Crossplatform work continues
This commit is contained in:
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6571715cb2
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c80403a2e0
@ -1,4 +1,3 @@
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#define WITHWINDOWS // just for VK_SPACE
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#include "common.h"
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#include "General.h"
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@ -416,7 +415,7 @@ CCutsceneMgr::Update(void)
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|| (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
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|| CPad::GetPad(0)->GetLeftMouseJustDown()
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|| CPad::GetPad(0)->GetEnterJustDown()
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|| CPad::GetPad(0)->GetCharJustDown(VK_SPACE))
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|| CPad::GetPad(0)->GetCharJustDown(' '))
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FinishCutscene();
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}
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}
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@ -11,7 +11,6 @@
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#include "sampman.h"
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#include "AudioManager.h"
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#include "MusicManager.h"
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#include "Frontend.h"
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#include "Timer.h"
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@ -1,7 +1,6 @@
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#define WITHWINDOWS // for our script loading hack
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#include "common.h"
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#include "Script.h"
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#include "ScriptCommands.h"
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@ -1,4 +1,4 @@
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#include <windows.h>
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#define WITHWINDOWS
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#include "common.h"
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#include "CdStream.h"
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@ -1,7 +1,5 @@
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#pragma warning( push )
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#pragma warning( disable : 4005)
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#pragma warning( pop )
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#include "common.h"
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#include "win.h"
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@ -1,4 +1,4 @@
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#include <windows.h>
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#define WITHWINDOWS
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#include "common.h"
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#include "DMAudio.h"
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@ -1,6 +1,6 @@
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#include <direct.h>
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#include <csignal>
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#include <windows.h>
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#define WITHWINDOWS
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#include "common.h"
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#include "patcher.h"
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#include "Renderer.h"
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@ -1,9 +1,6 @@
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#pragma warning( push )
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#pragma warning( disable : 4005)
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#pragma warning( pop )
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#define WITHWINDOWS
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#include "common.h"
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#include "win.h"
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@ -1,5 +1,6 @@
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#define WITHWINDOWS
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#include "common.h"
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#define USEALTERNATIVEWINFUNCS
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#include "crossplatform.h"
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#include "main.h"
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#include "AudioScriptObject.h"
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@ -1,5 +1,6 @@
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#define WITHWINDOWS
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#include "common.h"
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#define USEALTERNATIVEWINFUNCS
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#include "crossplatform.h"
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#include "FileMgr.h"
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#include "GenericGameStorage.h"
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@ -94,7 +95,7 @@ C_PcSave::PopulateSlotInfo()
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struct {
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int size;
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wchar FileName[24];
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_SYSTEMTIME SaveDateTime;
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SYSTEMTIME SaveDateTime;
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} header;
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sprintf(savename, "%s%i%s", DefaultPCSaveFileName, i + 1, ".b");
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int file = CFileMgr::OpenFile(savename, "rb");
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@ -110,8 +111,8 @@ C_PcSave::PopulateSlotInfo()
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}
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if (Slots[i + 1] == SLOT_OK) {
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if (CheckDataNotCorrupt(i, savename)) {
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_SYSTEMTIME st;
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memcpy(&st, &header.SaveDateTime, sizeof(_SYSTEMTIME));
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SYSTEMTIME st;
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memcpy(&st, &header.SaveDateTime, sizeof(SYSTEMTIME));
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const char *month;
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switch (st.wMonth)
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{
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81
src/skel/crossplatform.cpp
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81
src/skel/crossplatform.cpp
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@ -0,0 +1,81 @@
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#include "common.h"
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#define USEALTERNATIVEWINFUNCS
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#include "crossplatform.h"
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// For internal use
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// wMilliseconds is not needed
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void tmToSystemTime(const tm *tm, SYSTEMTIME *out) {
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out->wYear = tm->tm_year + 1900;
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out->wMonth = tm->tm_mon + 1;
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out->wDayOfWeek = tm->tm_wday;
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out->wDay = tm->tm_mday;
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out->wHour = tm->tm_hour;
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out->wMinute = tm->tm_min;
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out->wSecond = tm->tm_sec;
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}
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void GetLocalTime_CP(SYSTEMTIME *out) {
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time_t timestamp = time(nil);
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tm *localTm = localtime(×tamp);
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tmToSystemTime(localTm, out);
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}
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#if !defined _WIN32 || defined __MINGW32__
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HANDLE FindFirstFile(const char* pathname, WIN32_FIND_DATA* firstfile) {
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char newpathname[32];
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strncpy(newpathname, pathname, 32);
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char* path = strtok(newpathname, "\\*");
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strncpy(firstfile->folder, path, sizeof(firstfile->folder));
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// Both w/ extension and w/o extension is ok
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if (strlen(path) + 2 != strlen(pathname))
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strncpy(firstfile->extension, strtok(NULL, "\\*"), sizeof(firstfile->extension));
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else
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strncpy(firstfile->extension, "", sizeof(firstfile->extension));
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HANDLE d;
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if ((d = opendir(path)) == NULL || !FindNextFile(d, firstfile))
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return NULL;
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return d;
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}
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bool FindNextFile(HANDLE d, WIN32_FIND_DATA* finddata) {
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dirent *file;
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static struct stat fileStats;
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static char path[PATH_MAX], relativepath[NAME_MAX + sizeof(finddata->folder) + 1];
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int extensionLen = strlen(finddata->extension);
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while ((file = readdir(d)) != NULL) {
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// We only want "DT_REG"ular Files, but reportedly some FS and OSes gives DT_UNKNOWN as type.
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if ((file->d_type == DT_UNKNOWN || file->d_type == DT_REG) &&
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(extensionLen == 0 || strncmp(&file->d_name[strlen(file->d_name) - extensionLen], finddata->extension, extensionLen) == 0)) {
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sprintf(relativepath, "%s/%s", finddata->folder, file->d_name);
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realpath(relativepath, path);
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stat(path, &fileStats);
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strncpy(finddata->cFileName, file->d_name, sizeof(finddata->cFileName));
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finddata->ftLastWriteTime = fileStats.st_mtime;
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return true;
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}
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}
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return false;
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}
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void GetDateFormat(int unused1, int unused2, SYSTEMTIME* in, int unused3, char* out, int size) {
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tm linuxTime;
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linuxTime.tm_year = in->wYear - 1900;
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linuxTime.tm_mon = in->wMonth - 1;
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linuxTime.tm_wday = in->wDayOfWeek;
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linuxTime.tm_mday = in->wDay;
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linuxTime.tm_hour = in->wHour;
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linuxTime.tm_min = in->wMinute;
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linuxTime.tm_sec = in->wSecond;
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strftime(out, size, nl_langinfo(D_FMT), &linuxTime);
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}
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void FileTimeToSystemTime(time_t* writeTime, SYSTEMTIME* out) {
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tm *ptm = gmtime(writeTime);
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tmToSystemTime(ptm, out);
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}
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#endif
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65
src/skel/crossplatform.h
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65
src/skel/crossplatform.h
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#include <time.h>
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#ifndef MAX_PATH
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#if !defined _WIN32 || defined __MINGW32__
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#define MAX_PATH PATH_MAX
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#else
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#define MAX_PATH 260
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#endif
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#endif
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// Mostly wrappers around Windows functions
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// TODO: Remove USEALTERNATIVEWINFUNCS and don't use it anywhere when re3 becomes fully cross-platform, this is for testing
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// Codes compatible with Windows and Linux
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#if defined USEALTERNATIVEWINFUNCS || !defined _WIN32 || defined __MINGW32__
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#define DeleteFile unlink
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// Needed for save games
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struct SYSTEMTIME {
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uint16 wYear;
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uint16 wMonth;
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uint16 wDayOfWeek;
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uint16 wDay;
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uint16 wHour;
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uint16 wMinute;
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uint16 wSecond;
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uint16 wMilliseconds;
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};
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#define GetLocalTime GetLocalTime_CP
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#else
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#include <Windows.h>
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#endif
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void GetLocalTime_CP(SYSTEMTIME* out);
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// Only runs on GNU/POSIX/etc.
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#if !defined _WIN32 || defined __MINGW32__
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#define OutputDebugString(s) re3_debug("[DBG-2]: " s "\n")
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#include <iostream>
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#include <dirent.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <langinfo.h>
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typedef DIR* HANDLE;
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#define INVALID_HANDLE_VALUE NULL
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#define FindClose closedir
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#define LOCALE_USER_DEFAULT 0
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#define DATE_SHORTDATE 0
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struct WIN32_FIND_DATA {
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char extension[32]; // for searching
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char folder[32]; // for searching
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char cFileName[256]; // because tSkinInfo has it 256
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time_t ftLastWriteTime;
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};
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HANDLE FindFirstFile(char*, WIN32_FIND_DATA*);
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bool FindNextFile(HANDLE, WIN32_FIND_DATA*);
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void FileTimeToSystemTime(time_t*, SYSTEMTIME*);
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void GetDateFormat(int, int, SYSTEMTIME*, int, char*, int);
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#endif
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#include "skeleton.h"
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#include "events.h"
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//#include "main.h"
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#include "common.h"
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#include "Pad.h"
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#include "ControllerConfig.h"
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#include "Frontend.h"
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#include "Camera.h"
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/*
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*****************************************************************************
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*/
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++gGameState;
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else if ( CPad::GetPad(0)->GetEnterJustDown() )
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++gGameState;
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else if ( CPad::GetPad(0)->GetCharJustDown(VK_SPACE) )
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else if ( CPad::GetPad(0)->GetCharJustDown(' ') )
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++gGameState;
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else if ( CPad::GetPad(0)->GetAltJustDown() )
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++gGameState;
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@ -2022,7 +2022,7 @@ WinMain(HINSTANCE instance,
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++gGameState;
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else if ( CPad::GetPad(0)->GetEnterJustDown() )
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++gGameState;
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else if ( CPad::GetPad(0)->GetCharJustDown(VK_SPACE) )
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else if ( CPad::GetPad(0)->GetCharJustDown(' ') )
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++gGameState;
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else if ( CPad::GetPad(0)->GetAltJustDown() )
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++gGameState;
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#define RSREGSETBREAKALLOC(_name) /* No op */
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#endif /* (!defined(RSREGSETBREAKALLOC)) */
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#ifndef _INC_WINDOWS
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#define _X86_
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#include <windef.h>
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#endif
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enum eGameState
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{
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GS_START_UP = 0,
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GS_FRONTEND,
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GS_INIT_PLAYING_GAME,
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GS_PLAYING_GAME,
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#ifndef MASTER
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GS_ANIMVIEWER,
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#endif
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};
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enum eWinVersion
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@ -33,6 +40,7 @@ extern DWORD _dwOperatingSystemVersion;
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extern RwUInt32 gGameState;
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#ifdef __DINPUT_INCLUDED__
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/* platform specfic global data */
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typedef struct
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{
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@ -86,6 +94,7 @@ public:
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};
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extern CJoySticks AllValidWinJoys;
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#endif
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#ifdef __cplusplus
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extern "C"
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@ -97,6 +106,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
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RwBool IsForegroundApp();
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#ifdef __DINPUT_INCLUDED__
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HRESULT _InputInitialise();
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HRESULT _InputInitialiseMouse();
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HRESULT CapturePad(RwInt32 padID);
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@ -110,6 +120,7 @@ BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key);
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void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);;
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BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, BOOLEAN bDown);
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BOOL _InputIsExtended(INT flag);
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#endif
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void InitialiseLanguage();
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RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
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