Fixed widescreen turning off during cutscenes
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545bd3322c
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8d4cceb2e4
@ -1357,6 +1357,18 @@ void CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString()
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m_PedOrientForBehindOrInFront = CGeneral::GetATanOfXY(player->GetForward().x, player->GetForward().y);
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m_PedOrientForBehindOrInFront = CGeneral::GetATanOfXY(player->GetForward().x, player->GetForward().y);
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}
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}
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void
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CCamera::SetWideScreenOn(void)
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{
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m_WideScreenOn = true;
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}
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void
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CCamera::SetWideScreenOff(void)
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{
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m_bWantsToSwitchWidescreenOff = m_WideScreenOn;
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}
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STARTPATCHES
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STARTPATCHES
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InjectHook(0x42C760, (bool (CCamera::*)(const CVector ¢er, float radius, const CMatrix *mat))&CCamera::IsSphereVisible, PATCH_JUMP);
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InjectHook(0x42C760, (bool (CCamera::*)(const CVector ¢er, float radius, const CMatrix *mat))&CCamera::IsSphereVisible, PATCH_JUMP);
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InjectHook(0x46FD00, &CCamera::SetFadeColour, PATCH_JUMP);
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InjectHook(0x46FD00, &CCamera::SetFadeColour, PATCH_JUMP);
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@ -1367,6 +1379,9 @@ STARTPATCHES
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InjectHook(0x46FC90, &CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString, PATCH_JUMP);
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InjectHook(0x46FC90, &CCamera::SetCameraDirectlyInFrontForFollowPed_CamOnAString, PATCH_JUMP);
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InjectHook(0x46FF00, &CCamera::SetWideScreenOn, PATCH_JUMP);
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InjectHook(0x46FF10, &CCamera::SetWideScreenOff, PATCH_JUMP);
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InjectHook(0x456F40, WellBufferMe, PATCH_JUMP);
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InjectHook(0x456F40, WellBufferMe, PATCH_JUMP);
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InjectHook(0x4582F0, &CCam::GetVectorsReadyForRW, PATCH_JUMP);
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InjectHook(0x4582F0, &CCam::GetVectorsReadyForRW, PATCH_JUMP);
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InjectHook(0x457710, &CCam::DoAverageOnVector, PATCH_JUMP);
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InjectHook(0x457710, &CCam::DoAverageOnVector, PATCH_JUMP);
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@ -468,8 +468,8 @@ int m_iModeObbeCamIsInForCar;
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void DrawBordersForWideScreen(void);
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void DrawBordersForWideScreen(void);
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void Restore(void);
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void Restore(void);
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void SetWideScreenOn(void) { m_WideScreenOn = true; }
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void SetWideScreenOn(void);
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void SetWideScreenOff(void) { m_WideScreenOn = false; }
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void SetWideScreenOff(void);
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float Find3rdPersonQuickAimPitch(void);
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float Find3rdPersonQuickAimPitch(void);
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