Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
db012aa9e0
@ -234,6 +234,7 @@ project "re3"
|
||||
files { addSrcFiles("src/audio") }
|
||||
files { addSrcFiles("src/audio/eax") }
|
||||
files { addSrcFiles("src/audio/oal") }
|
||||
files { addSrcFiles("src/buildings") }
|
||||
files { addSrcFiles("src/collision") }
|
||||
files { addSrcFiles("src/control") }
|
||||
files { addSrcFiles("src/core") }
|
||||
@ -257,6 +258,7 @@ project "re3"
|
||||
includedirs { "src/audio" }
|
||||
includedirs { "src/audio/eax" }
|
||||
includedirs { "src/audio/oal" }
|
||||
includedirs { "src/buildings" }
|
||||
includedirs { "src/collision" }
|
||||
includedirs { "src/control" }
|
||||
includedirs { "src/core" }
|
||||
|
@ -264,9 +264,9 @@ CGame::InitialiseRenderWare(void)
|
||||
CFont::Initialise();
|
||||
CHud::Initialise();
|
||||
POP_MEMID();
|
||||
#endif
|
||||
// TODO: define
|
||||
CPlayerSkin::Initialise();
|
||||
#endif
|
||||
|
||||
return (true);
|
||||
}
|
||||
@ -317,8 +317,8 @@ bool CGame::InitialiseOnceAfterRW(void)
|
||||
CSurfaceTable::Initialise("DATA\\SURFACE.DAT");
|
||||
CPedStats::Initialise();
|
||||
CTimeCycle::Initialise();
|
||||
#endif
|
||||
|
||||
#ifndef GTA_PS2
|
||||
if ( DMAudio.GetNum3DProvidersAvailable() == 0 )
|
||||
FrontEndMenuManager.m_nPrefsAudio3DProviderIndex = -1;
|
||||
|
||||
@ -356,8 +356,9 @@ bool CGame::InitialiseOnceAfterRW(void)
|
||||
DMAudio.SetEffectsMasterVolume(CMenuManager::m_PrefsSfxVolume);
|
||||
DMAudio.SetEffectsFadeVol(127);
|
||||
DMAudio.SetMusicFadeVol(127);
|
||||
#endif
|
||||
CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile);
|
||||
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -457,28 +458,24 @@ bool CGame::Initialise(const char* datFile)
|
||||
CCarCtrl::Init();
|
||||
POP_MEMID();
|
||||
|
||||
PUSH_MEMID(MEMID_DEF_MODELS);
|
||||
#if GTA_VERSION > GTA3_PS2_160
|
||||
InitModelIndices();
|
||||
#endif
|
||||
|
||||
PUSH_MEMID(MEMID_DEF_MODELS);
|
||||
CModelInfo::Initialise();
|
||||
#if GTA_VERSION <= GTA3_PS2_160
|
||||
CPedStats::Initialise(); // InitialiseOnceAfterRW
|
||||
#else
|
||||
|
||||
#if GTA_VERSION > GTA3_PS2_160
|
||||
// probably moved before LoadLevel for multiplayer maps?
|
||||
CPickups::Init();
|
||||
CTheCarGenerators::Init();
|
||||
#endif
|
||||
|
||||
#ifndef GTA_PS2 // or GTA_VERSION?
|
||||
CdStreamAddImage("MODELS\\GTA3.IMG");
|
||||
#endif
|
||||
|
||||
#if GTA_VERSION > GTA3_PS2_160
|
||||
CFileLoader::LoadLevel("DATA\\DEFAULT.DAT");
|
||||
CFileLoader::LoadLevel(datFile);
|
||||
#else
|
||||
CPedStats::Initialise(); // InitialiseOnceAfterRW
|
||||
|
||||
CFileLoader::LoadLevel("GTA3.DAT");
|
||||
#endif
|
||||
|
||||
@ -520,7 +517,9 @@ bool CGame::Initialise(const char* datFile)
|
||||
CStreaming::LoadInitialPeds();
|
||||
CStreaming::RequestBigBuildings(LEVEL_GENERIC);
|
||||
CStreaming::LoadAllRequestedModels(false);
|
||||
#if GTA_VERSION > GTA3_PS2_160
|
||||
printf("Streaming uses %zuK of its memory", CStreaming::ms_memoryUsed / 1024); // original modifier was %d
|
||||
#endif
|
||||
|
||||
LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen());
|
||||
PUSH_MEMID(MEMID_ANIMATION);
|
||||
@ -618,11 +617,11 @@ bool CGame::Initialise(const char* datFile)
|
||||
CRecordDataForChase::Init();
|
||||
CReplay::Init();
|
||||
|
||||
LoadingScreen("Loading the Game", "Start script", nil);
|
||||
#ifdef PS2_MENU
|
||||
if ( !TheMemoryCard.m_bWantToLoad )
|
||||
#endif
|
||||
{
|
||||
LoadingScreen("Loading the Game", "Start script", nil);
|
||||
CTheScripts::StartTestScript();
|
||||
CTheScripts::Process();
|
||||
TheCamera.Process();
|
||||
|
Loading…
Reference in New Issue
Block a user