diff --git a/src/objects/ParticleObject.cpp b/src/objects/ParticleObject.cpp index 35811289..881510e8 100644 --- a/src/objects/ParticleObject.cpp +++ b/src/objects/ParticleObject.cpp @@ -9,7 +9,7 @@ #include "Game.h" -CParticleObject (&gPObjectArray)[MAX_PARTICLEOBJECTS] = *(CParticleObject(*)[MAX_PARTICLEOBJECTS])int(0x62A58C); +CParticleObject (&gPObjectArray)[MAX_PARTICLEOBJECTS] = *(CParticleObject(*)[MAX_PARTICLEOBJECTS])*(uintptr*)0x62A58C; CParticleObject *&CParticleObject::pCloseListHead = *(CParticleObject **)int(0x8F4340); CParticleObject *&CParticleObject::pFarListHead = *(CParticleObject **)int(0x942F78);