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bfb749d842
ps2 fixes
aap
2020-12-20 17:35:37 +0100
9e1e5d200a
disabled PS2_HUD by default
erorcun
2020-12-20 18:16:56 +0300
dcb28bfd53
fix
Nikolay Korolev
2020-12-20 17:12:34 +0300
db012aa9e0
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-12-20 17:08:21 +0300
fc72ff24d0
implemented collectives in script
Nikolay Korolev
2020-12-20 17:07:58 +0300
30c8f870eb
little ps2 fixes
aap
2020-12-20 14:28:09 +0100
affd3c6baa
buildings directory
Sergeanur
2020-12-20 12:39:44 +0200
ae7cb92437
fixes to last HUD commits
erorcun
2020-12-20 05:49:55 +0300
0bea6d039b
Merge branch 'master' of https://github.com/GTAmodding/re3
Fire-Head
2020-12-19 22:33:17 +0300
4d4758bc1e
scaling
Fire-Head
2020-12-19 22:31:54 +0300
140fa2a21c
restore original code, fixes, ps2 font
Fire-Head
2020-12-19 21:25:45 +0300
4c46d24983
style change
erorcun
2020-12-19 20:39:42 +0300
df5bafc80c
anim fixes
aap
2020-12-18 23:47:38 +0100
a080fbfbd4
little cleanup of templates
aap
2020-12-18 13:58:59 +0100
e9a5670348
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
2020-12-18 02:57:54 +0200
cc5af26417
PreAllocateRwObjects
aap
2020-12-17 12:47:00 +0100
dd579c4080
Fix
erorcun
2020-12-17 02:47:48 +0300
9a9b1e7574
Fix placement of some script functions
Sergeanur
2020-12-16 23:28:06 +0200
8e45439205
Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami
erorcun
2020-12-16 23:45:18 +0300
387a6a0877
update librw
aap
2020-12-16 15:49:51 +0100
7d89e955fe
;end of fucking waterlevel
aap
2020-12-16 13:38:09 +0100
c42463bf4e
more tidy water sync
aap
2020-12-16 13:32:13 +0100
c4c92c357f
tidy water sync
aap
2020-12-16 13:25:23 +0100
23b5e664dc
Sync Frontend with miami 3/3
erorcun
2020-12-16 00:38:26 +0300
703750a1ff
Merge pull request #887 from waliedyassen/master-automobile-fixes
aap
2020-12-15 17:09:45 +0100
55414f7ef2
Few bug fixes in CAutomobile
Walied K. Yassen
2020-12-15 18:05:37 +0200
b834d92585
radio scroll fix
erorcun
2020-12-15 18:37:21 +0300
cac7516d39
Merge branch 'master' of https://github.com/GTAmodding/re3
erorcun
2020-12-15 17:55:33 +0300
64b509af52
Make free cam collision code readable by aap, fixes
erorcun
2020-12-15 17:33:29 +0300
970f84514a
Merge branch 'master' of https://github.com/GTAmodding/re3
erorcun
2020-12-15 17:45:06 +0300
6d3adf57e8
fixed water.dat code
aap
2020-12-15 14:36:30 +0100
e594f1d81d
Merge pull request #883 from withmorten/waterlevel
aap
2020-12-15 11:43:29 +0100
f76dfaee82
Use SetPedState
Sergeanur
2020-12-15 05:11:02 +0200
984b8efccc
Radio scroll to prev. station & radio off text
erorcun
2020-12-15 05:51:53 +0300
7be7845db0
add dev build code for generating waterpro.dat
withmorten
2020-12-14 23:30:07 +0100
3c8c20ea0b
Merge pull request #882 from GTAmodding/ShFil119-patch-1
shfil
2020-12-14 15:34:05 +0100
3b8ac474a2
Implement COMMAND_IS_CAR_PASSENGER_SEAT_FREE
shfil
2020-12-14 15:33:16 +0100
d6b5672e38
Merge pull request #876 from IlDucci/master
Sergeanur
2020-12-14 12:56:51 +0200
0563478de0
Fix some formatting issues
Seemann
2020-12-14 01:52:49 -0500
f42a01f653
CPed::SetWeaponLockOnTarget
Sergeanur
2020-12-14 09:47:07 +0200
c0652b8203
Merge branch 'master' of https://github.com/GTAmodding/re3
erorcun
2020-12-14 02:52:14 +0300
0448ae662f
Fix language initialization call order
erorcun
2020-12-14 02:46:55 +0300
c058310f76
Never say never. Syncing two strings with VC and a minor style fix.
IlDucci
2020-12-14 00:19:12 +0100
8c31e1bab0
Final update on the Spanish translation
IlDucci
2020-12-13 16:52:23 +0100
9be5bfe75b
sync vis-plugins with miami
aap
2020-12-13 12:58:15 +0100
8fb461b873
removed obsolete ifdef (since we have GTA_REPLAY)
Nikolay Korolev
2020-12-13 00:20:44 +0300
f5330990b1
Merge remote-tracking branch 'upstream/master'
Nikolay Korolev
2020-12-12 23:05:47 +0300
01c95378e1
fixed some replay bugs
Nikolay Korolev
2020-12-12 23:05:12 +0300
347e1da364
Merge branch 'master' of https://github.com/GTAmodding/re3
erorcun
2020-12-12 20:37:12 +0300
c74f03b180
Kill obj. fix & style change
erorcun
2020-12-12 20:35:54 +0300
82c40b73ca
fixed a bug
Nikolay Korolev
2020-12-12 20:35:17 +0300
3038fba9ca
Sync Frontend, Peds with miami 2
erorcun
2020-12-12 18:20:21 +0300
fc3cdf3b3b
Sync Frontend with miami 1
erorcun
2020-12-09 21:43:58 +0300
1caf5d087a
Sync Stats page style with miami - and a little veh. cam. fix
erorcun
2020-12-09 15:39:14 +0300
33e1f28239
Vehicle cam fixes
erorcun
2020-12-09 06:09:45 +0300
e1044a7947
AnimViewer fixes, commentary from miami
erorcun
2020-12-09 04:57:45 +0300
0dfa833610
Fix
erorcun
2020-12-09 03:55:30 +0300
122c7aa40d
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
erorcun
2020-12-09 03:41:45 +0300
6b654094a5
Merge pull request #871 from withmorten/sized-enums
erorcun
2020-12-09 03:15:20 +0300
f6cc178a50
fix CObject::DeleteAllTempObjectsInArea
aap
2020-12-08 23:15:59 +0100
eaf32190ca
Merge branch 'master' of https://github.com/GTAmodding/re3
erorcun
2020-12-08 23:35:27 +0300
fc6f07345e
Red delete menu background
erorcun
2020-12-08 23:33:51 +0300
0b47fdee1c
Merge pull request #875 from waliedyassen/master-cobject-fixes
aap
2020-12-08 20:26:40 +0100
a35c96c5ec
Fix DeleteAllTempObjectsInArea and bunch of random gen ranges
Walied K. Yassen
2020-12-08 21:19:34 +0200
e171ed4959
Update Readme
Filip Gawin
2020-12-08 18:46:18 +0100
b1efa51355
Add basic clang format file
Filip Gawin
2020-12-08 18:38:49 +0100
306aba8b0c
remove appveyor for now, our bintray account is still locked
Filip Gawin
2020-12-08 18:32:59 +0100
95094e45af
Merge pull request #873 from madebr/openal_static
shfil
2020-12-08 16:40:57 +0100
778d1381bb
Add NUM_LEVELS
Sergeanur
2020-12-08 07:50:29 +0200
b13b26b5fb
GenerateOneRandomCar cleanup
Sergeanur
2020-12-08 03:33:56 +0200
8d3864a4e5
Fix CRecordDataForChase::ShouldThisPadBeLeftAlone
Sergeanur
2020-12-08 02:56:20 +0200
84cc31fea3
Fix wrong define
Sergeanur
2020-12-08 02:27:35 +0200
87bca997a4
Merge branch 'master' of https://github.com/GTAmodding/re3
Fire-Head
2020-12-07 21:50:18 +0300
c5fbb594a5
ps2 hud, restore original code
Fire-Head
2020-12-07 21:12:13 +0300
5a1ea7bcf5
audio: define openal extensions in re3 owned namespace
Anonymous Maarten
2020-12-06 23:22:02 +0100
9e8faebcd6
Updated Polish TL.
Cirno
2020-12-07 16:54:30 +0100
66fc4e44fc
Fixing the Ghost vehicle name.
IlDucci
2020-12-03 11:32:17 +0100
7272802aa1
Restored the original ordering of Spanish.txt.
IlDucci
2020-12-02 23:37:05 +0100
c53a8b8c9d
Major editing and proofread of the official Spanish translation
IlDucci
2020-12-02 17:02:19 +0100
5b88cddb9f
Removing iOS strings as requested.
IlDucci
2020-11-29 16:00:41 +0100
13de842236
Spanish translation: adding new re3 strings.
IlDucci
2020-11-29 11:54:35 +0100
7e11f639aa
don't cast script param to uint8
withmorten
2020-12-07 01:43:03 +0100
5e9a433b79
int32 enum fixed
withmorten
2020-12-07 01:05:45 +0100
9e2ac26a1d
uint32 enums fixed
withmorten
2020-12-07 01:04:23 +0100
b5ffea5c6e
uint16 enums fixed
withmorten
2020-12-07 00:57:34 +0100
afdf8c25a0
int8 enums fixed
withmorten
2020-12-07 00:56:12 +0100
4696e3f9c8
uint8 enums fixed
withmorten
2020-12-07 00:36:40 +0100
12d3893fe9
crossplatform is needed for casepath on non-Windows systems
Anonymous Maarten
2020-12-06 20:26:40 +0100
3a66b17887
inttypes.h is part of the C++ standard, so prefix it
Anonymous Maarten
2020-12-06 20:25:26 +0100
14eb0cd286
fixed parenthesis
Nikolay
2020-12-06 15:27:42 +0300
efb28b888d
fixed ANCHOR_BOAT
Nikolay
2020-12-05 22:26:45 +0300
28a942735c
fix pMemoryTop
aap
2020-12-05 14:50:54 +0100
466eee84e7
typo
aap
2020-12-04 10:23:04 +0100
9714a37769
bit more GTA_VERSION and GTA_PS2
aap
2020-12-04 01:12:58 +0100
814771c3b5
Merge branch 'master' of github.com:GTAmodding/re3
aap
2020-12-03 17:38:36 +0100
5bed7afd79
forgot some junk
aap
2020-12-03 16:56:32 +0100
a442ad198a
Fix discord invite
shfil
2020-12-03 16:48:04 +0100
a6c4d9b77c
forgot to wrap in FIX_BUGS
aap
2020-12-03 16:07:16 +0100
955698d2d3
kludge to prevent dodo unique jumps
aap
2020-12-03 16:05:28 +0100
13cefd3293
more PS2 stuff; memory movement done
aap
2020-12-03 16:04:59 +0100