Commit Graph

84 Commits

Author SHA1 Message Date
aap
253021866c d3d9 debug render groups 2021-02-18 13:08:22 +01:00
aap
9db87fc636 add debug render groups 2021-02-18 12:21:47 +01:00
withmorten
da378077f7 renderer fix from miami 2021-01-31 02:08:42 +01:00
GaryOderNichts
d2cf090ace Fix texture conversion box 2021-01-27 23:06:43 +01:00
aap
c67273e92a fixed anisotropic filtering; updated librw 2021-01-21 22:30:20 +01:00
erorcun
5a47379bf5 Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
erorcun
57201187de Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 14:22:31 +03:00
aap
48ce6151f9 fix building with PED_SKIN 2021-01-12 18:55:21 +01:00
aap
e6ef2f12de first version of new renderer 2021-01-05 11:12:48 +01:00
Sergeanur
f75460fc1d Reorder CEntity functions into their original order 2020-12-29 13:55:15 +02:00
erorcun
36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
aap
934c967825 core/FileLoader.cpp 2020-12-21 12:35:06 +01:00
Fire-Head
0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
aap
9be5bfe75b sync vis-plugins with miami 2020-12-13 12:58:15 +01:00
Fire-Head
87bca997a4 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-07 21:50:18 +03:00
Fire-Head
c5fbb594a5 ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
aap
28a942735c fix pMemoryTop 2020-12-05 14:50:54 +01:00
aap
466eee84e7 typo 2020-12-04 10:23:04 +01:00
aap
9714a37769 bit more GTA_VERSION and GTA_PS2 2020-12-04 01:12:58 +01:00
aap
448ba9b7e8 bla 2020-12-02 13:08:30 +01:00
aap
50bf0f27a0 rpDefaultGeometryInstance 2020-12-02 12:58:29 +01:00
Sergeanur
9461998304 TexturePools 2020-12-01 22:12:46 +02:00
aap
83bbb631d1 some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) 2020-12-01 17:42:18 +01:00
aap
c57fee38ca
Merge pull request #841 from aap/master
start using CMemoryHeap; also some PS2 define cleanup
2020-11-28 18:52:44 +01:00
aap
a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
Sergeanur
ad48b9cde0 Make texture conversion work a bit faster 2020-11-28 16:29:45 +02:00
aap
d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
aap
4ddc356341 memory heap starting to work 2020-11-25 22:49:50 +01:00
aap
88baa9ce5f implemented CMemoryHeap, not used or tested yet 2020-11-25 21:34:06 +01:00
aap
b6da31cfaa two unused functions 2020-11-23 09:38:51 +01:00
aap
07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
aap
9826fdf6d5 more fixes to librw stuff 2020-11-18 11:16:02 +01:00
aap
82b0103c67 changes to librw layer, GLES now runtime choice 2020-11-18 10:27:55 +01:00
aap
546ed0ff07 changes to RW layer so loading foreign files works 2020-11-11 09:42:30 +01:00
aap
6eef54e3fc
Merge pull request #792 from withmorten/master
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
aap
317393d763 few more fixes to last commit 2020-10-29 19:21:16 +01:00
withmorten
e95516032f fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text 2020-10-29 19:18:46 +01:00
aap
e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
erorcun
d0e80e8c97 librw update 2020-10-24 23:56:21 +03:00
erorcun
92ae468e00 Messages and CameraSize fix 2020-10-24 21:56:04 +03:00
erorcun
a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
aap
517e2ee9a5 small fixes 2020-08-20 12:55:41 +02:00
aap
c2e20070ab txd.img bug 2020-08-19 16:54:09 +02:00
aap
c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
aap
e13d80a4eb rename shit 2020-07-29 14:31:34 +02:00
Sergeanur
4a4feb948d Add forgotten file 2020-07-29 15:25:57 +03:00
Sergeanur
6b92e9e12b Dual pass rendering for RW 3.3 2020-07-29 15:24:42 +03:00
Sergeanur
581cb5edfa The real pickup reflection fix 2020-07-29 14:56:06 +03:00
Sergeanur
bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
eray orçunus
1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00