little ps2 fixes
This commit is contained in:
parent
affd3c6baa
commit
30c8f870eb
@ -264,9 +264,9 @@ CGame::InitialiseRenderWare(void)
|
|||||||
CFont::Initialise();
|
CFont::Initialise();
|
||||||
CHud::Initialise();
|
CHud::Initialise();
|
||||||
POP_MEMID();
|
POP_MEMID();
|
||||||
#endif
|
|
||||||
// TODO: define
|
// TODO: define
|
||||||
CPlayerSkin::Initialise();
|
CPlayerSkin::Initialise();
|
||||||
|
#endif
|
||||||
|
|
||||||
return (true);
|
return (true);
|
||||||
}
|
}
|
||||||
@ -317,8 +317,8 @@ bool CGame::InitialiseOnceAfterRW(void)
|
|||||||
CSurfaceTable::Initialise("DATA\\SURFACE.DAT");
|
CSurfaceTable::Initialise("DATA\\SURFACE.DAT");
|
||||||
CPedStats::Initialise();
|
CPedStats::Initialise();
|
||||||
CTimeCycle::Initialise();
|
CTimeCycle::Initialise();
|
||||||
#endif
|
|
||||||
|
|
||||||
|
#ifndef GTA_PS2
|
||||||
if ( DMAudio.GetNum3DProvidersAvailable() == 0 )
|
if ( DMAudio.GetNum3DProvidersAvailable() == 0 )
|
||||||
FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = -1;
|
FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = -1;
|
||||||
|
|
||||||
@ -356,8 +356,9 @@ bool CGame::InitialiseOnceAfterRW(void)
|
|||||||
DMAudio.SetEffectsMasterVolume(CMenuManager::m_PrefsSfxVolume);
|
DMAudio.SetEffectsMasterVolume(CMenuManager::m_PrefsSfxVolume);
|
||||||
DMAudio.SetEffectsFadeVol(127);
|
DMAudio.SetEffectsFadeVol(127);
|
||||||
DMAudio.SetMusicFadeVol(127);
|
DMAudio.SetMusicFadeVol(127);
|
||||||
|
#endif
|
||||||
CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile);
|
CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile);
|
||||||
|
#endif
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -457,28 +458,24 @@ bool CGame::Initialise(const char* datFile)
|
|||||||
CCarCtrl::Init();
|
CCarCtrl::Init();
|
||||||
POP_MEMID();
|
POP_MEMID();
|
||||||
|
|
||||||
|
PUSH_MEMID(MEMID_DEF_MODELS);
|
||||||
#if GTA_VERSION > GTA3_PS2_160
|
#if GTA_VERSION > GTA3_PS2_160
|
||||||
InitModelIndices();
|
InitModelIndices();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
PUSH_MEMID(MEMID_DEF_MODELS);
|
|
||||||
CModelInfo::Initialise();
|
CModelInfo::Initialise();
|
||||||
#if GTA_VERSION <= GTA3_PS2_160
|
|
||||||
CPedStats::Initialise(); // InitialiseOnceAfterRW
|
#if GTA_VERSION > GTA3_PS2_160
|
||||||
#else
|
|
||||||
// probably moved before LoadLevel for multiplayer maps?
|
// probably moved before LoadLevel for multiplayer maps?
|
||||||
CPickups::Init();
|
CPickups::Init();
|
||||||
CTheCarGenerators::Init();
|
CTheCarGenerators::Init();
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifndef GTA_PS2 // or GTA_VERSION?
|
|
||||||
CdStreamAddImage("MODELS\\GTA3.IMG");
|
CdStreamAddImage("MODELS\\GTA3.IMG");
|
||||||
#endif
|
|
||||||
|
|
||||||
#if GTA_VERSION > GTA3_PS2_160
|
|
||||||
CFileLoader::LoadLevel("DATA\\DEFAULT.DAT");
|
CFileLoader::LoadLevel("DATA\\DEFAULT.DAT");
|
||||||
CFileLoader::LoadLevel(datFile);
|
CFileLoader::LoadLevel(datFile);
|
||||||
#else
|
#else
|
||||||
|
CPedStats::Initialise(); // InitialiseOnceAfterRW
|
||||||
|
|
||||||
CFileLoader::LoadLevel("GTA3.DAT");
|
CFileLoader::LoadLevel("GTA3.DAT");
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -520,7 +517,9 @@ bool CGame::Initialise(const char* datFile)
|
|||||||
CStreaming::LoadInitialPeds();
|
CStreaming::LoadInitialPeds();
|
||||||
CStreaming::RequestBigBuildings(LEVEL_GENERIC);
|
CStreaming::RequestBigBuildings(LEVEL_GENERIC);
|
||||||
CStreaming::LoadAllRequestedModels(false);
|
CStreaming::LoadAllRequestedModels(false);
|
||||||
|
#if GTA_VERSION > GTA3_PS2_160
|
||||||
printf("Streaming uses %zuK of its memory", CStreaming::ms_memoryUsed / 1024); // original modifier was %d
|
printf("Streaming uses %zuK of its memory", CStreaming::ms_memoryUsed / 1024); // original modifier was %d
|
||||||
|
#endif
|
||||||
|
|
||||||
LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen());
|
LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen());
|
||||||
PUSH_MEMID(MEMID_ANIMATION);
|
PUSH_MEMID(MEMID_ANIMATION);
|
||||||
@ -618,11 +617,11 @@ bool CGame::Initialise(const char* datFile)
|
|||||||
CRecordDataForChase::Init();
|
CRecordDataForChase::Init();
|
||||||
CReplay::Init();
|
CReplay::Init();
|
||||||
|
|
||||||
|
LoadingScreen("Loading the Game", "Start script", nil);
|
||||||
#ifdef PS2_MENU
|
#ifdef PS2_MENU
|
||||||
if ( !TheMemoryCard.m_bWantToLoad )
|
if ( !TheMemoryCard.m_bWantToLoad )
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
LoadingScreen("Loading the Game", "Start script", nil);
|
|
||||||
CTheScripts::StartTestScript();
|
CTheScripts::StartTestScript();
|
||||||
CTheScripts::Process();
|
CTheScripts::Process();
|
||||||
TheCamera.Process();
|
TheCamera.Process();
|
||||||
|
Loading…
Reference in New Issue
Block a user