fixed some stuff in frontend, badly broke others; disabled reversed frontend for the moment

This commit is contained in:
aap 2019-07-10 13:42:48 +02:00
parent 0d3cdcc01c
commit d360229b5b
6 changed files with 322 additions and 202 deletions

View File

@ -27,6 +27,8 @@
#include "PlayerInfo.h"
#include "World.h"
#define ALL_ORIGINAL_FRONTEND 1
int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D;
@ -62,9 +64,9 @@ CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
float lodMultiplier = *(float*)0x5F726C;
// Stuff not in CMenuManager:
int VibrationTime;
uint32 VibrationTime;
char* pEditString = (char*)0x628D00;
int32 &pControlEdit = *(int32*)0x628D08;
int32 *&pControlEdit = *(int32**)0x628D08;
int8 DisplayComboButtonErrMsg;
int8 MouseButtonJustClicked;
int8 JoyButtonJustClicked;
@ -73,6 +75,7 @@ int32 TypeOfControl = 0;
int32 *pControlTemp = 0;
// Frontend inputs.
bool GetPadBack();
bool GetPadExitEnter();
bool GetPadForward();
@ -80,6 +83,11 @@ bool GetPadMoveUp();
bool GetPadMoveDown();
bool GetPadMoveLeft();
bool GetPadMoveRight();
bool GetMouseClickLeft();
bool GetMouseClickRight();
bool GetMouseClickMiddle();
bool GetMouseWheelUp();
bool GetMouseWheelDown();
bool GetMouseForward();
bool GetMouseBack();
bool GetMousePos();
@ -142,7 +150,7 @@ char *MenuFilenames[] = {
nil, nil
};
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) { EAXJMP(0x483870); }
#else
void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2)
@ -150,24 +158,27 @@ void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* st
if (!text)
return;
if (stat) {
if (stat2) {
if (aFloat)
sprintf(gString, "%.2f");
sprintf(gString2, " %.2f %s %.2f", *stat, UnicodeToAscii(TheText.Get("FEST_OO")), *stat2);
else
sprintf(gString, "%d");
sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2);
}
else if (stat2) {
if (aFloat)
sprintf(gString, "%.2f %s %.2f", stat, UnicodeToAscii(TheText.Get("FEST_OO")), stat2);
sprintf(gString2, " %.2f", *stat);
else
sprintf(gString, "%d %s %d", stat, UnicodeToAscii(TheText.Get("FEST_OO")), stat2);
sprintf(gString2, " %d", *(int*)stat);
}
else
gString2[0] = '\0';
wcscpy((wchar_t*)gUString, (wchar_t*)TheText.Get(text));
UnicodeStrcpy(gUString, TheText.Get(text));
AsciiToUnicode(gString2, gUString2);
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); }
#else
void CMenuManager::CentreMousePointer()
@ -195,7 +206,7 @@ void CMenuManager::CheckCodesForControls(int, int)
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); }
#else
bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
@ -274,7 +285,7 @@ void CMenuManager::CheckSliderMovement(int value)
TheCamera.m_fMouseAccelVertical = fMouseSens;
SaveSettings();
break;
};
}
}
#if 1
@ -286,7 +297,7 @@ int CMenuManager::CostructStatLine(int)
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); }
#else
void CMenuManager::DisplayHelperText()
@ -326,7 +337,7 @@ void CMenuManager::DisplayHelperText()
break;
default:
break;
};
}
CFont::SetAlignment(ALIGN_CENTER);
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
@ -339,7 +350,7 @@ void CMenuManager::DisplayHelperText()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER float CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); }
#else
float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress)
@ -365,12 +376,12 @@ float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightS
float _s = SCREEN_SCALE_X(2.0f);
CSprite2d::DrawRect(CRect(_x + _s, _y + _s, _w + _s, _h + _s), CRGBA(0, 0, 0, FadeIn(255))); // Shadow
CSprite2d::DrawRect(CRect(i * rectSize/16.0f + x, y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f, SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x, y + sizeRange), color);
};
}
return input;
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); }
#else
void CMenuManager::DoSettingsBeforeStartingAGame()
@ -389,7 +400,7 @@ void CMenuManager::DoSettingsBeforeStartingAGame()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::Draw() { EAXJMP(0x47AE00); }
#else
void CMenuManager::Draw()
@ -450,7 +461,7 @@ void CMenuManager::Draw()
default:
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
};
}
CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A)));
@ -503,7 +514,7 @@ void CMenuManager::Draw()
case 3:
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF4");
break;
};
}
break;
case MENUACTION_CTRLDISPLAY:
break;
@ -533,7 +544,7 @@ void CMenuManager::Draw()
case AR_16_9:
textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:9";
break;
};
}
#endif
break;
case MENUACTION_RADIO:
@ -583,7 +594,7 @@ void CMenuManager::Draw()
case 2:
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_4SP");
break;
};
}
}
break;
case MENUACTION_CTRLMETHOD:
@ -594,7 +605,7 @@ void CMenuManager::Draw()
case 1:
textToPrint[MENUCOLUMN_LEFT] = TheText.Get("FET_CCN");
break;
};
}
break;
case MENUACTION_DYNAMICACOUSTIC:
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF");
@ -602,7 +613,7 @@ void CMenuManager::Draw()
case MENUACTION_MOUSESTEER:
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF");
break;
};
}
CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A)));
@ -690,7 +701,7 @@ void CMenuManager::Draw()
default:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y);
break;
};
}
}
if (i > 0)
@ -767,7 +778,7 @@ void CMenuManager::Draw()
case MENUACTION_MOUSESENS:
DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), TheCamera.m_fMouseAccelHorzntl * 200.0f);
break;
};
}
// Radio icons.
float fIconSpacing = 59.52f;
@ -816,9 +827,9 @@ void CMenuManager::Draw()
case MENUPAGE_MOUSE_CONTROLS:
DisplayHelperText();
break;
};
}
}
};
}
}
#endif
@ -849,7 +860,7 @@ void CMenuManager::DrawControllerSetupScreen()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); }
#else
void CMenuManager::DrawFrontEnd()
@ -873,7 +884,7 @@ void CMenuManager::DrawFrontEnd()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::DrawFrontEndNormal(void) { EAXJMP(0x47A5B0); }
#else
void CMenuManager::DrawFrontEndNormal()
@ -927,7 +938,7 @@ void CMenuManager::DrawFrontEndNormal()
case MENUPAGE_OPTIONS:
previousSprite = MENUSPRITE_PLAYERSET;
break;
};
}
if (m_nPrevScreen == MENUPAGE_NONE)
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255));
@ -972,7 +983,7 @@ void CMenuManager::DrawFrontEndNormal()
case MENUPAGE_OPTIONS:
currentSprite = MENUSPRITE_PLAYERSET;
break;
};
}
uint32 savedShade;
uint32 savedAlpha;
@ -1016,7 +1027,7 @@ void CMenuManager::DrawFrontEndNormal()
default:
CMenuManager::Draw();
break;
};
}
CFont::DrawFonts();
@ -1035,7 +1046,7 @@ void CMenuManager::DrawPlayerSetupScreen()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); }
#else
int CMenuManager::FadeIn(int alpha)
@ -1070,7 +1081,7 @@ int CMenuManager::GetStartOptionsCntrlConfigScreens()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); }
#else
void CMenuManager::InitialiseChangedLanguageSettings()
@ -1092,12 +1103,12 @@ void CMenuManager::InitialiseChangedLanguageSettings()
break;
default:
break;
};
}
}
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::LoadAllTextures() { EAXJMP(0x47A230); }
#else
void CMenuManager::LoadAllTextures()
@ -1133,7 +1144,7 @@ void CMenuManager::LoadAllTextures()
for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) {
m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i]);
m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
};
}
CTxdStore::PopCurrentTxd();
@ -1146,7 +1157,7 @@ void CMenuManager::LoadAllTextures()
for (int i = 0; i < ARRAY_SIZE(MenuFilenames)/2; i++) {
m_aMenuSprites[i].SetTexture(MenuFilenames[i*2], MenuFilenames[i*2+1]);
m_aMenuSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
};
}
CTxdStore::PopCurrentTxd();
@ -1155,7 +1166,7 @@ void CMenuManager::LoadAllTextures()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); }
#else
void CMenuManager::LoadSettings()
@ -1174,13 +1185,13 @@ void CMenuManager::LoadSettings()
if (strncmp(&Ver, "THIS FILE IS NOT VALID YET", 26)) {
CFileMgr::Seek(fileHandle, 0, 0);
ControlsManager.LoadSettings(fileHandle);
CFileMgr::Read(fileHandle, buf(&gString), 20);
CFileMgr::Read(fileHandle, buf(&gString), 20);
CFileMgr::Read(fileHandle, buf(&gString), 4);
CFileMgr::Read(fileHandle, buf(&gString), 4);
CFileMgr::Read(fileHandle, buf(&gString), 1);
CFileMgr::Read(fileHandle, buf(&gString), 1);
CFileMgr::Read(fileHandle, buf(&gString), 1);
CFileMgr::Read(fileHandle, buf(gString), 20);
CFileMgr::Read(fileHandle, buf(gString), 20);
CFileMgr::Read(fileHandle, buf(gString), 4);
CFileMgr::Read(fileHandle, buf(gString), 4);
CFileMgr::Read(fileHandle, buf(gString), 1);
CFileMgr::Read(fileHandle, buf(gString), 1);
CFileMgr::Read(fileHandle, buf(gString), 1);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_bHeadBob), 1);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), 4);
CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), 4);
@ -1276,7 +1287,7 @@ void CMenuManager::PrintBriefs()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); }
#else
void CMenuManager::PrintErrorMessage()
@ -1309,157 +1320,180 @@ void CMenuManager::PrintStats()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
#else
void CMenuManager::Process(void)
{
if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus())
field_112 = 0;
if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus() != FADE_0)
return;
field_112 = 0;
m_bLanguageLoaded = false;
//m_bLanguageLoaded = false; //XXX
m_bStartGameLoading = false;
InitialiseChangedLanguageSettings();
//
if (GetPadExitEnter()) //XXX only escape
RequestFrontEndStartUp();
SwitchMenuOnAndOff();
// Be able to re-open menu correctly.
if (!m_bMenuActive) {
if (GetPadExitEnter())
RequestFrontEndStartUp();
if (m_bMenuActive) {
UnloadTextures();
field_452 = 0;
SwitchToNewScreen(MENUPAGE_NONE);
pEditString = 0;
field_113 = 0;
return;
}
// Load frontend textures.
LoadAllTextures();
// Load frontend textures.
LoadAllTextures();
// Set save/delete game pages.
if (m_nCurrScreen == MENUPAGE_DELETING) {
bool SlotPopulated = false;
// Set save/delete game pages.
if (m_nCurrScreen == MENUPAGE_DELETING) {
bool SlotPopulated = false;
if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
PcSaveHelper.PopulateSlotInfo();
SlotPopulated = true;
}
if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
if (SlotPopulated) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = MENUPAGE_DELETE_SUCCESS;
m_nCurrOption = 0;
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
PcSaveHelper.PopulateSlotInfo();
SlotPopulated = true;
if (SaveSlot) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL;
m_nCurrOption = 0;
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
if (SlotPopulated) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = MENUPAGE_DELETE_SUCCESS;
m_nCurrOption = 0;
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
PcSaveHelper.PopulateSlotInfo();
if (SaveSlot) {
m_nPrevScreen = m_nCurrScreen;
m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL;
m_nCurrOption = 0;
m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
else
SaveLoadFileError_SetUpErrorScreen();
}
if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
if (CheckSlotDataValid(m_nCurrSaveSlot)) {
TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
if (m_PrefsVsyncDisp != m_PrefsVsync)
m_PrefsVsync = m_PrefsVsyncDisp;
DMAudio.Service();
m_bStartGameLoading = 1;
RequestFrontEndShutdown();
m_bLoadingSavedGame = 1;
b_FoundRecentSavedGameWantToLoad = 1;
DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0);
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
}
else
SaveLoadFileError_SetUpErrorScreen();
}
ProcessButtonPresses();
// Set binding keys.
if (pEditString && !CPad::EditString(pEditString, 0)) {
if (!pEditString)
strcpy(pEditString, "NoName");
pEditString = 0;
SaveSettings();
}
if (field_113) {
if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558)
SwitchToNewScreen(m_nPrevScreen);
// Reset pad shaking.
if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) {
CPad::GetPad(0)->StopPadsShaking();
VibrationTime = 0;
}
if (m_bStartGameLoading) {
if (m_bGameNotLoaded)
if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
if (CheckSlotDataValid(m_nCurrSaveSlot)) {
TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
if (m_PrefsVsyncDisp != m_PrefsVsync)
m_PrefsVsync = m_PrefsVsyncDisp;
DMAudio.Service();
m_bStartGameLoading = 1;
RequestFrontEndShutdown();
m_bLoadingSavedGame = 1;
b_FoundRecentSavedGameWantToLoad = 1;
DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0);
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
}
else
SaveLoadFileError_SetUpErrorScreen();
}
}
if (!field_456) {
JoyButtonJustClicked = 0;
CPad::EditCodesForControls(&pControlEdit, 0);
MouseButtonJustClicked = 0;
ProcessButtonPresses();
if (GetMouseForward())
MouseButtonJustClicked = 1;
else {
if (GetMouseBack())
// Set binding keys.
if (pEditString && CPad::EditString(pEditString, 0) == nil) {
if (*pEditString == 0)
strcpy(pEditString, "NoName");
pEditString = nil;
SaveSettings();
}
if (field_113 && !field_456) {
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
JoyButtonJustClicked = 0;
MouseButtonJustClicked = 0;
if (GetMouseClickLeft())
MouseButtonJustClicked = 1;
else if (GetMouseClickRight())
MouseButtonJustClicked = 3;
}
else if (GetMouseClickMiddle())
MouseButtonJustClicked = 2;
else if (GetMouseWheelUp())
MouseButtonJustClicked = 4;
else if (GetMouseWheelDown())
MouseButtonJustClicked = 5;
//XXX two more buttons
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
if (JoyButtonJustClicked)
TypeOfControl = 3;
if (MouseButtonJustClicked)
TypeOfControl = 2;
if (pControlEdit != 1056)
TypeOfControl = 0;
if (JoyButtonJustClicked)
TypeOfControl = 3;
if (MouseButtonJustClicked)
TypeOfControl = 2;
if (*pControlEdit != rsNULL)
TypeOfControl = 0;
if (field_534) {
if (!m_bKeyChangeNotProcessed) {
if (pControlEdit != 1056 || MouseButtonJustClicked || JoyButtonJustClicked)
if (!field_534) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
field_535 = 1;
return;
}
else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
ControlsManager.ClearSettingsAssociatedWithAction(m_CurrCntrlAction, i);
field_534 = false;
m_bKeyChangeNotProcessed = false;
pControlEdit = nil;
field_113 = 0;
m_KeyPressedCode = -1;
field_456 = 0;
}
}
else {
pControlEdit = 0;
field_113 = 0;
m_KeyPressedCode = -1;
if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
m_nCurrScreen = m_nPrevScreen;
m_nCurrOption = 0;
}
// Reset pad shaking.
if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) {
CPad::StopPadsShaking();
VibrationTime = 0;
}
}
field_456 = 0;
else {
UnloadTextures();
field_452 = 0;
// byte_5F33E4 = 1; // unused
m_nPrevScreen = 0;
m_nCurrScreen = m_nPrevScreen;
m_nCurrOption = 0;
pEditString = nil;
field_113 = 0;
}
if (!m_bStartGameLoading) {
if (m_bGameNotLoaded)
DMAudio.Service();
}
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); }
#else
void CMenuManager::ProcessButtonPresses()
{
if(pEditString)
return;
if(pControlEdit)
return;
// Update mouse position
m_nMouseOldPosX = m_nMousePosX;
m_nMouseOldPosY = m_nMousePosY;
@ -1500,7 +1534,7 @@ void CMenuManager::ProcessButtonPresses()
field_113 = 1;
field_456 = 1;
m_bKeyChangeNotProcessed = 1;
//pControlEdit = m_KeyPressedCode;
pControlEdit = &m_KeyPressedCode;
}
if (GetPadForward()) {
@ -1509,7 +1543,7 @@ void CMenuManager::ProcessButtonPresses()
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
field_113 = 1;
field_456 = 1;
//pControlEdit = m_KeyPressedCode;
pControlEdit = &m_KeyPressedCode;
}
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
strcpy(m_PrefsSkinFile, m_aSkinName);
@ -1527,7 +1561,7 @@ void CMenuManager::ProcessButtonPresses()
break;
default:
break;
};
}
}
bool once = false;
@ -1604,7 +1638,7 @@ void CMenuManager::ProcessButtonPresses()
SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
PlayEscSound = true;
break;
};
}
if (PlayEscSound)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
@ -1639,7 +1673,7 @@ void CMenuManager::ProcessButtonPresses()
default:
m_nHoverOption = HOVEROPTION_NULL;
break;
};
}
}
// Process all menu options here, but first check if it's an option or a redirect.
@ -1675,11 +1709,11 @@ void CMenuManager::ProcessButtonPresses()
break;
default:
break;
};
}
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); }
#else
void CMenuManager::ProcessOnOffMenuOptions()
@ -1740,7 +1774,7 @@ void CMenuManager::ProcessOnOffMenuOptions()
case AR_16_9:
m_PrefsUseWideScreen = AR_AUTO;
break;
};
}
}
else {
switch (m_PrefsUseWideScreen) {
@ -1753,7 +1787,7 @@ void CMenuManager::ProcessOnOffMenuOptions()
case AR_16_9:
m_PrefsUseWideScreen = AR_4_3;
break;
};
}
}
#endif
SaveSettings();
@ -1999,7 +2033,7 @@ void CMenuManager::ProcessOnOffMenuOptions()
case 2:
m_PrefsSpeakers = 0;
break;
};
}
}
else {
switch (m_PrefsSpeakers) {
@ -2012,7 +2046,7 @@ void CMenuManager::ProcessOnOffMenuOptions()
case 2:
m_PrefsSpeakers = 1;
break;
};
}
}
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
@ -2040,11 +2074,11 @@ void CMenuManager::ProcessOnOffMenuOptions()
case MENUACTION_MOUSESTEER:
m_bDisableMouseSteering = m_bDisableMouseSteering == false;
return;
};
}
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); }
#else
void CMenuManager::RequestFrontEndShutdown()
@ -2054,7 +2088,7 @@ void CMenuManager::RequestFrontEndShutdown()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); }
#else
void CMenuManager::RequestFrontEndStartUp()
@ -2063,7 +2097,7 @@ void CMenuManager::RequestFrontEndStartUp()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); }
#else
void CMenuManager::ResetHelperText()
@ -2073,7 +2107,7 @@ void CMenuManager::ResetHelperText()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { EAXJMP(0x488930); }
#else
void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
@ -2116,8 +2150,8 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
}
#endif
#if 0
WRAPPER void CMenuManager::SetHelperText() { EAXJMP(0x48B450); }
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::SetHelperText(int text) { EAXJMP(0x48B450); }
#else
void CMenuManager::SetHelperText(int text)
{
@ -2126,7 +2160,7 @@ void CMenuManager::SetHelperText(int text)
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
#else
void CMenuManager::SaveSettings()
@ -2173,7 +2207,7 @@ void CMenuManager::SaveSettings()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); }
#else
void CMenuManager::ShutdownJustMenu()
@ -2184,7 +2218,7 @@ void CMenuManager::ShutdownJustMenu()
#endif
// We won't ever use this again.
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); }
#else
float CMenuManager::StretchX(float x)
@ -2196,7 +2230,7 @@ float CMenuManager::StretchX(float x)
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER float CMenuManager::StretchY(float) { EAXJMP(0x48AC20); }
#else
float CMenuManager::StretchY(float y)
@ -2208,7 +2242,7 @@ float CMenuManager::StretchY(float y)
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); }
#else
void CMenuManager::SwitchMenuOnAndOff()
@ -2230,7 +2264,7 @@ void CMenuManager::SwitchMenuOnAndOff()
ShutdownJustMenu();
SaveSettings();
m_bStartUpFrontEndRequested = false;
pControlEdit = 0;
pControlEdit = nil;
m_bShutDownFrontEndRequested = false;
DisplayComboButtonErrMsg = 0;
CPad::GetPad(0)->Clear(0);
@ -2254,7 +2288,7 @@ void CMenuManager::SwitchMenuOnAndOff()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::UnloadTextures() { EAXJMP(0x47A440); }
#else
void CMenuManager::UnloadTextures()
@ -2279,7 +2313,7 @@ void CMenuManager::UnloadTextures()
}
#endif
#if 0
#if ALL_ORIGINAL_FRONTEND
WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); }
#else
void CMenuManager::WaitForUserCD()
@ -2307,7 +2341,7 @@ uint8 CMenuManager::GetNumberOfMenuOptions()
break;
++Rows;
};
}
return Rows;
}
@ -2406,7 +2440,7 @@ void CMenuManager::SetDefaultPreferences(int8 screen)
CVehicle::m_bDisableMouseSteering = true;
TheCamera.m_bHeadBob = false;
break;
};
}
}
// Frontend inputs.
@ -2464,18 +2498,47 @@ bool GetPadMoveRight()
(CPad::GetPad(0)->NewState.LeftStickX > 0 && !(CPad::GetPad(0)->OldState.LeftStickX > 0));
}
bool GetMouseForward()
bool GetMouseClickLeft()
{
return
(CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB);
}
bool GetMouseBack()
bool GetMouseClickRight()
{
return
(CPad::GetPad(0)->NewMouseControllerState.RMB && !CPad::GetPad(0)->OldMouseControllerState.RMB);
}
bool GetMouseClickMiddle()
{
return
(CPad::GetPad(0)->NewMouseControllerState.MMB && !CPad::GetPad(0)->OldMouseControllerState.MMB);
}
bool GetMouseWheelUp()
{
return
(CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP);
}
bool GetMouseWheelDown()
{
return
(CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN);
}
bool GetMouseForward()
{
return GetMouseClickLeft();
}
bool GetMouseBack()
{
return GetMouseClickRight;
}
bool GetMousePos()
{
return
@ -2484,14 +2547,12 @@ bool GetMousePos()
bool GetMouseMoveLeft()
{
return
(CPad::GetPad(0)->NewMouseControllerState.WHEELDN && !CPad::GetPad(0)->OldMouseControllerState.WHEELDN != 0.0f);
return GetMouseWheelDown();
}
bool GetMouseMoveRight()
{
return
(CPad::GetPad(0)->NewMouseControllerState.WHEELUP && !CPad::GetPad(0)->OldMouseControllerState.WHEELUP != 0.0f);
return GetMouseWheelUp();
}
bool GetPadInput()
@ -2516,6 +2577,7 @@ bool GetMouseInput()
}
STARTPATCHES
#ifndef ALL_ORIGINAL_FRONTEND
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP);
InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP);
@ -2526,4 +2588,5 @@ STARTPATCHES
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
#endif
ENDPATCHES

View File

@ -448,7 +448,7 @@ public:
int m_nCurrOption;
int m_nPrevOption;
int m_nPrevScreen;
int field_558;
uint32 field_558;
int m_nCurrSaveSlot;
int m_nScreenChangeDelayTimer;

View File

@ -210,7 +210,48 @@ AsciiToUnicode(const char *src, uint16 *dst)
while((*dst++ = *src++) != '\0');
}
WRAPPER char UnicodeToAscii(wchar * src) { EAXJMP(0x52C2F0); }
char*
UnicodeToAscii(wchar *src)
{
static char aStr[256];
int len;
for(len = 0; src && *src != 0 && len < 256-1; len++, src++)
if(*src < 256)
aStr[len] = *src;
else
aStr[len] = '#';
aStr[len] = '\0';
return aStr;
}
char*
UnicodeToAsciiForSaveLoad(wchar *src)
{
// exact same code as above
static char aStr[256];
int len;
for(len = 0; src && *src != 0 && len < 256-1; len++, src++)
if(*src < 256)
aStr[len] = *src;
else
aStr[len] = '#';
aStr[len] = '\0';
return aStr;
}
void
UnicodeStrcpy(wchar *dst, const wchar *src)
{
while((*dst++ = *src++) != '\0');
}
int
UnicodeStrlen(const wchar *str)
{
int len;
for(len = 0; *str != 0; len++, str++);
return len;
}
void
TextCopy(wchar *dst, const wchar *src)
@ -218,6 +259,7 @@ TextCopy(wchar *dst, const wchar *src)
while((*dst++ = *src++) != '\0');
}
STARTPATCHES
InjectHook(0x52C3C0, &CText::Load, PATCH_JUMP);
InjectHook(0x52C580, &CText::Unload, PATCH_JUMP);

View File

@ -1,7 +1,10 @@
#pragma once
void AsciiToUnicode(const char *src, wchar *dst);
char UnicodeToAscii(wchar *src);
char *UnicodeToAscii(wchar *src);
char *UnicodeToAsciiForSaveLoad(wchar *src);
void UnicodeStrcpy(wchar *dst, const wchar *src);
int UnicodeStrlen(const wchar *str);
void TextCopy(wchar *dst, const wchar *src);
struct CKeyEntry

View File

@ -54,8 +54,14 @@
GlobalScene &Scene = *(GlobalScene*)0x726768;
uint8 work_buff[55000];
char gString[256];
//char gString[256];
//char gString2[512];
//wchar gUString[256];
//wchar gUString2[256];
char *gString = (char*)0x711B40;
char *gString2 = (char*)0x878A40;
wchar *gUString = (wchar*)0x74B018;
wchar *gUString2 = (wchar*)0x6EDD70;
bool &b_FoundRecentSavedGameWantToLoad = *(bool*)0x95CDA8;

View File

@ -8,8 +8,14 @@ struct GlobalScene
extern GlobalScene &Scene;
extern uint8 work_buff[55000];
extern char gString[256];
//extern char gString[256];
//extern char gString2[512];
//extern wchar gUString[256];
//extern wchar gUString2[256];
extern char *gString;
extern char *gString2;
extern wchar *gUString;
extern wchar *gUString2;
extern bool &b_FoundRecentSavedGameWantToLoad;
class CSprite2d;