diff --git a/src/core/Fire.h b/src/core/Fire.h index 89ab9a9f..aa65fb8f 100644 --- a/src/core/Fire.h +++ b/src/core/Fire.h @@ -14,7 +14,7 @@ public: CEntity *m_pSource; uint32 m_nExtinguishTime; uint32 m_nStartTime; - int32 field_20; + int field_20; uint32 field_24; uint32 m_nFiremenPuttingOut; float m_fStrength; @@ -35,12 +35,12 @@ public: uint32 m_nTotalFires; CFire m_aFires[NUM_FIRES]; void StartFire(CVector pos, float size, bool propagation); - void StartFire(CEntity *entityOnFire, CEntity *fleeFrom, float strength, bool propagation); + CFire *StartFire(CEntity *entityOnFire, CEntity *fleeFrom, float strength, bool propagation); void Update(void); CFire *FindFurthestFire_NeverMindFireMen(CVector coords, float minRange, float maxRange); CFire *FindNearestFire(CVector vecPos, float *pDistance); CFire *GetNextFreeFire(void); - uint32 GetTotalActiveFires(void) const; + uint32 GetTotalActiveFires() const; void ExtinguishPoint(CVector point, float range); int32 StartScriptFire(const CVector &pos, CEntity *target, float strength, bool propagation); bool IsScriptFireExtinguish(int16 index);