fixed anim bug
This commit is contained in:
parent
50122c2d0f
commit
ad12240586
@ -139,7 +139,7 @@ CAnimBlendAssocGroup::CreateAssociations(const char *blockName, RpClump *clump,
|
|||||||
DestroyAssociations();
|
DestroyAssociations();
|
||||||
|
|
||||||
animBlock = CAnimManager::GetAnimationBlock(blockName);
|
animBlock = CAnimManager::GetAnimationBlock(blockName);
|
||||||
assocList = new CAnimBlendAssociation[animBlock->numAnims];
|
assocList = new CAnimBlendAssociation[numAssocs];
|
||||||
|
|
||||||
numAssociations = 0;
|
numAssociations = 0;
|
||||||
for(i = 0; i < numAssocs; i++){
|
for(i = 0; i < numAssocs; i++){
|
||||||
|
@ -54,7 +54,7 @@ CAnimBlendAssociation::AllocateAnimBlendNodeArray(int n)
|
|||||||
void
|
void
|
||||||
CAnimBlendAssociation::FreeAnimBlendNodeArray(void)
|
CAnimBlendAssociation::FreeAnimBlendNodeArray(void)
|
||||||
{
|
{
|
||||||
ASSERT( nodes != NULL );
|
assert(nodes != nil);
|
||||||
RwFreeAlign(nodes);
|
RwFreeAlign(nodes);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user