Little fix
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@ -146,7 +146,7 @@ LetThemFollowYou(void) {
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CPed *nearPed = player->m_nearPeds[i];
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if (nearPed && !nearPed->IsPlayer()) {
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nearPed->SetObjective(OBJECTIVE_FOLLOW_PED_IN_FORMATION, (void*)player);
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nearPed->m_pedFormation = (eFormation)(rand() & 7);
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nearPed->m_pedFormation = (eFormation)(1 + (rand() & 7));
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nearPed->bScriptObjectiveCompleted = false;
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}
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}
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@ -388,7 +388,7 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
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m_vecOffsetSeek.x = 0.0f;
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m_vecOffsetSeek.y = 0.0f;
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m_vecOffsetSeek.z = 0.0f;
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m_pedFormation = FORMATION_REAR;
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m_pedFormation = FORMATION_UNDEFINED;
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m_collidingThingTimer = 0;
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m_nPedStateTimer = 0;
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m_actionX = 0;
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@ -2686,7 +2686,7 @@ CPed::SetObjective(eObjective newObj, void *entity)
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case OBJECTIVE_FOLLOW_PED_IN_FORMATION:
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m_pedInObjective = (CPed*)entity;
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m_pedInObjective->RegisterReference((CEntity**)&m_pedInObjective);
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m_pedFormation = FORMATION_REAR_LEFT;
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m_pedFormation = FORMATION_REAR;
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break;
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case OBJECTIVE_LEAVE_VEHICLE:
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#ifdef VC_PED_PORTS
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@ -14395,6 +14395,9 @@ CPed::ProcessEntityCollision(CEntity *collidingEnt, CColPoint *collidingPoints)
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void
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CPed::SetFormation(eFormation type)
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{
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// FIX: Formations in GetFormationPosition were in range 1-8, whereas in here it's 0-7.
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// To not change the behaviour, range in here tweaked by 1 with the use of enum.
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switch (m_pedFormation) {
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case FORMATION_REAR:
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case FORMATION_REAR_LEFT:
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@ -26,6 +26,7 @@ struct CPedAudioData
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enum eFormation
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{
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FORMATION_UNDEFINED,
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FORMATION_REAR,
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FORMATION_REAR_LEFT,
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FORMATION_REAR_RIGHT,
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