typo fix
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@ -84,7 +84,7 @@ void CGame::Process(void)
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CPad::UpdatePads();
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CPad::UpdatePads();
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TheCamera.SetMotionBlurAlpha(0);
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TheCamera.SetMotionBlurAlpha(0);
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if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
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if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL)
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TheCamera.SetMotionBlur(0, 0, 0, 0, 0);
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TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE);
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CCutsceneMgr::Update();
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CCutsceneMgr::Update();
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if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
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if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
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FrontEndMenuManager.Process();
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FrontEndMenuManager.Process();
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