cPedParams fixes
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b12eef1d56
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b8bf3cb790
@ -1903,7 +1903,6 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params)
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float vol;
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float vol;
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bool noReflections;
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bool noReflections;
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float maxDist;
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float maxDist;
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cPedParams pedParams;
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static uint8 WaveIndex = 41;
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static uint8 WaveIndex = 41;
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static uint8 GunIndex = 53;
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static uint8 GunIndex = 53;
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@ -2242,21 +2241,21 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params)
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break;
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break;
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}
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}
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case SOUND_PED_HELI_PLAYER_FOUND:
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case SOUND_PED_HELI_PLAYER_FOUND:
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pedParams.m_pPed = nil;
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{
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pedParams.m_bDistanceCalculated = false;
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cPedParams pedParams;
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pedParams.m_fDistance = 0.0f;
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pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated;
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pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated;
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pedParams.m_fDistance = params.m_fDistance;
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pedParams.m_fDistance = params.m_fDistance;
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SetupPedComments(pedParams, SOUND_PED_HELI_PLAYER_FOUND);
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SetupPedComments(pedParams, SOUND_PED_HELI_PLAYER_FOUND);
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continue;
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continue;
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}
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case SOUND_PED_BODYCAST_HIT:
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case SOUND_PED_BODYCAST_HIT:
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pedParams.m_pPed = nil;
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{
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pedParams.m_bDistanceCalculated = false;
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cPedParams pedParams;
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pedParams.m_fDistance = 0.0f;
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pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated;
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pedParams.m_bDistanceCalculated = params.m_bDistanceCalculated;
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pedParams.m_fDistance = params.m_fDistance;
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pedParams.m_fDistance = params.m_fDistance;
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SetupPedComments(pedParams, SOUND_PED_BODYCAST_HIT);
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SetupPedComments(pedParams, SOUND_PED_BODYCAST_HIT);
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continue;
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continue;
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}
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case SOUND_WATER_FALL: {
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case SOUND_WATER_FALL: {
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const float SOUND_INTENSITY = 40.0f;
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const float SOUND_INTENSITY = 40.0f;
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m_sQueueSample.m_nSampleIndex = SFX_SPLASH_1;
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m_sQueueSample.m_nSampleIndex = SFX_SPLASH_1;
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@ -2954,13 +2953,9 @@ cAudioManager::ProcessPed(CPhysical *ped)
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{
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{
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cPedParams params;
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cPedParams params;
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params.m_pPed = nil;
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params.m_bDistanceCalculated = false;
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params.m_fDistance = 0.0f;
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m_sQueueSample.m_vecPos = ped->GetPosition();
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m_sQueueSample.m_vecPos = ped->GetPosition();
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// params.m_bDistanceCalculated = false;
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params.m_bDistanceCalculated = false;
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params.m_pPed = (CPed *)ped;
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params.m_pPed = (CPed *)ped;
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params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos);
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params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos);
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if (ped->GetModelIndex() == MI_FATMALE02)
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if (ped->GetModelIndex() == MI_FATMALE02)
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@ -6362,26 +6357,25 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
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uint8 emittingVolume;
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uint8 emittingVolume;
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float distSquared;
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float distSquared;
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cPedParams male;
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cPedParams female;
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static uint8 iSound = 0;
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static uint8 iSound = 0;
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switch (sound) {
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switch (sound) {
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case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S:
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case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_S:
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case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L:
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case SCRIPT_SOUND_INJURED_PED_MALE_OUCH_L:
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male.m_pPed = nil;
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{
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male.m_bDistanceCalculated = false;
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cPedParams pedParams;
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male.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos);
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pedParams.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos);
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SetupPedComments(male, SOUND_INJURED_PED_MALE_OUCH);
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SetupPedComments(pedParams, SOUND_INJURED_PED_MALE_OUCH);
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return;
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return;
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}
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case SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S:
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case SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_S:
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case SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L:
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case SCRIPT_SOUND_INJURED_PED_FEMALE_OUCH_L:
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female.m_pPed = nil;
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{
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female.m_bDistanceCalculated = false;
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cPedParams pedParams;
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female.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos);
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pedParams.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos);
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SetupPedComments(female, SOUND_INJURED_PED_FEMALE);
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SetupPedComments(pedParams, SOUND_INJURED_PED_FEMALE);
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return;
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return;
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}
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case SCRIPT_SOUND_GATE_START_CLUNK:
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case SCRIPT_SOUND_GATE_START_CLUNK:
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case SCRIPT_SOUND_GATE_STOP_CLUNK:
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case SCRIPT_SOUND_GATE_STOP_CLUNK:
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m_sQueueSample.m_fSoundIntensity = 40.0f;
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m_sQueueSample.m_fSoundIntensity = 40.0f;
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@ -6536,36 +6530,20 @@ cAudioManager::ProcessOneShotScriptObject(uint8 sound)
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m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_2;
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m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_2;
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m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 11000;
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m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 11000;
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m_sQueueSample.m_nReleasingVolumeModificator = 18;
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m_sQueueSample.m_nReleasingVolumeModificator = 18;
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m_sQueueSample.m_fSoundIntensity = 20.0f;
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break;
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m_sQueueSample.m_nBankIndex = SFX_BANK_0;
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m_sQueueSample.m_fSpeedMultiplier = 0.0f;
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m_sQueueSample.m_bIs2D = false;
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emittingVolume = m_anRandomTable[2] % 20 + 30;
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distSquared = GetDistanceSquared(m_sQueueSample.m_vecPos);
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if (distSquared < SQR(m_sQueueSample.m_fSoundIntensity)) {
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m_sQueueSample.m_fDistance = Sqrt(distSquared);
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m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, m_sQueueSample.m_fSoundIntensity, m_sQueueSample.m_fDistance);
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if (m_sQueueSample.m_nVolume != 0) {
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m_sQueueSample.m_nCounter = iSound++;
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m_sQueueSample.m_nLoopCount = 1;
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m_sQueueSample.m_bReleasingSoundFlag = true;
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m_sQueueSample.m_nEmittingVolume = emittingVolume;
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m_sQueueSample.m_nLoopStart = 0;
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m_sQueueSample.m_nLoopEnd = -1;
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m_sQueueSample.m_bReverbFlag = true;
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AddSampleToRequestedQueue();
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}
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}
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return;
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case SURFACE_WATER:
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case SURFACE_WATER:
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return;
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return;
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default:
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default:
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m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_1;
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m_sQueueSample.m_nFrequency = RandomDisplacement(750) + 18000;
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m_sQueueSample.m_nReleasingVolumeModificator = 15;
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break;
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break;
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}
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}
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} else {
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m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_1;
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m_sQueueSample.m_nFrequency = RandomDisplacement(750) + 18000;
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m_sQueueSample.m_nReleasingVolumeModificator = 15;
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}
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}
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m_sQueueSample.m_nSampleIndex = SFX_BULLET_SHELL_HIT_GROUND_1;
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m_sQueueSample.m_nFrequency = RandomDisplacement(750) + 18000;
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m_sQueueSample.m_nReleasingVolumeModificator = 15;
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m_sQueueSample.m_fSoundIntensity = 20.0f;
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m_sQueueSample.m_fSoundIntensity = 20.0f;
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m_sQueueSample.m_nBankIndex = SFX_BANK_0;
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m_sQueueSample.m_nBankIndex = SFX_BANK_0;
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m_sQueueSample.m_fSpeedMultiplier = 0.0f;
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m_sQueueSample.m_fSpeedMultiplier = 0.0f;
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@ -7714,7 +7692,6 @@ cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound)
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int32 sampleIndex;
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int32 sampleIndex;
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uint8 emittingVol;
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uint8 emittingVol;
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float distSquared;
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float distSquared;
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cPedParams params;
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static uint8 iSound = 0;
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static uint8 iSound = 0;
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@ -7755,9 +7732,9 @@ cAudioManager::ProcessPoliceCellBeatingScriptObject(uint8 sound)
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m_sQueueSample.m_bReverbFlag = true;
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m_sQueueSample.m_bReverbFlag = true;
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m_sQueueSample.m_bRequireReflection = false;
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m_sQueueSample.m_bRequireReflection = false;
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AddSampleToRequestedQueue();
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AddSampleToRequestedQueue();
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cPedParams params;
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params.m_bDistanceCalculated = true;
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params.m_bDistanceCalculated = true;
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params.m_fDistance = distSquared;
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params.m_fDistance = distSquared;
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params.m_pPed = nil;
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SetupPedComments(params, SOUND_INJURED_PED_MALE_PRISON);
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SetupPedComments(params, SOUND_INJURED_PED_MALE_PRISON);
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}
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}
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gCellNextTime = time + 500 + m_anRandomTable[3] % 1500;
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gCellNextTime = time + 500 + m_anRandomTable[3] % 1500;
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@ -132,6 +132,13 @@ public:
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bool m_bDistanceCalculated;
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bool m_bDistanceCalculated;
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float m_fDistance;
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float m_fDistance;
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CPed *m_pPed;
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CPed *m_pPed;
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cPedParams()
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{
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m_pPed = nil;
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m_bDistanceCalculated = false;
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m_fDistance = 0.0f;
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}
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};
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};
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class cVehicleParams
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class cVehicleParams
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