More bike leftovers
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@ -3,6 +3,7 @@
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#include "Script.h"
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#include "Script.h"
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#include "ScriptCommands.h"
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#include "ScriptCommands.h"
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#include "Bike.h"
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#include "CarCtrl.h"
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#include "CarCtrl.h"
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#include "Cranes.h"
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#include "Cranes.h"
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#include "Credits.h"
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#include "Credits.h"
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@ -415,8 +416,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
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((CAutomobile*)pVehicle)->m_fTraction = fTraction;
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((CAutomobile*)pVehicle)->m_fTraction = fTraction;
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else
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else
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// this is certainly not a boat, trane, heli or plane field
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// this is certainly not a boat, trane, heli or plane field
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//((CBike*)pVehicle)->m_fTraction = fTraction;
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((CBike*)pVehicle)->m_fTraction = fTraction;
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*(float*)(((char*)pVehicle) + 1088) = fTraction;
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return 0;
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return 0;
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}
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}
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case COMMAND_ARE_MEASUREMENTS_IN_METRES:
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case COMMAND_ARE_MEASUREMENTS_IN_METRES:
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@ -1,5 +1,7 @@
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#pragma once
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#pragma once
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#include "Vehicle.h"
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// some miami bike leftovers
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// some miami bike leftovers
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enum eBikeNodes {
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enum eBikeNodes {
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@ -22,4 +24,22 @@ public:
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AnimationId m_bikeSitAnimation;
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AnimationId m_bikeSitAnimation;
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uint8 unk2[180];
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uint8 unk2[180];
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float m_aSuspensionSpringRatio[4];
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float m_aSuspensionSpringRatio[4];
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/* copied from VC, one of the floats here is gone, assuming m_bike_unused1 */
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float m_aSuspensionSpringRatioPrev[4];
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float m_aWheelTimer[4];
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//float m_bike_unused1;
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int m_aWheelSkidmarkType[2];
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bool m_aWheelSkidmarkBloody[2];
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bool m_aWheelSkidmarkUnk[2];
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float m_aWheelRotation[2];
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float m_aWheelSpeed[2];
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float m_aWheelPosition[2];
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float m_aWheelBasePosition[2];
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float m_aSuspensionSpringLength[4];
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float m_aSuspensionLineLength[4];
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float m_fHeightAboveRoad;
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/**/
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float m_fTraction;
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};
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};
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