fixed spawn bug
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926e216dd4
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d1a46c35ce
@ -422,8 +422,11 @@ CCarCtrl::GenerateOneRandomCar()
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#ifdef FIX_BUGS
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#ifdef FIX_BUGS
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/* Casting timer to float is very unwanted. In this case it's not awful */
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/* Casting timer to float is very unwanted. In this case it's not awful */
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/* but in CAutoPilot::ModifySpeed it can even cause crashes (see SilentPatch). */
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/* but in CAutoPilot::ModifySpeed it can even cause crashes (see SilentPatch). */
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/* Second fix: adding 0.5f is a mistake. It should be between 0 and 1. It was fixed in SA.*/
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/* It is also correct in CAutoPilot::ModifySpeed. */
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pCar->AutoPilot.m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() -
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pCar->AutoPilot.m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() -
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(uint32)((0.5f + positionBetweenNodes) * pCar->AutoPilot.m_nTimeToSpendOnCurrentCurve);
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(uint32)(positionBetweenNodes * pCar->AutoPilot.m_nTimeToSpendOnCurrentCurve);
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#else
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#else
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pCar->AutoPilot.m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() -
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pCar->AutoPilot.m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() -
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(0.5f + positionBetweenNodes) * pCar->AutoPilot.m_nTimeToSpendOnCurrentCurve;
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(0.5f + positionBetweenNodes) * pCar->AutoPilot.m_nTimeToSpendOnCurrentCurve;
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