PreTerminateGameSpecificShutdown
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1abd694107
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9df4bc2029
@ -9,6 +9,39 @@
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cAudioManager &AudioManager = *(cAudioManager *)0x880FC0;
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void
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cAudioManager::PreTerminateGameSpecificShutdown()
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{
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if(m_nBridgeEntity >= 0) {
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DestroyEntity(m_nBridgeEntity);
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m_nBridgeEntity = -5;
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}
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if(m_nPoliceChannelEntity >= 0) {
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DestroyEntity(m_nPoliceChannelEntity);
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m_nPoliceChannelEntity = -5;
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}
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if(m_nWaterCannonEntity >= 0) {
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DestroyEntity(m_nWaterCannonEntity);
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m_nWaterCannonEntity = -5;
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}
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if(m_nFireAudioEntity >= 0) {
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DestroyEntity(m_nFireAudioEntity);
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m_nFireAudioEntity = -5;
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}
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if(m_nCollisionEntity >= 0) {
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DestroyEntity(m_nCollisionEntity);
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m_nCollisionEntity = -5;
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}
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if(m_nFrontEndEntity >= 0) {
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DestroyEntity(m_nFrontEndEntity);
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m_nFrontEndEntity = -5;
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}
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if(m_nProjectileEntity >= 0) {
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DestroyEntity(m_nProjectileEntity);
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m_nProjectileEntity = -5;
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}
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}
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void
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cAudioManager::DestroyEntity(int32 id)
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{
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@ -2723,6 +2756,7 @@ cAudioManager::Service()
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}
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STARTPATCHES
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InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP);
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InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP);
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InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP);
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InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP);
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@ -216,6 +216,7 @@ public:
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char field_19195;
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int m_nTimeOfRecentCrime;
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void PreTerminateGameSpecificShutdown();
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void DestroyEntity(int32 id);
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void PostTerminateGameSpecificShutdown();
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bool IsAudioInitialised() const;
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