Make cmake files more generic
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@ -1,35 +1,38 @@
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cmake_minimum_required(VERSION 3.8)
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project(re3 C CXX)
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set(EXECUTABLE re3)
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set(PROJECT RE3)
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project(${EXECUTABLE} C CXX)
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list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake")
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if(WIN32)
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set(RE3_AUDIOS "OAL" "MSS")
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set(${PROJECT}_AUDIOS "OAL" "MSS")
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else()
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set(RE3_AUDIOS "OAL")
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set(${PROJECT}_AUDIOS "OAL")
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endif()
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set(RE3_AUDIO "OAL" CACHE STRING "Audio")
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set(${PROJECT}_AUDIO "OAL" CACHE STRING "Audio")
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option(RE3_WITH_OPUS "Build re3 with opus support" OFF)
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option(RE3_WITH_LIBSNDFILE "Build re3 with libsndfile (instead of internal decoder)" OFF)
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option(${PROJECT}_WITH_OPUS "Build ${EXECUTABLE} with opus support" OFF)
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option(${PROJECT}_WITH_LIBSNDFILE "Build ${EXECUTABLE} with libsndfile (instead of internal decoder)" OFF)
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set_property(CACHE RE3_AUDIO PROPERTY STRINGS ${RE3_AUDIOS})
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message(STATUS "RE3_AUDIO = ${RE3_AUDIO} (choices=${RE3_AUDIOS})")
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set("RE3_AUDIO_${RE3_AUDIO}" ON)
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if(NOT RE3_AUDIO IN_LIST RE3_AUDIOS)
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message(FATAL_ERROR "Illegal RE3_AUDIO=${RE3_AUDIO}")
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set_property(CACHE ${PROJECT}_AUDIO PROPERTY STRINGS ${${PROJECT}_AUDIOS})
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message(STATUS "${PROJECT}_AUDIO = ${${PROJECT}_AUDIO} (choices=${${PROJECT}_AUDIOS})")
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set("${PROJECT}_AUDIO_${${PROJECT}_AUDIO}" ON)
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if(NOT ${PROJECT}_AUDIO IN_LIST ${PROJECT}_AUDIOS)
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message(FATAL_ERROR "Illegal ${PROJECT}_AUDIO=${${PROJECT}_AUDIO}")
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endif()
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option(RE3_VENDORED_LIBRW "Use vendored librw" ON)
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if(RE3_VENDORED_LIBRW)
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option(${PROJECT}_VENDORED_LIBRW "Use vendored librw" ON)
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if(${PROJECT}_VENDORED_LIBRW)
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add_subdirectory(vendor/librw)
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else()
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find_package(librw REQUIRED)
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endif()
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add_subdirectory(src)
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if(RE3_INSTALL)
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if(${PROJECT}_INSTALL)
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install(DIRECTORY gamefiles/ DESTINATION ".")
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if(LIBRW_PLATFORM_NULL)
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set(platform "-null")
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@ -44,12 +47,12 @@ if(RE3_INSTALL)
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elseif(LIBRW_PLATFORM_D3D9)
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set(platform "-d3d9")
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endif()
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if(RE3_AUDIO_OAL)
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if(${PROJECT}_AUDIO_OAL)
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set(audio "-oal")
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elseif(RE3_AUDIO_MSS)
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elseif(${PROJECT}_AUDIO_MSS)
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set(audio "-mss")
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endif()
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if(RE3_WITH_OPUS)
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if(${PROJECT}_WITH_OPUS)
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set(audio "${audio}-opus")
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endif()
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if(NOT LIBRW_PLATFORM_PS2)
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@ -1,7 +1,7 @@
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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find_package(Threads REQUIRED)
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file(GLOB_RECURSE RE3_SOURCES "*.cpp" "*.h" "*.rc")
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file(GLOB_RECURSE ${PROJECT}_SOURCES "*.cpp" "*.h" "*.rc")
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function(header_directories RETURN_LIST)
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file(GLOB_RECURSE ALL_SRCS *.h *.cpp *.c)
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@ -15,77 +15,77 @@ function(header_directories RETURN_LIST)
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set(${RETURN_LIST} ${RELDIRS} PARENT_SCOPE)
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endfunction()
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header_directories(RE3_INCLUDES)
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header_directories(${PROJECT}_INCLUDES)
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add_executable(re3 WIN32
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${RE3_SOURCES}
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add_executable(${EXECUTABLE} WIN32
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${${PROJECT}_SOURCES}
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)
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target_link_libraries(re3 PRIVATE
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target_link_libraries(${EXECUTABLE} PRIVATE
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librw::librw
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Threads::Threads
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)
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target_include_directories(re3
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target_include_directories(${EXECUTABLE}
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PRIVATE
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$<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}>
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$<BUILD_INTERFACE:${RE3_INCLUDES}>
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$<BUILD_INTERFACE:${${PROJECT}_INCLUDES}>
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)
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target_compile_definitions(re3
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target_compile_definitions(${EXECUTABLE}
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PRIVATE
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$<IF:$<CONFIG:DEBUG>,DEBUG,NDEBUG>
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LIBRW
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RE3_NO_AUTOLINK
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${PROJECT}_NO_AUTOLINK
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)
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if(LIBRW_PLATFORM_D3D9)
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target_compile_definitions(re3
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target_compile_definitions(${EXECUTABLE}
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PUBLIC
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USE_D3D9
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)
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endif()
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if(RE3_AUDIO STREQUAL "OAL")
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if(${PROJECT}_AUDIO STREQUAL "OAL")
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find_package(OpenAL REQUIRED)
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target_include_directories(re3 PRIVATE ${OPENAL_INCLUDE_DIR})
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target_link_libraries(re3 PRIVATE ${OPENAL_LIBRARY})
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target_compile_definitions(re3 PRIVATE ${OPENAL_DEFINITIONS})
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target_compile_definitions(re3 PRIVATE AUDIO_OAL)
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elseif(RE3_AUDIO STREQUAL "MSS")
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target_include_directories(${EXECUTABLE} PRIVATE ${OPENAL_INCLUDE_DIR})
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target_link_libraries(${EXECUTABLE} PRIVATE ${OPENAL_LIBRARY})
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target_compile_definitions(${EXECUTABLE} PRIVATE ${OPENAL_DEFINITIONS})
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target_compile_definitions(${EXECUTABLE} PRIVATE AUDIO_OAL)
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elseif(${PROJECT}_AUDIO STREQUAL "MSS")
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find_package(MilesSDK REQUIRED)
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target_compile_definitions(re3 PRIVATE AUDIO_MSS)
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target_link_libraries(re3 PRIVATE MilesSDK::MilesSDK)
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target_compile_definitions(${EXECUTABLE} PRIVATE AUDIO_MSS)
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target_link_libraries(${EXECUTABLE} PRIVATE MilesSDK::MilesSDK)
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endif()
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find_package(mpg123 REQUIRED)
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target_link_libraries(re3 PRIVATE
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target_link_libraries(${EXECUTABLE} PRIVATE
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MPG123::libmpg123
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)
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if(RE3_WITH_OPUS)
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if(${PROJECT}_WITH_OPUS)
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find_package(opusfile REQUIRED)
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target_link_libraries(re3 PRIVATE
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target_link_libraries(${EXECUTABLE} PRIVATE
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opusfile::opusfile
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)
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target_compile_definitions(re3 PRIVATE AUDIO_OPUS)
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target_compile_definitions(${EXECUTABLE} PRIVATE AUDIO_OPUS)
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endif()
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if(RE3_WITH_LIBSNDFILE)
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if(${PROJECT}_WITH_LIBSNDFILE)
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find_package(SndFile REQUIRED)
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target_link_libraries(re3 PRIVATE
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target_link_libraries(${EXECUTABLE} PRIVATE
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SndFile::SndFile
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)
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target_compile_definitions(re3 PRIVATE AUDIO_OAL_USE_SNDFILE)
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target_compile_definitions(${EXECUTABLE} PRIVATE AUDIO_OAL_USE_SNDFILE)
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endif()
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target_compile_definitions(re3 PRIVATE )
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target_compile_definitions(${EXECUTABLE} PRIVATE )
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if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "AppleClang")
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target_compile_options(re3
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target_compile_options(${EXECUTABLE}
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PRIVATE
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"-Wall"
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)
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if (NOT LIBRW_PLATFORM_PS2)
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target_compile_options(re3
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target_compile_options(${EXECUTABLE}
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PRIVATE
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-Wextra
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-Wdouble-promotion
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@ -93,13 +93,13 @@ if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang
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)
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endif()
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elseif(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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target_compile_options(re3
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target_compile_options(${EXECUTABLE}
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PUBLIC
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/Zc:sizedDealloc-
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)
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endif()
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set_target_properties(re3
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set_target_properties(${EXECUTABLE}
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PROPERTIES
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C_STANDARD 11
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C_EXTENSIONS OFF
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@ -109,13 +109,13 @@ set_target_properties(re3
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CXX_STANDARD_REQUIRED ON
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)
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if(RE3_INSTALL)
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if(${PROJECT}_INSTALL)
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install(
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TARGETS re3
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EXPORT re3-targets
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TARGETS ${EXECUTABLE}
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EXPORT ${EXECUTABLE}-targets
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RUNTIME DESTINATION "."
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)
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if(MSVC)
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install(FILES $<TARGET_PDB_FILE:re3> DESTINATION "." OPTIONAL)
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install(FILES $<TARGET_PDB_FILE:${EXECUTABLE}> DESTINATION "." OPTIONAL)
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endif()
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endif()
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