Merge branch 'master' of github.com:GTAmodding/re3
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505438cd90
@ -1418,7 +1418,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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script_assert(pVehicle);
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script_assert(pVehicle);
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const CVector& pos = pVehicle->GetPosition();
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const CVector& pos = pVehicle->GetPosition();
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float heading = CGeneral::GetATanOfXY(pos.y - *(float*)&ScriptParams[2], pos.x - *(float*)&ScriptParams[1]) + HALFPI;
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float heading = CGeneral::GetATanOfXY(pos.x - *(float*)&ScriptParams[1], pos.y - *(float*)&ScriptParams[2]) + HALFPI;
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if (heading > TWOPI)
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if (heading > TWOPI)
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heading -= TWOPI;
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heading -= TWOPI;
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pVehicle->SetHeading(heading);
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pVehicle->SetHeading(heading);
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@ -1,3 +1,6 @@
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#if !defined(GTA_PS2_STUFF) && defined(RWLIBS)
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#define WITHD3D
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#endif
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#include "config.h"
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#include "config.h"
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#include "common.h"
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#include "common.h"
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