CUserDisplay, CPlaceName, CCurrentVehicle
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c8c9413ef5
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173
src/control/OnscreenTimer.cpp
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173
src/control/OnscreenTimer.cpp
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#include "common.h"
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#include "patcher.h"
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#include "DMAudio.h"
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#include "Hud.h"
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#include "Replay.h"
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#include "Timer.h"
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#include "Script.h"
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#include "OnscreenTimer.h"
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void COnscreenTimer::Init() {
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m_bDisabled = false;
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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m_sEntries[i].m_nTimerOffset = 0;
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m_sEntries[i].m_nCounterOffset = 0;
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for(uint32 j = 0; j < 10; j++) {
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m_sEntries[i].m_aTimerText[j] = 0;
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m_sEntries[i].m_aCounterText[j] = 0;
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}
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m_sEntries[i].m_nType = 0;
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m_sEntries[i].m_bTimerProcessed = 0;
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m_sEntries[i].m_bCounterProcessed = 0;
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}
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}
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void COnscreenTimer::Process() {
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if(!CReplay::IsPlayingBack() && !m_bDisabled) {
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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m_sEntries[i].Process();
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}
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}
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}
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void COnscreenTimer::ProcessForDisplay() {
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if(CHud::m_Wants_To_Draw_Hud) {
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m_bProcessed = false;
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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if(m_sEntries[i].ProcessForDisplay()) {
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m_bProcessed = true;
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}
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}
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}
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}
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void COnscreenTimer::ClearCounter(uint32 offset) {
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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if(offset == m_sEntries[i].m_nCounterOffset) {
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m_sEntries[i].m_nCounterOffset = 0;
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m_sEntries[i].m_aCounterText[0] = 0;
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m_sEntries[i].m_nType = 0;
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m_sEntries[i].m_bCounterProcessed = 0;
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}
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}
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}
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void COnscreenTimer::ClearClock(uint32 offset) {
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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if(offset == m_sEntries[i].m_nTimerOffset) {
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m_sEntries[i].m_nTimerOffset = 0;
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m_sEntries[i].m_aTimerText[0] = 0;
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m_sEntries[i].m_bTimerProcessed = 0;
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}
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}
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}
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void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text) {
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uint32 i = 0;
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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if(m_sEntries[i].m_nCounterOffset == 0) {
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break;
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}
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return;
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}
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m_sEntries[i].m_nCounterOffset = offset;
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if(text) {
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strncpy(m_sEntries[i].m_aCounterText, text, 10);
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} else {
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m_sEntries[i].m_aCounterText[0] = 0;
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}
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m_sEntries[i].m_nType = type;
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}
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void COnscreenTimer::AddClock(uint32 offset, char* text) {
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uint32 i = 0;
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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if(m_sEntries[i].m_nTimerOffset == 0) {
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break;
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}
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return;
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}
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m_sEntries[i].m_nTimerOffset = offset;
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if(text) {
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strncpy(m_sEntries[i].m_aTimerText, text, 10);
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} else {
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m_sEntries[i].m_aTimerText[0] = 0;
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}
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}
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void COnscreenTimerEntry::Process() {
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if(m_nTimerOffset == 0) {
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return;
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}
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uint32* timerPtr = (uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
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uint32 oldTime = *timerPtr;
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int32 newTime = int32(oldTime - uint32(20.0f * CTimer::GetTimeStep()));
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if(newTime < 0) {
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*timerPtr = 0;
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m_bTimerProcessed = 0;
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m_nTimerOffset = 0;
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m_aTimerText[0] = 0;
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} else {
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*timerPtr = (uint32)newTime;
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uint32 oldTimeSeconds = oldTime / 1000;
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if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) {
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DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
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}
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}
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}
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bool COnscreenTimerEntry::ProcessForDisplay() {
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m_bTimerProcessed = false;
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m_bCounterProcessed = false;
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if(m_nTimerOffset == 0 && m_nCounterOffset == 0) {
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return false;
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}
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if(m_nTimerOffset != 0) {
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m_bTimerProcessed = true;
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ProcessForDisplayClock();
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}
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if(m_nCounterOffset != 0) {
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m_bCounterProcessed = true;
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ProcessForDisplayCounter();
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}
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return true;
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}
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void COnscreenTimerEntry::ProcessForDisplayClock() {
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uint32 time = *(uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
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sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60,
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time / 1000 % 60);
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}
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void COnscreenTimerEntry::ProcessForDisplayCounter() {
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uint32 counter = *(uint32*)&CTheScripts::ScriptSpace[m_nCounterOffset];
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assert(!m_nType || counter <= 100);
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sprintf(m_bCounterBuffer, "%d", counter);
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}
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STARTPATCHES
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InjectHook(0x429160, &COnscreenTimerEntry::Process, PATCH_JUMP);
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InjectHook(0x429110, &COnscreenTimerEntry::ProcessForDisplay, PATCH_JUMP);
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InjectHook(0x429080, &COnscreenTimerEntry::ProcessForDisplayClock, PATCH_JUMP);
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InjectHook(0x4290F0, &COnscreenTimerEntry::ProcessForDisplayCounter, PATCH_JUMP);
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InjectHook(0x429220, &COnscreenTimer::Init, PATCH_JUMP);
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InjectHook(0x429320, &COnscreenTimer::Process, PATCH_JUMP);
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InjectHook(0x4292E0, &COnscreenTimer::ProcessForDisplay, PATCH_JUMP);
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InjectHook(0x429450, &COnscreenTimer::ClearCounter, PATCH_JUMP);
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InjectHook(0x429410, &COnscreenTimer::ClearClock, PATCH_JUMP);
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InjectHook(0x4293B0, &COnscreenTimer::AddCounter, PATCH_JUMP);
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InjectHook(0x429350, &COnscreenTimer::AddClock, PATCH_JUMP);
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ENDPATCHES
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43
src/control/OnscreenTimer.h
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43
src/control/OnscreenTimer.h
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@ -0,0 +1,43 @@
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#pragma once
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class COnscreenTimerEntry
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{
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public:
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uint32 m_nTimerOffset;
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uint32 m_nCounterOffset;
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char m_aTimerText[10];
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char m_aCounterText[10];
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uint16 m_nType;
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char m_bCounterBuffer[42];
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char m_bTimerBuffer[42];
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bool m_bTimerProcessed;
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bool m_bCounterProcessed;
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void Process();
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bool ProcessForDisplay();
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void ProcessForDisplayClock();
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void ProcessForDisplayCounter();
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};
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static_assert(sizeof(COnscreenTimerEntry) == 0x74, "COnscreenTimerEntry: error");
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class COnscreenTimer
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{
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public:
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COnscreenTimerEntry m_sEntries[NUMONSCREENTIMERENTRIES];
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bool m_bProcessed;
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bool m_bDisabled;
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void Init();
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void Process();
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void ProcessForDisplay();
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void ClearCounter(uint32 offset);
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void ClearClock(uint32 offset);
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void AddCounter(uint32 offset, uint16 type, char* text);
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void AddClock(uint32 offset, char* text);
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};
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static_assert(sizeof(COnscreenTimer) == 0x78, "COnscreenTimer: error");
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@ -1,180 +1,135 @@
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#include "common.h"
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#include "common.h"
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#include "patcher.h"
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#include "patcher.h"
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#include "DMAudio.h"
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#include "Hud.h"
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#include "Hud.h"
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#include "Replay.h"
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#include "PlayerPed.h"
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#include "Timer.h"
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#include "Text.h"
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#include "Script.h"
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#include "User.h"
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#include "User.h"
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#include "Vehicle.h"
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#include "World.h"
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#include "Zones.h"
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CPlaceName& CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC;
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CPlaceName& CUserDisplay::PlaceName = *(CPlaceName*)0x8F29BC;
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COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
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COnscreenTimer& CUserDisplay::OnscnTimer = *(COnscreenTimer*)0x862238;
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CPager& CUserDisplay::Pager = *(CPager*)0x8F2744;
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CPager& CUserDisplay::Pager = *(CPager*)0x8F2744;
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CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
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CCurrentVehicle& CUserDisplay::CurrentVehicle = *(CCurrentVehicle*)0x8F5FE8;
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WRAPPER void CUserDisplay::Process(void) { EAXJMP(0x4AD690); }
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CPlaceName::CPlaceName()
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{
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void COnscreenTimer::Init() {
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Init();
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m_bDisabled = false;
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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m_sEntries[i].m_nTimerOffset = 0;
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m_sEntries[i].m_nCounterOffset = 0;
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for(uint32 j = 0; j < 10; j++) {
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m_sEntries[i].m_aTimerText[j] = 0;
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m_sEntries[i].m_aCounterText[j] = 0;
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}
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m_sEntries[i].m_nType = 0;
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m_sEntries[i].m_bTimerProcessed = 0;
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m_sEntries[i].m_bCounterProcessed = 0;
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}
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}
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}
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void COnscreenTimer::Process() {
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void
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if(!CReplay::IsPlayingBack() && !m_bDisabled) {
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CPlaceName::Init()
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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{
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m_sEntries[i].Process();
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m_pZone = nil;
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}
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m_pZone2 = nil;
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}
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m_nAdditionalTimer = 0;
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}
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}
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void COnscreenTimer::ProcessForDisplay() {
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void
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if(CHud::m_Wants_To_Draw_Hud) {
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CPlaceName::Process()
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m_bProcessed = false;
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{
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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CVector pos = CWorld::Players[CWorld::PlayerInFocus].GetPos();
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if(m_sEntries[i].ProcessForDisplay()) {
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CZone *navigZone = CTheZones::FindSmallestZonePositionType(&pos, ZONE_TYPE1);
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m_bProcessed = true;
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CZone *audioZone = CTheZones::FindSmallestZonePositionType(&pos, ZONE_AUDIO);
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if (navigZone == nil) m_pZone = nil;
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if (audioZone == nil) m_pZone2 = nil;
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if (navigZone == m_pZone) {
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if (audioZone == m_pZone2 || m_pZone != nil) {
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if (navigZone != nil || audioZone != nil) {
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if (m_nAdditionalTimer != 0)
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m_nAdditionalTimer--;
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} else {
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m_nAdditionalTimer = 0;
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m_pZone = nil;
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m_pZone2 = nil;
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}
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}
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} else {
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m_pZone2 = audioZone;
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m_nAdditionalTimer = 250;
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}
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}
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}
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}
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void COnscreenTimer::ClearCounter(uint32 offset) {
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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if(offset == m_sEntries[i].m_nCounterOffset) {
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m_sEntries[i].m_nCounterOffset = 0;
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m_sEntries[i].m_aCounterText[0] = 0;
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m_sEntries[i].m_nType = 0;
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m_sEntries[i].m_bCounterProcessed = 0;
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}
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}
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}
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void COnscreenTimer::ClearClock(uint32 offset) {
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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if(offset == m_sEntries[i].m_nTimerOffset) {
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m_sEntries[i].m_nTimerOffset = 0;
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m_sEntries[i].m_aTimerText[0] = 0;
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m_sEntries[i].m_bTimerProcessed = 0;
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}
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}
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}
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void COnscreenTimer::AddCounter(uint32 offset, uint16 type, char* text) {
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uint32 i = 0;
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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if(m_sEntries[i].m_nCounterOffset == 0) {
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break;
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}
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return;
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}
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m_sEntries[i].m_nCounterOffset = offset;
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if(text) {
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strncpy(m_sEntries[i].m_aCounterText, text, 10);
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} else {
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} else {
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m_sEntries[i].m_aCounterText[0] = 0;
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m_pZone = navigZone;
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m_nAdditionalTimer = 250;
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}
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}
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Display();
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m_sEntries[i].m_nType = type;
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}
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}
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void COnscreenTimer::AddClock(uint32 offset, char* text) {
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void
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uint32 i = 0;
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CPlaceName::Display()
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for(uint32 i = 0; i < NUMONSCREENTIMERENTRIES; i++) {
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{
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if(m_sEntries[i].m_nTimerOffset == 0) {
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wchar *text;
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break;
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if (m_pZone != nil)
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}
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text = m_pZone->GetTranslatedName();
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return;
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else if (m_pZone2 != nil)
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}
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text = m_pZone2->GetTranslatedName();
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#ifdef FIX_BUGS
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m_sEntries[i].m_nTimerOffset = offset;
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else
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if(text) {
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text = nil;
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strncpy(m_sEntries[i].m_aTimerText, text, 10);
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#endif
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} else {
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CHud::SetZoneName(text);
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m_sEntries[i].m_aTimerText[0] = 0;
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}
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}
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}
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void COnscreenTimerEntry::Process() {
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CCurrentVehicle::CCurrentVehicle()
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if(m_nTimerOffset == 0) {
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{
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return;
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Init();
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}
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||||||
|
|
||||||
uint32* timerPtr = (uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
|
|
||||||
uint32 oldTime = *timerPtr;
|
|
||||||
int32 newTime = int32(oldTime - uint32(20.0f * CTimer::GetTimeStep()));
|
|
||||||
if(newTime < 0) {
|
|
||||||
*timerPtr = 0;
|
|
||||||
m_bTimerProcessed = 0;
|
|
||||||
m_nTimerOffset = 0;
|
|
||||||
m_aTimerText[0] = 0;
|
|
||||||
} else {
|
|
||||||
*timerPtr = (uint32)newTime;
|
|
||||||
uint32 oldTimeSeconds = oldTime / 1000;
|
|
||||||
if(oldTimeSeconds <= 11 && newTime / 1000 != oldTimeSeconds) {
|
|
||||||
DMAudio.PlayFrontEndSound(SOUND_CLOCK_TICK, newTime / 1000);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool COnscreenTimerEntry::ProcessForDisplay() {
|
void
|
||||||
m_bTimerProcessed = false;
|
CCurrentVehicle::Init()
|
||||||
m_bCounterProcessed = false;
|
{
|
||||||
|
m_pCurrentVehicle = nil;
|
||||||
if(m_nTimerOffset == 0 && m_nCounterOffset == 0) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(m_nTimerOffset != 0) {
|
|
||||||
m_bTimerProcessed = true;
|
|
||||||
ProcessForDisplayClock();
|
|
||||||
}
|
|
||||||
|
|
||||||
if(m_nCounterOffset != 0) {
|
|
||||||
m_bCounterProcessed = true;
|
|
||||||
ProcessForDisplayCounter();
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void COnscreenTimerEntry::ProcessForDisplayClock() {
|
void
|
||||||
uint32 time = *(uint32*)&CTheScripts::ScriptSpace[m_nTimerOffset];
|
CCurrentVehicle::Process()
|
||||||
sprintf(m_bTimerBuffer, "%02d:%02d", time / 1000 / 60,
|
{
|
||||||
time / 1000 % 60);
|
if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->InVehicle())
|
||||||
|
m_pCurrentVehicle = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pMyVehicle;
|
||||||
|
else
|
||||||
|
m_pCurrentVehicle = nil;
|
||||||
|
Display();
|
||||||
}
|
}
|
||||||
|
|
||||||
void COnscreenTimerEntry::ProcessForDisplayCounter() {
|
void
|
||||||
uint32 counter = *(uint32*)&CTheScripts::ScriptSpace[m_nCounterOffset];
|
CCurrentVehicle::Display()
|
||||||
|
{
|
||||||
|
wchar *text = nil;
|
||||||
|
if (m_pCurrentVehicle != nil)
|
||||||
|
text = TheText.Get(((CVehicleModelInfo*)CModelInfo::GetModelInfo(m_pCurrentVehicle->GetModelIndex()))->m_gameName);
|
||||||
|
CHud::SetVehicleName(text);
|
||||||
|
}
|
||||||
|
|
||||||
assert(!m_nType || counter <= 100);
|
void
|
||||||
|
CUserDisplay::Init()
|
||||||
|
{
|
||||||
|
PlaceName.Init();
|
||||||
|
OnscnTimer.Init();
|
||||||
|
Pager.Init();
|
||||||
|
CurrentVehicle.Init();
|
||||||
|
}
|
||||||
|
|
||||||
sprintf(m_bCounterBuffer, "%d", counter);
|
void
|
||||||
|
CUserDisplay::Process()
|
||||||
|
{
|
||||||
|
PlaceName.Process();
|
||||||
|
OnscnTimer.Process();
|
||||||
|
Pager.Process();
|
||||||
|
CurrentVehicle.Process();
|
||||||
}
|
}
|
||||||
|
|
||||||
STARTPATCHES
|
STARTPATCHES
|
||||||
InjectHook(0x429160, &COnscreenTimerEntry::Process, PATCH_JUMP);
|
InjectHook(0x4AD4C0, &CPlaceName::Init, PATCH_JUMP);
|
||||||
InjectHook(0x429110, &COnscreenTimerEntry::ProcessForDisplay, PATCH_JUMP);
|
InjectHook(0x4AD4E0, &CPlaceName::Process, PATCH_JUMP);
|
||||||
InjectHook(0x429080, &COnscreenTimerEntry::ProcessForDisplayClock, PATCH_JUMP);
|
InjectHook(0x4AD5B0, &CPlaceName::Display, PATCH_JUMP);
|
||||||
InjectHook(0x4290F0, &COnscreenTimerEntry::ProcessForDisplayCounter, PATCH_JUMP);
|
|
||||||
|
|
||||||
InjectHook(0x429220, &COnscreenTimer::Init, PATCH_JUMP);
|
InjectHook(0x4AD5F0, &CCurrentVehicle::Init, PATCH_JUMP);
|
||||||
InjectHook(0x429320, &COnscreenTimer::Process, PATCH_JUMP);
|
InjectHook(0x4AD600, &CCurrentVehicle::Process, PATCH_JUMP);
|
||||||
InjectHook(0x4292E0, &COnscreenTimer::ProcessForDisplay, PATCH_JUMP);
|
InjectHook(0x4AD630, &CCurrentVehicle::Display, PATCH_JUMP);
|
||||||
InjectHook(0x429450, &COnscreenTimer::ClearCounter, PATCH_JUMP);
|
|
||||||
InjectHook(0x429410, &COnscreenTimer::ClearClock, PATCH_JUMP);
|
InjectHook(0x4AD660, &CUserDisplay::Init, PATCH_JUMP);
|
||||||
InjectHook(0x4293B0, &COnscreenTimer::AddCounter, PATCH_JUMP);
|
InjectHook(0x4AD690, &CUserDisplay::Process, PATCH_JUMP);
|
||||||
InjectHook(0x429350, &COnscreenTimer::AddClock, PATCH_JUMP);
|
ENDPATCHES
|
||||||
ENDPATCHES
|
|
@ -1,55 +1,31 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Pager.h"
|
#include "Pager.h"
|
||||||
|
#include "OnscreenTimer.h"
|
||||||
|
|
||||||
class COnscreenTimerEntry
|
class CZone;
|
||||||
{
|
class CVehicle;
|
||||||
public:
|
|
||||||
uint32 m_nTimerOffset;
|
|
||||||
uint32 m_nCounterOffset;
|
|
||||||
char m_aTimerText[10];
|
|
||||||
char m_aCounterText[10];
|
|
||||||
uint16 m_nType;
|
|
||||||
char m_bCounterBuffer[42];
|
|
||||||
char m_bTimerBuffer[42];
|
|
||||||
bool m_bTimerProcessed;
|
|
||||||
bool m_bCounterProcessed;
|
|
||||||
|
|
||||||
void Process();
|
|
||||||
bool ProcessForDisplay();
|
|
||||||
|
|
||||||
void ProcessForDisplayClock();
|
|
||||||
void ProcessForDisplayCounter();
|
|
||||||
};
|
|
||||||
|
|
||||||
static_assert(sizeof(COnscreenTimerEntry) == 0x74, "COnscreenTimerEntry: error");
|
|
||||||
|
|
||||||
class COnscreenTimer
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
COnscreenTimerEntry m_sEntries[NUMONSCREENTIMERENTRIES];
|
|
||||||
bool m_bProcessed;
|
|
||||||
bool m_bDisabled;
|
|
||||||
|
|
||||||
void Init();
|
|
||||||
void Process();
|
|
||||||
void ProcessForDisplay();
|
|
||||||
|
|
||||||
void ClearCounter(uint32 offset);
|
|
||||||
void ClearClock(uint32 offset);
|
|
||||||
|
|
||||||
void AddCounter(uint32 offset, uint16 type, char* text);
|
|
||||||
void AddClock(uint32 offset, char* text);
|
|
||||||
};
|
|
||||||
|
|
||||||
static_assert(sizeof(COnscreenTimer) == 0x78, "COnscreenTimer: error");
|
|
||||||
|
|
||||||
class CPlaceName
|
class CPlaceName
|
||||||
{
|
{
|
||||||
|
CZone *m_pZone;
|
||||||
|
CZone *m_pZone2;
|
||||||
|
int16 m_nAdditionalTimer;
|
||||||
|
public:
|
||||||
|
CPlaceName();
|
||||||
|
void Init();
|
||||||
|
void Process();
|
||||||
|
void Display();
|
||||||
};
|
};
|
||||||
|
|
||||||
class CCurrentVehicle
|
class CCurrentVehicle
|
||||||
{
|
{
|
||||||
|
CVehicle *m_pCurrentVehicle;
|
||||||
|
public:
|
||||||
|
CCurrentVehicle();
|
||||||
|
void Init();
|
||||||
|
void Process();
|
||||||
|
void Display();
|
||||||
};
|
};
|
||||||
|
|
||||||
class CUserDisplay
|
class CUserDisplay
|
||||||
@ -60,5 +36,6 @@ public:
|
|||||||
static CPager &Pager;
|
static CPager &Pager;
|
||||||
static CCurrentVehicle &CurrentVehicle;
|
static CCurrentVehicle &CurrentVehicle;
|
||||||
|
|
||||||
static void Process(void);
|
static void Init();
|
||||||
|
static void Process();
|
||||||
};
|
};
|
||||||
|
Loading…
Reference in New Issue
Block a user