialChar, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x408830, CStreaming::RemoveModel, PATCH_JUMP);
|
|
||||||
InjectHook(0x4083A0, CStreaming::RemoveUnusedBuildings, PATCH_JUMP);
|
|
||||||
InjectHook(0x4083D0, CStreaming::RemoveBuildings, PATCH_JUMP);
|
|
||||||
InjectHook(0x408640, CStreaming::RemoveUnusedBigBuildings, PATCH_JUMP);
|
|
||||||
InjectHook(0x408680, CStreaming::RemoveBigBuildings, PATCH_JUMP);
|
|
||||||
InjectHook(0x408780, CStreaming::RemoveIslandsNotUsed, PATCH_JUMP);
|
|
||||||
InjectHook(0x40B180, CStreaming::RemoveLoadedVehicle, PATCH_JUMP);
|
|
||||||
InjectHook(0x4089B0, CStreaming::RemoveLeastUsedModel, PATCH_JUMP);
|
|
||||||
InjectHook(0x408940, CStreaming::RemoveAllUnusedModels, PATCH_JUMP);
|
|
||||||
InjectHook(0x409450, CStreaming::RemoveReferencedTxds, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x40B160, CStreaming::GetAvailableVehicleSlot, PATCH_JUMP);
|
|
||||||
InjectHook(0x40B060, CStreaming::AddToLoadedVehiclesList, PATCH_JUMP);
|
|
||||||
InjectHook(0x4094C0, CStreaming::IsTxdUsedByRequestedModels, PATCH_JUMP);
|
|
||||||
InjectHook(0x407E70, CStreaming::IsObjectInCdImage, PATCH_JUMP);
|
|
||||||
InjectHook(0x408280, CStreaming::HaveAllBigBuildingsLoaded, PATCH_JUMP);
|
|
||||||
InjectHook(0x40A790, CStreaming::SetModelIsDeletable, PATCH_JUMP);
|
|
||||||
InjectHook(0x40A800, CStreaming::SetModelTxdIsDeletable, PATCH_JUMP);
|
|
||||||
InjectHook(0x40A820, CStreaming::SetMissionDoesntRequireModel, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x40AA00, CStreaming::LoadInitialPeds, PATCH_JUMP);
|
|
||||||
InjectHook(0x40ADF0, CStreaming::LoadInitialVehicles, PATCH_JUMP);
|
|
||||||
InjectHook(0x40AE60, CStreaming::StreamVehiclesAndPeds, PATCH_JUMP);
|
|
||||||
InjectHook(0x40AA30, CStreaming::StreamZoneModels, PATCH_JUMP);
|
|
||||||
InjectHook(0x40AD00, CStreaming::RemoveCurrentZonesModels, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x409BE0, CStreaming::ProcessLoadingChannel, PATCH_JUMP);
|
|
||||||
InjectHook(0x40A610, CStreaming::FlushChannels, PATCH_JUMP);
|
|
||||||
InjectHook(0x40A680, CStreaming::FlushRequestList, PATCH_JUMP);
|
|
||||||
InjectHook(0x409FF0, CStreaming::GetCdImageOffset, PATCH_JUMP);
|
|
||||||
InjectHook(0x409E50, CStreaming::GetNextFileOnCd, PATCH_JUMP);
|
|
||||||
InjectHook(0x40A060, CStreaming::RequestModelStream, PATCH_JUMP);
|
|
||||||
InjectHook(0x4077F0, CStreaming::RetryLoadFile, PATCH_JUMP);
|
|
||||||
InjectHook(0x40A390, CStreaming::LoadRequestedModels, PATCH_JUMP);
|
|
||||||
InjectHook(0x40A440, CStreaming::LoadAllRequestedModels, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x4078F0, CStreaming::AddModelsToRequestList, PATCH_JUMP);
|
|
||||||
InjectHook(0x407C50, (void (*)(CPtrList&,float,float,float,float,float,float))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP);
|
|
||||||
InjectHook(0x407DD0, (void (*)(CPtrList&))CStreaming::ProcessEntitiesInSectorList, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x407070, CStreaming::DeleteFarAwayRwObjects, PATCH_JUMP);
|
|
||||||
InjectHook(0x407390, CStreaming::DeleteAllRwObjects, PATCH_JUMP);
|
|
||||||
InjectHook(0x407400, CStreaming::DeleteRwObjectsAfterDeath, PATCH_JUMP);
|
|
||||||
InjectHook(0x408A60, CStreaming::DeleteRwObjectsBehindCamera, PATCH_JUMP);
|
|
||||||
InjectHook(0x407560, CStreaming::DeleteRwObjectsInSectorList, PATCH_JUMP);
|
|
||||||
InjectHook(0x4075A0, CStreaming::DeleteRwObjectsInOverlapSectorList, PATCH_JUMP);
|
|
||||||
InjectHook(0x409340, CStreaming::DeleteRwObjectsBehindCameraInSectorList, PATCH_JUMP);
|
|
||||||
InjectHook(0x4093C0, CStreaming::DeleteRwObjectsNotInFrustumInSectorList, PATCH_JUMP);
|
|
||||||
InjectHook(0x409B70, CStreaming::MakeSpaceFor, PATCH_JUMP);
|
|
||||||
InjectHook(0x40A6D0, CStreaming::LoadScene, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x40B210, CStreaming::MemoryCardSave, PATCH_JUMP);
|
|
||||||
InjectHook(0x40B250, CStreaming::MemoryCardLoad, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP);
|
|
||||||
InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP);
|
|
||||||
InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP);
|
|
||||||
InjectHook(0x406380, &CStreamingInfo::AddToList, PATCH_JUMP);
|
|
||||||
InjectHook(0x4063A0, &CStreamingInfo::RemoveFromList, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -77,36 +77,36 @@ class CPtrList;
|
|||||||
class CStreaming
|
class CStreaming
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static bool &ms_disableStreaming;
|
static bool ms_disableStreaming;
|
||||||
static bool &ms_bLoadingBigModel;
|
static bool ms_bLoadingBigModel;
|
||||||
static int32 &ms_numModelsRequested;
|
static int32 ms_numModelsRequested;
|
||||||
static CStreamingInfo *ms_aInfoForModel; //[NUMSTREAMINFO]
|
static CStreamingInfo ms_aInfoForModel[NUMSTREAMINFO];
|
||||||
static CStreamingInfo &ms_startLoadedList;
|
static CStreamingInfo ms_startLoadedList;
|
||||||
static CStreamingInfo &ms_endLoadedList;
|
static CStreamingInfo ms_endLoadedList;
|
||||||
static CStreamingInfo &ms_startRequestedList;
|
static CStreamingInfo ms_startRequestedList;
|
||||||
static CStreamingInfo &ms_endRequestedList;
|
static CStreamingInfo ms_endRequestedList;
|
||||||
static int32 &ms_oldSectorX;
|
static int32 ms_oldSectorX;
|
||||||
static int32 &ms_oldSectorY;
|
static int32 ms_oldSectorY;
|
||||||
static int32 &ms_streamingBufferSize;
|
static int32 ms_streamingBufferSize;
|
||||||
static int8 **ms_pStreamingBuffer; //[2]
|
static int8 *ms_pStreamingBuffer[2];
|
||||||
static int32 &ms_memoryUsed;
|
static int32 ms_memoryUsed;
|
||||||
static CStreamingChannel *ms_channel; //[2]
|
static CStreamingChannel ms_channel[2];
|
||||||
static int32 &ms_channelError;
|
static int32 ms_channelError;
|
||||||
static int32 &ms_numVehiclesLoaded;
|
static int32 ms_numVehiclesLoaded;
|
||||||
static int32 *ms_vehiclesLoaded; //[MAXVEHICLESLOADED]
|
static int32 ms_vehiclesLoaded[MAXVEHICLESLOADED];
|
||||||
static int32 &ms_lastVehicleDeleted;
|
static int32 ms_lastVehicleDeleted;
|
||||||
static CDirectory *&ms_pExtraObjectsDir;
|
static CDirectory *ms_pExtraObjectsDir;
|
||||||
static int32 &ms_numPriorityRequests;
|
static int32 ms_numPriorityRequests;
|
||||||
static bool &ms_hasLoadedLODs;
|
static bool ms_hasLoadedLODs;
|
||||||
static int32 &ms_currentPedGrp;
|
static int32 ms_currentPedGrp;
|
||||||
static int32 ms_lastCullZone;
|
static int32 ms_lastCullZone;
|
||||||
static uint16 &ms_loadedGangs;
|
static uint16 ms_loadedGangs;
|
||||||
static uint16 &ms_loadedGangCars;
|
static uint16 ms_loadedGangCars;
|
||||||
static int32 ms_currentPedLoading;
|
static int32 ms_currentPedLoading;
|
||||||
static int32 *ms_imageOffsets; //[NUMCDIMAGES]
|
static int32 ms_imageOffsets[NUMCDIMAGES];
|
||||||
static int32 &ms_lastImageRead;
|
static int32 ms_lastImageRead;
|
||||||
static int32 &ms_imageSize;
|
static int32 ms_imageSize;
|
||||||
static uint32 &ms_memoryAvailable;
|
static uint32 ms_memoryAvailable;
|
||||||
|
|
||||||
static void Init(void);
|
static void Init(void);
|
||||||
static void Shutdown(void);
|
static void Shutdown(void);
|
||||||
|
@ -1,12 +1,12 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "main.h"
|
#include "main.h"
|
||||||
#include "FileMgr.h"
|
#include "FileMgr.h"
|
||||||
#include "Weather.h"
|
#include "Weather.h"
|
||||||
#include "Collision.h"
|
#include "Collision.h"
|
||||||
#include "SurfaceTable.h"
|
#include "SurfaceTable.h"
|
||||||
|
|
||||||
float (*CSurfaceTable::ms_aAdhesiveLimitTable)[NUMADHESIVEGROUPS] = (float (*)[NUMADHESIVEGROUPS])0x8E29D4;
|
float CSurfaceTable::ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
|
||||||
|
|
||||||
void
|
void
|
||||||
CSurfaceTable::Initialise(char *filename)
|
CSurfaceTable::Initialise(char *filename)
|
||||||
@ -141,10 +141,3 @@ CSurfaceTable::GetAdhesiveLimit(CColPoint &colpoint)
|
|||||||
{
|
{
|
||||||
return ms_aAdhesiveLimitTable[GetAdhesionGroup(colpoint.surfaceB)][GetAdhesionGroup(colpoint.surfaceA)];
|
return ms_aAdhesiveLimitTable[GetAdhesionGroup(colpoint.surfaceB)][GetAdhesionGroup(colpoint.surfaceA)];
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4AB8F0, CSurfaceTable::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ABA60, CSurfaceTable::GetAdhesionGroup, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ABAA0, CSurfaceTable::GetWetMultiplier, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ABA30, CSurfaceTable::GetAdhesiveLimit, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -98,8 +98,7 @@ struct CColPoint;
|
|||||||
|
|
||||||
class CSurfaceTable
|
class CSurfaceTable
|
||||||
{
|
{
|
||||||
// static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
|
static float ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
|
||||||
static float (*ms_aAdhesiveLimitTable)[NUMADHESIVEGROUPS];
|
|
||||||
public:
|
public:
|
||||||
static void Initialise(char *filename);
|
static void Initialise(char *filename);
|
||||||
static int GetAdhesionGroup(uint8 surfaceType);
|
static int GetAdhesionGroup(uint8 surfaceType);
|
||||||
|
@ -1,21 +1,21 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "TempColModels.h"
|
#include "TempColModels.h"
|
||||||
#include "SurfaceTable.h"
|
#include "SurfaceTable.h"
|
||||||
|
|
||||||
CColModel &CTempColModels::ms_colModelPed1 = *(CColModel*)0x726CB0;
|
CColModel CTempColModels::ms_colModelPed1;
|
||||||
CColModel &CTempColModels::ms_colModelPed2 = *(CColModel*)0x726D08;
|
CColModel CTempColModels::ms_colModelPed2;
|
||||||
CColModel &CTempColModels::ms_colModelBBox = *(CColModel*)0x727FE0;
|
CColModel CTempColModels::ms_colModelBBox;
|
||||||
CColModel &CTempColModels::ms_colModelBumper1 = *(CColModel*)0x86BE88;
|
CColModel CTempColModels::ms_colModelBumper1;
|
||||||
CColModel &CTempColModels::ms_colModelWheel1 = *(CColModel*)0x878C40;
|
CColModel CTempColModels::ms_colModelWheel1;
|
||||||
CColModel &CTempColModels::ms_colModelPanel1 = *(CColModel*)0x87BDD8;
|
CColModel CTempColModels::ms_colModelPanel1;
|
||||||
CColModel &CTempColModels::ms_colModelBodyPart2 = *(CColModel*)0x87BE30;
|
CColModel CTempColModels::ms_colModelBodyPart2;
|
||||||
CColModel &CTempColModels::ms_colModelBodyPart1 = *(CColModel*)0x87BE88;
|
CColModel CTempColModels::ms_colModelBodyPart1;
|
||||||
CColModel (&CTempColModels::ms_colModelCutObj)[5] = *(CColModel(*)[5]) *(uintptr*)0x87C960;
|
CColModel CTempColModels::ms_colModelCutObj[5];
|
||||||
CColModel &CTempColModels::ms_colModelPedGroundHit = *(CColModel*)0x880480;
|
CColModel CTempColModels::ms_colModelPedGroundHit;
|
||||||
CColModel &CTempColModels::ms_colModelBoot1 = *(CColModel*)0x880670;
|
CColModel CTempColModels::ms_colModelBoot1;
|
||||||
CColModel &CTempColModels::ms_colModelDoor1 = *(CColModel*)0x880850;
|
CColModel CTempColModels::ms_colModelDoor1;
|
||||||
CColModel &CTempColModels::ms_colModelBonnet1 = *(CColModel*)0x8808A8;
|
CColModel CTempColModels::ms_colModelBonnet1;
|
||||||
|
|
||||||
|
|
||||||
CColSphere s_aPedSpheres[3];
|
CColSphere s_aPedSpheres[3];
|
||||||
@ -287,7 +287,3 @@ CTempColModels::Initialise(void)
|
|||||||
|
|
||||||
#undef SET_COLMODEL_SPHERES
|
#undef SET_COLMODEL_SPHERES
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x412160, CTempColModels::Initialise, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -5,19 +5,19 @@
|
|||||||
class CTempColModels
|
class CTempColModels
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static CColModel &ms_colModelPed1;
|
static CColModel ms_colModelPed1;
|
||||||
static CColModel &ms_colModelPed2;
|
static CColModel ms_colModelPed2;
|
||||||
static CColModel &ms_colModelBBox;
|
static CColModel ms_colModelBBox;
|
||||||
static CColModel &ms_colModelBumper1;
|
static CColModel ms_colModelBumper1;
|
||||||
static CColModel &ms_colModelWheel1;
|
static CColModel ms_colModelWheel1;
|
||||||
static CColModel &ms_colModelPanel1;
|
static CColModel ms_colModelPanel1;
|
||||||
static CColModel &ms_colModelBodyPart2;
|
static CColModel ms_colModelBodyPart2;
|
||||||
static CColModel &ms_colModelBodyPart1;
|
static CColModel ms_colModelBodyPart1;
|
||||||
static CColModel (&ms_colModelCutObj)[5];
|
static CColModel ms_colModelCutObj[5];
|
||||||
static CColModel &ms_colModelPedGroundHit;
|
static CColModel ms_colModelPedGroundHit;
|
||||||
static CColModel &ms_colModelBoot1;
|
static CColModel ms_colModelBoot1;
|
||||||
static CColModel &ms_colModelDoor1;
|
static CColModel ms_colModelDoor1;
|
||||||
static CColModel &ms_colModelBonnet1;
|
static CColModel ms_colModelBonnet1;
|
||||||
|
|
||||||
static void Initialise(void);
|
static void Initialise(void);
|
||||||
};
|
};
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "TimeStep.h"
|
#include "TimeStep.h"
|
||||||
|
|
||||||
float &CTimeStep::ms_fTimeScale = *(float*)0x5F76C8;
|
float CTimeStep::ms_fTimeScale = 1.0f;
|
||||||
float &CTimeStep::ms_fFramesPerUpdate = *(float*)0x5F76CC;
|
float CTimeStep::ms_fFramesPerUpdate = 1.0f;
|
||||||
float &CTimeStep::ms_fTimeStep = *(float*)0x5F76D0;
|
float CTimeStep::ms_fTimeStep = 1.0f;
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
class CTimeStep
|
class CTimeStep
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static float &ms_fTimeScale;
|
static float ms_fTimeScale;
|
||||||
static float &ms_fFramesPerUpdate;
|
static float ms_fFramesPerUpdate;
|
||||||
static float &ms_fTimeStep;
|
static float ms_fTimeStep;
|
||||||
};
|
};
|
||||||
|
@ -1,38 +1,32 @@
|
|||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "DMAudio.h"
|
#include "DMAudio.h"
|
||||||
#include "Record.h"
|
#include "Record.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
|
|
||||||
uint32 &CTimer::m_snTimeInMilliseconds = *(uint32*)0x885B48;
|
uint32 CTimer::m_snTimeInMilliseconds;
|
||||||
uint32 &CTimer::m_snTimeInMillisecondsPauseMode = *(uint32*)0x5F7614;
|
uint32 CTimer::m_snTimeInMillisecondsPauseMode = 1;
|
||||||
uint32 &CTimer::m_snTimeInMillisecondsNonClipped = *(uint32*)0x9412E8;
|
uint32 CTimer::m_snTimeInMillisecondsNonClipped;
|
||||||
uint32 &CTimer::m_snPreviousTimeInMilliseconds = *(uint32*)0x8F29E4;
|
uint32 CTimer::m_snPreviousTimeInMilliseconds;
|
||||||
uint32 &CTimer::m_FrameCounter = *(uint32*)0x9412EC;
|
uint32 CTimer::m_FrameCounter;
|
||||||
float &CTimer::ms_fTimeScale = *(float*)0x8F2C20;
|
float CTimer::ms_fTimeScale;
|
||||||
float &CTimer::ms_fTimeStep = *(float*)0x8E2CB4;
|
float CTimer::ms_fTimeStep;
|
||||||
float &CTimer::ms_fTimeStepNonClipped = *(float*)0x8E2C4C;
|
float CTimer::ms_fTimeStepNonClipped;
|
||||||
bool &CTimer::m_UserPause = *(bool*)0x95CD7C;
|
bool CTimer::m_UserPause;
|
||||||
bool &CTimer::m_CodePause = *(bool*)0x95CDB1;
|
bool CTimer::m_CodePause;
|
||||||
|
|
||||||
//UInt32 oldPcTimer;
|
uint32 oldPcTimer;
|
||||||
uint32 &oldPcTimer = *(uint32*)0x9434F4;
|
|
||||||
|
|
||||||
//UInt32 suspendPcTimer;
|
uint32 suspendPcTimer;
|
||||||
uint32 &suspendPcTimer = *(uint32*)0x62A308;
|
|
||||||
|
|
||||||
//UInt32 _nCyclesPerMS = 1;
|
uint32 _nCyclesPerMS = 1;
|
||||||
uint32 &_nCyclesPerMS = *(uint32*)0x5F7610;
|
|
||||||
|
|
||||||
//LARGE_INTEGER _oldPerfCounter;
|
LARGE_INTEGER _oldPerfCounter;
|
||||||
LARGE_INTEGER &_oldPerfCounter = *(LARGE_INTEGER*)0x62A310;
|
|
||||||
|
|
||||||
//LARGE_INTEGER perfSuspendCounter;
|
LARGE_INTEGER perfSuspendCounter;
|
||||||
LARGE_INTEGER &perfSuspendCounter = *(LARGE_INTEGER*)0x62A318;
|
|
||||||
|
|
||||||
//UInt32 suspendDepth;
|
uint32 suspendDepth;
|
||||||
uint32 &suspendDepth = *(uint32*)0x62A320;
|
|
||||||
|
|
||||||
#ifdef FIX_BUGS
|
#ifdef FIX_BUGS
|
||||||
double frameTime;
|
double frameTime;
|
||||||
@ -231,18 +225,3 @@ uint32 CTimer::GetCyclesPerFrame()
|
|||||||
return 20;
|
return 20;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 1
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4ACE60, CTimer::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ACF60, CTimer::Shutdown, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ACF70, CTimer::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD310, CTimer::Suspend, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD370, CTimer::Resume, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD3F0, CTimer::GetCyclesPerMillisecond, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD410, CTimer::GetCurrentTimeInCycles, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD450, CTimer::GetIsSlowMotionActive, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD480, CTimer::Stop, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD490, CTimer::StartUserPause, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD4A0, CTimer::EndUserPause, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
#endif
|
|
||||||
|
@ -3,17 +3,17 @@
|
|||||||
class CTimer
|
class CTimer
|
||||||
{
|
{
|
||||||
|
|
||||||
static uint32 &m_snTimeInMilliseconds;
|
static uint32 m_snTimeInMilliseconds;
|
||||||
static uint32 &m_snTimeInMillisecondsPauseMode;
|
static uint32 m_snTimeInMillisecondsPauseMode;
|
||||||
static uint32 &m_snTimeInMillisecondsNonClipped;
|
static uint32 m_snTimeInMillisecondsNonClipped;
|
||||||
static uint32 &m_snPreviousTimeInMilliseconds;
|
static uint32 m_snPreviousTimeInMilliseconds;
|
||||||
static uint32 &m_FrameCounter;
|
static uint32 m_FrameCounter;
|
||||||
static float &ms_fTimeScale;
|
static float ms_fTimeScale;
|
||||||
static float &ms_fTimeStep;
|
static float ms_fTimeStep;
|
||||||
static float &ms_fTimeStepNonClipped;
|
static float ms_fTimeStepNonClipped;
|
||||||
public:
|
public:
|
||||||
static bool &m_UserPause;
|
static bool m_UserPause;
|
||||||
static bool &m_CodePause;
|
static bool m_CodePause;
|
||||||
|
|
||||||
static const float &GetTimeStep(void) { return ms_fTimeStep; }
|
static const float &GetTimeStep(void) { return ms_fTimeStep; }
|
||||||
static void SetTimeStep(float ts) { ms_fTimeStep = ts; }
|
static void SetTimeStep(float ts) { ms_fTimeStep = ts; }
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
|
|
||||||
#include "Hud.h"
|
#include "Hud.h"
|
||||||
#include "PlayerPed.h"
|
#include "PlayerPed.h"
|
||||||
@ -9,10 +9,10 @@
|
|||||||
#include "World.h"
|
#include "World.h"
|
||||||
#include "Zones.h"
|
#include "Zones.h"
|
||||||
|
|
||||||
CPlaceName& CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC;
|
CPlaceName CUserDisplay::PlaceName;
|
||||||
COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
|
COnscreenTimer CUserDisplay::OnscnTimer;
|
||||||
CPager& CUserDisplay::Pager = *(CPager*)0x8F2744;
|
CPager CUserDisplay::Pager;
|
||||||
CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
|
CCurrentVehicle CUserDisplay::CurrentVehicle;
|
||||||
|
|
||||||
CPlaceName::CPlaceName()
|
CPlaceName::CPlaceName()
|
||||||
{
|
{
|
||||||
@ -120,16 +120,3 @@ CUserDisplay::Process()
|
|||||||
Pager.Process();
|
Pager.Process();
|
||||||
CurrentVehicle.Process();
|
CurrentVehicle.Process();
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4AD4C0, &CPlaceName::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD4E0, &CPlaceName::Process, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD5B0, &CPlaceName::Display, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x4AD5F0, &CCurrentVehicle::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD600, &CCurrentVehicle::Process, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD630, &CCurrentVehicle::Display, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x4AD660, &CUserDisplay::Init, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD690, &CUserDisplay::Process, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
@ -31,10 +31,10 @@ public:
|
|||||||
class CUserDisplay
|
class CUserDisplay
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static CPlaceName &PlaceName;
|
static CPlaceName PlaceName;
|
||||||
static COnscreenTimer &OnscnTimer;
|
static COnscreenTimer OnscnTimer;
|
||||||
static CPager &Pager;
|
static CPager Pager;
|
||||||
static CCurrentVehicle &CurrentVehicle;
|
static CCurrentVehicle CurrentVehicle;
|
||||||
|
|
||||||
static void Init();
|
static void Init();
|
||||||
static void Process();
|
static void Process();
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "patcher.h"
|
|
||||||
#include "Pools.h"
|
#include "Pools.h"
|
||||||
#include "ModelIndices.h"
|
#include "ModelIndices.h"
|
||||||
#include "Timer.h"
|
#include "Timer.h"
|
||||||
@ -11,8 +11,8 @@
|
|||||||
#include "Wanted.h"
|
#include "Wanted.h"
|
||||||
#include "General.h"
|
#include "General.h"
|
||||||
|
|
||||||
int32 &CWanted::MaximumWantedLevel = *(int32*)0x5F7714; // 6
|
int32 CWanted::MaximumWantedLevel = 6;
|
||||||
int32 &CWanted::nMaximumWantedLevel = *(int32*)0x5F7718; // 6400
|
int32 CWanted::nMaximumWantedLevel = 6400;
|
||||||
|
|
||||||
void
|
void
|
||||||
CWanted::Initialise()
|
CWanted::Initialise()
|
||||||
@ -456,25 +456,3 @@ CWanted::UpdateCrimesQ(void)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
|
||||||
InjectHook(0x4AD6E0, &CWanted::Initialise, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD790, &CWanted::Reset, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD7B0, &CWanted::Update, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD900, &CWanted::UpdateWantedLevel, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AD9F0, &CWanted::RegisterCrime, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADA10, &CWanted::RegisterCrime_Immediately, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADA50, &CWanted::SetWantedLevel, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADAC0, &CWanted::SetWantedLevelNoDrop, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADAE0, &CWanted::SetMaximumWantedLevel, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADBA0, &CWanted::AreSwatRequired, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADBC0, &CWanted::AreFbiRequired, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADBE0, &CWanted::AreArmyRequired, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADC00, &CWanted::NumOfHelisRequired, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADC40, &CWanted::ResetPolicePursuit, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADD00, &CWanted::WorkOutPolicePresence, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADF20, &CWanted::ClearQdCrimes, PATCH_JUMP);
|
|
||||||
InjectHook(0x4ADFD0, &CWanted::AddCrimeToQ, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AE090, &CWanted::UpdateCrimesQ, PATCH_JUMP);
|
|
||||||
InjectHook(0x4AE110, &CWanted::ReportCrimeNow, PATCH_JUMP);
|
|
||||||
ENDPATCHES
|
|
||||||
|
@ -60,8 +60,8 @@ public:
|
|||||||
CCrimeBeingQd m_aCrimes[16];
|
CCrimeBeingQd m_aCrimes[16];
|
||||||
CCopPed *m_pCops[10];
|
CCopPed *m_pCops[10];
|
||||||
|
|
||||||
static int32 &MaximumWantedLevel;
|
static int32 MaximumWantedLevel;
|
||||||
static int32 &nMaximumWantedLevel;
|
static int32 nMaximumWantedLevel;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void Initialise();
|
void Initialise();
|
||||||
|
1997
src/core/World.cpp
1997
src/core/World.cpp
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user