eray orçunus
|
1ffc37735e
|
Struct cleanup, various fixes, enable PS2 rand
|
2020-04-19 16:44:35 +03:00 |
|
Filip Gawin
|
d6314f9564
|
Revert "Part one"
This reverts commit 63951d9b95 .
|
2020-04-18 12:29:28 +02:00 |
|
Filip Gawin
|
2b1570de70
|
Merge branch 'master' of https://github.com/GTAmodding/re3
|
2020-04-18 12:08:38 +02:00 |
|
Sergeanur
|
555f933780
|
Remove padding fields
|
2020-04-18 11:31:53 +03:00 |
|
Filip Gawin
|
63951d9b95
|
Part one
|
2020-04-17 19:30:57 +02:00 |
|
Sergeanur
|
599164006a
|
Remove patches
|
2020-04-17 16:31:11 +03:00 |
|
Fire-Head
|
a4922d5cb7
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
|
Sergeanur
|
552f8c864f
|
Merge pull request #448 from Nick007J/master
CBulletInfo
|
2020-04-16 12:57:58 +03:00 |
|
eray orçunus
|
c22e59abab
|
Various fixes
|
2020-04-16 05:07:32 +03:00 |
|
Nikolay Korolev
|
22c84356b1
|
Merge remote-tracking branch 'upstream/master'
|
2020-04-16 02:00:38 +03:00 |
|
Sergeanur
|
f435455bde
|
Removed refs from weapons/, WeaponEffects moved
|
2020-04-16 01:56:15 +03:00 |
|
Nikolay Korolev
|
e0394a1558
|
vs botch
|
2020-04-16 00:00:04 +03:00 |
|
Nikolay Korolev
|
480573452e
|
definition fix
|
2020-04-15 23:49:23 +03:00 |
|
Nikolay Korolev
|
2a96846eac
|
anim fix
|
2020-04-15 23:48:08 +03:00 |
|
Nikolay Korolev
|
1795f3d479
|
sync with master
|
2020-04-15 23:31:52 +03:00 |
|
Fire-Head
|
190bc696d8
|
fixed crash
|
2020-04-15 21:29:00 +03:00 |
|
Fire-Head
|
a9713125dc
|
fixed uzi/ak47/m16 trace
|
2020-04-15 20:58:28 +03:00 |
|
Fire-Head
|
708d247c98
|
'fix' fix
|
2020-04-15 19:53:08 +03:00 |
|
Fire-Head
|
85fe445fef
|
weapon cosmetic fix
|
2020-04-15 19:43:16 +03:00 |
|
Nikolay Korolev
|
1d8484ed7d
|
fix
|
2020-04-15 17:36:38 +03:00 |
|
Fire_Head
|
7c13d72edc
|
Update Weapon.cpp
|
2020-04-15 08:13:46 +03:00 |
|
Fire-Head
|
daed13485e
|
CWeapon done, ps2 cheats fix
|
2020-04-15 08:03:53 +03:00 |
|
Nikolay Korolev
|
b657a8e17c
|
bullet info
|
2020-04-15 01:06:32 +03:00 |
|
aap
|
34349c4df2
|
normalized line endings to LF
|
2020-04-09 20:50:24 +02:00 |
|
Sergeanur
|
a5c7151656
|
AddExplosion shadow fix
|
2020-04-09 16:15:30 +03:00 |
|
Sergeanur
|
cb262c791e
|
Finished CExplosion
|
2020-04-09 13:28:17 +03:00 |
|
Nikolay Korolev
|
347f0a0e9c
|
vehicles missing functions + fixes
|
2020-04-01 01:58:40 +03:00 |
|
erorcun
|
6704a62b32
|
Merge pull request #369 from erorcun/erorcun
CShotInfo, CWanted done, Frontend fix
|
2020-03-29 19:03:59 +03:00 |
|
eray orçunus
|
a3b519ea64
|
CShotInfo, CWanted done, Frontend fix
|
2020-03-29 19:02:26 +03:00 |
|
Fire_Head
|
a0b077574e
|
Merge branch 'master' into master
|
2020-03-29 18:39:47 +03:00 |
|
Sergeanur
|
97ffa1a658
|
Wrappers cleanup
|
2020-03-29 08:58:08 +03:00 |
|
Fire-Head
|
194ddc5f40
|
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
|
2020-03-28 23:55:23 +03:00 |
|
eray orçunus
|
112685ebac
|
CCopPed done and #include cleanup
|
2020-03-28 18:52:25 +03:00 |
|
Sergeanur
|
e57ad65d05
|
Finished CRadar, a bit of CExplosion
|
2020-03-17 00:22:43 +02:00 |
|
Sergeanur
|
d482f097fe
|
Fix molotov
|
2020-01-13 16:56:47 +02:00 |
|
Sergeanur
|
8b57634c78
|
Fix projectile crash
|
2020-01-13 16:36:42 +02:00 |
|
Sergeanur
|
d409f64980
|
Fixes
|
2020-01-12 13:31:04 +02:00 |
|
Sergeanur
|
895062a09d
|
ProjectileInfo
|
2020-01-11 13:31:48 +02:00 |
|
Sergeanur
|
f7e962beaa
|
Fixing Projectile code
|
2020-01-07 17:26:40 +02:00 |
|
erorcun
|
f9316d9cc3
|
CPlayerPed & CMenuManager (#286)
Make Frontend great again!
|
2020-01-07 17:23:09 +03:00 |
|
Nikolay Korolev
|
0723dade76
|
script 800-899
|
2020-01-03 19:48:13 +03:00 |
|
Nikolay Korolev
|
5b0cf80a76
|
merge with upstream
|
2020-01-01 02:42:00 +03:00 |
|
Nikolay Korolev
|
80453d3f4d
|
some not fully tested stuff
|
2020-01-01 02:35:54 +03:00 |
|
eray orçunus
|
dad7782ff0
|
CPhone, CPlayerInfo, CFire, CWorld
|
2019-12-06 00:55:23 +03:00 |
|
Filip Gawin
|
d2941b0368
|
More audio (to hook and test)
|
2019-10-26 13:05:00 +02:00 |
|
Sergeanur
|
4844b3a3f8
|
Merge pull request #246 from Sergeanur/Pools
Some CPool and CPools funcs, restoring original logic of pool lookup loops
|
2019-10-21 16:09:44 +03:00 |
|
nmzik
|
f56684d04e
|
CGame::Process() && CGame::ReloadIPLs
|
2019-10-19 01:23:40 +03:00 |
|
Sergeanur
|
5b1ffb0912
|
Some CPool and CPools funcs, restoring original logic of pool lookup loops
|
2019-10-17 00:53:25 +03:00 |
|
eray orçunus
|
5bea16c7cc
|
AnimViewer!
|
2019-08-15 17:51:39 +03:00 |
|
eray orçunus
|
8fd63e5ca6
|
Ped & fixes, including peds dive into danger fix
|
2019-07-25 23:37:50 +03:00 |
|