Update Fire.cpp
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@ -410,7 +410,7 @@ CFireManager::StartScriptFire(const CVector &pos, CEntity *target, float strengt
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bool
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bool
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CFireManager::IsScriptFireExtinguish(int16 index)
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CFireManager::IsScriptFireExtinguish(int16 index)
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{
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{
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return m_aFires[index].m_bIsOngoing ? false : true;
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return !m_aFires[index].m_bIsOngoing;
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}
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}
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void
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void
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