RetrievePedAnimation

This commit is contained in:
Nikolay Korolev 2019-06-29 15:19:31 +03:00
parent 9b5392d3a1
commit 62cfcd5b27

View File

@ -444,7 +444,48 @@ void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayB
buffer->m_nOffset += sizeof(tPedUpdatePacket); buffer->m_nOffset += sizeof(tPedUpdatePacket);
} }
#endif #endif
#if 0
WRAPPER void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) { EAXJMP(0x5942A0); } WRAPPER void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) { EAXJMP(0x5942A0); }
#else
void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state)
{
CAnimBlendAssociation* anim1 = CAnimManager::BlendAnimation(
(RpClump*)ped->m_rwObject,
(state->animId > 3) ? ped->m_animGroup : ASSOCGRP_STD,
(AnimationId)state->animId, 100.0f);
anim1->SetCurrentTime(state->time * 4.0f / 255.0f);
anim1->speed = state->speed * 3.0f / 255.0f;
anim1->SetBlend(1.0f, 1.0f);
anim1->callbackType = CAnimBlendAssociation::CB_NONE;
if (state->blendAmount && state->secAnimId){
float time = state->secTime * 4.0f / 255.0f;
float speed = state->secSpeed * 3.0f / 255.0f;
float blend = state->blendAmount * 2.0f / 255.0f;
CAnimBlendAssociation* anim2 = CAnimManager::BlendAnimation(
(RpClump*)ped->m_rwObject,
(state->secAnimId > 3) ? ped->m_animGroup : ASSOCGRP_STD,
(AnimationId)state->secAnimId, 100.0f);
anim2->SetCurrentTime(time);
anim2->speed = speed;
anim2->SetBlend(blend, 1.0f);
anim2->callbackType = CAnimBlendAssociation::CB_NONE;
}
RpAnimBlendClumpRemoveAssociations((RpClump*)ped->m_rwObject, 0x10);
if (state->partAnimId){
float time = state->partAnimTime * 4.0f / 255.0f;
float speed = state->partAnimSpeed * 3.0f / 255.0f;
float blend = state->partBlendAmount * 2.0f / 255.0f;
if (blend > 0.0f && state->partAnimId != ANIM_IDLE_STANCE){
CAnimBlendAssociation* anim3 = CAnimManager::BlendAnimation(
(RpClump*)ped->m_rwObject, ASSOCGRP_STD, (AnimationId)state->partAnimId, 1000.0f);
anim3->SetCurrentTime(time);
anim3->speed = speed;
anim3->blendDelta = 0.0f; // is it correct?
}
}
}
#endif
WRAPPER void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) { EAXJMP(0x5944B0); } WRAPPER void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) { EAXJMP(0x5944B0); }
WRAPPER void CReplay::PlaybackThisFrame(void) { EAXJMP(0x5946B0); } WRAPPER void CReplay::PlaybackThisFrame(void) { EAXJMP(0x5946B0); }