got rid of superfluous enum; update librw
This commit is contained in:
parent
876e402d1e
commit
5c30b3a188
2
librw
2
librw
@ -1 +1 @@
|
||||
Subproject commit bdbc92d86eef28344e01c992d55a9c4f43629f84
|
||||
Subproject commit 661feeabf4a4f0a8b0bee23b53ba557a14352d00
|
@ -23,6 +23,7 @@ enum{
|
||||
|
||||
class CCarCtrl
|
||||
{
|
||||
public:
|
||||
enum eCarClass {
|
||||
POOR = 0,
|
||||
RICH,
|
||||
@ -43,7 +44,7 @@ class CCarCtrl
|
||||
GANG9,
|
||||
COPS
|
||||
};
|
||||
public:
|
||||
|
||||
static void SwitchVehicleToRealPhysics(CVehicle*);
|
||||
static void AddToCarArray(int32 id, int32 vehclass);
|
||||
static void UpdateCarCount(CVehicle*, bool);
|
||||
|
@ -812,33 +812,33 @@ CFileLoader::LoadVehicleObject(const char *line)
|
||||
|
||||
// Well this is kinda dumb....
|
||||
if(strncmp(vehclass, "poorfamily", 11) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_POOR;
|
||||
mi->m_vehicleClass = CCarCtrl::POOR;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_POOR);
|
||||
CCarCtrl::AddToCarArray(id, CCarCtrl::POOR);
|
||||
}else if(strncmp(vehclass, "richfamily", 11) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_RICH;
|
||||
mi->m_vehicleClass = CCarCtrl::RICH;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_RICH);
|
||||
CCarCtrl::AddToCarArray(id, CCarCtrl::RICH);
|
||||
}else if(strncmp(vehclass, "executive", 10) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_EXECUTIVE;
|
||||
mi->m_vehicleClass = CCarCtrl::EXEC;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_EXECUTIVE);
|
||||
CCarCtrl::AddToCarArray(id, CCarCtrl::EXEC);
|
||||
}else if(strncmp(vehclass, "worker", 7) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_WORKER;
|
||||
mi->m_vehicleClass = CCarCtrl::WORKER;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_WORKER);
|
||||
CCarCtrl::AddToCarArray(id, CCarCtrl::WORKER);
|
||||
}else if(strncmp(vehclass, "special", 8) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_SPECIAL;
|
||||
mi->m_vehicleClass = CCarCtrl::SPECIAL;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_SPECIAL);
|
||||
CCarCtrl::AddToCarArray(id, CCarCtrl::SPECIAL);
|
||||
}else if(strncmp(vehclass, "big", 4) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_BIG;
|
||||
mi->m_vehicleClass = CCarCtrl::BIG;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_BIG);
|
||||
CCarCtrl::AddToCarArray(id, CCarCtrl::BIG);
|
||||
}else if(strncmp(vehclass, "taxi", 5) == 0){
|
||||
mi->m_vehicleClass = VEHICLE_CLASS_TAXI;
|
||||
mi->m_vehicleClass = CCarCtrl::TAXI;
|
||||
while(frequency-- > 0)
|
||||
CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_TAXI);
|
||||
CCarCtrl::AddToCarArray(id, CCarCtrl::TAXI);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1331,7 +1331,7 @@ CStreaming::StreamVehiclesAndPeds(void)
|
||||
for(i = 1; i <= 10; i++){
|
||||
model = CCarCtrl::ChooseCarModel(modelQualityClass);
|
||||
modelQualityClass++;
|
||||
if(modelQualityClass >= NUM_VEHICLE_CLASSES)
|
||||
if(modelQualityClass >= CCarCtrl::TOTAL_CUSTOM_CLASSES)
|
||||
modelQualityClass = 0;
|
||||
|
||||
// check if we want to load this model
|
||||
|
@ -756,6 +756,7 @@ RwCamera *RwCameraForAllClumpsNotInFrustum(RwCamera *camera, RwInt32 numClumps,
|
||||
|
||||
RwBool RpMatFXPluginAttach( void ) { registerMatFXPlugin(); return true; }
|
||||
RpAtomic *RpMatFXAtomicEnableEffects( RpAtomic *atomic ) { MatFX::enableEffects(atomic); return atomic; }
|
||||
RpMatFXMaterialFlags RpMatFXMaterialGetEffects( const RpMaterial *material ){ return (RpMatFXMaterialFlags)MatFX::getEffects(material); }
|
||||
RpMaterial *RpMatFXMaterialSetEffects( RpMaterial *material, RpMatFXMaterialFlags flags ) { MatFX::setEffects(material, (uint32)flags); return material; }
|
||||
RpMaterial *RpMatFXMaterialSetupEnvMap( RpMaterial *material, RwTexture *texture, RwFrame *frame, RwBool useFrameBufferAlpha, RwReal coef ) {
|
||||
MatFX *mfx = MatFX::get(material);
|
||||
@ -764,8 +765,23 @@ RpMaterial *RpMatFXMaterialSetupEnvMap( RpMaterial *material, RwTexture *texture
|
||||
mfx->setEnvCoefficient(coef);
|
||||
return material;
|
||||
}
|
||||
|
||||
|
||||
RpMaterial *RpMatFXMaterialSetEnvMapFrame( RpMaterial *material, RwFrame *frame )
|
||||
{
|
||||
MatFX *mfx = MatFX::get(material);
|
||||
mfx->setEnvFrame(frame);
|
||||
return material;
|
||||
}
|
||||
RpMaterial *RpMatFXMaterialSetEnvMapCoefficient( RpMaterial *material, RwReal coef )
|
||||
{
|
||||
MatFX *mfx = MatFX::get(material);
|
||||
mfx->setEnvCoefficient(coef);
|
||||
return material;
|
||||
}
|
||||
RwReal RpMatFXMaterialGetEnvMapCoefficient( const RpMaterial *material )
|
||||
{
|
||||
MatFX *mfx = MatFX::get(material);
|
||||
return mfx->getEnvCoefficient();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
@ -35,17 +35,6 @@ enum eVehicleType {
|
||||
NUM_VEHICLE_TYPES
|
||||
};
|
||||
|
||||
enum {
|
||||
VEHICLE_CLASS_POOR,
|
||||
VEHICLE_CLASS_RICH,
|
||||
VEHICLE_CLASS_EXECUTIVE,
|
||||
VEHICLE_CLASS_WORKER,
|
||||
VEHICLE_CLASS_SPECIAL,
|
||||
VEHICLE_CLASS_BIG,
|
||||
VEHICLE_CLASS_TAXI,
|
||||
NUM_VEHICLE_CLASSES
|
||||
};
|
||||
|
||||
enum {
|
||||
NUM_VEHICLE_POSITIONS = 10
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user