fast fix
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@ -3938,6 +3938,7 @@ CCam::Process_Editor(const CVector&, float, float, float)
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FOV = DefaultFOV;
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FOV = DefaultFOV;
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Alpha += DEGTORAD(CPad::GetPad(1)->GetLeftStickY()) / 50.0f;
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Alpha += DEGTORAD(CPad::GetPad(1)->GetLeftStickY()) / 50.0f;
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Beta += DEGTORAD(CPad::GetPad(1)->GetLeftStickX()*1.5f) / 19.0f;
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Beta += DEGTORAD(CPad::GetPad(1)->GetLeftStickX()*1.5f) / 19.0f;
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if(CamTargetEntity && CSceneEdit::m_bCameraFollowActor){
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if(CamTargetEntity && CSceneEdit::m_bCameraFollowActor){
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TargetCoors = CamTargetEntity->GetPosition();
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TargetCoors = CamTargetEntity->GetPosition();
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}else if(CSceneEdit::m_bRecording){
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}else if(CSceneEdit::m_bRecording){
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@ -197,7 +197,7 @@ enum Config {
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# define PS2_MATFX
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# define PS2_MATFX
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# endif
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# endif
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# define GTA_REPLAY
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# define GTA_REPLAY
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# define GTA_SCENE_EDIT
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# define GTA_SCENE_EDIT
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#elif defined GTA_XBOX
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#elif defined GTA_XBOX
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#endif
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#endif
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