Audio structs moved to their AudioManager.h
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@ -242,12 +242,31 @@ public:
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};
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class cVehicleParams;
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class cTransmission;
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class CPlane;
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class CVehicle;
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class CPed;
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class cPedParams;
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class cTransmission;
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class cPedParams
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{
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public:
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bool m_bDistanceCalculated;
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float m_fDistance;
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CPed *m_pPed;
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};
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class cVehicleParams
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{
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public:
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bool m_bDistanceCalculated;
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float m_fDistance;
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CVehicle *m_pVehicle;
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cTransmission *m_pTransmission;
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int m_nIndex;
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float m_fVelocityChange;
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};
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static_assert(sizeof(cVehicleParams) == 0x18, "cVehicleParams: error");
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enum {
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/*
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@ -888,15 +888,6 @@ public:
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#endif
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};
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class cPedParams
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{
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public:
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bool m_bDistanceCalculated;
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char gap_1[3];
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float m_fDistance;
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CPed *m_pPed;
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};
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void FinishFuckUCB(CAnimBlendAssociation *assoc, void *arg);
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#ifndef PED_SKIN
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@ -291,19 +291,4 @@ static_assert(offsetof(CVehicle, m_pCurGroundEntity) == 0x1E0, "CVehicle: error"
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static_assert(offsetof(CVehicle, m_nAlarmState) == 0x1A0, "CVehicle: error");
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static_assert(offsetof(CVehicle, m_nLastWeaponDamage) == 0x228, "CVehicle: error");
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class cTransmission;
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class cVehicleParams
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{
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public:
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bool m_bDistanceCalculated;
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float m_fDistance;
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CVehicle *m_pVehicle;
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cTransmission *m_pTransmission;
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int m_nIndex;
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float m_fVelocityChange;
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};
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static_assert(sizeof(cVehicleParams) == 0x18, "cVehicleParams: error");
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void DestroyVehicleAndDriverAndPassengers(CVehicle* pVehicle);
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