Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcun

This commit is contained in:
eray orçunus 2019-06-22 03:56:46 +03:00
commit 5ee579daa2
9 changed files with 676 additions and 111 deletions

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@ -1082,7 +1082,7 @@ CFileLoader::LoadCullZone(const char *line)
&minx, &miny, &minz, &minx, &miny, &minz,
&maxx, &maxy, &maxz, &maxx, &maxy, &maxz,
&flags, &wantedLevelDrop); &flags, &wantedLevelDrop);
CCullZones::AddCullZone(pos, minx, maxx, miny, maxy, minz, maxy, flags, wantedLevelDrop); CCullZones::AddCullZone(pos, minx, maxx, miny, maxy, minz, maxz, flags, wantedLevelDrop);
} }
// unused // unused

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@ -9,12 +9,16 @@
#include "Vehicle.h" #include "Vehicle.h"
#include "Pools.h" #include "Pools.h"
#include "Script.h" #include "Script.h"
#include "TxdStore.h"
WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); } WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); }
WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); } WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); }
WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
WRAPPER float CRadar::LimitRadarPoint(CVector2D *point) { EAXJMP(0x4A4F30); } WRAPPER float CRadar::LimitRadarPoint(CVector2D *point) { EAXJMP(0x4A4F30); }
WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha) { EAXJMP(0x4A5870); } WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha) { EAXJMP(0x4A5870); }
WRAPPER void CRadar::StreamRadarSections(int x, int y) { EAXJMP(0x4A6100); }
WRAPPER int CRadar::ClipRadarPoly(CVector2D *out, CVector2D *in) { EAXJMP(0x4A64A0); }
WRAPPER void CRadar::TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y) { EAXJMP(0x4A5530); }
WRAPPER void CRadar::TransformRadarPointToRealWorldSpace(CVector2D *out, CVector2D *in) { EAXJMP(0x4A5300); }
float &CRadar::m_RadarRange = *(float*)0x8E281C; float &CRadar::m_RadarRange = *(float*)0x8E281C;
CVector2D &CRadar::vec2DRadarOrigin = *(CVector2D*)0x6299B8; CVector2D &CRadar::vec2DRadarOrigin = *(CVector2D*)0x6299B8;
@ -22,6 +26,8 @@ CBlip *CRadar::ms_RadarTrace = (CBlip*)0x6ED5E0;
float CRadar::cachedSin; float CRadar::cachedSin;
float CRadar::cachedCos; float CRadar::cachedCos;
int *gRadarTxdIds = (int*)0x6299C0;
CSprite2d *CRadar::AsukaSprite = (CSprite2d*)0x8F1A40; CSprite2d *CRadar::AsukaSprite = (CSprite2d*)0x8F1A40;
CSprite2d *CRadar::BombSprite = (CSprite2d*)0x8F5FB4; CSprite2d *CRadar::BombSprite = (CSprite2d*)0x8F5FB4;
CSprite2d *CRadar::CatSprite = (CSprite2d*)0x885B24; CSprite2d *CRadar::CatSprite = (CSprite2d*)0x885B24;
@ -93,6 +99,98 @@ void CRadar::DrawMap()
} }
#endif #endif
#if 0
WRAPPER void CRadar::DrawRadarMask() { EAXJMP(0x4A69C0); }
#else
void CRadar::DrawRadarMask()
{
CVector2D vec2d[4] = {
CVector2D(1.0f, -1.0f),
CVector2D(1.0f, 1.0f),
CVector2D(-1.0f, 1.0f),
CVector2D(-1.0, -1.0f)
};
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
RwD3D8SetRenderState(rwRENDERSTATESTENCILFUNCTION, rwSTENCILFUNCTIONALWAYS);
CVector2D out[8];
CVector2D in;
for (int i = 0; i < 4; i++) {
in.x = vec2d[i].x;
in.y = vec2d[i].y;
CRadar::TransformRadarPointToScreenSpace(out, &in);
for (int j = 0; j < 7; j++) {
CRadar::cachedCos = cos(j * (PI / 2.0f / 6.0f));
CRadar::cachedSin = sin(j * (PI / 2.0f / 6.0f));
in.x = vec2d[i].x * cachedCos;
in.y = vec2d[i].y * cachedSin;
CRadar::TransformRadarPointToScreenSpace(&out[j + 1], &in);
};
CSprite2d::SetMaskVertices(8, (float *)out);
RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), 8);
};
RwD3D8SetRenderState(rwRENDERSTATESTENCILFUNCTION, rwSTENCILFUNCTIONGREATER);
}
#endif
#if 1
WRAPPER void CRadar::DrawRadarSection(int x, int y) { EAXJMP(0x4A67E0); }
#else
void CRadar::DrawRadarSection(int x, int y)
{
}
#endif
#if 0
WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
#else
void CRadar::DrawRadarMap()
{
CRadar::DrawRadarMask();
int x = floorf((2000.0f + vec2DRadarOrigin.x) * 0.002f);
int y = round(7.0f - (2000.0f + vec2DRadarOrigin.y) * 0.002f);
CRadar::StreamRadarSections(x, y);
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
RwRenderStateSet(rwRENDERSTATETEXTUREPERSPECTIVE, (void*)FALSE);
CRadar::DrawRadarSection(x - 1, y - 1);
CRadar::DrawRadarSection(x, y - 1);
CRadar::DrawRadarSection(x + 1, y - 1);
CRadar::DrawRadarSection(x - 1, y);
CRadar::DrawRadarSection(x, y);
CRadar::DrawRadarSection(x + 1, y);
CRadar::DrawRadarSection(x - 1, y + 1);
CRadar::DrawRadarSection(x, y + 1);
CRadar::DrawRadarSection(x + 1, y + 1);
}
#endif
#if 0 #if 0
WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); } WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }
#else #else
@ -111,16 +209,16 @@ void CRadar::DrawBlips()
CRadar::TransformRadarPointToScreenSpace(&out, &in); CRadar::TransformRadarPointToScreenSpace(&out, &in);
float angle; float angle;
if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::CamMode::MODE_TOPDOWN1) if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN1)
angle = PI + FindPlayerHeading(); angle = PI + FindPlayerHeading();
else else
angle = FindPlayerHeading() - (PI + atan2(-TheCamera.m_matrix.m_matrix.up.x, TheCamera.m_matrix.m_matrix.up.y)); angle = FindPlayerHeading() - (PI + atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
CRadar::DrawRotatingRadarSprite(CentreSprite, out.x, out.y, angle, 255); CRadar::DrawRotatingRadarSprite(CentreSprite, out.x, out.y, angle, 255);
CVector2D vec2d; CVector2D vec2d;
vec2d.x = vec2DRadarOrigin.x; vec2d.x = vec2DRadarOrigin.x;
vec2d.y = M_SQRT2 * CRadar::m_RadarRange + vec2DRadarOrigin.y; vec2d.y = M_SQRT2 * m_RadarRange + vec2DRadarOrigin.y;
CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d); CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
CRadar::LimitRadarPoint(&in); CRadar::LimitRadarPoint(&in);
CRadar::TransformRadarPointToScreenSpace(&out, &in); CRadar::TransformRadarPointToScreenSpace(&out, &in);
@ -133,7 +231,7 @@ void CRadar::DrawBlips()
if (ms_RadarTrace[i].m_bInUse) { if (ms_RadarTrace[i].m_bInUse) {
if (ms_RadarTrace[i].m_eBlipType <= BLIP_OBJECT) { if (ms_RadarTrace[i].m_eBlipType <= BLIP_OBJECT) {
CEntity *e = nil; CEntity *e = nil;
switch (CRadar::ms_RadarTrace[i].m_eBlipType) { switch (ms_RadarTrace[i].m_eBlipType) {
case BLIP_CAR: case BLIP_CAR:
e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[i].m_nEntityHandle); e = CPools::GetVehiclePool()->GetAt(ms_RadarTrace[i].m_nEntityHandle);
break; break;
@ -146,30 +244,28 @@ void CRadar::DrawBlips()
}; };
if (e) { if (e) {
if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) { if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
CRadar::ShowRadarMarker(e->GetPosition(), CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius); CRadar::ShowRadarMarker(e->GetPosition(), GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim), ms_RadarTrace->m_Radius);
CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f; ms_RadarTrace[i].m_Radius = ms_RadarTrace[i].m_Radius - 0.1f;
if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f) if (ms_RadarTrace[i].m_Radius >= 1.0f)
CRadar::ms_RadarTrace[i].m_Radius = 5.0; ms_RadarTrace[i].m_Radius = 5.0;
} }
} }
if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) { if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
vec2d = e->GetPosition(); vec2d = e->GetPosition();
CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d); CRadar::TransformRealWorldPointToRadarSpace(&in, &vec2d);
float dist = CRadar::LimitRadarPoint(&in); float dist = CRadar::LimitRadarPoint(&in);
int a = CRadar::CalculateBlipAlpha(dist); int a = CRadar::CalculateBlipAlpha(dist);
CRadar::TransformRadarPointToScreenSpace(&out, &in); CRadar::TransformRadarPointToScreenSpace(&out, &in);
CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim); CRGBA col = CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim);
if (CRadar::ms_RadarTrace[i].m_IconID) if (ms_RadarTrace[i].m_IconID)
CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a); CRadar::DrawRadarSprite(ms_RadarTrace[i].m_IconID, out.x, out.y, a);
else else
CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255); CRadar::ShowRadarTrace(out.x, out.y, ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
}
}
} }
} }
} }
@ -177,31 +273,29 @@ void CRadar::DrawBlips()
/* /*
DrawCoordBlip DrawCoordBlip
*/ */
for (int i = 0; i < 32; i++) {
if (CRadar::ms_RadarTrace[i].m_bInUse) {
if (ms_RadarTrace[i].m_eBlipType >= BLIP_COORD) { if (ms_RadarTrace[i].m_eBlipType >= BLIP_COORD) {
if (CRadar::DisplayThisBlip(ms_RadarTrace[i].m_IconID) && CRadar::ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || !CTheScripts::IsPlayerOnAMission()) { if (ms_RadarTrace[i].m_eBlipType != BLIP_CONTACT_POINT || ms_RadarTrace[i].m_eBlipType == BLIP_CONTACT_POINT && DisplayThisBlip(i) || !CTheScripts::IsPlayerOnAMission()) {
if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) { if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_MARKER_ONLY) {
if (CTheScripts::DbgFlag) { if (CTheScripts::DbgFlag) {
CRadar::ShowRadarMarker(CRadar::ms_RadarTrace[i].m_vecPos, CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim), CRadar::ms_RadarTrace->m_Radius); CRadar::ShowRadarMarker(ms_RadarTrace[i].m_vecPos, CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim), ms_RadarTrace->m_Radius);
CRadar::ms_RadarTrace[i].m_Radius = CRadar::ms_RadarTrace[i].m_Radius - 0.1f; ms_RadarTrace[i].m_Radius = ms_RadarTrace[i].m_Radius - 0.1f;
if (CRadar::ms_RadarTrace[i].m_Radius >= 1.0f) if (ms_RadarTrace[i].m_Radius >= 1.0f)
CRadar::ms_RadarTrace[i].m_Radius = 5.0f; ms_RadarTrace[i].m_Radius = 5.0f;
} }
} }
if (CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || CRadar::ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) { if (ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BOTH || ms_RadarTrace[i].m_eBlipDisplay == BLIP_DISPLAY_BLIP_ONLY) {
CRadar::TransformRealWorldPointToRadarSpace(&in, &ms_RadarTrace[i].m_vec2DPos); CRadar::TransformRealWorldPointToRadarSpace(&in, &ms_RadarTrace[i].m_vec2DPos);
float dist = CRadar::LimitRadarPoint(&in); float dist = CRadar::LimitRadarPoint(&in);
int a = CRadar::CalculateBlipAlpha(dist); int a = CRadar::CalculateBlipAlpha(dist);
CRadar::TransformRadarPointToScreenSpace(&out, &in); CRadar::TransformRadarPointToScreenSpace(&out, &in);
CRGBA col = CRadar::GetRadarTraceColour(CRadar::ms_RadarTrace[i].m_nColor, CRadar::ms_RadarTrace[i].m_bDim); CRGBA col = CRadar::GetRadarTraceColour(ms_RadarTrace[i].m_nColor, ms_RadarTrace[i].m_bDim);
if (CRadar::ms_RadarTrace[i].m_IconID) if (CRadar::ms_RadarTrace[i].m_IconID)
CRadar::DrawRadarSprite(CRadar::ms_RadarTrace[i].m_IconID, out.x, out.y, a); CRadar::DrawRadarSprite(ms_RadarTrace[i].m_IconID, out.x, out.y, a);
else else
CRadar::ShowRadarTrace(out.x, out.y, CRadar::ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255); CRadar::ShowRadarTrace(out.x, out.y, ms_RadarTrace[i].m_wScale, col.r, col.g, col.b, 255);
} }
} }
} }
@ -211,45 +305,6 @@ void CRadar::DrawBlips()
} }
#endif #endif
bool CRadar::DisplayThisBlip(int16 spriteid)
{
switch (spriteid) {
case RADAR_SPRITE_NONE:
return true;
break;
case RADAR_SPRITE_ASUKA:
case RADAR_SPRITE_BOMB:
case RADAR_SPRITE_CAT:
return false;
break;
case RADAR_SPRITE_CENTRE:
return true;
break;
case RADAR_SPRITE_COPCAR:
case RADAR_SPRITE_DON:
case RADAR_SPRITE_EIGHT:
case RADAR_SPRITE_EL:
case RADAR_SPRITE_ICE:
case RADAR_SPRITE_JOEY:
case RADAR_SPRITE_KENJI:
case RADAR_SPRITE_LIZ:
case RADAR_SPRITE_LUIGI:
return false;
break;
case RADAR_SPRITE_NORTH:
return true;
break;
case RADAR_SPRITE_RAY:
case RADAR_SPRITE_SAL:
case RADAR_SPRITE_SAVE:
case RADAR_SPRITE_SPRAY:
case RADAR_SPRITE_TONY:
case RADAR_SPRITE_WEAPON:
return false;
break;
};
}
int CRadar::CalculateBlipAlpha(float dist) int CRadar::CalculateBlipAlpha(float dist)
{ {
if (dist <= 1.0f) if (dist <= 1.0f)
@ -269,46 +324,38 @@ CRGBA CRadar::GetRadarTraceColour(uint32 color, bool bright)
return CRGBA(113, 43, 73, 255); return CRGBA(113, 43, 73, 255);
else else
return CRGBA(127, 0, 0, 255); return CRGBA(127, 0, 0, 255);
break;
case 1: case 1:
if (bright) if (bright)
return CRGBA(95, 160, 106, 255); return CRGBA(95, 160, 106, 255);
else else
return CRGBA(127, 0, 255, 255); return CRGBA(127, 0, 255, 255);
break;
case 2: case 2:
if (bright) if (bright)
return CRGBA(128, 167, 243, 255); return CRGBA(128, 167, 243, 255);
else else
return CRGBA(0, 127, 255, 255); return CRGBA(0, 127, 255, 255);
break;
case 3: case 3:
if (bright) if (bright)
return CRGBA(225, 225, 225, 255); return CRGBA(225, 225, 225, 255);
else else
return CRGBA(127, 127, 127, 255); return CRGBA(127, 127, 127, 255);
break;
case 4: case 4:
if (bright) if (bright)
return CRGBA(255, 225, 0, 255); return CRGBA(255, 225, 0, 255);
else else
return CRGBA(127, 127, 0, 255); return CRGBA(127, 127, 0, 255);
break;
case 5: case 5:
if (bright) if (bright)
return CRGBA(255, 0, 255, 255); return CRGBA(255, 0, 255, 255);
else else
return CRGBA(127, 0, 127, 255); return CRGBA(127, 0, 127, 255);
break;
case 6: case 6:
if (bright) if (bright)
return CRGBA(255, 255, 255, 255); return CRGBA(255, 255, 255, 255);
else else
return CRGBA(127, 127, 255, 255); return CRGBA(127, 127, 255, 255);
break;
default: default:
return CRGBA(0, 0, 0, 255); return CRGBA(0, 0, 0, 255);
break;
} }
} }
@ -323,20 +370,20 @@ WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector
#else #else
void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in) void CRadar::TransformRealWorldPointToRadarSpace(CVector2D *out, CVector2D *in)
{ {
if (TheCamera.Cams->Mode != CCam::CamMode::MODE_TOPDOWN1 && TheCamera.Cams->Mode != CCam::CamMode::MODE_TOPDOWNPED) { if (TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_TOPDOWN1 && TheCamera.Cams[TheCamera.ActiveCam].Mode != CCam::MODE_TOPDOWNPED) {
if (TheCamera.GetLookDirection() != LOOKING_FORWARD) { if (TheCamera.GetLookDirection() != LOOKING_FORWARD) {
cachedSin = sin(atan2(-TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.x, TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.y)); cachedSin = sin(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
cachedCos = cos(atan2(-TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.x, TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up.y)); cachedCos = cos(atan2(-TheCamera.GetForward().x, TheCamera.GetForward().y));
} }
else { else {
CVector vecCamera; CVector vecCamera;
if (TheCamera.Cams->Mode == CCam::CamMode::MODE_FIRSTPERSON) { if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIRSTPERSON) {
vecCamera = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up; vecCamera = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.up;
vecCamera.Normalise(); vecCamera.Normalise();
} }
else else
vecCamera = TheCamera.Cams[TheCamera.ActiveCam].CamTargetEntity->m_matrix.m_matrix.pos - TheCamera.Cams[TheCamera.ActiveCam].SourceBeforeLookBehind; vecCamera = TheCamera.GetForward();
cachedSin = sin(atan2(-vecCamera.x, vecCamera.y)); cachedSin = sin(atan2(-vecCamera.x, vecCamera.y));
cachedCos = cos(atan2(-vecCamera.x, vecCamera.y)); cachedCos = cos(atan2(-vecCamera.x, vecCamera.y));
@ -436,6 +483,46 @@ void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float
} }
#endif #endif
bool CRadar::DisplayThisBlip(int counter)
{
switch (ms_RadarTrace[counter].m_IconID) {
case RADAR_SPRITE_BOMB:
case RADAR_SPRITE_SPRAY:
case RADAR_SPRITE_WEAPON:
return true;
default:
return false;
}
}
#if 0
WRAPPER void CRadar::GetTextureCorners(int x, int y, CVector2D *out) { EAXJMP(0x4A61C0); };
#else
void CRadar::GetTextureCorners(int x, int y, CVector2D *out)
{
out[0].x = 500.0f * (x - 4);
out[0].y = 500.0f * (3 - y);
out[1].x = 500.0f * (y - 4 + 1);
out[1].y = 500.0f * (3 - y);
out[2].x = 500.0f * (y - 4 + 1);
out[2].y = 500.0f * (3 - y + 1);
out[3].x = 500.0f * (x - 4);
out[3].y = 500.0f * (3 - y + 1);
}
#endif
void CRadar::ClipRadarTileCoords(int x, int y)
{
if (x < 0)
x = 0;
if (x > 7)
x = 7;
if (y < 0)
y = 0;
if (y > 7)
y = 7;
}
STARTPATCHES STARTPATCHES
InjectHook(0x4A5040, CRadar::TransformRadarPointToScreenSpace, PATCH_JUMP); InjectHook(0x4A5040, CRadar::TransformRadarPointToScreenSpace, PATCH_JUMP);
ENDPATCHES ENDPATCHES

View File

@ -99,9 +99,13 @@ public:
static void ClearBlipForEntity(eBlipType type, int32 id); static void ClearBlipForEntity(eBlipType type, int32 id);
static void Draw3dMarkers(); static void Draw3dMarkers();
static void DrawMap(); static void DrawMap();
static void StreamRadarSections(int x, int y);
static int ClipRadarPoly(CVector2D *out, CVector2D *in);
static void TransformRealWorldToTexCoordSpace(CVector2D *out, CVector2D *in, int x, int y);
static void CRadar::TransformRadarPointToRealWorldSpace(CVector2D *out, CVector2D *in);
static void DrawRadarSection(int x, int y);
static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in); static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in);
static void DrawBlips(); static void DrawBlips();
static bool DisplayThisBlip(int16 spriteid);
static int CalculateBlipAlpha(float dist); static int CalculateBlipAlpha(float dist);
static CRGBA GetRadarTraceColour(uint32 color, bool bright); static CRGBA GetRadarTraceColour(uint32 color, bool bright);
static void DrawRadarMap(); static void DrawRadarMap();
@ -111,4 +115,8 @@ public:
static void DrawRadarSprite(int sprite, float x, float y, int alpha); static void DrawRadarSprite(int sprite, float x, float y, int alpha);
static void ShowRadarMarker(CVector pos, CRGBA color, float radius); static void ShowRadarMarker(CVector pos, CRGBA color, float radius);
static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha); static void ShowRadarTrace(float x, float y, uint32 size, uint32 red, uint32 green, uint32 blue, uint32 alpha);
static void DrawRadarMask();
static bool DisplayThisBlip(int counter);
static void GetTextureCorners(int x, int y, CVector2D * out);
static void ClipRadarTileCoords(int x, int y);
}; };

View File

@ -2,11 +2,14 @@
#include "patcher.h" #include "patcher.h"
#include "ModelInfo.h" #include "ModelInfo.h"
#include "TxdStore.h" #include "TxdStore.h"
#include "ModelIndices.h"
#include "Pools.h" #include "Pools.h"
#include "Directory.h" #include "Directory.h"
#include "RwHelper.h" #include "RwHelper.h"
#include "World.h"
#include "Entity.h" #include "Entity.h"
#include "FileMgr.h" #include "FileMgr.h"
#include "FileLoader.h"
#include "CdStream.h" #include "CdStream.h"
#include "Streaming.h" #include "Streaming.h"
@ -56,11 +59,10 @@ int32 &islandLODcomSub = *(int32*)0x6212D0;
int32 &islandLODsubInd = *(int32*)0x6212D4; int32 &islandLODsubInd = *(int32*)0x6212D4;
int32 &islandLODsubCom = *(int32*)0x6212D8; int32 &islandLODsubCom = *(int32*)0x6212D8;
WRAPPER void CStreaming::RemoveModel(int32 id) { EAXJMP(0x408830); }
WRAPPER void CStreaming::RequestModel(int32 model, int32 flags) { EAXJMP(0x407EA0); }
WRAPPER void CStreaming::MakeSpaceFor(int32 size) { EAXJMP(0x409B70); } WRAPPER void CStreaming::MakeSpaceFor(int32 size) { EAXJMP(0x409B70); }
WRAPPER bool CStreaming::IsTxdUsedByRequestedModels(int32 txdId) { EAXJMP(0x4094C0); }
WRAPPER bool CStreaming::AddToLoadedVehiclesList(int32 modelId) { EAXJMP(0x40B060); }
void void
CStreaming::Init(void) CStreaming::Init(void)
@ -279,6 +281,428 @@ CStreaming::LoadCdDirectory(const char *dirname, int n)
CFileMgr::CloseFile(fd); CFileMgr::CloseFile(fd);
} }
bool
CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
{
RwMemory mem;
RwStream *stream;
int cdsize;
uint32 startTime, endTime, timeDiff;
CBaseModelInfo *mi;
bool success;
startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
cdsize = ms_aInfoForModel[streamId].GetCdSize();
mem.start = (uint8*)buf;
mem.length = cdsize * CDSTREAM_SECTOR_SIZE;
stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem);
if(streamId < STREAM_OFFSET_TXD){
// Model
mi = CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL);
// Txd has to be loaded
if(CTxdStore::GetSlot(mi->GetTxdSlot())->texDict == nil){
debug("failed to load %s because TXD %s is not in memory\n", mi->GetName(), CTxdStore::GetTxdName(mi->GetTxdSlot()));
RemoveModel(streamId);
RemoveModel(mi->GetTxdSlot() + STREAM_OFFSET_TXD);
// re-request
RequestModel(streamId, ms_aInfoForModel[streamId].m_flags);
RwStreamClose(stream, &mem);
return false;
}
// Set Txd to use
CTxdStore::AddRef(mi->GetTxdSlot());
CTxdStore::SetCurrentTxd(mi->GetTxdSlot());
if(mi->IsSimple()){
success = CFileLoader::LoadAtomicFile(stream, streamId - STREAM_OFFSET_MODEL);
}else if(mi->m_type == MITYPE_VEHICLE){
// load vehicles in two parts
CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL)->AddRef();
success = CFileLoader::StartLoadClumpFile(stream, streamId - STREAM_OFFSET_MODEL);
if(success)
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_STARTED;
}else{
success = CFileLoader::LoadClumpFile(stream, streamId - STREAM_OFFSET_MODEL);
}
UpdateMemoryUsed();
// Txd no longer needed unless we only read part of the file
if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED)
CTxdStore::RemoveRefWithoutDelete(mi->GetTxdSlot());
if(!success){
debug("Failed to load %s\n", CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL)->GetName());
RemoveModel(streamId);
// re-request
RequestModel(streamId, ms_aInfoForModel[streamId].m_flags);
RwStreamClose(stream, &mem);
return false;
}
}else{
// Txd
assert(streamId < NUMSTREAMINFO);
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY) == 0 &&
!IsTxdUsedByRequestedModels(streamId - STREAM_OFFSET_TXD)){
RemoveModel(streamId);
RwStreamClose(stream, &mem);
return false;
}
if(ms_bLoadingBigModel || cdsize > 200){
success = CTxdStore::StartLoadTxd(streamId - STREAM_OFFSET_TXD, stream);
if(success)
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_STARTED;
}else
success = CTxdStore::LoadTxd(streamId - STREAM_OFFSET_TXD, stream);
UpdateMemoryUsed();
if(!success){
debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD));
RemoveModel(streamId);
// re-request
RequestModel(streamId, ms_aInfoForModel[streamId].m_flags);
RwStreamClose(stream, &mem);
return false;
}
}
RwStreamClose(stream, &mem);
// We shouldn't even end up here unless load was successful
if(!success){
RequestModel(streamId, ms_aInfoForModel[streamId].m_flags);
if(streamId < STREAM_OFFSET_TXD)
debug("Failed to load %s.dff\n", mi->GetName());
else
debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD));
return false;
}
if(streamId < STREAM_OFFSET_TXD){
// Model
// Vehicles and Peds not in loaded list
if(mi->m_type != MITYPE_VEHICLE && mi->m_type != MITYPE_PED){
CSimpleModelInfo *smi = (CSimpleModelInfo*)mi;
// Set fading for some objects
if(mi->IsSimple() && !smi->m_isBigBuilding){
if(ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOFADE)
smi->m_alpha = 255;
else
smi->m_alpha = 0;
}
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
}
}else{
// Txd
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
}
// Mark objects as loaded
if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED){
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED;
ms_memoryUsed += ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
}
endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
timeDiff = endTime - startTime;
if(timeDiff > 5){
if(streamId < STREAM_OFFSET_TXD)
debug("model %s took %d ms\n", CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL)->GetName(), timeDiff);
else
debug("txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff);
}
return true;
}
bool
CStreaming::FinishLoadingLargeFile(int8 *buf, int32 streamId)
{
RwMemory mem;
RwStream *stream;
uint32 startTime, endTime, timeDiff;
CBaseModelInfo *mi;
bool success;
startTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
if(ms_aInfoForModel[streamId].m_loadState != STREAMSTATE_STARTED){
if(streamId < STREAM_OFFSET_TXD)
CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL)->RemoveRef();
return false;
}
mem.start = (uint8*)buf;
mem.length = ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
stream = RwStreamOpen(rwSTREAMMEMORY, rwSTREAMREAD, &mem);
if(streamId < STREAM_OFFSET_TXD){
// Model
mi = CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL);
CTxdStore::SetCurrentTxd(mi->GetTxdSlot());
success = CFileLoader::FinishLoadClumpFile(stream, streamId);
if(success)
success = AddToLoadedVehiclesList(streamId);
mi->RemoveRef();
CTxdStore::RemoveRefWithoutDelete(mi->GetTxdSlot());
}else{
// Txd
CTxdStore::AddRef(streamId - STREAM_OFFSET_TXD);
success = CTxdStore::FinishLoadTxd(streamId - STREAM_OFFSET_TXD, stream);
CTxdStore::RemoveRefWithoutDelete(streamId - STREAM_OFFSET_TXD);
}
RwStreamClose(stream, &mem);
ms_aInfoForModel[streamId].m_loadState = STREAMSTATE_LOADED;
ms_memoryUsed += ms_aInfoForModel[streamId].GetCdSize() * CDSTREAM_SECTOR_SIZE;
if(!success){
RemoveModel(streamId);
// re-request
RequestModel(streamId, ms_aInfoForModel[streamId].m_flags);
UpdateMemoryUsed();
return false;
}
UpdateMemoryUsed();
endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
timeDiff = endTime - startTime;
if(timeDiff > 5){
if(streamId < STREAM_OFFSET_TXD)
debug("finish model %s took %d ms\n", CModelInfo::GetModelInfo(streamId - STREAM_OFFSET_MODEL)->GetName(), timeDiff);
else
debug("finish txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff);
}
return true;
}
void
CStreaming::RequestModel(int32 id, int32 flags)
{
CSimpleModelInfo *mi;
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_INQUEUE){
// updgrade to priority
if(flags & STREAMFLAGS_PRIORITY && (ms_aInfoForModel[id].m_flags & STREAMFLAGS_PRIORITY) == 0){
ms_numPriorityRequests++;
ms_aInfoForModel[id].m_flags |= STREAMFLAGS_PRIORITY;
}
}else if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_NOTLOADED){
flags &= ~STREAMFLAGS_PRIORITY;
}
ms_aInfoForModel[id].m_flags |= flags;
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){
// Already loaded, only check changed flags
if(ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOFADE && id < STREAM_OFFSET_TXD){
mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id - STREAM_OFFSET_MODEL);
if(mi->IsSimple())
mi->m_alpha = 255;
}
// reinsert into list
if(ms_aInfoForModel[id].m_next){
ms_aInfoForModel[id].RemoveFromList();
if((ms_aInfoForModel[id].m_flags & STREAMFLAGS_NOT_IN_LIST) == 0)
ms_aInfoForModel[id].AddToList(&ms_startLoadedList);
}
}else if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED ||
ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){ // how can this be true again?
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED){
if(id < STREAM_OFFSET_TXD)
RequestTxd(CModelInfo::GetModelInfo(id - STREAM_OFFSET_MODEL)->GetTxdSlot(), flags);
ms_aInfoForModel[id].AddToList(&ms_startRequestedList);
ms_numModelsRequested++;
if(flags & STREAMFLAGS_PRIORITY)
ms_numPriorityRequests++;
}
ms_aInfoForModel[id].m_loadState = STREAMSTATE_INQUEUE;
ms_aInfoForModel[id].m_flags = flags;
}
}
void
CStreaming::RequestSubway(void)
{
RequestModel(MI_SUBWAY1, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY2, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY3, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY4, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY5, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY6, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY7, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY8, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY9, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY10, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY11, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY12, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY13, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY14, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY15, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY16, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY17, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBWAY18, STREAMFLAGS_NOFADE);
switch(CGame::currLevel){
case LEVEL_INDUSTRIAL:
RequestModel(MI_SUBPLATFORM_IND, STREAMFLAGS_NOFADE);
break;
case LEVEL_COMMERCIAL:
if(FindPlayerTrain()->GetPosition().y < -700.0f){
RequestModel(MI_SUBPLATFORM_COMS, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBPLATFORM_COMS2, STREAMFLAGS_NOFADE);
}else{
RequestModel(MI_SUBPLATFORM_COMN, STREAMFLAGS_NOFADE);
}
break;
case LEVEL_SUBURBAN:
RequestModel(MI_SUBPLATFORM_SUB, STREAMFLAGS_NOFADE);
RequestModel(MI_SUBPLATFORM_SUB2, STREAMFLAGS_NOFADE);
break;
}
}
void
CStreaming::RequestBigBuildings(eLevelName level)
{
int i, n;
CBuilding *b;
n = CPools::GetBuildingPool()->GetSize();
for(i = 0; i < n; i++){
b = CPools::GetBuildingPool()->GetSlot(i);
if(b && b->bIsBIGBuilding && b->m_level == level)
RequestModel(b->GetModelIndex(), STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
}
RequestIslands(level);
ms_hasLoadedLODs = false;
}
void
CStreaming::RequestIslands(eLevelName level)
{
switch(level){
case LEVEL_INDUSTRIAL:
RequestModel(islandLODcomInd, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
RequestModel(islandLODsubInd, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
break;
case LEVEL_COMMERCIAL:
RequestModel(islandLODindust, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
RequestModel(islandLODsubCom, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
break;
case LEVEL_SUBURBAN:
RequestModel(islandLODindust, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
RequestModel(islandLODcomSub, STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY);
break;
}
}
void
CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flags)
{
CBaseModelInfo *mi;
int txdId;
char oldName[48];
uint32 pos, size;
mi = CModelInfo::GetModelInfo(modelId);
if(strcmp(mi->GetName(), modelName) == 0){
// Already have the correct name, just request it
RequestModel(modelId, flags);
return;
}
strcpy(oldName, mi->GetName());
mi->SetName(modelName);
// What exactly is going on here?
if(CModelInfo::GetModelInfo(oldName, nil)){
txdId = CTxdStore::FindTxdSlot(oldName);
if(txdId != -1 && CTxdStore::GetSlot(txdId)->texDict){
CTxdStore::AddRef(txdId);
RemoveModel(modelId);
CTxdStore::RemoveRefWithoutDelete(txdId);
}else
RemoveModel(modelId);
}else
RemoveModel(modelId);
ms_pExtraObjectsDir->FindItem(modelName, pos, size);
mi->ClearTexDictionary();
if(CTxdStore::FindTxdSlot(modelName) == -1)
mi->SetTexDictionary("generic");
else
mi->SetTexDictionary(modelName);
ms_aInfoForModel[modelId].SetCdPosnAndSize(pos, size);
RequestModel(modelId, flags);
}
void
CStreaming::RequestSpecialChar(int32 charId, const char *modelName, int32 flags)
{
RequestSpecialModel(charId + MI_SPECIAL01, modelName, flags);
}
void
CStreaming::RemoveModel(int32 id)
{
int i;
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_NOTLOADED)
return;
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){
if(id < STREAM_OFFSET_TXD)
CModelInfo::GetModelInfo(id - STREAM_OFFSET_MODEL)->DeleteRwObject();
else
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
ms_memoryUsed -= ms_aInfoForModel[id].GetCdSize()*CDSTREAM_SECTOR_SIZE;
}
if(ms_aInfoForModel[id].m_next){
// Remove from list, model is neither loaded nor requested
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_INQUEUE){
ms_numModelsRequested--;
if(ms_aInfoForModel[id].m_flags & STREAMFLAGS_PRIORITY){
ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_PRIORITY;
ms_numPriorityRequests--;
}
}
ms_aInfoForModel[id].RemoveFromList();
}else if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_READING){
for(i = 0; i < 4; i++){
if(ms_channel[0].modelIds[i] == id - STREAM_OFFSET_MODEL)
ms_channel[0].modelIds[i] = -1;
if(ms_channel[1].modelIds[i] == id - STREAM_OFFSET_MODEL)
ms_channel[1].modelIds[i] = -1;
}
}
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){
if(id < STREAM_OFFSET_TXD)
RpClumpGtaCancelStream();
else
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
}
ms_aInfoForModel[id].m_loadState = STREAMSTATE_NOTLOADED;
}
void void
CStreaming::ImGonnaUseStreamingMemory(void) CStreaming::ImGonnaUseStreamingMemory(void)
{ {
@ -338,6 +762,15 @@ STARTPATCHES
InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP); InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP);
InjectHook(0x406CC0, (void (*)(void))CStreaming::LoadCdDirectory, PATCH_JUMP); InjectHook(0x406CC0, (void (*)(void))CStreaming::LoadCdDirectory, PATCH_JUMP);
InjectHook(0x406DA0, (void (*)(const char*, int))CStreaming::LoadCdDirectory, PATCH_JUMP); InjectHook(0x406DA0, (void (*)(const char*, int))CStreaming::LoadCdDirectory, PATCH_JUMP);
InjectHook(0x409740, CStreaming::ConvertBufferToObject, PATCH_JUMP);
InjectHook(0x409580, CStreaming::FinishLoadingLargeFile, PATCH_JUMP);
InjectHook(0x407EA0, CStreaming::RequestModel, PATCH_JUMP);
InjectHook(0x407FD0, CStreaming::RequestSubway, PATCH_JUMP);
InjectHook(0x408190, CStreaming::RequestBigBuildings, PATCH_JUMP);
InjectHook(0x408210, CStreaming::RequestIslands, PATCH_JUMP);
InjectHook(0x40A890, CStreaming::RequestSpecialModel, PATCH_JUMP);
InjectHook(0x40ADA0, CStreaming::RequestSpecialChar, PATCH_JUMP);
InjectHook(0x408830, CStreaming::RemoveModel, PATCH_JUMP);
InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP); InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP);
InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP); InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP);

View File

@ -13,6 +13,9 @@ enum StreamFlags
STREAMFLAGS_DEPENDENCY = 0x04, STREAMFLAGS_DEPENDENCY = 0x04,
STREAMFLAGS_PRIORITY = 0x08, STREAMFLAGS_PRIORITY = 0x08,
STREAMFLAGS_NOFADE = 0x10, STREAMFLAGS_NOFADE = 0x10,
STREAMFLAGS_NOT_IN_LIST = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED,
STREAMFLAGS_KEEP_IN_MEMORY = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED|STREAMFLAGS_DEPENDENCY,
}; };
enum StreamLoadState enum StreamLoadState
@ -21,7 +24,7 @@ enum StreamLoadState
STREAMSTATE_LOADED = 1, STREAMSTATE_LOADED = 1,
STREAMSTATE_INQUEUE = 2, STREAMSTATE_INQUEUE = 2,
STREAMSTATE_READING = 3, // what is this? STREAMSTATE_READING = 3, // what is this?
STREAMSTATE_BIGFILE = 4, STREAMSTATE_STARTED = 4, // first part read
}; };
enum ChannelState enum ChannelState
@ -96,10 +99,21 @@ public:
static void Init(void); static void Init(void);
static void Shutdown(void); static void Shutdown(void);
static void LoadCdDirectory(void); static void LoadCdDirectory(void);
static void LoadCdDirectory(const char *dirname, int n); static void LoadCdDirectory(const char *dirname, int32 n);
static bool ConvertBufferToObject(int8 *buf, int32 streamId);
static void RemoveModel(int32 id); static bool FinishLoadingLargeFile(int8 *buf, int32 streamId);
static void RequestModel(int32 model, int32 flags); static void RequestModel(int32 model, int32 flags);
static void RequestTxd(int32 txd, int32 flags) { RequestModel(txd + STREAM_OFFSET_TXD, flags); }
static void RequestSubway(void);
static void RequestBigBuildings(eLevelName level);
static void RequestIslands(eLevelName level);
static void RequestSpecialModel(int32 modelId, const char *modelName, int32 flags);
static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags);
static void RemoveModel(int32 id);
static bool IsTxdUsedByRequestedModels(int32 txdId);
static bool AddToLoadedVehiclesList(int32 modelId);
static void MakeSpaceFor(int32 size); static void MakeSpaceFor(int32 size);
static void ImGonnaUseStreamingMemory(void); static void ImGonnaUseStreamingMemory(void);
static void IHaveUsedStreamingMemory(void); static void IHaveUsedStreamingMemory(void);

View File

@ -7,8 +7,20 @@
/* Sectors span from -2000 to 2000 in x and y. /* Sectors span from -2000 to 2000 in x and y.
* With 100x100 sectors, each is 40x40 units. */ * With 100x100 sectors, each is 40x40 units. */
#define NUMSECTORS_X 100 #define SECTOR_SIZE_X (40.0f)
#define NUMSECTORS_Y 100 #define SECTOR_SIZE_Y (40.0f)
#define NUMSECTORS_X (100)
#define NUMSECTORS_Y (100)
#define WORLD_SIZE_X (NUMSECTORS_X * SECTOR_SIZE_X)
#define WORLD_SIZE_Y (NUMSECTORS_Y * SECTOR_SIZE_Y)
#define WORLD_MIN_X (-2000.0f)
#define WORLD_MIN_Y (-2000.0f)
#define WORLD_MAX_X (WORLD_MIN_X + WORLD_SIZE_X)
#define WORLD_MAX_Y (WORLD_MIN_Y + WORLD_SIZE_Y)
enum enum
{ {
@ -85,12 +97,12 @@ public:
static float FindGroundZFor3DCoord(float x, float y, float z, bool *found); static float FindGroundZFor3DCoord(float x, float y, float z, bool *found);
static float FindRoofZFor3DCoord(float x, float y, float z, bool *found); static float FindRoofZFor3DCoord(float x, float y, float z, bool *found);
static float GetSectorX(float f) { return ((f + 2000.0f)/40.0f); } static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); }
static float GetSectorY(float f) { return ((f + 2000.0f)/40.0f); } static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); }
static int GetSectorIndexX(float f) { return (int)GetSectorX(f); } static int GetSectorIndexX(float f) { return (int)GetSectorX(f); }
static int GetSectorIndexY(float f) { return (int)GetSectorY(f); } static int GetSectorIndexY(float f) { return (int)GetSectorY(f); }
static float GetWorldX(int x) { return x*40.0f - 2000.0f; } static float GetWorldX(int x) { return x*SECTOR_SIZE_X + WORLD_MIN_X; }
static float GetWorldY(int y) { return y*40.0f - 2000.0f; } static float GetWorldY(int y) { return y*SECTOR_SIZE_Y + WORLD_MIN_Y; }
}; };
class CPed; class CPed;

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@ -101,6 +101,15 @@ Nop(AT address, unsigned int nCount)
VirtualProtect((void*)address, nCount, dwProtect[0], &dwProtect[1]); VirtualProtect((void*)address, nCount, dwProtect[0], &dwProtect[1]);
} }
template<typename AT> inline void
ClearCC(AT address, unsigned int nCount)
{
DWORD dwProtect[2];
VirtualProtect((void*)address, nCount, PAGE_EXECUTE_READWRITE, &dwProtect[0]);
memset((void*)address, 0xCC, nCount);
VirtualProtect((void*)address, nCount, dwProtect[0], &dwProtect[1]);
}
template<typename AT, typename HT> inline void template<typename AT, typename HT> inline void
InjectHook(AT address, HT hook, unsigned int nType=PATCH_NOTHING) InjectHook(AT address, HT hook, unsigned int nType=PATCH_NOTHING)
{ {

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@ -1011,13 +1011,13 @@ void CHud::Draw()
CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f), m_BigMessage[0]); CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(20.0f), m_BigMessage[0]);
} }
else { else {
BigMessageAlpha[0] = 0.0; BigMessageAlpha[0] = 0.0f;
BigMessageX[0] = -60.0; BigMessageX[0] = -60.0f;
BigMessageInUse[0] = 1.0; BigMessageInUse[0] = 1.0f;
} }
} }
else { else {
BigMessageInUse[0] = 0.0; BigMessageInUse[0] = 0.0f;
} }
// WastedBustedText // WastedBustedText
@ -1149,7 +1149,7 @@ void CHud::DrawAfterFade()
CFont::SetFontStyle(FONT_BANK); CFont::SetFontStyle(FONT_BANK);
CFont::SetBackgroundOn(); CFont::SetBackgroundOn();
CFont::SetBackGroundOnlyTextOff(); CFont::SetBackGroundOnlyTextOff();
CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha)); CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.8f));
CFont::SetColor(CRGBA(175, 175, 175, 255)); CFont::SetColor(CRGBA(175, 175, 175, 255));
CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint); CFont::PrintString(SCREEN_SCALE_X(26.0f), SCREEN_SCALE_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
CFont::SetAlphaFade(255.0f); CFont::SetAlphaFade(255.0f);
@ -1283,18 +1283,18 @@ void CHud::DrawAfterFade()
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]); CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), m_BigMessage[1]);
} }
else { else {
BigMessageAlpha[1] = 0.0; BigMessageAlpha[1] = 0.0f;
BigMessageX[1] = -60.0; BigMessageX[1] = -60.0f;
BigMessageInUse[1] = 1.0; BigMessageInUse[1] = 1.0f;
} }
} }
else { else {
BigMessageInUse[1] = 0.0; BigMessageInUse[1] = 0.0f;
} }
} }
#endif #endif
#if 1 #if 0
WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); } WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
#else #else
void CHud::ReInitialise() { void CHud::ReInitialise() {
@ -1315,7 +1315,7 @@ void CHud::ReInitialise() {
BigMessageInUse[i] = 0.0f; BigMessageInUse[i] = 0.0f;
if (i <= 128) if (i <= 128)
*(wchar*)(m_BigMessage[i]) = 0; m_BigMessage[i][0] = 0;
} }
m_HelpMessageTimer = 0; m_HelpMessageTimer = 0;

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@ -46,4 +46,6 @@ public:
static void DrawRect(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3); static void DrawRect(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3);
static void DrawRect(const CRect &r, const CRGBA &col); static void DrawRect(const CRect &r, const CRGBA &col);
static void DrawRectXLU(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3); static void DrawRectXLU(const CRect &r, const CRGBA &c0, const CRGBA &c1, const CRGBA &c2, const CRGBA &c3);
static RwIm2DVertex* GetVertices() { return maVertices; };
}; };