CreateEntity

This commit is contained in:
Filip Gawin 2019-06-30 23:20:10 +02:00
parent de4252ace8
commit 8cd2a19c4e
2 changed files with 33 additions and 7 deletions

View File

@ -9,12 +9,12 @@
cAudioManager &AudioManager = *(cAudioManager *)0x880FC0;
constexpr int totalAudioEntities = 200;
constexpr int totalAudioEntitiesSlots = 200;
void
cAudioManager::SetEntityStatus(int32 id, bool status)
{
if(m_bIsInitialised && id >= 0 && id < totalAudioEntities) {
if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots) {
if(m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bStatus = status; }
}
}
@ -52,20 +52,44 @@ cAudioManager::PreTerminateGameSpecificShutdown()
}
}
int32
cAudioManager::CreateEntity(int32 type, void *memory)
{
if(!m_bIsInitialised) return -4;
if(!memory) return -2;
if(type >= TOTAL_AUDIO_TYPES) return -1;
for(uint32 i = 0; i < 200; i++) {
if(!m_asAudioEntities[i].m_bIsUsed) {
m_asAudioEntities[i].m_bIsUsed = true;
m_asAudioEntities[i].m_bStatus = 0;
m_asAudioEntities[i].m_nType = (eAudioType)type;
m_asAudioEntities[i].m_pEntity = memory;
m_asAudioEntities[i].m_awAudioEvent[0] = SOUND_TOTAL_PED_SOUNDS;
m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS;
m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS;
m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS;
m_asAudioEntities[i].field_24 = 0;
m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i;
return i;
}
}
return -3;
}
void
cAudioManager::DestroyEntity(int32 id)
{
if(m_bIsInitialised && id >= 0 && id < totalAudioEntities &&
if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots &&
m_asAudioEntities[id].m_bIsUsed) {
m_asAudioEntities[id].m_bIsUsed = 0;
for(i = 0; i < m_nAudioEntitiesTotal; ++i) {
for(uint32 i = 0; i < m_nAudioEntitiesTotal; ++i) {
if(id == m_anAudioEntityIndices[i]) {
if(i < totalAudioEntities - 1)
if(i < totalAudioEntitiesSlots - 1)
memmove(&m_anAudioEntityIndices[i],
&m_anAudioEntityIndices[i + 1],
4 * (m_nAudioEntitiesTotal - (i + 1)));
m_anAudioEntityIndices[--m_nAudioEntitiesTotal] =
totalAudioEntities;
totalAudioEntitiesSlots;
return;
}
}
@ -2770,6 +2794,7 @@ cAudioManager::Service()
STARTPATCHES
InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP);
InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP);
InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP);
InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP);
InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP);
InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP);

View File

@ -76,7 +76,7 @@ class tAudioEntity
public:
eAudioType m_nType;
void *m_pEntity;
char m_bIsUsed;
bool m_bIsUsed;
char m_bStatus;
int16 m_awAudioEvent[4];
char gap_18[2];
@ -218,6 +218,7 @@ public:
void SetEntityStatus(int32 id, bool status);
void PreTerminateGameSpecificShutdown();
int32 CreateEntity(int32 type, void *memory);
void DestroyEntity(int32 id);
void PostTerminateGameSpecificShutdown();
bool IsAudioInitialised() const;