Merge pull request #90 from GTAmodding/revert-88-master

Revert "Implemented frontend inputs."
This commit is contained in:
aap 2019-07-02 22:05:32 +02:00 committed by GitHub
commit a91ea23924
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GPG Key ID: 4AEE18F83AFDEB23
24 changed files with 126 additions and 1488 deletions

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@ -50,8 +50,3 @@ void CControllerConfigManager::LoadSettings(int32 file)
} }
} }
} }
WRAPPER void CControllerConfigManager::SaveSettings(int32 file)
{
EAXJMP(0x58B800);
}

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@ -42,7 +42,6 @@ public:
int32 GetJoyButtonJustDown(); int32 GetJoyButtonJustDown();
void LoadSettings(int32 file); void LoadSettings(int32 file);
void SaveSettings(int32 file);
void MakeControllerActionsBlank(); void MakeControllerActionsBlank();
void InitDefaultControlConfiguration(); void InitDefaultControlConfiguration();
void InitDefaultControlConfigMouse(CMouseControllerState const &mousestate); void InitDefaultControlConfigMouse(CMouseControllerState const &mousestate);

File diff suppressed because it is too large Load Diff

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@ -29,11 +29,7 @@
#define MENUSELECT_BOX_MAX 20.5f #define MENUSELECT_BOX_MAX 20.5f
#define MENUSELECT_BOX_MIN 17.0f #define MENUSELECT_BOX_MIN 17.0f
#ifndef MID_RADIOICONS
#define MENURADIO_ICON_X 31.5f #define MENURADIO_ICON_X 31.5f
#else
#define MENURADIO_ICON_X -262.0f
#endif
#define MENURADIO_ICON_Y 29.5f #define MENURADIO_ICON_Y 29.5f
#define MENURADIO_ICON_W 60.0f #define MENURADIO_ICON_W 60.0f
#define MENURADIO_ICON_H 60.0f #define MENURADIO_ICON_H 60.0f
@ -43,8 +39,6 @@
#define MENUSLIDER_X 306.0f #define MENUSLIDER_X 306.0f
#define buf(a) (char*)(a)
enum eLanguages enum eLanguages
{ {
LANGUAGE_AMERICAN, LANGUAGE_AMERICAN,
@ -320,7 +314,6 @@ enum eMenuColumns
enum eMenuRow enum eMenuRow
{ {
MENUROW_NONE = -1,
MENUROW_0, MENUROW_0,
MENUROW_1, MENUROW_1,
MENUROW_2, MENUROW_2,
@ -354,8 +347,7 @@ struct tSkinInfo
struct CMenuScreen struct CMenuScreen
{ {
char m_ScreenName[8]; char m_ScreenName[8];
int32 unk; int32 m_PreviousPage[3]; // eMenuScreen
int32 m_PreviousPage[2]; // eMenuScreen
int32 m_ParentEntry[2]; // eMenuRow int32 m_ParentEntry[2]; // eMenuRow
struct CMenuEntry struct CMenuEntry
@ -425,7 +417,7 @@ public:
int m_nHoverOption; int m_nHoverOption;
int m_nCurrScreen; int m_nCurrScreen;
int m_nCurrOption; int m_nCurrOption;
int m_nPrevOption; int m_nCurrentInput;
int m_nPrevScreen; int m_nPrevScreen;
int field_558; int field_558;
int m_nCurrSaveSlot; int m_nCurrSaveSlot;
@ -451,8 +443,6 @@ public:
static int8 &m_bFrontEnd_ReloadObrTxtGxt; static int8 &m_bFrontEnd_ReloadObrTxtGxt;
static int32 &m_PrefsMusicVolume; static int32 &m_PrefsMusicVolume;
static int32 &m_PrefsSfxVolume; static int32 &m_PrefsSfxVolume;
static uint8 *m_PrefsSkinFile;
static bool &m_bStartUpFrontEndRequested; static bool &m_bStartUpFrontEndRequested;
static bool &m_bShutDownFrontEndRequested; static bool &m_bShutDownFrontEndRequested;
static bool &m_PrefsAllowNastyGame; static bool &m_PrefsAllowNastyGame;
@ -462,7 +452,6 @@ public:
static void CentreMousePointer(); static void CentreMousePointer();
void CheckCodesForControls(int, int); void CheckCodesForControls(int, int);
bool CheckHover(int x1, int x2, int y1, int y2); bool CheckHover(int x1, int x2, int y1, int y2);
void CheckSliderMovement(int);
int CostructStatLine(int); int CostructStatLine(int);
void DisplayHelperText(); void DisplayHelperText();
float DisplaySlider(float, float, float, float, float, float); float DisplaySlider(float, float, float, float, float, float);
@ -500,12 +489,6 @@ public:
void SwitchMenuOnAndOff(); void SwitchMenuOnAndOff();
void UnloadTextures(); void UnloadTextures();
void WaitForUserCD(); void WaitForUserCD();
// New content:
uint8 GetNumberOfMenuOptions();
void SwitchToNewScreen(int8 screen);
void SetDefaultPreferences(int8 screen);
}; };
static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error"); static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");

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@ -12,7 +12,7 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_NEW_GAME = 2 // MENUPAGE_NEW_GAME = 2
{ "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_0, MENUROW_1, { "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_0, MENUROW_1,
MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD, MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
MENUACTION_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT, MENUACTION_UPDATESAVE, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
MENUACTION_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT, MENUACTION_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
@ -43,7 +43,7 @@ const CMenuScreen aScreens[] = {
{ "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_2, MENUROW_2, { "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_2, MENUROW_2,
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
//MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
@ -55,11 +55,11 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_LANGUAGE_SETTINGS = 7 // MENUPAGE_LANGUAGE_SETTINGS = 7
{ "FET_LAN", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_3, MENUROW_3, { "FET_LAN", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_3, MENUROW_3,
MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_ITA, "FEL_ITA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LANG_SPA, "FEL_SPA", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
@ -79,21 +79,21 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_CHOOSE_DELETE_SLOT = 9 // MENUPAGE_CHOOSE_DELETE_SLOT = 9
{ "FET_DG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_2, MENUROW_2, { "FET_DG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_2, MENUROW_2,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME, MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_DELETE_SLOT_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL3", SAVESLOT_3, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_DELETE_SLOT_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL4", SAVESLOT_4, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_DELETE_SLOT_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL5", SAVESLOT_5, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_DELETE_SLOT_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL6", SAVESLOT_6, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_DELETE_SLOT_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL7", SAVESLOT_7, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_DELETE_SLOT_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL8", SAVESLOT_8, MENUPAGE_DELETE_SLOT_CONFIRM,
}, },
// MENUPAGE_NEW_GAME_RELOAD = 10 // MENUPAGE_NEW_GAME_RELOAD = 10
{ "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_0, MENUROW_0, { "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUROW_0, MENUROW_0,
MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME, MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
}, },
// MENUPAGE_LOAD_SLOT_CONFIRM = 11 // MENUPAGE_LOAD_SLOT_CONFIRM = 11
@ -181,14 +181,14 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_CHOOSE_SAVE_SLOT = 26 // MENUPAGE_CHOOSE_SAVE_SLOT = 26
{ "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0, { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUROW_0, MENUROW_0,
MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_UPDATEMEMCARDSAVE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_UPDATESAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL3", SAVESLOT_3, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL4", SAVESLOT_4, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL5", SAVESLOT_5, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL6", SAVESLOT_6, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL7", SAVESLOT_7, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_UPDATESAVE, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM, MENUACTION_CHANGEMENU, "FEM_SL8", SAVESLOT_8, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
}, },
// MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27 // MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27
@ -236,7 +236,7 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_CONTROLLER_PC = 35 // MENUPAGE_CONTROLLER_PC = 35
{ "FET_CTL", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_0, MENUROW_0, { "FET_CTL", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_0, MENUROW_0,
MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS, MENUACTION_REDEFCTRL, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
@ -270,17 +270,17 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_OPTIONS = 41 // MENUPAGE_OPTIONS = 41
{ "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_1, MENUROW_4, { "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_1, MENUROW_4,
MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_LOADRADIO, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_CHANGEMENU, "FET_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, MENUACTION_CHANGEMENU, "FET_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS,
MENUACTION_CHANGEMENU, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT, MENUACTION_PLAYERSETUP, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
// MENUPAGE_EXIT = 42 // MENUPAGE_EXIT = 42
{ "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_2, MENUROW_5, { "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, MENUROW_2, MENUROW_5,
MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_DONTCANCLE, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CANCLEGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CANCLEGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NONE,
}, },
@ -352,19 +352,19 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_SKIN_SELECT = 54 // MENUPAGE_SKIN_SELECT = 54
{ "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_4, MENUROW_4, { "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_4, MENUROW_4,
//MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
}, },
// MENUPAGE_KEYBOARD_CONTROLS = 55 // MENUPAGE_KEYBOARD_CONTROLS = 55
{ "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_1, MENUROW_1, { "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_1, MENUROW_1,
//MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
}, },
// MENUPAGE_MOUSE_CONTROLS = 56 // MENUPAGE_MOUSE_CONTROLS = 56
{ "FET_MTI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_2, MENUROW_2, { "FET_MTI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUROW_2, MENUROW_2,
MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS, MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
}, },

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@ -4,17 +4,9 @@
#include "PCSave.h" #include "PCSave.h"
WRAPPER void C_PcSave::SetSaveDirectory(const char *path) { EAXJMP(0x591EA0); } WRAPPER void C_PcSave::SetSaveDirectory(const char *path) { EAXJMP(0x591EA0); }
WRAPPER int8 C_PcSave::PopulateSlotInfo() { EAXJMP(0x592090); }
WRAPPER int8 C_PcSave::DeleteSlot(int) { EAXJMP(0x5922F0); }
WRAPPER int8 C_PcSave::SaveSlot(int) { EAXJMP(0x591EC0); }
WRAPPER int8 CheckSlotDataValid(int) { EAXJMP(0x591A40); }
WRAPPER wchar *GetNameOfSavedGame(int counter) { EAXJMP(0x591B60); } WRAPPER wchar *GetNameOfSavedGame(int counter) { EAXJMP(0x591B60); }
WRAPPER wchar *GetSavedGameDateAndTime(int counter) { EAXJMP(0x591B50); } WRAPPER wchar *GetSavedGameDateAndTime(int counter) { EAXJMP(0x591B50); }
C_PcSave PcSaveHelper = *(C_PcSave*)0x8E2C60;
int *Slots = (int*)0x728040; int *Slots = (int*)0x728040;
int *SlotFileName = (int*)0x6F07C8; int *SlotFileName = (int*)0x6F07C8;
int *SlotSaveDate = (int*)0x72B858; int *SlotSaveDate = (int*)0x72B858;

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@ -3,19 +3,12 @@
class C_PcSave class C_PcSave
{ {
public: public:
int32 m_nHelper;
static void SetSaveDirectory(const char *path); static void SetSaveDirectory(const char *path);
int8 PopulateSlotInfo();
int8 DeleteSlot(int);
int8 SaveSlot(int);
}; };
extern int8 CheckSlotDataValid(int);
extern wchar *GetNameOfSavedGame(int counter); extern wchar *GetNameOfSavedGame(int counter);
extern wchar *GetSavedGameDateAndTime(int counter); extern wchar *GetSavedGameDateAndTime(int counter);
extern C_PcSave PcSaveHelper;
extern int *Slots; extern int *Slots;
extern int *SlotFileName; extern int *SlotFileName;
extern int *SlotSaveDate; extern int *SlotSaveDate;

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@ -25,7 +25,6 @@
#include "Weather.h" #include "Weather.h"
#include "win.h" #include "win.h"
CPad *Pads = (CPad*)0x6F0360; // [2] CPad *Pads = (CPad*)0x6F0360; // [2]
CMousePointerStateHelper &MousePointerStateHelper = *(CMousePointerStateHelper*)0x95CC8C; CMousePointerStateHelper &MousePointerStateHelper = *(CMousePointerStateHelper*)0x95CC8C;

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@ -1,5 +0,0 @@
#include "common.h"
#include "patcher.h"
#include "PlayerSkin.h"
WRAPPER void CPlayerSkin::BeginFrontEndSkinEdit() { EAXJMP(0x59BC70); }

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@ -1,7 +0,0 @@
#pragma once
class CPlayerSkin
{
public:
static void BeginFrontEndSkinEdit();
};

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@ -63,17 +63,10 @@ struct CBlip
static_assert(sizeof(CBlip) == 0x30, "CBlip: error"); static_assert(sizeof(CBlip) == 0x30, "CBlip: error");
// Values for screen space // Values for screen space
#ifndef SA_STYLE_RADAR
#define RADAR_LEFT (40.0f) #define RADAR_LEFT (40.0f)
#define RADAR_BOTTOM (47.0f) #define RADAR_BOTTOM (47.0f)
#define RADAR_WIDTH (94.0f) #define RADAR_WIDTH (94.0f)
#define RADAR_HEIGHT (76.0f) #define RADAR_HEIGHT (76.0f)
#else
#define RADAR_LEFT (34.0f)
#define RADAR_BOTTOM (25.0f)
#define RADAR_WIDTH (86.0f)
#define RADAR_HEIGHT (82.0f)
#endif
class CRadar class CRadar
{ {

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@ -17,13 +17,8 @@ WRAPPER bool cDMAudio::CheckForAnAudioFileOnCD() { EAXJMP(0x57CA70); }
WRAPPER void cDMAudio::ChangeMusicMode(uint8 mode) { EAXJMP(0x57CCF0); } WRAPPER void cDMAudio::ChangeMusicMode(uint8 mode) { EAXJMP(0x57CCF0); }
WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); } WRAPPER void cDMAudio::PlayFrontEndSound(uint32, uint32) { EAXJMP(0x57CC20); }
WRAPPER void cDMAudio::PlayFrontEndTrack(uint32, uint32) { EAXJMP(0x57CC80); } WRAPPER void cDMAudio::PlayOneShot(int, uint16, float) { EAXJMP(0x57C840); }
WRAPPER void cDMAudio::StopFrontEndTrack() { EAXJMP(0x57CCB0); }
WRAPPER void cDMAudio::PlayOneShot(int32, uint16, float) { EAXJMP(0x57C840); }
WRAPPER void cDMAudio::SetMusicMasterVolume(int8) { EAXJMP(0x57C8C0); }
WRAPPER void cDMAudio::SetEffectsMasterVolume(int8) { EAXJMP(0x57C890); }
WRAPPER int8 cDMAudio::SetCurrent3DProvider(int8) { EAXJMP(0x57C9B0); }
WRAPPER int32 cDMAudio::SetSpeakerConfig(int32) { EAXJMP(0x57C9D0); }
WRAPPER int32 cDMAudio::GetRadioInCar() { EAXJMP(0x57CE40); } WRAPPER int32 cDMAudio::GetRadioInCar() { EAXJMP(0x57CE40); }
WRAPPER uint8 cDMAudio::IsMP3RadioChannelAvailable() { EAXJMP(0x57C9F0); } WRAPPER uint8 cDMAudio::IsMP3RadioChannelAvailable() { EAXJMP(0x57C9F0); }

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@ -188,13 +188,7 @@ public:
bool CheckForAnAudioFileOnCD(void); bool CheckForAnAudioFileOnCD(void);
void ChangeMusicMode(uint8 mode); void ChangeMusicMode(uint8 mode);
void PlayFrontEndSound(uint32, uint32); void PlayFrontEndSound(uint32, uint32);
void PlayFrontEndTrack(uint32, uint32); void PlayOneShot(int, uint16, float);
void StopFrontEndTrack();
void PlayOneShot(int32, uint16, float);
void SetMusicMasterVolume(int8);
void SetEffectsMasterVolume(int8);
int8 SetCurrent3DProvider(int8);
int32 SetSpeakerConfig(int32);
int32 GetRadioInCar(void); int32 GetRadioInCar(void);
void SetEffectsFadeVol(uint8); void SetEffectsFadeVol(uint8);
void SetMusicFadeVol(uint8); void SetMusicFadeVol(uint8);

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@ -82,7 +82,6 @@ extern void **rwengine;
#define SCREEN_STRETCH_FROM_BOTTOM(a) float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a)) #define SCREEN_STRETCH_FROM_BOTTOM(a) float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
#define SCREEN_MULTIPLIER (CDraw::GetScreenMult()) #define SCREEN_MULTIPLIER (CDraw::GetScreenMult())
#define SCREEN_COORD(a) (a * SCREEN_ASPECT_RATIO)
#define SCREEN_SCALE(a) float((a) * (4.0f / 3.0f) / SCREEN_ASPECT_RATIO) #define SCREEN_SCALE(a) float((a) * (4.0f / 3.0f) / SCREEN_ASPECT_RATIO)
#define SCREEN_SCALE_X(a) SCREEN_SCALE(SCREEN_STRETCH_X(a) * SCREEN_MULTIPLIER) #define SCREEN_SCALE_X(a) SCREEN_SCALE(SCREEN_STRETCH_X(a) * SCREEN_MULTIPLIER)
#define SCREEN_SCALE_Y(a) (SCREEN_STRETCH_Y(a) * SCREEN_MULTIPLIER) #define SCREEN_SCALE_Y(a) (SCREEN_STRETCH_Y(a) * SCREEN_MULTIPLIER)

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@ -79,7 +79,3 @@ enum Config {
#define NASTY_GAME #define NASTY_GAME
#define PS2_MATFX #define PS2_MATFX
#define KANGAROO_CHEAT #define KANGAROO_CHEAT
#define HOR_PLUS
#define MID_RADIOICONS
#define NO_ROCKET_BORDERS
#define SA_STYLE_RADAR

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@ -12,7 +12,6 @@ bool &CVehicle::bAllDodosCheat = *(bool *)0x95CD75;
bool &CVehicle::bCheat3 = *(bool *)0x95CD66; bool &CVehicle::bCheat3 = *(bool *)0x95CD66;
bool &CVehicle::bCheat4 = *(bool *)0x95CD65; bool &CVehicle::bCheat4 = *(bool *)0x95CD65;
bool &CVehicle::bCheat5 = *(bool *)0x95CD64; bool &CVehicle::bCheat5 = *(bool *)0x95CD64;
bool &CVehicle::m_bDisableMouseSteering = *(bool *)0x60252C;
void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); } void *CVehicle::operator new(size_t sz) { return CPools::GetVehiclePool()->New(); }
void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); } void *CVehicle::operator new(size_t sz, int handle) { return CPools::GetVehiclePool()->New(handle); }

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@ -135,7 +135,6 @@ public:
static bool &bCheat3; static bool &bCheat3;
static bool &bCheat4; static bool &bCheat4;
static bool &bCheat5; static bool &bCheat5;
static bool &m_bDisableMouseSteering;
}; };
static_assert(sizeof(CVehicle) == 0x288, "CVehicle: error"); static_assert(sizeof(CVehicle) == 0x288, "CVehicle: error");

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@ -341,11 +341,7 @@ Render2dStuff(void)
firstPersonWeapon = true; firstPersonWeapon = true;
// Draw black border for sniper and rocket launcher // Draw black border for sniper and rocket launcher
#ifndef NO_ROCKET_BORDERS
if((weaponType == WEAPONTYPE_SNIPERRIFLE || weaponType == WEAPONTYPE_ROCKETLAUNCHER) && firstPersonWeapon){ if((weaponType == WEAPONTYPE_SNIPERRIFLE || weaponType == WEAPONTYPE_ROCKETLAUNCHER) && firstPersonWeapon){
#else
if (weaponType == WEAPONTYPE_SNIPERRIFLE && firstPersonWeapon) {
#endif
CRGBA black(0, 0, 0, 255); CRGBA black(0, 0, 0, 255);
// top and bottom strips // top and bottom strips
@ -361,7 +357,6 @@ Render2dStuff(void)
CSprite2d::DrawRect(CRect(SCREENW / 2 + SCREEN_SCALE_X(210), 0.0f, SCREENW, SCREENH), black); CSprite2d::DrawRect(CRect(SCREENW / 2 + SCREEN_SCALE_X(210), 0.0f, SCREENW, SCREENH), black);
} }
MusicManager.DisplayRadioStationName(); MusicManager.DisplayRadioStationName();
// TheConsole.Display(); // TheConsole.Display();
/* /*
@ -787,7 +782,7 @@ AppEventHandler(RsEvent event, void *param)
{ {
CameraSize(Scene.camera, (RwRect *)param, CameraSize(Scene.camera, (RwRect *)param,
DEFAULT_VIEWWINDOW, SCREEN_ASPECT_RATIO); DEFAULT_VIEWWINDOW, DEFAULT_ASPECTRATIO);
return rsEVENTPROCESSED; return rsEVENTPROCESSED;
} }

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@ -19,4 +19,3 @@ void LoadingIslandScreen(const char *levelName);
CSprite2d *LoadSplash(const char *name); CSprite2d *LoadSplash(const char *name);
char *GetLevelSplashScreen(int level); char *GetLevelSplashScreen(int level);
char *GetRandomSplashScreen(void); char *GetRandomSplashScreen(void);
extern bool &b_FoundRecentSavedGameWantToLoad;

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@ -16,70 +16,43 @@ uint8 &CDraw::FadeRed = *(uint8*)0x95CD90;
uint8 &CDraw::FadeGreen = *(uint8*)0x95CD71; uint8 &CDraw::FadeGreen = *(uint8*)0x95CD71;
uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53; uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53;
void CDraw::CalculateAspectRatio() void
CDraw::CalculateAspectRatio()
{ {
SetScreenMult(DEFAULT_SCALE); SetScreenMult(DEFAULT_SCALE);
#ifndef HOR_PLUS if(FrontEndMenuManager.m_PrefsUseWideScreen)
if (FrontEndMenuManager.m_PrefsUseWideScreen) ms_fAspectRatio = 16.0f/9.0f;
ms_fAspectRatio = 16.0f / 9.0f;
else else
ms_fAspectRatio = 4.0f / 3.0f; ms_fAspectRatio = 4.0f/3.0f;
#else
switch (FrontEndMenuManager.m_PrefsUseWideScreen) {
case AR_AUTO:
ms_fAspectRatio = (float)SCREEN_WIDTH / (float)SCREEN_HEIGHT;
return;
case AR_3_2:
ms_fAspectRatio = 3.0f / 2.0f;
return;
case AR_4_3:
ms_fAspectRatio = 4.0f / 3.0f;
return;
case AR_5_3:
ms_fAspectRatio = 5.0f / 3.0f;
return;
case AR_5_4:
ms_fAspectRatio = 5.0f / 4.0f;
return;
case AR_15_9:
ms_fAspectRatio = 15.0f / 9.0f;
return;
case AR_16_9:
ms_fAspectRatio = 16.0f / 9.0f;
return;
case AR_16_10:
ms_fAspectRatio = 16.0f / 10.0f;
return;
case AR_64_27:
ms_fAspectRatio = 64.0f / 27.0f;
return;
};
#endif
} }
float static float hFov2vFov(float hfov)
HorToVert(float hfov)
{ {
float vfov = atan(tan(DEGTORAD(hfov) / 2) / (4.0 / 3.0)) * 2; float w = SCREENW;
return RADTODEG(hfov = atan(tan(vfov / 2) * CDraw::GetAspectRatio()) * 2); float h = SCREENH;
// => tan(hFOV/2) = tan(vFOV/2)*aspectRatio
// => tan(vFOV/2) = tan(hFOV/2)/aspectRatio
float ar1 = 4.0/3.0;
float ar2 = w/h;
hfov = DEGTORAD(hfov);
float vfov = atan(tan(hfov/2) / ar1) *2;
hfov = atan(tan(vfov/2) * ar2) *2;
return RADTODEG(hfov);
} }
void void
CDraw::SetFOV(float fov) CDraw::SetFOV(float fov)
{ {
#ifndef HOR_PLUS // TODO: fix FOV here or somewhere else?
// ms_fFOV = hFov2vFov(fov);
ms_fFOV = fov; ms_fFOV = fov;
#else
ms_fFOV = HorToVert(fov);
#endif
} }
STARTPATCHES STARTPATCHES
InjectHook(0x4FE7B0, CDraw::SetFOV, PATCH_JUMP); InjectHook(0x4FE7B0, CDraw::SetFOV, PATCH_JUMP);
// Some patches to fix aiming offset on "CCamera::Find3rdPersonCamTargetVector".
Nop(0x46B618, 2); Nop(0x46B618, 2);
Patch<float>(0x5F0A64, 1.3333334f); Patch<float>(0x5F0A64, 1.3333334f);
ENDPATCHES ENDPATCHES

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@ -3,18 +3,6 @@
#define HUD_SCALE 0.8f #define HUD_SCALE 0.8f
#define DEFAULT_SCALE 1.0f #define DEFAULT_SCALE 1.0f
enum eAspectRatio {
AR_AUTO,
AR_3_2,
AR_4_3,
AR_5_3,
AR_5_4,
AR_15_9,
AR_16_9,
AR_16_10,
AR_64_27,
};
class CDraw class CDraw
{ {
private: private:

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@ -125,15 +125,6 @@ WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
#else #else
void CHud::Draw() void CHud::Draw()
{ {
RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSMIRROR);
RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
if (CReplay::IsPlayingBack()) if (CReplay::IsPlayingBack())
return; return;
@ -177,7 +168,6 @@ void CHud::Draw()
float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f); float fMultBright = SpriteBrightness * 0.03f * (0.25f * fStep + 0.75f);
CRect rect; CRect rect;
#ifndef HOR_PLUS
float fWidescreenOffset[2] = { 0.0f, 0.0f }; float fWidescreenOffset[2] = { 0.0f, 0.0f };
if (FrontEndMenuManager.m_PrefsUseWideScreen) { if (FrontEndMenuManager.m_PrefsUseWideScreen) {
@ -188,11 +178,7 @@ void CHud::Draw()
if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) { if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0]; float f3rdX = SCREENW * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1]; float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
#else
if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
float f3rdX = (((TheCamera.m_f3rdPersonCHairMultX - 0.5f) / ((CDraw::GetAspectRatio()) / (4.0f / 3.0f))) + 0.5f) * SCREENW;
float f3rdY = SCREENH * TheCamera.m_f3rdPersonCHairMultY;
#endif
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) { if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f); rect.left = f3rdX - SCREEN_SCALE_X(32.0f * 0.6f);
rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f); rect.top = f3rdY - SCREEN_SCALE_Y(32.0f * 0.6f);
@ -1457,7 +1443,7 @@ STARTPATCHES
InjectHook(0x5048F0, &CHud::Initialise, PATCH_JUMP); InjectHook(0x5048F0, &CHud::Initialise, PATCH_JUMP);
InjectHook(0x504CC0, &CHud::ReInitialise, PATCH_JUMP); InjectHook(0x504CC0, &CHud::ReInitialise, PATCH_JUMP);
InjectHook(0x50A250, &CHud::SetBigMessage, PATCH_JUMP); InjectHook(0x50A250, &CHud::SetBigMessage, PATCH_JUMP);
//InjectHook(0x5051E0, &CHud::SetHelpMessage, PATCH_JUMP); InjectHook(0x5051E0, &CHud::SetHelpMessage, PATCH_JUMP);
InjectHook(0x50A210, &CHud::SetMessage, PATCH_JUMP); InjectHook(0x50A210, &CHud::SetMessage, PATCH_JUMP);
InjectHook(0x50A320, &CHud::SetPagerMessage, PATCH_JUMP); InjectHook(0x50A320, &CHud::SetPagerMessage, PATCH_JUMP);
InjectHook(0x505290, &CHud::SetVehicleName, PATCH_JUMP); InjectHook(0x505290, &CHud::SetVehicleName, PATCH_JUMP);

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@ -1355,14 +1355,10 @@ psSelectDevice()
{ {
while ( !modeFound && GcurSelVM < RwEngineGetNumVideoModes() ) while ( !modeFound && GcurSelVM < RwEngineGetNumVideoModes() )
{ {
RECT Rect;
GetWindowRect(GetDesktopWindow(), &Rect);
printf(gString, "Cannot find %dx%dx32 video mode", Rect.right, Rect.bottom);
RwEngineGetVideoModeInfo(&vm, GcurSelVM); RwEngineGetVideoModeInfo(&vm, GcurSelVM);
if ( defaultFullscreenRes && vm.width != Rect.right if ( defaultFullscreenRes && vm.width != 640
|| vm.height != Rect.bottom || vm.height != 480
|| vm.depth != 32 || vm.depth != 16
|| !(vm.flags & rwVIDEOMODEEXCLUSIVE) ) || !(vm.flags & rwVIDEOMODEEXCLUSIVE) )
++GcurSelVM; ++GcurSelVM;
else else
@ -1371,7 +1367,7 @@ psSelectDevice()
if ( !modeFound ) if ( !modeFound )
{ {
MessageBox(nil, gString, "GTA3", MB_OK); MessageBox(nil, "Cannot find 640x480 video mode", "GTA3", MB_OK);
return FALSE; return FALSE;
} }
} }

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@ -79,10 +79,6 @@ void CenterVideo(void);
void CloseClip(void); void CloseClip(void);
RwChar **_psGetVideoModeList(); RwChar **_psGetVideoModeList();
RwInt32 _psGetNumVideModes();
void _psSelectScreenVM(RwInt32 videoMode);
void HandleExit();
#ifdef __cplusplus #ifdef __cplusplus
} }