423 lines
12 KiB
C++
423 lines
12 KiB
C++
#include "common.h"
|
|
|
|
#include "Font.h"
|
|
#include "Pad.h"
|
|
#include "Text.h"
|
|
#include "main.h"
|
|
#include "Timer.h"
|
|
#include "DMAudio.h"
|
|
#include "FileMgr.h"
|
|
#include "Streaming.h"
|
|
#include "TxdStore.h"
|
|
#include "General.h"
|
|
#include "Camera.h"
|
|
#include "Vehicle.h"
|
|
#include "PlayerSkin.h"
|
|
#include "PlayerInfo.h"
|
|
#include "World.h"
|
|
#include "Renderer.h"
|
|
#include "AnimManager.h"
|
|
#include "AnimViewer.h"
|
|
#include "PlayerPed.h"
|
|
#include "Pools.h"
|
|
#include "References.h"
|
|
#include "PathFind.h"
|
|
#include "HandlingMgr.h"
|
|
#include "TempColModels.h"
|
|
#include "Particle.h"
|
|
#include "CdStream.h"
|
|
#include "Messages.h"
|
|
#include "CarCtrl.h"
|
|
#include "FileLoader.h"
|
|
#include "ModelIndices.h"
|
|
#include "Clock.h"
|
|
#include "Timecycle.h"
|
|
#include "RpAnimBlend.h"
|
|
#include "AnimBlendAssociation.h"
|
|
#include "Shadows.h"
|
|
#include "Radar.h"
|
|
#include "Hud.h"
|
|
#include "debugmenu.h"
|
|
|
|
int CAnimViewer::animTxdSlot = 0;
|
|
CEntity *CAnimViewer::pTarget = nil;
|
|
|
|
void
|
|
CAnimViewer::Render(void) {
|
|
if (pTarget) {
|
|
// pTarget->GetPosition() = CVector(0.0f, 0.0f, 0.0f); // Only on Mobile
|
|
if (pTarget) {
|
|
#ifdef FIX_BUGS
|
|
#ifdef PED_SKIN
|
|
if(pTarget->IsPed() && IsClumpSkinned(pTarget->GetClump()))
|
|
((CPed*)pTarget)->UpdateRpHAnim();
|
|
#endif
|
|
#endif
|
|
pTarget->Render();
|
|
CRenderer::RenderOneNonRoad(pTarget);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
CAnimViewer::Initialise(void) {
|
|
// we need messages, messages needs hud, hud needs this
|
|
CHud::m_Wants_To_Draw_Hud = false;
|
|
|
|
animTxdSlot = CTxdStore::AddTxdSlot("generic");
|
|
CTxdStore::Create(animTxdSlot);
|
|
int hudSlot = CTxdStore::AddTxdSlot("hud");
|
|
CTxdStore::LoadTxd(hudSlot, "MODELS/HUD.TXD");
|
|
int particleSlot = CTxdStore::AddTxdSlot("particle");
|
|
CTxdStore::LoadTxd(particleSlot, "MODELS/PARTICLE.TXD");
|
|
CTxdStore::SetCurrentTxd(animTxdSlot);
|
|
CPools::Initialise();
|
|
CReferences::Init();
|
|
TheCamera.Init();
|
|
TheCamera.SetRwCamera(Scene.camera);
|
|
TheCamera.Cams[TheCamera.ActiveCam].Distance = 5.0f;
|
|
|
|
ThePaths.Init();
|
|
ThePaths.AllocatePathFindInfoMem(4500);
|
|
CCollision::Init();
|
|
CWorld::Initialise();
|
|
mod_HandlingManager.Initialise();
|
|
CTempColModels::Initialise();
|
|
CAnimManager::Initialise();
|
|
CModelInfo::Initialise();
|
|
CParticle::Initialise();
|
|
CCarCtrl::Init();
|
|
CPedStats::Initialise();
|
|
CMessages::Init();
|
|
CdStreamAddImage("MODELS\\GTA3.IMG");
|
|
CFileLoader::LoadLevel("DATA\\ANIMVIEWER.DAT");
|
|
CStreaming::Init();
|
|
CStreaming::LoadInitialPeds();
|
|
CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DONT_REMOVE);
|
|
CStreaming::LoadAllRequestedModels(false);
|
|
CRenderer::Init();
|
|
CRadar::Initialise();
|
|
CRadar::LoadTextures();
|
|
CVehicleModelInfo::LoadVehicleColours();
|
|
#ifdef FIX_BUGS
|
|
CVehicleModelInfo::LoadEnvironmentMaps();
|
|
#endif
|
|
CAnimManager::LoadAnimFiles();
|
|
CWorld::PlayerInFocus = 0;
|
|
CWeapon::InitialiseWeapons();
|
|
CShadows::Init();
|
|
CPed::Initialise();
|
|
CTimer::Initialise();
|
|
CClock::Initialise(60000);
|
|
CTimeCycle::Initialise();
|
|
CCarCtrl::Init();
|
|
CPlayerPed *player = new CPlayerPed();
|
|
player->SetPosition(0.0f, 0.0f, 0.0f); // This is 1000.f for all axes on Xbox, but 0.f on mobile?
|
|
CWorld::Players[0].m_pPed = player;
|
|
CDraw::SetFOV(120.0f);
|
|
CDraw::ms_fLODDistance = 500.0f;
|
|
|
|
int fd = CFileMgr::OpenFile("DATA\\SPECIAL.TXT", "r");
|
|
char animGroup[32], modelName[32];
|
|
if (fd) {
|
|
for (int lineId = 0; lineId < NUM_OF_SPECIAL_CHARS; lineId++) {
|
|
if (!CFileMgr::ReadLine(fd, gString, 255))
|
|
break;
|
|
|
|
sscanf(gString, "%s %s", modelName, animGroup);
|
|
int groupId;
|
|
for (groupId = 0; groupId < NUM_ANIM_ASSOC_GROUPS; groupId++) {
|
|
if (!strcmp(animGroup, CAnimManager::GetAnimGroupName((AssocGroupId)groupId)))
|
|
break;
|
|
}
|
|
|
|
if (groupId != NUM_ANIM_ASSOC_GROUPS)
|
|
((CPedModelInfo*)CModelInfo::GetModelInfo(MI_SPECIAL01 + lineId))->m_animGroup = groupId;
|
|
|
|
CStreaming::RequestSpecialChar(lineId, modelName, STREAMFLAGS_DONT_REMOVE);
|
|
}
|
|
CFileMgr::CloseFile(fd);
|
|
} else {
|
|
// From xbox
|
|
CStreaming::RequestSpecialChar(0, "luigi", STREAMFLAGS_DONT_REMOVE);
|
|
CStreaming::RequestSpecialChar(1, "joey", STREAMFLAGS_DONT_REMOVE);
|
|
CStreaming::RequestSpecialChar(2, "tony", STREAMFLAGS_DONT_REMOVE);
|
|
CStreaming::RequestSpecialChar(3, "curly", STREAMFLAGS_DONT_REMOVE);
|
|
}
|
|
}
|
|
|
|
int
|
|
LastPedModelId(int modelId)
|
|
{
|
|
CBaseModelInfo *model;
|
|
for(;;){
|
|
assert(modelId < MODELINFOSIZE);
|
|
model = CModelInfo::GetModelInfo(modelId);
|
|
if (model && model->GetModelType() == MITYPE_PED)
|
|
break;
|
|
modelId--;
|
|
}
|
|
return modelId;
|
|
}
|
|
|
|
int
|
|
FirstCarModelId(int modelId)
|
|
{
|
|
CBaseModelInfo *model;
|
|
for(;;){
|
|
assert(modelId < MODELINFOSIZE);
|
|
model = CModelInfo::GetModelInfo(modelId);
|
|
if (model && model->GetModelType() == MITYPE_VEHICLE)
|
|
break;
|
|
modelId++;
|
|
}
|
|
return modelId;
|
|
}
|
|
|
|
|
|
int
|
|
NextModelId(int modelId, int wantedChange)
|
|
{
|
|
// Max. 2 trials wasn't here, it's me that added it.
|
|
|
|
int tryCount = 2;
|
|
int ogModelId = modelId;
|
|
|
|
while(tryCount != 0) {
|
|
modelId += wantedChange;
|
|
if (modelId < 0 || modelId >= MODELINFOSIZE) {
|
|
tryCount--;
|
|
wantedChange = -wantedChange;
|
|
} else if (modelId != 5 && modelId != 6 && modelId != 405) {
|
|
CBaseModelInfo *model = CModelInfo::GetModelInfo(modelId);
|
|
if (model)
|
|
{
|
|
//int type = model->m_type;
|
|
return modelId;
|
|
}
|
|
}
|
|
}
|
|
return ogModelId;
|
|
}
|
|
|
|
void
|
|
PlayAnimation(RpClump *clump, AssocGroupId animGroup, AnimationId anim)
|
|
{
|
|
CAnimBlendAssociation *currentAssoc = RpAnimBlendClumpGetAssociation(clump, anim);
|
|
|
|
if (currentAssoc && currentAssoc->IsPartial())
|
|
delete currentAssoc;
|
|
|
|
RpAnimBlendClumpSetBlendDeltas(clump, ASSOC_PARTIAL, -8.0f);
|
|
|
|
CAnimBlendAssociation *animAssoc = CAnimManager::BlendAnimation(clump, animGroup, anim, 8.0f);
|
|
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
|
|
animAssoc->SetCurrentTime(0.0f);
|
|
animAssoc->SetRun();
|
|
}
|
|
|
|
void
|
|
CAnimViewer::Update(void)
|
|
{
|
|
static int modelId = 0;
|
|
static int animId = 0;
|
|
static bool reloadIFP = false;
|
|
|
|
AssocGroupId animGroup = ASSOCGRP_STD;
|
|
int nextModelId = modelId;
|
|
CBaseModelInfo *modelInfo = CModelInfo::GetModelInfo(modelId);
|
|
|
|
if (modelInfo->GetModelType() == MITYPE_PED) {
|
|
int animGroup = ((CPedModelInfo*)modelInfo)->m_animGroup;
|
|
|
|
if (animId > ANIM_STD_IDLE)
|
|
animGroup = ASSOCGRP_STD;
|
|
|
|
if (reloadIFP) {
|
|
if (pTarget) {
|
|
CWorld::Remove(pTarget);
|
|
if (pTarget)
|
|
delete pTarget;
|
|
}
|
|
pTarget = nil;
|
|
|
|
// These calls were inside of LoadIFP function.
|
|
CAnimManager::Shutdown();
|
|
CAnimManager::Initialise();
|
|
CAnimManager::LoadAnimFiles();
|
|
|
|
reloadIFP = false;
|
|
}
|
|
} else {
|
|
animGroup = ASSOCGRP_STD;
|
|
}
|
|
CPad::UpdatePads();
|
|
CPad* pad = CPad::GetPad(0);
|
|
#ifdef DEBUGMENU
|
|
DebugMenuProcess();
|
|
#endif
|
|
|
|
CStreaming::UpdateForAnimViewer();
|
|
CStreaming::RequestModel(modelId, 0);
|
|
if (CStreaming::HasModelLoaded(modelId)) {
|
|
|
|
if (!pTarget) {
|
|
|
|
if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
|
|
|
|
CVehicleModelInfo* veh = (CVehicleModelInfo*)modelInfo;
|
|
if (veh->m_vehicleType == VEHICLE_TYPE_CAR) {
|
|
pTarget = new CAutomobile(modelId, RANDOM_VEHICLE);
|
|
} else if (veh->m_vehicleType == VEHICLE_TYPE_BOAT) {
|
|
pTarget = new CBoat(modelId, RANDOM_VEHICLE);
|
|
} else {
|
|
pTarget = new CObject(modelId, true);
|
|
if (!modelInfo->GetColModel()) {
|
|
modelInfo->SetColModel(&CTempColModels::ms_colModelWheel1);
|
|
}
|
|
}
|
|
pTarget->SetStatus(STATUS_ABANDONED);
|
|
} else if (modelInfo->GetModelType() == MITYPE_PED) {
|
|
pTarget = new CPed(PEDTYPE_CIVMALE);
|
|
pTarget->SetModelIndex(modelId);
|
|
} else {
|
|
pTarget = new CObject(modelId, true);
|
|
if (!modelInfo->GetColModel())
|
|
{
|
|
modelInfo->SetColModel(&CTempColModels::ms_colModelWheel1);
|
|
}
|
|
pTarget->SetStatus(STATUS_ABANDONED);
|
|
}
|
|
pTarget->SetPosition(0.0f, 0.0f, 0.0f);
|
|
CWorld::Add(pTarget);
|
|
TheCamera.TakeControl(pTarget, CCam::MODE_MODELVIEW, JUMP_CUT, CAMCONTROL_SCRIPT);
|
|
}
|
|
if (pTarget->IsVehicle() || pTarget->IsPed() || pTarget->IsObject()) {
|
|
((CPhysical*)pTarget)->m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
|
|
}
|
|
#ifdef FIX_BUGS
|
|
// so we don't end up in the water
|
|
pTarget->GetMatrix().GetPosition().z = 10.0f;
|
|
#else
|
|
pTarget->GetMatrix().GetPosition().z = 0.0f;
|
|
|
|
#endif
|
|
|
|
if (modelInfo->GetModelType() == MITYPE_PED) {
|
|
((CPed*)pTarget)->bKindaStayInSamePlace = true;
|
|
|
|
// Triangle in mobile
|
|
if (pad->GetSquareJustDown()) {
|
|
reloadIFP = true;
|
|
AsciiToUnicode("IFP reloaded", gUString);
|
|
CMessages::AddMessage(gUString, 1000, 0);
|
|
|
|
} else if (pad->GetCrossJustDown()) {
|
|
PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
|
|
AsciiToUnicode("Animation restarted", gUString);
|
|
CMessages::AddMessage(gUString, 1000, 0);
|
|
|
|
} else if (pad->GetCircleJustDown()) {
|
|
PlayAnimation(pTarget->GetClump(), animGroup, ANIM_STD_IDLE);
|
|
AsciiToUnicode("Idle animation playing", gUString);
|
|
CMessages::AddMessage(gUString, 1000, 0);
|
|
|
|
} else if (pad->GetDPadUpJustDown()) {
|
|
animId--;
|
|
if (animId < 0) {
|
|
animId = ANIM_STD_NUM - 1;
|
|
}
|
|
PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
|
|
|
|
sprintf(gString, "Current anim: %d", animId);
|
|
AsciiToUnicode(gString, gUString);
|
|
CMessages::AddMessage(gUString, 1000, 0);
|
|
|
|
} else if (pad->GetDPadDownJustDown()) {
|
|
animId = (animId == (ANIM_STD_NUM - 1) ? 0 : animId + 1);
|
|
PlayAnimation(pTarget->GetClump(), animGroup, (AnimationId)animId);
|
|
|
|
sprintf(gString, "Current anim: %d", animId);
|
|
AsciiToUnicode(gString, gUString);
|
|
CMessages::AddMessage(gUString, 1000, 0);
|
|
|
|
} else if (pad->GetStartJustDown()) {
|
|
|
|
} else if (pad->GetLeftShoulder1JustDown()) {
|
|
nextModelId = FirstCarModelId(modelId);
|
|
AsciiToUnicode("Switched to vehicles", gUString);
|
|
CMessages::AddMessage(gUString, 1000, 0);
|
|
// Originally it was GetPad(1)->LeftShoulder2
|
|
} else if (pad->NewState.Triangle) {
|
|
#ifdef PED_SKIN
|
|
if(IsClumpSkinned(pTarget->GetClump()))
|
|
((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->AnimatePedColModelSkinned(pTarget->GetClump());
|
|
else
|
|
#endif
|
|
CPedModelInfo::AnimatePedColModel(((CPedModelInfo *)CModelInfo::GetModelInfo(pTarget->GetModelIndex()))->GetHitColModel(),
|
|
RpClumpGetFrame(pTarget->GetClump()));
|
|
AsciiToUnicode("Ped Col model will be animated as long as you hold the button", gUString);
|
|
CMessages::AddMessage(gUString, 100, 0);
|
|
}
|
|
} else if (modelInfo->GetModelType() == MITYPE_VEHICLE) {
|
|
|
|
if (pad->GetLeftShoulder1JustDown()) {
|
|
nextModelId = LastPedModelId(modelId);
|
|
AsciiToUnicode("Switched to peds", gUString);
|
|
CMessages::AddMessage(gUString, 1000, 0);
|
|
// Start in mobile
|
|
} else if (pad->GetSquareJustDown()) {
|
|
CVehicleModelInfo::LoadVehicleColours();
|
|
AsciiToUnicode("Carcols.dat reloaded", gUString);
|
|
CMessages::AddMessage(gUString, 1000, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pad->GetDPadLeftJustDown()) {
|
|
nextModelId = NextModelId(modelId, -1);
|
|
|
|
sprintf(gString, "Current model ID: %d", nextModelId);
|
|
AsciiToUnicode(gString, gUString);
|
|
CMessages::AddMessage(gUString, 1000, 0);
|
|
|
|
} else if (pad->GetDPadRightJustDown()) {
|
|
nextModelId = NextModelId(modelId, 1);
|
|
|
|
sprintf(gString, "Current model ID: %d", nextModelId);
|
|
AsciiToUnicode(gString, gUString);
|
|
CMessages::AddMessage(gUString, 1000, 0);
|
|
}
|
|
// There were extra codes here to let us change model id by 50, but xbox CPad struct is different, so I couldn't port.
|
|
|
|
if (nextModelId != modelId) {
|
|
modelId = nextModelId;
|
|
if (pTarget) {
|
|
CWorld::Remove(pTarget);
|
|
if (pTarget)
|
|
delete pTarget;
|
|
}
|
|
pTarget = nil;
|
|
return;
|
|
}
|
|
|
|
CTimeCycle::Update();
|
|
CWorld::Process();
|
|
if (pTarget)
|
|
TheCamera.Process();
|
|
}
|
|
|
|
void
|
|
CAnimViewer::Shutdown(void)
|
|
{
|
|
if (CWorld::Players[0].m_pPed)
|
|
delete CWorld::Players[0].m_pPed;
|
|
|
|
CWorld::ShutDown();
|
|
CModelInfo::ShutDown();
|
|
CAnimManager::Shutdown();
|
|
CTimer::Shutdown();
|
|
CStreaming::Shutdown();
|
|
CTxdStore::RemoveTxdSlot(animTxdSlot);
|
|
}
|