purple nines glitch fix
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@ -23,6 +23,10 @@ void CGangs::Initialize(void)
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Gang[GANG_HOODS].m_nVehicleMI = MI_HOODS;
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Gang[GANG_HOODS].m_nVehicleMI = MI_HOODS;
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Gang[GANG_7].m_nVehicleMI = -1;
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Gang[GANG_7].m_nVehicleMI = -1;
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Gang[GANG_8].m_nVehicleMI = -1;
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Gang[GANG_8].m_nVehicleMI = -1;
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#ifdef FIX_BUGS
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for (int i = 0; i < NUM_GANGS; i++)
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Gang[i].m_nPedModelOverride = -1;
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#endif
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}
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}
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void CGangs::SetGangVehicleModel(int16 gang, int32 model)
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void CGangs::SetGangVehicleModel(int16 gang, int32 model)
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@ -6,8 +6,6 @@ struct CGangInfo
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{
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{
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int32 m_nVehicleMI;
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int32 m_nVehicleMI;
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int8 m_nPedModelOverride;
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int8 m_nPedModelOverride;
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int8 field_5;
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int16 field_6;
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eWeaponType m_Weapon1;
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eWeaponType m_Weapon1;
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eWeaponType m_Weapon2;
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eWeaponType m_Weapon2;
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@ -46,6 +44,6 @@ public:
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static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
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static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
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private:
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private:
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static CGangInfo(&Gang)[NUM_GANGS];
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static CGangInfo(&Gang)[NUM_GANGS];
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};
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};
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