Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
4c133a95bd
2
librw
2
librw
@ -1 +1 @@
|
|||||||
Subproject commit bc9cb506ecd5abb869292860ed287c1b029b30cc
|
Subproject commit e6c7d910ffc32bc059c4e750a797fde51ee29fd9
|
@ -118,7 +118,6 @@ const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255);
|
|||||||
const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color
|
const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
const float menuXYpadding = MENUACTION_POS_Y; // TODO this is non-existant, remove it
|
|
||||||
float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE;
|
float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE;
|
||||||
float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE;
|
float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE;
|
||||||
|
|
||||||
@ -231,8 +230,7 @@ ScaleAndCenterX(float x)
|
|||||||
else {
|
else {
|
||||||
if (x > DEFAULT_SCREEN_WIDTH / 2) {
|
if (x > DEFAULT_SCREEN_WIDTH / 2) {
|
||||||
return SCREEN_WIDTH / 2 + SCREEN_SCALE_X(x - DEFAULT_SCREEN_WIDTH / 2);
|
return SCREEN_WIDTH / 2 + SCREEN_SCALE_X(x - DEFAULT_SCREEN_WIDTH / 2);
|
||||||
}
|
} else {
|
||||||
else {
|
|
||||||
return SCREEN_WIDTH / 2 - SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH / 2 - x);
|
return SCREEN_WIDTH / 2 - SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH / 2 - x);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -289,7 +287,7 @@ ScaleAndCenterX(float x)
|
|||||||
|
|
||||||
#define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
|
#define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
|
||||||
do { \
|
do { \
|
||||||
lastActiveBarX = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \
|
lastActiveBarX = DisplaySlider(MENU_X_RIGHT_ALIGNED(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \
|
||||||
if (i != m_nCurrOption || !itemsAreSelectable) \
|
if (i != m_nCurrOption || !itemsAreSelectable) \
|
||||||
break; \
|
break; \
|
||||||
\
|
\
|
||||||
@ -300,14 +298,16 @@ ScaleAndCenterX(float x)
|
|||||||
break; \
|
break; \
|
||||||
\
|
\
|
||||||
m_nHoverOption = increaseAction; \
|
m_nHoverOption = increaseAction; \
|
||||||
if (m_nMousePosX < SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth)) \
|
if (m_nMousePosX < MENU_X_RIGHT_ALIGNED(MENUSLIDER_X + columnWidth)) \
|
||||||
m_nHoverOption = HOVEROPTION_NOT_HOVERING; \
|
m_nHoverOption = HOVEROPTION_NOT_HOVERING; \
|
||||||
} while(0)
|
} while(0)
|
||||||
|
|
||||||
#define ProcessRadioIcon(sprite, x, y, radioId, hoverOpt) \
|
#define ProcessRadioIcon(sprite, x, y, radioId, hoverOpt) \
|
||||||
sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); \
|
do { \
|
||||||
if (CheckHover(x, x + MENU_X(MENURADIO_ICON_SCALE), y, y + MENU_Y(MENURADIO_ICON_SCALE))) \
|
sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); \
|
||||||
m_nHoverOption = hoverOpt;
|
if (CheckHover(x, x + MENU_X(MENURADIO_ICON_SCALE), y, y + MENU_Y(MENURADIO_ICON_SCALE))) \
|
||||||
|
m_nHoverOption = hoverOpt; \
|
||||||
|
} while (0)
|
||||||
|
|
||||||
// --- Functions not in the game/inlined starts
|
// --- Functions not in the game/inlined starts
|
||||||
|
|
||||||
@ -1237,7 +1237,6 @@ CMenuManager::Draw()
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Sliders
|
// Sliders
|
||||||
// We stretch slider start X here(like original code), because it will always be center of screen
|
|
||||||
int lastActiveBarX;
|
int lastActiveBarX;
|
||||||
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
|
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
|
||||||
case MENUACTION_BRIGHTNESS:
|
case MENUACTION_BRIGHTNESS:
|
||||||
@ -1257,7 +1256,8 @@ CMenuManager::Draw()
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
nextYToUse += lineHeight * CFont::GetNumberLines(menuXYpadding, nextYToUse, leftText);
|
// 60.0 is silly
|
||||||
|
nextYToUse += lineHeight * CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(60.0f), MENU_Y(nextYToUse), leftText);
|
||||||
|
|
||||||
// Radio icons
|
// Radio icons
|
||||||
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) {
|
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) {
|
||||||
@ -3385,8 +3385,7 @@ CMenuManager::Process(void)
|
|||||||
DMAudio.SetEffectsFadeVol(0);
|
DMAudio.SetEffectsFadeVol(0);
|
||||||
DMAudio.SetMusicFadeVol(0);
|
DMAudio.SetMusicFadeVol(0);
|
||||||
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
|
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
|
||||||
}
|
} else
|
||||||
else
|
|
||||||
SaveLoadFileError_SetUpErrorScreen();
|
SaveLoadFileError_SetUpErrorScreen();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -208,6 +208,7 @@ enum Config {
|
|||||||
#define SCROLLABLE_STATS_PAGE // only draggable by mouse atm
|
#define SCROLLABLE_STATS_PAGE // only draggable by mouse atm
|
||||||
#define TRIANGLE_BACK_BUTTON
|
#define TRIANGLE_BACK_BUTTON
|
||||||
// #define CIRCLE_BACK_BUTTON
|
// #define CIRCLE_BACK_BUTTON
|
||||||
|
#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
|
||||||
|
|
||||||
// Script
|
// Script
|
||||||
#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default
|
#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default
|
||||||
|
@ -634,7 +634,7 @@ RpClump *RpClumpForAllLights(RpClump * clump, RpLightCallBack callback, void *pD
|
|||||||
RpClump *RpClumpForAllCameras(RpClump * clump, RwCameraCallBack callback, void *pData);
|
RpClump *RpClumpForAllCameras(RpClump * clump, RwCameraCallBack callback, void *pData);
|
||||||
//RpClump *RpClumpCreateSpace(const RwV3d * position, RwReal radius);
|
//RpClump *RpClumpCreateSpace(const RwV3d * position, RwReal radius);
|
||||||
RpClump *RpClumpRender(RpClump * clump) { clump->render(); return clump; }
|
RpClump *RpClumpRender(RpClump * clump) { clump->render(); return clump; }
|
||||||
RpClump *RpClumpRemoveAtomic(RpClump * clump, RpAtomic * atomic) { atomic->removeFromClump(); return clump; }
|
RpClump *RpClumpRemoveAtomic(RpClump * clump, RpAtomic * atomic) { clump->removeAtomic(atomic); return clump; }
|
||||||
RpClump *RpClumpAddAtomic(RpClump * clump, RpAtomic * atomic) { clump->addAtomic(atomic); return clump; }
|
RpClump *RpClumpAddAtomic(RpClump * clump, RpAtomic * atomic) { clump->addAtomic(atomic); return clump; }
|
||||||
//RpClump *RpClumpRemoveLight(RpClump * clump, RpLight * light);
|
//RpClump *RpClumpRemoveLight(RpClump * clump, RpLight * light);
|
||||||
//RpClump *RpClumpAddLight(RpClump * clump, RpLight * light);
|
//RpClump *RpClumpAddLight(RpClump * clump, RpLight * light);
|
||||||
|
@ -3038,7 +3038,6 @@ CPed::QuitEnteringCar(void)
|
|||||||
if (animAssoc) {
|
if (animAssoc) {
|
||||||
animAssoc->blendDelta = -4.0f;
|
animAssoc->blendDelta = -4.0f;
|
||||||
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
|
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
|
||||||
animAssoc = m_pVehicleAnim;
|
|
||||||
animAssoc->flags &= ~ASSOC_RUNNING;
|
animAssoc->flags &= ~ASSOC_RUNNING;
|
||||||
}
|
}
|
||||||
} else
|
} else
|
||||||
@ -3047,7 +3046,11 @@ CPed::QuitEnteringCar(void)
|
|||||||
m_pVehicleAnim = nil;
|
m_pVehicleAnim = nil;
|
||||||
|
|
||||||
if (veh) {
|
if (veh) {
|
||||||
|
#ifdef VC_PED_PORTS
|
||||||
|
if (veh->AutoPilot.m_nCruiseSpeed == 0 && veh->VehicleCreatedBy == RANDOM_VEHICLE)
|
||||||
|
#else
|
||||||
if (veh->AutoPilot.m_nCruiseSpeed == 0)
|
if (veh->AutoPilot.m_nCruiseSpeed == 0)
|
||||||
|
#endif
|
||||||
veh->AutoPilot.m_nCruiseSpeed = 17;
|
veh->AutoPilot.m_nCruiseSpeed = 17;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -4146,7 +4149,7 @@ CPed::SetGetUp(void)
|
|||||||
CVehicle *veh = (CVehicle*)CPedPlacement::IsPositionClearOfCars(&GetPosition());
|
CVehicle *veh = (CVehicle*)CPedPlacement::IsPositionClearOfCars(&GetPosition());
|
||||||
if (veh && veh->m_vehType != VEHICLE_TYPE_BIKE ||
|
if (veh && veh->m_vehType != VEHICLE_TYPE_BIKE ||
|
||||||
collidingVeh && collidingVeh->IsVehicle() && collidingVeh->m_vehType != VEHICLE_TYPE_BIKE
|
collidingVeh && collidingVeh->IsVehicle() && collidingVeh->m_vehType != VEHICLE_TYPE_BIKE
|
||||||
&& ((CTimer::GetFrameCounter() + m_randomSeed % 256 + 5) % 8
|
&& ((uint8)(CTimer::GetFrameCounter() + m_randomSeed + 5) % 8
|
||||||
|| CCollision::ProcessColModels(GetMatrix(), *CModelInfo::GetModelInfo(m_modelIndex)->GetColModel(),
|
|| CCollision::ProcessColModels(GetMatrix(), *CModelInfo::GetModelInfo(m_modelIndex)->GetColModel(),
|
||||||
collidingVeh->GetMatrix(), *CModelInfo::GetModelInfo(collidingVeh->m_modelIndex)->GetColModel(),
|
collidingVeh->GetMatrix(), *CModelInfo::GetModelInfo(collidingVeh->m_modelIndex)->GetColModel(),
|
||||||
aTempPedColPts, nil, nil) > 0)) {
|
aTempPedColPts, nil, nil) > 0)) {
|
||||||
@ -10729,7 +10732,10 @@ CPed::PedAnimDoorCloseCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||||||
ped->m_pVehicleAnim->SetFinishCallback(PedSetInCarCB, ped);
|
ped->m_pVehicleAnim->SetFinishCallback(PedSetInCarCB, ped);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
ped->QuitEnteringCar();
|
#ifdef VC_PED_PORTS
|
||||||
|
if (ped->m_nPedState != PED_DRIVING)
|
||||||
|
#endif
|
||||||
|
ped->QuitEnteringCar();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -11014,7 +11020,10 @@ CPed::PedAnimGetInCB(CAnimBlendAssociation *animAssoc, void *arg)
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if (!ped->EnteringCar()) {
|
if (!ped->EnteringCar()) {
|
||||||
ped->QuitEnteringCar();
|
#ifdef VC_PED_PORTS
|
||||||
|
if(ped->m_nPedState != PED_DRIVING)
|
||||||
|
#endif
|
||||||
|
ped->QuitEnteringCar();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -13733,7 +13742,12 @@ CPed::ProcessObjective(void)
|
|||||||
// fall through
|
// fall through
|
||||||
case OBJECTIVE_LEAVE_VEHICLE:
|
case OBJECTIVE_LEAVE_VEHICLE:
|
||||||
if (CTimer::GetTimeInMilliseconds() > m_leaveCarTimer) {
|
if (CTimer::GetTimeInMilliseconds() > m_leaveCarTimer) {
|
||||||
if (InVehicle()) {
|
if (InVehicle()
|
||||||
|
#ifdef VC_PED_PORTS
|
||||||
|
&& (FindPlayerPed() != this || !CPad::GetPad(0)->GetAccelerate()
|
||||||
|
|| bBusJacked)
|
||||||
|
#endif
|
||||||
|
) {
|
||||||
if (m_nPedState != PED_EXIT_CAR && m_nPedState != PED_DRAG_FROM_CAR && m_nPedState != PED_EXIT_TRAIN
|
if (m_nPedState != PED_EXIT_CAR && m_nPedState != PED_DRAG_FROM_CAR && m_nPedState != PED_EXIT_TRAIN
|
||||||
&& (m_nPedType != PEDTYPE_COP
|
&& (m_nPedType != PEDTYPE_COP
|
||||||
#ifdef VC_PED_PORTS
|
#ifdef VC_PED_PORTS
|
||||||
|
@ -473,7 +473,12 @@ void CHud::Draw()
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifndef HUD_ENHANCEMENTS
|
||||||
if (!m_Message[0]) {
|
if (!m_Message[0]) {
|
||||||
|
#else
|
||||||
|
if (!m_Message[0] && !m_BigMessage[2][0]) { // Hide zone name if wasted/busted text is displaying
|
||||||
|
#endif
|
||||||
m_ZoneNameTimer += CTimer::GetTimeStepInMilliseconds();
|
m_ZoneNameTimer += CTimer::GetTimeStepInMilliseconds();
|
||||||
CFont::SetJustifyOff();
|
CFont::SetJustifyOff();
|
||||||
CFont::SetPropOn();
|
CFont::SetPropOn();
|
||||||
@ -563,7 +568,11 @@ void CHud::Draw()
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#ifndef HUD_ENHANCEMENTS
|
||||||
if (!m_Message[0]) {
|
if (!m_Message[0]) {
|
||||||
|
#else
|
||||||
|
if (!m_Message[0] && !m_BigMessage[2][0]) { // Hide vehicle name if wasted/busted text is displaying
|
||||||
|
#endif
|
||||||
m_VehicleNameTimer += CTimer::GetTimeStepInMilliseconds();
|
m_VehicleNameTimer += CTimer::GetTimeStepInMilliseconds();
|
||||||
CFont::SetJustifyOff();
|
CFont::SetJustifyOff();
|
||||||
CFont::SetPropOn();
|
CFont::SetPropOn();
|
||||||
|
@ -787,6 +787,10 @@ CVehicle::CanPedExitCar(void)
|
|||||||
{
|
{
|
||||||
CVector up = GetUp();
|
CVector up = GetUp();
|
||||||
if(up.z > 0.1f || up.z < -0.1f){
|
if(up.z > 0.1f || up.z < -0.1f){
|
||||||
|
#ifdef VC_PED_PORTS
|
||||||
|
if (IsBoat())
|
||||||
|
return true;
|
||||||
|
#endif
|
||||||
// can't exit when car is moving too fast
|
// can't exit when car is moving too fast
|
||||||
if(m_vecMoveSpeed.MagnitudeSqr() > 0.005f)
|
if(m_vecMoveSpeed.MagnitudeSqr() > 0.005f)
|
||||||
return false;
|
return false;
|
||||||
|
Loading…
Reference in New Issue
Block a user