Place debug menu under ifdef
This commit is contained in:
parent
1b599b2d35
commit
28103775ba
@ -248,8 +248,9 @@ CAnimViewer::Update(void)
|
|||||||
}
|
}
|
||||||
CPad::UpdatePads();
|
CPad::UpdatePads();
|
||||||
CPad* pad = CPad::GetPad(0);
|
CPad* pad = CPad::GetPad(0);
|
||||||
|
#ifdef DEBUGMENU
|
||||||
DebugMenuProcess();
|
DebugMenuProcess();
|
||||||
|
#endif
|
||||||
|
|
||||||
CStreaming::UpdateForAnimViewer();
|
CStreaming::UpdateForAnimViewer();
|
||||||
CStreaming::RequestModel(modelId, 0);
|
CStreaming::RequestModel(modelId, 0);
|
||||||
|
@ -29,7 +29,7 @@ bool PrintDebugCode = false;
|
|||||||
int16 DebugCamMode;
|
int16 DebugCamMode;
|
||||||
|
|
||||||
#ifdef FREE_CAM
|
#ifdef FREE_CAM
|
||||||
bool CCamera::bFreeCam = false;
|
bool CCamera::bFreeCam = true;
|
||||||
int nPreviousMode = -1;
|
int nPreviousMode = -1;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -611,8 +611,9 @@ void CGame::Process(void)
|
|||||||
TheCamera.SetMotionBlurAlpha(0);
|
TheCamera.SetMotionBlurAlpha(0);
|
||||||
if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
|
if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
|
||||||
TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
|
TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
|
||||||
|
#ifdef DEBUGMENU
|
||||||
DebugMenuProcess();
|
DebugMenuProcess();
|
||||||
|
#endif
|
||||||
CCutsceneMgr::Update();
|
CCutsceneMgr::Update();
|
||||||
if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
|
if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
|
||||||
FrontEndMenuManager.Process();
|
FrontEndMenuManager.Process();
|
||||||
|
@ -187,6 +187,7 @@ enum Config {
|
|||||||
# define NO_MOVIES // disable intro videos
|
# define NO_MOVIES // disable intro videos
|
||||||
# define NO_CDCHECK
|
# define NO_CDCHECK
|
||||||
# define CHATTYSPLASH // print what the game is loading
|
# define CHATTYSPLASH // print what the game is loading
|
||||||
|
# define DEBUGMENU
|
||||||
//# define TIMEBARS // print debug timers
|
//# define TIMEBARS // print debug timers
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -91,7 +91,9 @@ void GameInit(void);
|
|||||||
void SystemInit(void);
|
void SystemInit(void);
|
||||||
void TheGame(void);
|
void TheGame(void);
|
||||||
|
|
||||||
|
#ifdef DEBUGMENU
|
||||||
void DebugMenuPopulate(void);
|
void DebugMenuPopulate(void);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
void
|
void
|
||||||
@ -328,11 +330,10 @@ Initialise3D(void *param)
|
|||||||
{
|
{
|
||||||
if (RsRwInitialise(param))
|
if (RsRwInitialise(param))
|
||||||
{
|
{
|
||||||
//
|
#ifdef DEBUGMENU
|
||||||
DebugMenuInit();
|
DebugMenuInit();
|
||||||
DebugMenuPopulate();
|
DebugMenuPopulate();
|
||||||
//
|
#endif // !DEBUGMENU
|
||||||
|
|
||||||
return CGame::InitialiseRenderWare();
|
return CGame::InitialiseRenderWare();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -343,8 +344,9 @@ static void
|
|||||||
Terminate3D(void)
|
Terminate3D(void)
|
||||||
{
|
{
|
||||||
CGame::ShutdownRenderWare();
|
CGame::ShutdownRenderWare();
|
||||||
|
#ifdef DEBUGMENU
|
||||||
DebugMenuShutdown();
|
DebugMenuShutdown();
|
||||||
|
#endif // !DEBUGMENU
|
||||||
|
|
||||||
RsRwTerminate();
|
RsRwTerminate();
|
||||||
|
|
||||||
@ -878,7 +880,9 @@ Render2dStuff(void)
|
|||||||
CPad::PrintErrorMessage();
|
CPad::PrintErrorMessage();
|
||||||
CFont::DrawFonts();
|
CFont::DrawFonts();
|
||||||
|
|
||||||
|
#ifdef DEBUGMENU
|
||||||
DebugMenuRender();
|
DebugMenuRender();
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -61,6 +61,7 @@ mysrand(unsigned int seed)
|
|||||||
myrand_seed = seed;
|
myrand_seed = seed;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifdef DEBUGMENU
|
||||||
void WeaponCheat();
|
void WeaponCheat();
|
||||||
void HealthCheat();
|
void HealthCheat();
|
||||||
void TankCheat();
|
void TankCheat();
|
||||||
@ -384,6 +385,7 @@ DebugMenuPopulate(void)
|
|||||||
CTweakVars::AddDBG("Debug");
|
CTweakVars::AddDBG("Debug");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
const int re3_buffsize = 1024;
|
const int re3_buffsize = 1024;
|
||||||
static char re3_buff[re3_buffsize];
|
static char re3_buff[re3_buffsize];
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
#ifdef DEBUGMENU
|
||||||
#include "RwHelper.h"
|
#include "RwHelper.h"
|
||||||
#include "Pad.h"
|
#include "Pad.h"
|
||||||
#include "ControllerConfig.h"
|
#include "ControllerConfig.h"
|
||||||
@ -1313,3 +1314,4 @@ DebugMenuEntrySetAddress(MenuEntry *e, void *addr)
|
|||||||
((MenuEntry_Float32*)e)->variable = (float*)addr;
|
((MenuEntry_Float32*)e)->variable = (float*)addr;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
#endif
|
@ -1,5 +1,7 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#ifdef DEBUGMENU
|
||||||
|
|
||||||
typedef void (*TriggerFunc)(void);
|
typedef void (*TriggerFunc)(void);
|
||||||
|
|
||||||
struct Menu;
|
struct Menu;
|
||||||
@ -85,3 +87,4 @@ inline DebugMenuEntry *DebugMenuAddVarBool8(const char *path, const char *name,
|
|||||||
{
|
{
|
||||||
return DebugMenuAddVarBool8(path, name, (int8_t*)ptr, triggerFunc);
|
return DebugMenuAddVarBool8(path, name, (int8_t*)ptr, triggerFunc);
|
||||||
}
|
}
|
||||||
|
#endif
|
@ -222,10 +222,12 @@ int32 Randomizer;
|
|||||||
int32 nParticleCreationInterval = 1;
|
int32 nParticleCreationInterval = 1;
|
||||||
float fParticleScaleLimit = 0.5f;
|
float fParticleScaleLimit = 0.5f;
|
||||||
|
|
||||||
|
#ifdef DEBUGMENU
|
||||||
SETTWEAKPATH("Particle");
|
SETTWEAKPATH("Particle");
|
||||||
TWEAKINT32(nParticleCreationInterval, 0, 5, 1);
|
TWEAKINT32(nParticleCreationInterval, 0, 5, 1);
|
||||||
TWEAKFLOAT(fParticleScaleLimit, 0.0f, 1.0f, 0.1f);
|
TWEAKFLOAT(fParticleScaleLimit, 0.0f, 1.0f, 0.1f);
|
||||||
TWEAKFUNC(CParticle::ReloadConfig);
|
TWEAKFUNC(CParticle::ReloadConfig);
|
||||||
|
#endif
|
||||||
|
|
||||||
void CParticle::ReloadConfig()
|
void CParticle::ReloadConfig()
|
||||||
{
|
{
|
||||||
|
@ -20,8 +20,10 @@
|
|||||||
#include "SpecialFX.h"
|
#include "SpecialFX.h"
|
||||||
#include "Shadows.h"
|
#include "Shadows.h"
|
||||||
|
|
||||||
|
#ifdef DEBUGMENU
|
||||||
SETTWEAKPATH("Shadows");
|
SETTWEAKPATH("Shadows");
|
||||||
TWEAKBOOL(gbPrintShite);
|
TWEAKBOOL(gbPrintShite);
|
||||||
|
#endif
|
||||||
|
|
||||||
RwImVertexIndex ShadowIndexList[24];
|
RwImVertexIndex ShadowIndexList[24];
|
||||||
|
|
||||||
|
@ -13,6 +13,7 @@ RtCharset *debugCharset;
|
|||||||
|
|
||||||
bool gPS2alphaTest = 1;
|
bool gPS2alphaTest = 1;
|
||||||
|
|
||||||
|
#ifndef FINAL
|
||||||
static bool charsetOpen;
|
static bool charsetOpen;
|
||||||
void OpenCharsetSafe()
|
void OpenCharsetSafe()
|
||||||
{
|
{
|
||||||
@ -20,6 +21,7 @@ void OpenCharsetSafe()
|
|||||||
RtCharsetOpen();
|
RtCharsetOpen();
|
||||||
charsetOpen = true;
|
charsetOpen = true;
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
void CreateDebugFont()
|
void CreateDebugFont()
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user