Fix pad Y axis
This commit is contained in:
parent
dcd1ba6578
commit
ff4af35292
@ -1016,7 +1016,7 @@ void CPad::AffectFromXinput(uint32 pad)
|
||||
|
||||
if (Abs(rx) > 0.3f || Abs(ry) > 0.3f) {
|
||||
PCTempJoyState.RightStickX = (int32)(rx * 128.0f);
|
||||
PCTempJoyState.RightStickY = (int32)(ry * 128.0f);
|
||||
PCTempJoyState.RightStickY = (int32)(-ry * 128.0f);
|
||||
}
|
||||
|
||||
XINPUT_VIBRATION VibrationState;
|
||||
@ -2223,6 +2223,9 @@ int16 CPad::SniperModeLookLeftRight(void)
|
||||
int16 CPad::SniperModeLookUpDown(void)
|
||||
{
|
||||
int16 axis = NewState.LeftStickY;
|
||||
#ifdef FIX_BUGS
|
||||
axis = -axis;
|
||||
#endif
|
||||
int16 dpad = (NewState.DPadUp - NewState.DPadDown) / 2;
|
||||
|
||||
if ( Abs(axis) > Abs(dpad) )
|
||||
@ -2250,6 +2253,10 @@ int16 CPad::LookAroundUpDown(void)
|
||||
{
|
||||
int16 axis = GetPad(0)->NewState.RightStickY;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
axis = -axis;
|
||||
#endif
|
||||
|
||||
if ( Abs(axis) > 85 && !GetLookBehindForPed() )
|
||||
return (int16) ( (axis + ( ( axis > 0 ) ? -85 : 85) )
|
||||
* (127.0f / 32.0f) ); // 3.96875f
|
||||
|
Loading…
Reference in New Issue
Block a user