tiny rendering fix
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@ -245,6 +245,7 @@ worldRenderCB(rw::Atomic *atomic, rw::d3d9::InstanceDataHeader *header)
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drawInst(header, inst);
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drawInst(header, inst);
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inst++;
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inst++;
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}
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}
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d3d::setTexture(1, nil);
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}
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}
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void
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void
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